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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- OpenGL:
- Version: OpenGL 2.1 [2.1 ATI-1.40.16]
- Renderer: AMD Radeon R9 M295X OpenGL Engine
- Vendor: ATI Technologies Inc.
- VRAM: 2048 MB
- Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
- GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
- GL: Detected 2048 MB VRAM
- Begin MonoManager ReloadAssembly
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/AmplifyMotion.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/AmplifyMotion.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/libnoise.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/libnoise.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LogLibrary.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LogLibrary.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/ProfileAttribute.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/ProfileAttribute.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/NSpeex.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/NSpeex.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Drawing.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Drawing.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Windows.Forms.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LitJson.dll (this message is harmless)
- Loading /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/LitJson.dll into Unity Child Domain
- - Completed reload, in 0.040 seconds
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/UnityScript.Lang.dll (this message is harmless)
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/Boo.Lang.dll (this message is harmless)
- UnloadTime: 1.029630 ms
- Setting breakpad minidump AppID = 251570
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561197999024931 [API loaded no]
- 2016-03-30T20:40:12 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-03-30T20:40:12 0.022 INF NET: InitCallbacks
- 2016-03-30T20:40:12 0.024 INF [EAC] Initializing ...
- 2016-03-30T20:40:12 0.031 INF Texture quality is set to 1
- 2016-03-30T20:40:12 0.031 INF Precaching...
- 2016-03-30T20:40:12 0.033 INF Precaching file: Contents/Resources/Data/resources.assets
- 2016-03-30T20:40:12 0.201 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
- 2016-03-30T20:40:12 0.347 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-03-30T20:40:12 0.380 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-03-30T20:40:12 0.397 INF Precaching done
- 2016-03-30T20:40:13 1.093 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-03-30T20:40:18 5.864 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.511006 ms
- 2016-03-30T20:40:18 6.123 INF Awake
- 2016-03-30T20:40:18 6.139 INF Version: Alpha 14.2 (b4) Compatibility Version: Alpha 14.2, Build: Mac 64 Bit
- 2016-03-30T20:40:18 6.139 INF System information:
- 2016-03-30T20:40:18 6.139 INF OS: Mac OS X 10.11.3
- 2016-03-30T20:40:18 6.140 INF CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (cores: 8)
- 2016-03-30T20:40:18 6.140 INF RAM: 16384 MB
- 2016-03-30T20:40:18 6.140 INF GPU: AMD Radeon R9 M295X OpenGL Engine (2048 MB)
- 2016-03-30T20:40:18 6.140 INF Graphics API: OpenGL 2.1 [2.1 ATI-1.40.16] (shader level 3.0)
- 2016-03-30T20:40:18 6.140 INF Last played version: Alpha 14.2
- 2016-03-30T20:40:18 6.140 INF Local UTC offset: -5 hours
- 2016-03-30T20:40:18 6.141 INF Command line arguments: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/MacOS/7DaysToDie
- 2016-03-30T20:40:18 6.152 INF Texture quality is set to 1
- 2016-03-30T20:40:18 6.191 INF Load key config check
- 2016-03-30T20:40:18 6.192 INF Load key config
- 2016-03-30T20:40:18 6.201 INF [MODS] No mods folder found
- 2016-03-30T20:40:18 6.225 INF Loading permissions file at '/Users/mike/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
- 2016-03-30T20:40:18 6.264 INF Loading permissions file done.
- 2016-03-30T20:40:18 6.264 INF Awake done
- 2016-03-30T20:40:18 6.460 INF Atlas reset took 148 ms
- 2016-03-30T20:40:18 6.460 INF Atlas load took 194 ms
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13924.
- Total: 10.444209 ms (FindLiveObjects: 0.688134 ms CreateObjectMapping: 0.191898 ms MarkObjects: 9.542726 ms DeleteObjects: 0.021007 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 7000020eb000 -> priority: 1
- Thread -> id: 70000216e000 -> priority: 1
- UMA Overlay loading took 389 ms
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - All passes removed
- WARNING: Shader Unsupported: 'Hidden/SSAO' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/SSAO' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-03-30T20:40:24 12.380 INF XUI loading took 1656ms
- 2016-03-30T20:40:24 12.381 INF WorldStaticData.Init() needed 4.367s
- 2016-03-30T20:40:24 12.401 INF [Steamworks.NET] Login ok.
- 2016-03-30T20:40:26 13.882 WRN Loaded world file from different version: 'Alpha 14(b92)'
- 2016-03-30T20:40:26 13.884 WRN Loaded world file from different version: 'Alpha 13.8(b7)'
- 2016-03-30T20:40:26 13.884 WRN Loaded world file from different version: 'Alpha 13.8(b7)'
- 2016-03-30T20:40:27 15.508 INF NET: Starting server protocols
- 2016-03-30T20:40:27 15.530 INF NET: Unity NW server started
- 2016-03-30T20:40:27 15.530 INF [Steamworks.NET] NET: Server started
- 2016-03-30T20:40:27 15.531 INF StartGame
- 2016-03-30T20:40:28 15.698 INF Atlas reset took 166 ms
- 2016-03-30T20:40:28 16.044 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 69.162.93.250
- GamePref.ConnectToServerPort = 25030
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = False
- GamePref.GameDifficulty = 1
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = Lets Kick Zombies2
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.2
- GamePref.GameWorld = Navezgane
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.5
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.25
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.160804
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 2
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197999024931
- GamePref.PlayerName = Malthaeus
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /Users/mike/Library/Application Support/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-03-30T20:40:28 16.050 INF StartAsServer
- 2016-03-30T20:40:28 16.053 INF createWorld: Navezgane, Lets Kick Zombies2, GameModeSurvivalMP
- 2016-03-30T20:40:28 16.081 INF Started thread thread_Regenerating
- 2016-03-30T20:40:28 16.082 INF Started thread TI
- 2016-03-30T20:40:28 16.105 INF World.Load: Navezgane
- 2016-03-30T20:40:28 16.122 INF Started thread thread_Pathfinder
- 2016-03-30T20:40:29 16.983 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-03-30T20:40:29 16.987 INF Started thread thread_GenerateChunks
- 2016-03-30T20:40:29 17.005 INF POI image size w= 4096, h = 4096
- 2016-03-30T20:40:29 17.069 INF Biomes image size w= 2048, h = 2048
- 2016-03-30T20:40:29 17.126 INF Biomes image size w= 2048, h = 2048
- 2016-03-30T20:40:29 17.165 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-03-30T20:40:32 20.512 INF createWorld() done
- 2016-03-30T20:40:32 20.513 INF Loading players.xml
- 2016-03-30T20:40:32 20.634 INF Created player with id=171
- 2016-03-30T20:40:32 20.639 INF PPS: setLocalPlayerEntity -> 171
- 2016-03-30T20:40:32 20.681 INF Adding observed entity: 1, (1322.0, 61.1, -1330.4), 7
- 2016-03-30T20:40:32 20.687 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
- 2016-03-30T20:40:33 20.698 INF StartGame done
- Platform assembly: /Users/mike/Library/Application Support/Steam/SteamApps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed/System.Configuration.dll (this message is harmless)
- 2016-03-30T20:40:37 24.779 INF [Steamworks.NET] GameServer.Init successful
- 2016-03-30T20:40:37 24.844 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-03-30T20:40:41 28.771 INF [Steamworks.NET] Create Lobby
- 2016-03-30T20:40:41 28.772 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-03-30T20:40:41 29.080 INF [Steamworks.NET] Lobby creation succeeded
- 2016-03-30T20:40:41 29.085 INF [Steamworks.NET] Lobby entered: 109775242937740877
- 2016-03-30T20:41:06 54.513 INF Time: 0.58m FPS: 59.99 Heap: 460.9MB Max: 460.9MB Chunks: 290 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1
- 2016-03-30T20:41:26 73.818 INF Disconnect
- 2016-03-30T20:41:26 73.821 INF NET: Stopping server protocols
- 2016-03-30T20:41:26 73.834 INF NET: Untiy NW server stopped
- 2016-03-30T20:41:26 73.835 INF [Steamworks.NET] NET: Server stopped
- 2016-03-30T20:41:26 73.835 INF [NET] ServerShutdown
- 2016-03-30T20:41:26 73.835 INF SaveAndCleanupWorld
- 2016-03-30T20:41:26 73.942 INF Saving 51 of chunks took 90ms
- 2016-03-30T20:41:26 73.945 INF [Steamworks.NET] Stopping server
- 2016-03-30T20:41:26 73.967 INF World.Unload
- 2016-03-30T20:41:26 73.983 INF Exited thread thread_GenerateChunks
- 2016-03-30T20:41:26 74.031 INF Exited thread thread_Pathfinder
- 2016-03-30T20:41:26 74.032 INF World.Cleanup
- 2016-03-30T20:41:26 74.033 INF Exited thread thread_Regenerating
- 2016-03-30T20:41:26 74.033 INF Exited thread TI
- 2016-03-30T20:41:26 74.033 INF Removing observed entity 1
- 2016-03-30T20:41:27 75.657 INF Persistent GamePrefs saved
- 2016-03-30T20:41:27 75.657 INF Cleanup
- Unloading 3 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 19372 unused Assets to reduce memory usage. Loaded Objects now: 178056.
- Total: 116.343781 ms (FindLiveObjects: 10.392842 ms CreateObjectMapping: 5.085375 ms MarkObjects: 86.273758 ms DeleteObjects: 14.591425 ms)
- 2016-03-30T20:41:28 75.967 INF OnApplicationQuit
- KQ: Error reading KQ:Bad file descriptor
- IP address: 127.0.0.1
- IP address: 192.168.0.16
- IP address: 192.168.0.14
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