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- AddCSLuaFile()
- ENT.Base = "bw_generator"
- ENT.MaxHealth = 150
- ENT.Model = "models/props_vehicles/generatortrailer01.mdl"
- ENT.Power = 4
- ENT.UpgradeCost = {}
- AddSpawnableEntity(
- {
- Class = string.Explode("/",ENT.Folder)[2],
- Name = "Basic Generator",
- Category = "Generators",
- Model = ENT.Model,
- Limit = 4,
- Price = 500,
- }
- )
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