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  1. [Engine.PlayerInput]
  2. MoveForwardSpeed=1200.000000
  3. MoveStrafeSpeed=1200.000000
  4. LookRightScale=300.000000
  5. LookUpScale=-250.000000
  6. MouseSensitivity=30.000000
  7. DoubleClickTime=0.250000
  8. bEnableMouseSmoothing=true
  9. Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  10. Bindings=(Name="Look",Command="Button bLook",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  11. Bindings=(Name="Pause",Command="Pause",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  12. Bindings=(Name="LookToggle",Command="Toggle bLook",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  13. Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  14. Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  15. Bindings=(Name="CenterView",Command="Button bSnapLevel",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  16. Bindings=(Name="Walking",Command="Button bRun",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  17. Bindings=(Name="Strafe",Command="Button bStrafe",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  18. Bindings=(Name="NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  19. Bindings=(Name="ViewTeam",Command="ViewClass Pawn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  20. Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  21. Bindings=(Name="Turn180",Command="Button bTurn180",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  22. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  23. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  24. Bindings=(Name="C",Command="DoDuck",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  25. Bindings=(Name="P",Command="TogglePhysicsMode",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  26. Bindings=(Name="B",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  27. Bindings=(Name="T",Command="Talk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  28. Bindings=(Name="Y",Command="TeamTalk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  29. Bindings=(Name="LeftShift",Command="Walking",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  30. Bindings=(Name="F1",Command="ShowMouseCursor",Control=False,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  31. Bindings=(Name="F1",Command="viewmode wireframe",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=True,bIgnoreAlt=False)
  32. Bindings=(Name="F4",Command="viewmode detaillighting",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  33. Bindings=(Name="F5",Command="viewmode shadercomplexity",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  34. Bindings=(Name="F9",Command="shot",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  35. Bindings=(Name="Period",Command="RECOMPILESHADERS CHANGED",Control=True,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  36. Bindings=(Name="Delete",Command="Camera Default",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  37. Bindings=(Name="End",Command="Camera FirstPerson",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  38. Bindings=(Name="XboxTypeS_X",Command="Use",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  39. Bindings=(Name="XboxTypeS_A",Command="Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  40. Bindings=(Name="XboxTypeS_B",Command="ChangePosture",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  41. Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aLeftAnalogTrigger Speed=1.0 DeadZone=0.11",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  42. Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aRightAnalogTrigger Speed=1.0 DeadZone=0.11",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  43. Bindings=(Name="MOBILE_StopMatinee",Command="ce stopmatinee | OnRelease StopUseAttractModeInputConfig",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  44. Bindings=(Name="MOBILE_StartMatinee",Command="ce playmatinee | OnRelease StartUseAttractModeInputConfig",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  45. Bindings=(Name="MOBILE_NextConfig",Command="OnRelease NextMobileInputConfig",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  46. Bindings=(Name="MOBILE_CalibrateTilt",Command="CalibrateTilt",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  47. Bindings=(Name="MOBILE_ATurn",Command="Axis aTurn DeadZone=0.05",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  48. Bindings=(Name="MOBILE_ALookup",Command="Axis aLookup Speed=-1 DeadZone=0.05",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  49. Bindings=(Name="MOBILE_AStrafe",Command="Axis aStrafe DeadZone=0.15",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  50. Bindings=(Name="MOBILE_AForward",Command="Axis aBaseY DeadZone=0.15",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  51. Bindings=(Name="MOBILE_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  52. Bindings=(Name="MOBILE_NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  53. Bindings=(Name="MOBILE_Jump",Command="Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  54. Bindings=(Name="MOBILE_ToggleFPS",Command="OnRelease stat fps",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  55. Bindings=(Name="NumPadZero",Command="MOBILE_ResetPrimitiveTracking",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  56. Bindings=(Name="NumPadOne",Command="MOBILE_IncrementTrackedPrimitive -1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  57. Bindings=(Name="NumPadThree",Command="MOBILE_IncrementTrackedPrimitive 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  58. Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  59. Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  60. Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  61. Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  62. Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  63. Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  64. Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  65. Bindings=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  66. Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  67. Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  68. Bindings=(Name="GBA_Use",Command="use",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  69. Bindings=(Name="GBA_FeignDeath",Command="FeignDeath",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  70. Bindings=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  71. Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  72. Bindings=(Name="GBA_NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  73. Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  74. Bindings=(Name="GBA_SwitchWeapon2",Command="switchweapon 2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  75. Bindings=(Name="GBA_SwitchWeapon3",Command="switchweapon 3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  76. Bindings=(Name="GBA_SwitchWeapon4",Command="switchweapon 4",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  77. Bindings=(Name="GBA_SwitchWeapon5",Command="switchweapon 5",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  78. Bindings=(Name="GBA_SwitchWeapon6",Command="switchweapon 6",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  79. Bindings=(Name="GBA_SwitchWeapon7",Command="switchweapon 7",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  80. Bindings=(Name="GBA_SwitchWeapon8",Command="switchweapon 8",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  81. Bindings=(Name="GBA_SwitchWeapon9",Command="switchweapon 9",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  82. Bindings=(Name="GBA_SwitchWeapon10",Command="switchweapon 10",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  83. Bindings=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  84. Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  85. Bindings=(Name="GBA_Talk",Command="talk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  86. Bindings=(Name="GBA_TeamTalk",Command="teamtalk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  87. Bindings=(Name="GBA_Taunt1",Command="taunt 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  88. Bindings=(Name="GBA_Taunt2",Command="taunt 2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  89. Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  90. Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  91. Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  92. Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  93. Bindings=(Name="GBA_ShowMap",Command="ShowMap",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  94. Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  95. Bindings=(Name="GBA_GrowHud",Command="GrowHud",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  96. Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  97. Bindings=(Name="GBA_ToggleMelee",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  98. Bindings=(Name="GBA_WeaponPicker",Command="PrevWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  99. Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  100. Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  101. Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  102. Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  103. Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  104. Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  105. Bindings=(Name="SpaceBar",Command="GBA_Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  106. Bindings=(Name="W",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  107. Bindings=(Name="S",Command="GBA_Backward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  108. Bindings=(Name="A",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  109. Bindings=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  110. Bindings=(Name="LeftMouseButton",Command="GBA_Fire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  111. Bindings=(Name="RightMouseButton",Command="GBA_AltFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  112. Bindings=(Name="MiddleMouseButton",Command="StartTriFire | OnRelease StopTriFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  113. Bindings=(Name="Escape",Command="ShowMenu | onrelease CancelExit",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  114. Bindings=(Name="LeftControl",Command="StartTriFire | OnRelease StopTriFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  115. Bindings=(Name="LeftShift",Command="Walking",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  116. Bindings=(Name="F1",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  117. Bindings=(Name="F2",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  118. Bindings=(Name="F3",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  119. Bindings=(Name="F4",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  120. Bindings=(Name="F5",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  121. Bindings=(Name="F6",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  122. Bindings=(Name="F7",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  123. Bindings=(Name="F8",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  124. Bindings=(Name="F10",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  125. Bindings=(Name="F11",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  126. Bindings=(Name="F12",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  127. Bindings=(Name="XboxTypeS_LeftThumbStick",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  128. Bindings=(Name="XboxTypeS_Start",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  129. Bindings=(Name="XboxTypeS_LeftX",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  130. Bindings=(Name="XboxTypeS_LeftY",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  131. Bindings=(Name="XboxTypeS_RightX",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  132. Bindings=(Name="XboxTypeS_RightY",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  133. Bindings=(Name="XboxTypeS_RightShoulder",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  134. Bindings=(Name="XboxTypeS_RightTrigger",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  135. Bindings=(Name="XboxTypeS_LeftShoulder",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  136. Bindings=(Name="XboxTypeS_LeftTrigger",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  137. Bindings=(Name="XboxTypeS_RightThumbStick",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  138. Bindings=(Name="XboxTypeS_A",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  139. Bindings=(Name="XboxTypeS_B",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  140. Bindings=(Name="XboxTypeS_Y",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  141. Bindings=(Name="XboxTypeS_X",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  142. Bindings=(Name="XboxTypeS_Back",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  143. Bindings=(Name="XboxTypeS_DPad_Up",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  144. Bindings=(Name="XboxTypeS_DPad_Down",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  145. Bindings=(Name="XboxTypeS_DPad_Left",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  146. Bindings=(Name="XboxTypeS_DPad_Right",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  147. Bindings=(Name="SIXAXIS_AccelX",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  148. Bindings=(Name="SIXAXIS_AccelZ",Command="None",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  149. Bindings=(Name="P",Command="ListWaves",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  150. bInvertMouse=False
  151. bInvertTurn=False
  152.  
  153. [Engine.DebugCameraInput]
  154. Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
  155. Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
  156. Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
  157. Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
  158. Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
  159. Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
  160. Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
  161. Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
  162. Bindings=(Name="Q",Command="MoveDown")
  163. Bindings=(Name="E",Command="MoveUp")
  164. Bindings=(Name="W",Command="MoveForward")
  165. Bindings=(Name="S",Command="MoveBackward")
  166. Bindings=(Name="A",Command="StrafeLeft")
  167. Bindings=(Name="D",Command="StrafeRight")
  168. Bindings=(Name="F",Command="FreezeRendering")
  169. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
  170. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
  171. Bindings=(Name="Left",Command="TurnLeft")
  172. Bindings=(Name="Right",Command="TurnRight")
  173. Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
  174. Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False)
  175. Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
  176. Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
  177. Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
  178. Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
  179. Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
  180. Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
  181. Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
  182. Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
  183. Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")
  184.  
  185. [UnrealEd.EditorViewportInput]
  186. Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
  187. Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
  188. Bindings=(Command="DELETE",Name=Delete)
  189. Bindings=(Command="SELECT BUILDERBRUSH",Name=F2)
  190. Bindings=(Command="EDCALLBACK SELECTEDPROPS",Name=F4)
  191. Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
  192. Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
  193. Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
  194. Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
  195. Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
  196. Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True)
  197. Bindings=(Command="DUPLICATE",Name=D,Shift=True)
  198. Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True)
  199. Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True)
  200. Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True)
  201. Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True)
  202. Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
  203. Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
  204. Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
  205. Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
  206. Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
  207. Bindings=(Command="SELECT NONE",Name=N,Shift=True)
  208. Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True)
  209. Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
  210. Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True)
  211. Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
  212. Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True)
  213. Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
  214. Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
  215. Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
  216. Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True)
  217. Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True)
  218. Bindings=(Command="EDIT COPY",Name=C,Control=True)
  219. Bindings=(Command="EDIT PASTE",Name=V,Control=True)
  220. Bindings=(Command="DUPLICATE",Name=W,Control=True)
  221. Bindings=(Command="EDIT CUT",Name=X,Control=True)
  222. Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
  223. Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
  224. Bindings=(Command="BRUSH ADD",Name=A,Control=True)
  225. Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True)
  226. Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True)
  227. Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True)
  228. Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True)
  229. Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
  230. Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
  231. Bindings=(Command="CAMERA ALIGN",Name=Home)
  232. Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
  233. Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
  234. Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
  235. Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True)
  236. Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
  237. Bindings=(Command="ACTOR DESELECT",Name=Escape)
  238. Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True)
  239. Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True)
  240. Bindings=(Command="ACTOR LINKSELECTED",Name=L,Control=True,Shift=True)
  241. Bindings=(Command="ACTOR UNLINKSELECTED",Name=U,Control=True,Shift=True)
  242. Bindings=(Command="BUILDLIGHTING",Name=Semicolon,Control=True,Shift=True)
  243. Bindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,Control=True,Shift=True)
  244. Bindings=(Command="ACTOR ATTACH",Name=B,Alt=True)
  245. Bindings=(Command="ACTOR ADDTOATTACHEDITOR",Name=A,Alt=True)
  246. Bindings=(Command="PARTICLE RESET SELECTED",Name=Slash)
  247. Bindings=(Command="PARTICLE RESET ALL",Name=Slash,Shift=True)
  248.  
  249. [UnrealEd.ObjectEditorViewportInput]
  250. Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
  251. Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True)
  252. Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
  253.  
  254. [Engine.Console]
  255. ConsoleKey=None
  256. TypeKey=None
  257. MaxScrollbackSize=1024
  258. HistoryBot=-1
  259. ManualAutoCompleteList=(Command="Exit",Desc="Exit (Exits the game)")
  260. ManualAutoCompleteList=(Command="Open",Desc="Open <MapName> (Opens the specified map)")
  261. ManualAutoCompleteList=(Command="DisplayAll",Desc="DisplayAll <ClassName> <PropertyName> (Display property values for instances of classname)")
  262. ManualAutoCompleteList=(Command="DisplayAllState",Desc="DisplayAllState <ClassName> (Display state names for all instances of classname)")
  263. ManualAutoCompleteList=(Command="DisplayClear",Desc="DisplayClear (Clears previous DisplayAll entries)")
  264. ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="FlushPersistentDebugLines (Clears persistent debug line cache)")
  265. ManualAutoCompleteList=(Command="GetAll ",Desc="GetAll <ClassName> <PropertyName> <Name=ObjectInstanceName> <OUTER=ObjectInstanceName> <SHOWDEFAULTS> <SHOWPENDINGKILLS> <DETAILED> (Log property values of all instances of classname)")
  266. ManualAutoCompleteList=(Command="GetAllState",Desc="GetAllState <ClassName> (Log state names for all instances of classname)")
  267. ManualAutoCompleteList=(Command="Obj List ",Desc="Obj List <Class=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage> <Inside=InsideObject>")
  268. ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc="Obj ListContentRefs <Class=ClassName> <ListClass=ClassName>")
  269. ManualAutoCompleteList=(Command="Obj Classes",Desc="Obj Classes (Shows all classes)")
  270. ManualAutoCompleteList=(Command="Obj Refs",Desc="Name=<ObjectName> Class=<OptionalObjectClass> Lists referencers of the specified object")
  271. ManualAutoCompleteList=(Command="EditActor",Desc="EditActor <Class=ClassName> or <Name=ObjectName> or TRACE")
  272. ManualAutoCompleteList=(Command="EditDefault",Desc="EditDefault <Class=ClassName>")
  273. ManualAutoCompleteList=(Command="EditObject",Desc="EditObject <Class=ClassName> or <Name=ObjectName> or <ObjectName>")
  274. ManualAutoCompleteList=(Command="ReloadCfg ",Desc="ReloadCfg <Class/ObjectName> (Reloads config variables for the specified object/class)")
  275. ManualAutoCompleteList=(Command="ReloadLoc ",Desc="ReloadLoc <Class/ObjectName> (Reloads localized variables for the specified object/class)")
  276. ManualAutoCompleteList=(Command="Set ",Desc="Set <ClassName> <PropertyName> <Value> (Sets property to value on objectname)")
  277. ManualAutoCompleteList=(Command="Show BOUNDS",Desc="Show BOUNDS (Displays bounding boxes for all visible objects)")
  278. ManualAutoCompleteList=(Command="Show BSP",Desc="Show BSP (Toggles BSP rendering)")
  279. ManualAutoCompleteList=(Command="Show COLLISION",Desc="Show COLLISION (Toggles collision rendering)")
  280. ManualAutoCompleteList=(Command="Show COVER",Desc="Show COVER (Toggles cover rendering)")
  281. ManualAutoCompleteList=(Command="Show DECALS",Desc="Show DECALS (Toggles decal rendering)")
  282. ManualAutoCompleteList=(Command="Show FOG",Desc="Show FOG (Toggles fog rendering)")
  283. ManualAutoCompleteList=(Command="Show LEVELCOLORATION",Desc="Show LEVELCOLORATION (Toggles per-level coloration)")
  284. ManualAutoCompleteList=(Command="Show PATHS",Desc="Show PATHS (Toggles path rendering)")
  285. ManualAutoCompleteList=(Command="Show POSTPROCESS",Desc="Show POSTPROCESS (Toggles post process rendering)")
  286. ManualAutoCompleteList=(Command="Show SKELMESHES",Desc="Show SKELMESHES (Toggles skeletal mesh rendering)")
  287. ManualAutoCompleteList=(Command="Show TERRAIN",Desc="Show TERRAIN (Toggles terrain rendering)")
  288. ManualAutoCompleteList=(Command="Show VOLUMES",Desc="Show VOLUMES (Toggles volume rendering)")
  289. ManualAutoCompleteList=(Command="Show SPLINES",Desc="Show SPLINES (Toggles spline rendering)")
  290. ManualAutoCompleteList=(Command="Stat FPS",Desc="Stat FPS (Shows FPS counter)")
  291. ManualAutoCompleteList=(Command="Stat UNIT",Desc="Stat UNIT (Shows hardware unit framerate)")
  292. ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Stat LEVELS (Displays level streaming info)")
  293. ManualAutoCompleteList=(Command="Stat GAME",Desc="Stat GAME (Displays game performance stats)")
  294. ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Stat MEMORY (Displays memory stats)")
  295. ManualAutoCompleteList=(Command="Stat XBOXMEMORY",Desc="Stat XBOXMEMORY (Displays Xbox memory stats while playing on PC)")
  296. ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Stat PHYSICS (Displays physics performance stats)")
  297. ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Stat STREAMING (Displays basic texture streaming stats)")
  298. ManualAutoCompleteList=(Command="Stat STREAMINGDETAILS",Desc="Stat STREAMINGDETAILS (Displays detailed texture streaming stats)")
  299. ManualAutoCompleteList=(Command="Stat COLLISION",Desc="Stat COLLISION")
  300. ManualAutoCompleteList=(Command="Stat PARTICLES",Desc="Stat PARTICLES")
  301. ManualAutoCompleteList=(Command="Stat SCRIPT",Desc="Stat SCRIPT")
  302. ManualAutoCompleteList=(Command="Stat AUDIO",Desc="Stat AUDIO")
  303. ManualAutoCompleteList=(Command="Stat ANIM",Desc="Stat ANIM")
  304. ManualAutoCompleteList=(Command="Stat NET",Desc="Stat NET")
  305. ManualAutoCompleteList=(Command="Stat LIST",Desc="Stat LIST Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a specified group)")
  306. ManualAutoCompleteList=(Command="ListTextures",Desc="ListTextures (Lists all loaded textures and their current memory footprint)")
  307. ManualAutoCompleteList=(Command="ListUncachedStaticLightingInteractions",Desc="ListUncachedStaticLightingInteractions (Lists all uncached static lighting interactions, which causes Lighting needs to be rebuilt messages)")
  308. ManualAutoCompleteList=(Command="RestartLevel",Desc="RestartLevel (restarts the level)")
  309. ManualAutoCompleteList=(Command="ListSounds",Desc="ListSounds (Lists all the loaded sounds and their memory footprint)")
  310. ManualAutoCompleteList=(Command="ListWaves",Desc="ListWaves (List the WaveInstances and whether they have a source)")
  311. ManualAutoCompleteList=(Command="ListSoundClasses",Desc="ListSoundClasses (Lists a summary of loaded sound collated by class)")
  312. ManualAutoCompleteList=(Command="ListSoundModes",Desc="ListSoundModes (Lists loaded sound modes)")
  313. ManualAutoCompleteList=(Command="ListAudioComponents",Desc="ListAudioComponents (Dumps a detailed list of all AudioComponent objects)")
  314. ManualAutoCompleteList=(Command="ListSoundDurations",Desc="ListSoundDurations")
  315. ManualAutoCompleteList=(Command="PlaySoundCue",Desc="PlaySoundCue (Lists a summary of loaded sound collated by class)")
  316. ManualAutoCompleteList=(Command="PlaySoundWave",Desc="PlaySoundWave")
  317. ManualAutoCompleteList=(Command="SetSoundMode",Desc="SetSoundMode <ModeName>")
  318. ManualAutoCompleteList=(Command="DisableLowPassFilter",Desc="DisableLowPassFilter")
  319. ManualAutoCompleteList=(Command="DisableEQFilter",Desc="DisableEQFilter")
  320. ManualAutoCompleteList=(Command="IsolateDryAudio",Desc="IsolateDryAudio")
  321. ManualAutoCompleteList=(Command="IsolateReverb",Desc="IsolateReverb")
  322. ManualAutoCompleteList=(Command="ResetSoundState",Desc="ResetSoundState (Resets volumes to default and removes test filters)")
  323. ManualAutoCompleteList=(Command="ModifySoundClass",Desc="ModifySoundClass <SoundClassName> Vol=<new volume>")
  324. ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages")
  325. ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages")
  326. ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages")
  327. ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages")
  328. ManualAutoCompleteList=(Command="ShowDebug NET",Desc="")
  329. ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc="")
  330. ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc="")
  331. ManualAutoCompleteList=(Command="ShowDebug AI",Desc="")
  332. ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc="")
  333. ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc="")
  334. ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="")
  335. ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc="")
  336. ManualAutoCompleteList=(Command="memleakcheck",Desc="")
  337.  
  338. [Engine.DebugCameraController]
  339. PrimaryKey=LeftMouseButton
  340. SecondaryKey=RightMouseButton
  341. UnselectKey=Escape
  342. bShowSelectedInfo=true
  343.  
  344. [Engine.UIDataStore_InputAlias]
  345. InputAliases=(AliasName="Generic_A",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_X>"))
  346. InputAliases=(AliasName="Generic_B",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Circle>"))
  347. InputAliases=(AliasName="Generic_X",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Square>"))
  348. InputAliases=(AliasName="Generic_Y",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Y>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Y>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Triangle>"))
  349. InputAliases=(AliasName="Generic_LT",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_L2>"))
  350. InputAliases=(AliasName="Generic_RT",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_R2>"))
  351. InputAliases=(AliasName="Generic_LB",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_L1>"))
  352. InputAliases=(AliasName="Generic_RB",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_R1>"))
  353. InputAliases=(AliasName="Generic_Start",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Start>"))
  354. InputAliases=(AliasName="Generic_Back",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Select>"))
  355. InputAliases=(AliasName="Generic_DPad_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadUp>"))
  356. InputAliases=(AliasName="Generic_DPad_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadDown>"))
  357. InputAliases=(AliasName="Generic_DPad_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadLeft>"))
  358. InputAliases=(AliasName="Generic_DPad_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadRight>"))
  359. InputAliases=(AliasName="Gamepad_LeftStick_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  360. InputAliases=(AliasName="Gamepad_LeftStick_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  361. InputAliases=(AliasName="Gamepad_LeftStick_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  362. InputAliases=(AliasName="Gamepad_LeftStick_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  363. InputAliases=(AliasName="Gamepad_RightStick_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  364. InputAliases=(AliasName="Gamepad_RightStick_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  365. InputAliases=(AliasName="Gamepad_RightStick_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  366. InputAliases=(AliasName="Gamepad_RightStick_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  367. InputAliases=(AliasName="Generic_LeftStickButton",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStickButton>"))
  368. InputAliases=(AliasName="Generic_RightStickButton",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStickButton>"))
  369. InputAliases=(AliasName="CycleLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"))
  370. InputAliases=(AliasName="CycleRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"))
  371. InputAliases=(AliasName="AnyKey",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="*"),ButtonFontMarkupString="<Strings:UDKGameUI.Generic.Fire>"))
  372. InputAliases=(AliasName="Accept",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_X>"))
  373. InputAliases=(AliasName="Cancel",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Circle>"))
  374. InputAliases=(AliasName="SpecialLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"))
  375. InputAliases=(AliasName="SpecialTop",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Color:R=1,G=1,B=1,A=1><Fonts:UI_Fonts.Fonts.UI_Fonts_Xbox18>Y<Fonts:/><Color:/>"))
  376. InputAliases=(AliasName="Start",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"))
  377. InputAliases=(AliasName="Back",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"))
  378. InputAliases=(AliasName="ShiftUp",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"))
  379. InputAliases=(AliasName="ShiftDown",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"))
  380. InputAliases=(AliasName="ShiftUpPage",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"))
  381. InputAliases=(AliasName="ShiftDownPage",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"))
  382. InputAliases=(AliasName="ShiftBoth",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger+XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger><Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"))
  383. InputAliases=(AliasName="Defaults",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"))
  384. InputAliases=(AliasName="MouseLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="LeftMouseButton"),ButtonFontMarkupString="LEFT MOUSE"))
  385. InputAliases=(AliasName="MouseRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="RightMouseButton"),ButtonFontMarkupString="RIGHT MOUSE"))
  386. InputAliases=(AliasName="ClickLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"))
  387. InputAliases=(AliasName="ClickRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"))
  388.  
  389. [GFxUI.KeyMap]
  390. FullKeyboard=1
  391. XboxTypeS_DPad_Left=Left
  392. XboxTypeS_DPad_Right=Right
  393. XboxTypeS_DPad_Up=Up
  394. XboxTypeS_DPad_Down=Down
  395. Gamepad_RightStick_Left=GAMEPAD_RS_Left
  396. Gamepad_RightStick_Right=GAMEPAD_RS_Right
  397. Gamepad_RightStick_Up=GAMEPAD_RS_Up
  398. Gamepad_RightStick_Down=GAMEPAD_RS_Down
  399. Gamepad_LeftStick_Left=Left
  400. Gamepad_LeftStick_Right=Right
  401. Gamepad_LeftStick_Up=Up
  402. Gamepad_LeftStick_Down=Down
  403. XboxTypeS_A=GAMEPAD_A
  404. XboxTypeS_B=GAMEPAD_B
  405. XboxTypeS_X=GAMEPAD_X
  406. XboxTypeS_Y=GAMEPAD_Y
  407. XboxTypeS_LeftShoulder=GAMEPAD_L1
  408. XboxTypeS_LeftTrigger=GAMEPAD_L2
  409. XboxTypeS_LeftThumbStick=GAMEPAD_L3
  410. XboxTypeS_RightShoulder=GAMEPAD_R1
  411. XboxTypeS_RightTrigger=GAMEPAD_R2
  412. XboxTypeS_RightThumbStick=GAMEPAD_R3
  413. XboxTypeS_Start=START
  414. XboxTypeS_Back=BACK
  415.  
  416. [GFxUI.GamepadMouse]
  417. X=None
  418. Y=None
  419.  
  420. [Configuration]
  421.  
  422. [UTGame.UTConsolePlayerInput]
  423. bAutoCenterPitch=TRUE
  424. bAutoCenterVehiclePitch=TRUE
  425. AutoVehicleCenterSpeed=12000
  426. Dodge_Threshold=0.8
  427. SlowTurnScaling=0.1
  428. AutoCenterDelay=2.0
  429. bViewAccelerationEnabled=TRUE
  430. bDebugViewAcceleration=FALSE
  431. bTargetFrictionEnabled=TRUE
  432. bDebugTargetFriction=FALSE
  433. ViewAccel_YawThreshold=0.99f
  434. ViewAccel_DiagonalThreshold=.99f
  435. ViewAccel_BaseMultiplier=1.1f
  436. ViewAccel_TimeToHoldBeforeFastAcceleration=0.125f
  437. ViewAccel_RampSpeed=0.100f
  438. ViewAccel_MaxTurnSpeed=3.0f
  439. ViewAccel_Twitchy=0.98f
  440. MagicScaleForSensitivityMiddle=2.4f
  441. MagicScaleForSensitivityEdge=1.5f
  442. ViewAccel_PitchThreshold=0.66f
  443. ViewAccel_LookingUpOrDownBoundary=12000.0f
  444. ViewAccel_BackToCenterBoundary=3000.0f
  445. ViewAccel_BackToCenterSpeed=2.8f
  446. AutoPitchCenterSpeed=0.20f
  447. AutoPitchStopAdjustingValue=5.0f
  448. HoverBoardPitchMultiplier=0.5f
  449.  
  450. [IniVersion]
  451. 0=1359703818.000000
  452. 1=1359703824.000000
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