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- //AMMO SWITCH
- //check if NOT finished
- if time <> 0
- then begin
- //flash the label
- LabAmmo.Visible:= not(labammo.visible);
- //make it flash faster and faster until time runs out
- if timSwitch.Interval > 100 then
- timSwitch.interval := timSwitch.interval - 100;
- end
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