Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //Made by TreePuncher or Jay_McReary
- #include <a_samp>
- #include <DOF2>
- new bool:UsingEDIT[MAX_PLAYERS];
- stock IsNumeric(string[])
- {
- for (new i = 0, j = strlen(string);
- i < j; i++)
- {
- if (string[i] > '9' || string[i] < '0')
- return 0;
- }
- return 1;
- }
- public OnFilterScriptInit()
- {
- print("----------TreePuncher Object Editor Loaded---------");
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new treecmd[256], treeidx;
- treecmd = strtok(cmdtext, treeidx);
- if(!strcmp(treecmd, "/started", true))
- {
- if(!IsPlayerAdmin(playerid)) return 0;
- new tmp[256];
- tmp = strtok(cmdtext, treeidx);
- if(!strlen(tmp)) return SendClientMessage(playerid, 0xFF0000FF, "Please, input an OBJECT id");
- if(!IsNumeric(tmp)) return SendClientMessage(playerid, 0xFF0000FF, "You cannot use letters, just integer numbers");
- if(IsPlayerAttachedObjectSlotUsed(playerid, 9)) RemovePlayerAttachedObject(playerid, 9);
- new objectid;
- objectid = strval(tmp);
- SetPlayerAttachedObject(playerid, 9, objectid, 1);
- EditAttachedObject(playerid, 9);
- SendClientMessage(playerid, 0xFF0000FF, "Edition Started, please use the diskette when you are done");
- UsingEDIT[playerid] = true;
- TogglePlayerControllable(playerid, false);
- return 1;
- }
- return 0;
- }
- public OnFilterScriptExit()
- {
- print("----------TreePuncher Object Editor Unloaded-------");
- DOF2_Exit();
- return 1;
- }
- public OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ)
- {
- if(response && UsingEDIT[playerid] == true)
- {
- new file[30];
- format(file, sizeof(file), "%i.txt", modelid);
- DOF2_CreateFile(file);
- DOF2_SetInt(file, "Object ID", modelid);
- DOF2_SetFloat(file, "OffSet Float X", fOffsetX);
- DOF2_SetFloat(file, "OffSet Float Y", fOffsetY);
- DOF2_SetFloat(file, "OffSet Float Z", fOffsetZ);
- DOF2_SetFloat(file, "OffSet Rotation X", fRotX);
- DOF2_SetFloat(file, "OffSet Rotation Y", fRotY);
- DOF2_SetFloat(file, "OffSet Rotation Z", fRotZ);
- DOF2_SetFloat(file, "OffSet Scale X", fScaleX);
- DOF2_SetFloat(file, "OffSet Scale Y", fScaleY);
- DOF2_SetFloat(file, "OffSet Scale Z", fScaleZ);
- DOF2_WriteFile();
- DOF2_SaveFile();
- UsingEDIT[playerid] = false;
- TogglePlayerControllable(playerid, true);
- return SendClientMessage(playerid, 0xFF0000FF, "Project saved on a file, look for the object ID you used");
- }
- if(!response && UsingEDIT[playerid] == true)
- {
- SendClientMessage(playerid, 0xFF0000FF, "You have cancelled your attachment edition");
- UsingEDIT[playerid] = false;
- TogglePlayerControllable(playerid, true);
- return RemovePlayerAttachedObject(playerid, 9);
- }
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement