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  1. The Daiasari System
  2.  
  3. Population Total: 10,000,000,000
  4. Demographics:
  5. Allevians (88%) (8,800,000,000)
  6. Boolean (2%) (200,000,000)
  7. Escan (1%) (100,000,000)
  8. Zillar (4%) (400,000,000)
  9. Greali (3%) (300,000,000)
  10. Human (1%) (100,000,000)
  11. Other (1%) (100,000,000)
  12.  
  13. Inhabitable Planets in System: 1/9
  14. Moons in System: 61
  15. Major Cities: Daisasari (capital), [i]Summit[/i] Station, Alos, Theia
  16. Defenses:
  17. Fleet: Daisasari Defense Force Fleet (DDFF)
  18. Fortifications: [i]Summit[/i] Station
  19. Customs: N/A, varies by region
  20. Garrison: Daisasari Defense Force Army
  21. Militia: N/A, varies by region
  22. System Topography: The Daisasari System is located in the Delta Quadrant of the Milky Way Galaxy; the closest Imperial system is Cruor. It is bound by a F7 V yellow-white main sequence star and orbited by nine planets. The closest of these is Impia, which is a small, hot planet with no atmosphere, closely followed by the atmosphere-thick and volcanic world of Proxima. After it is the water world of Parada, which is also thickly clouded and has no landmasses; its atmosphere is primarily carbon dioxide. Daisasari is the fourth planet from the sun. By contrast to Parada the planet Jannah is a desert world that has a breathable atmosphere but harsh conditions and no known flora, fauna or resources. Its moon Sarjana is little more than a mid-sized asteroid caught in the planet’s gravitational pull. The final properly rocky planet in the system is Ladza, a small mountainous planet that lacks both an atmosphere and a significant gravitational pull. Nikara is the system’s ice giant, which is orbited by 59 moons. After it is the icy planet of Vixia, which has two small moons called Sov and Dott. The last world, Mons, is also icy and has cryovolcanic activity.
  23. Geography: Though usually characterized as mountainous, Daisasari has a range of geography. Elevations range from just 59 meters on coastlines to over 10,000 meters on the highest mountains. Terrain includes plains, valleys, hills and mountains, with climates that can be warmly tropical or as cold as most polar areas, and precipitation varies similarly at anywhere between 160 millimeters and 5,500 millimeters. However, the planet can be broadly divided into three regions: the green belt, the hills, and the mountains. Each of these has broadly differing characteristics.
  24. The green belt is a low mixture of marshes, savannahs and forests which rises from 59 to a maximum of 1,000 meters in elevation. This is where the vast majority of agriculture is done including the farming of rice, wheat, maize, sugarcane and cotton, and as a result is the most densely populated. This area rises into a tree line of dense forest that hides a number of springs and separates the green belt from the beginning of the hills. Fertile valleys are scattered along this area, which rises up to between 700 and 1,000 meters in elevation. The climate is cool, hovering at 10 °C (50 °F) during the summer months and dropping to −3 °C (26.6 °F) in the winter.
  25. Up to 3,000 meters in elevation, the hills technically begin at about 700 meters but most of them have slopes that begin at approximately 1,000 meters. These tend to be very steep and are thus sparsely inhabited, with almost all of the few people who live on them inhabiting river beds carved out of the rock. This provides shelter from the wind and traps heat that enables small quantities of crops like rice, wheat and potatoes to be grown. In the higher and more populated valleys of the hills temperate and subtropical fruits are grown including apples, pears, cherries, dates, figs and grapefruits; marijuana is also cultivated extensively for use and to sell as a cash crop. Some herding is also done of the indigenous [i]chaffa[/i], a wooly creature with magnetic hooves that can provide meat, milk and cheese. At three kilometers high the climate grows colder and transitions into the mountain region.
  26. At three thousand meters and up the mountains of Daisasari truly begin. It is a world of wind, snow and ice, with levels of light that vary between blinding and black. Semi-arid alpine valleys cut through this region, hosting villages as high as 4,500 meters. Even at such heights the native people cultivate plants like potatoes, barley and buckwheat and raise [i]chaffa[/i], though the population is only slightly higher than in the hills region. There are virtually no settlements of any kind higher than 5,000 meters.
  27. Generally speaking a wet season occurs from summer through to the beginning of fall, a period of about 120 days, with the dry season lasting for the rest of the year. Late spring tends to produce droughts, with the arrival of daily thunderstorms in the early summer heralding the arrival of the wet season. The exact amount of rain can vary but it typically ranges between 1,000 and 2,500 millimeters annually in the green belt, the amount decreasing proportionally with higher elevations. The lateness of rain during the summer means extended drought and famine while overabundance can bring deadly landslides and floods that wash away roads and buildings. Snowfall occurs at higher elevations during the winter months.
  28. System Governor: N/A
  29. Economy: Daisasari’s economy is relatively diversified but not wealthy. About 13% of its economic activity revolves around working and producing steel products thanks to ore mined from the mountains, and another 13% of that is foodstuffs and agricultural by-products of various kinds. Some 10% involves the cultivation of marijuana, which is regarded as a major cash crop. 8% is in carpets, which have cultural significant and some export value, while 6% is in textiles, including clothing and sacks. About half of the economy is estimated to be somehow involved in the black market. Its workforce suffers from a severe shortage of skilled labor, and economic growth is stymied by political uncertainty. Over half the population (53.1%) lives at or below the poverty line, underemployment or unemployment rates equal half the total population and income equality is grossly out of balance. Issues including nutrition, child mortality, lack of electricity, civil war, sanitation and poor infrastructure and safety standards contribute to a high mortality rate among the population.
  30. Overview: The home world of the Allevian people, Daisasari brought them through from their classical times all the way until they established FTL travel. Cognizant of the dangers posed by the galaxy at large when they first brushed up against a nearby pirate band, they began to construct weapons of interstellar warfare. As the native Allevians were then masters of automations, artificial intelligence and robotics they made their new armed forces almost entirely unmanned, substituting drone infantry and A.I.-controlled craft for living bodies. It didn’t take long for the Allevian Commonwealth to secure their own system and begin to scout out their local area of space. The only thorn in the side of the newly interstellar nation was frequent terrorist attacks from its long-disenfranchised indigenous groups, but these proved to be its ultimate downfall.
  31.  
  32. Soon the main militant indigenous organization, the Fell Division, expanded into wider space like the Commonwealth. They met with cyberwarfare criminals of the Zillar nation, still a Republic at the time, who they paid to breach the programming and communications networks of the Commonwealth drones. With the appropriate codes in hand Fell Division operatives returned to Daisasari and proceeding to wreak havoc by turning drone troops and ships against their masters. The Commonwealth managed to save part of its military force, but the damage was done and the system descended into civil war. Though the remnants of the Commonwealth and the Fell Division fight on, neither have the forces or the capability to truly end the fight or take control of the system. The Commonwealth has since been designated a Failed State by the Xiscapian government.
  33.  
  34. The war has given rise to Daisasari warlords and crime groups as well as opening up the system to foreign involvement and exploitation. Since neither of the main sides in the civil war have much of a capacity to defend the system they can no longer control who enters or leaves it on a broad scale. The system hosts criminals of all kinds, including pirates, smugglers and slavers, mercenary groups and the less scrupulous of the universe’s corporations. The ultimate result has been the fragmentation of Daisasari territory as individual factions gain control of bits and pieces of it, sometimes down to individual neighborhoods, city blocks and homes as opposing sides contest cities, towns and villages. As such the civil war has spawned a number of affiliated wars, and thus there is no end in sight to the violence.
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