- How to draw solid text using sdl_ttf?
- SDL_Color textcol = {255, 255, 255};
- SDL_Color backtextcol = {0, 0, 0};
- SDL_Surface *mes = TTF_RenderText_Shaded(font, "The game has begun", textcol, backtextcol);
- apply_surface(40, 40, mes, screen);
- SDL_Flip(screen);