- playerState_s struc # (sizeof=0x2D68, standard type)
- 00000000 commandTime: .long ?
- 00000004 pm_type: .long ?
- 00000008 bobCycle: .long ?
- 0000000C pm_flags: .long ?
- 00000010 weapFlags: .long ?
- 00000014 otherFlags: .long ?
- 00000018 pm_time: .long ?
- 0000001C origin: .float 3 dup(?)
- 00000028 velocity: .float 3 dup(?)
- 00000034 oldVelocity: .float 2 dup(?)
- 0000003C weaponTime: .long ?
- 00000040 weaponDelay: .long ?
- 00000044 grenadeTimeLeft:.long ?
- 00000048 throwBackGrenadeOwner:.long ?
- 0000004C throwBackGrenadeTimeLeft:.long ?
- 00000050 weaponRestrictKickTime:.long ?
- 00000054 foliageSoundTime:.long ?
- 00000058 gravity: .long ?
- 0000005C leanf: .float ?
- 00000060 speed: .long ?
- 00000064 delta_angles: .float 3 dup(?)
- 00000070 groundEntityNum:.long ?
- 00000074 vLadderVec: .float 3 dup(?)
- 00000080 jumpTime: .long ?
- 00000084 jumpOriginZ: .float ?
- 00000088 legsTimer: .long ?
- 0000008C legsAnim: .long ?
- 00000090 torsoTimer: .long ?
- 00000094 torsoAnim: .long ?
- 00000098 legsAnimDuration:.long ?
- 0000009C torsoAnimDuration:.long ?
- 000000A0 damageTimer: .long ?
- 000000A4 damageDuration: .long ?
- 000000A8 flinchYawAnim: .long ?
- 000000AC movementDir: .long ?
- 000000B0 eFlags: .long ?
- 000000B4 eventSequence: .long ?
- 000000B8 events: .long 4 dup(?)
- 000000C8 eventParms: .long 4 dup(?)
- 000000D8 oldEventSequence:.long ?
- 000000DC clientNum: .long ?
- 000000E0 offHandIndex: .long ?
- 000000E4 offhandSecondary:.long ? # enum OffhandSecondaryClass
- 000000E8 weapon: .long ?
- 000000EC weaponstate: .long ?
- 000000F0 weaponShotCount:.long ?
- 000000F4 fWeaponPosFrac: .float ?
- 000000F8 adsDelayTime: .long ?
- 000000FC spreadOverride: .long ?
- 00000100 spreadOverrideState:.long ?
- 00000104 viewmodelIndex: .long ?
- 00000108 viewangles: .float 3 dup(?)
- 00000114 viewHeightTarget:.long ?
- 00000118 viewHeightCurrent:.float ?
- 0000011C viewHeightLerpTime:.long ?
- 00000120 viewHeightLerpTarget:.long ?
- 00000124 viewHeightLerpDown:.long ?
- 00000128 viewAngleClampBase:.float 2 dup(?)
- 00000130 viewAngleClampRange:.float 2 dup(?)
- 00000138 damageEvent: .long ?
- 0000013C damageYaw: .long ?
- 00000140 damagePitch: .long ?
- 00000144 damageCount: .long ?
- 00000148 stats: .long 5 dup(?)
- 0000015C ammo: .long 128 dup(?)
- 0000035C ammoclip: .long 128 dup(?)
- 0000055C weapons: .long 4 dup(?)
- 0000056C weaponold: .long 4 dup(?)
- 0000057C weaponrechamber:.long 4 dup(?)
- 0000058C proneDirection: .float ?
- 00000590 proneDirectionPitch:.float ?
- 00000594 proneTorsoPitch:.float ?
- 00000598 viewlocked: .long ? # enum ViewLockTypes
- 0000059C viewlocked_entNum:.long ?
- 000005A0 cursorHint: .long ?
- 000005A4 cursorHintString:.long ?
- 000005A8 cursorHintEntIndex:.long ?
- 000005AC iCompassPlayerInfo:.long ?
- 000005B0 radarEnabled: .long ?
- 000005B4 locationSelectionInfo:.long ?
- 000005B8 sprintState: SprintState ?
- 000005CC fTorsoPitch: .float ?
- 000005D0 fWaistPitch: .float ?
- 000005D4 holdBreathScale:.float ?
- 000005D8 holdBreathTimer:.long ?
- 000005DC moveSpeedScaleMultiplier:.float ?
- 000005E0 mantleState: MantleState ?
- 000005F0 meleeChargeYaw: .float ?
- 000005F4 meleeChargeDist:.long ?
- 000005F8 meleeChargeTime:.long ?
- 000005FC perks: .long ?
- 00000600 actionSlotType: .long 4 dup(?) # enum ActionSlotType
- 00000610 actionSlotParam:ActionSlotParam 4 dup(?)
- 00000620 entityEventSequence:.long ?
- 00000624 weapAnim: .long ?
- 00000628 aimSpreadScale: .float ?
- 0000062C shellshockIndex:.long ?
- 00000630 shellshockTime: .long ?
- 00000634 shellshockDuration:.long ?
- 00000638 dofNearStart: .float ?
- 0000063C dofNearEnd: .float ?
- 00000640 dofFarStart: .float ?
- 00000644 dofFarEnd: .float ?
- 00000648 dofNearBlur: .float ?
- 0000064C dofFarBlur: .float ?
- 00000650 hudElemLastAssignedSoundID:.long ?
- 00000654 objective: objective_t 16 dup(?)
- 00000814 weaponmodels: .byte 128 dup(?)
- 00000894 deltaTime: .long ?
- 00000898 hud: $34F5FF81F22F064F6056100ACF350368 ?
- 00002D68 playerState_s ends