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Mar 23rd, 2017
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  1. #region "a"
  2. private static int[,] m0 =
  3. {
  4. {0,0,0,1,1,0,0,0},
  5. {0,0,0,1,1,0,0,0},
  6. {0,0,1,0,0,1,0,0},
  7. {0,1,0,0,0,0,1,0},
  8. {0,1,1,1,1,1,1,0},
  9. {0,1,0,0,0,0,1,0},
  10. {0,1,0,0,0,0,1,0},
  11. {0,1,0,0,0,0,1,0}
  12. };
  13. #endregion
  14. #region "б"
  15. private static int[,] m1 =
  16. {
  17. {0,0,0,1,1,1,1,1},
  18. {0,0,0,1,0,0,0,0},
  19. {0,0,0,1,0,0,0,0},
  20. {0,0,0,1,0,0,0,0},
  21. {0,0,0,1,1,1,1,0},
  22. {0,0,0,1,0,0,0,1},
  23. {0,0,0,1,0,0,0,1},
  24. {0,0,0,1,1,1,1,0}
  25.  
  26. };
  27. #endregion
  28. #region "В"
  29. private static int[,] m2 = // 8x8
  30. {
  31. {0,0,0,1,1,1,0,0},
  32. {0,0,0,1,0,0,1,0},
  33. {0,0,0,1,0,0,1,0},
  34. {0,0,0,1,1,1,0,0},
  35. {0,0,0,1,1,1,1,0},
  36. {0,0,0,1,0,0,0,1},
  37. {0,0,0,1,0,0,0,1},
  38. {0,0,0,1,1,1,1,0}
  39. };
  40. #endregion
  41. #region "Г"
  42. private static int[,] m3 = // 8x8
  43. {
  44. {0,0,0,1,1,1,1,1},
  45. {0,0,0,1,0,0,0,0},
  46. {0,0,0,1,0,0,0,0},
  47. {0,0,0,1,0,0,0,0},
  48. {0,0,0,1,0,0,0,0},
  49. {0,0,0,1,0,0,0,0},
  50. {0,0,0,1,0,0,0,0},
  51. {0,0,0,1,0,0,0,0}
  52.  
  53. };
  54. #endregion
  55. #region "Д"
  56. private static int[,] m4 = //8x8
  57. {
  58. {0,0,0,1,1,0,0,0},
  59. {0,0,1,0,0,1,0,0},
  60. {0,0,1,0,0,1,0,0},
  61. {0,0,1,0,0,1,0,0},
  62. {0,0,1,0,0,1,0,0},
  63. {0,1,1,1,1,1,1,0},
  64. {0,1,0,0,0,0,1,0},
  65. {0,1,0,0,0,0,1,0}
  66. };
  67. #endregion
  68. #region "Е"
  69. private static int[,] m5 = //8x8
  70. {
  71. {0,0,0,0,1,0,1,0},
  72. {0,0,0,1,1,1,1,1},
  73. {0,0,0,1,0,0,0,0},
  74. {0,0,0,1,0,0,0,0},
  75. {0,0,0,1,1,1,1,0},
  76. {0,0,0,1,0,0,0,0},
  77. {0,0,0,1,0,0,0,0},
  78. {0,0,0,1,1,1,1,1}
  79. };
  80. #endregion
  81. #region "Ё"
  82. static int[,] m6 =
  83. {
  84. {0,0,0,1,1,1,1,1},
  85. {0,0,0,1,0,0,0,0},
  86. {0,0,0,1,0,0,0,0},
  87. {0,0,0,1,0,0,0,0},
  88. {0,0,0,1,1,1,1,0},
  89. {0,0,0,1,0,0,0,0},
  90. {0,0,0,1,0,0,0,0},
  91. {0,0,0,1,1,1,1,1}
  92. };
  93. #endregion
  94. #region "Ж"
  95. static int[,] m7 =
  96. {
  97. {0,1,0,1,1,0,1,0},
  98. {0,1,0,1,1,0,1,0},
  99. {0,0,1,1,1,1,0,0},
  100. {0,0,0,1,1,0,0,0},
  101. {0,0,0,1,1,0,0,0},
  102. {0,0,1,1,1,1,0,0},
  103. {0,1,0,1,1,0,1,0},
  104. {0,1,0,1,1,0,1,0}
  105. };
  106. #endregion
  107. #region "З"
  108. static int[,] m8 =
  109. {
  110. {0,1,1,1,1,1,0,0},
  111. {0,0,0,0,0,0,1,0},
  112. {0,0,0,0,0,0,1,0},
  113. {0,1,1,1,1,1,0,0},
  114. {0,0,0,0,0,0,1,0},
  115. {0,0,0,0,0,0,1,0},
  116. {0,0,0,0,0,0,1,0},
  117. {0,1,1,1,1,1,1,0}
  118. };
  119. #endregion
  120. #region "И"
  121. static int[,] m9 = // 8x8
  122. {
  123. {0,0,0,0,0,0,0,0},
  124. {0,1,0,0,0,0,1,0},
  125. {0,1,0,0,0,1,1,0},
  126. {0,1,0,0,1,0,1,0},
  127. {0,1,0,1,0,0,1,0},
  128. {0,1,1,0,0,0,1,0},
  129. {0,1,0,0,0,0,1,0},
  130. {0,0,0,0,0,0,0,0}
  131. };
  132. #endregion
  133. #region "Й"
  134. static int[,] m10 = // 8x8
  135. {
  136. {0,0,0,1,1,0,0,0},
  137. {0,1,0,0,0,0,1,0},
  138. {0,1,0,0,0,1,1,0},
  139. {0,1,0,0,1,0,1,0},
  140. {0,1,0,1,0,0,1,0},
  141. {0,1,1,0,0,0,1,0},
  142. {0,1,0,0,0,0,1,0},
  143. {0,0,0,0,0,0,0,0}
  144. };
  145. #endregion
  146. #region "К"
  147. static int[,] m11 = // 8x8
  148. {
  149. {0,0,0,0,0,0,0,0},
  150. {0,1,0,0,0,0,1,0},
  151. {0,1,0,0,0,1,0,0},
  152. {0,1,1,1,1,0,0,0},
  153. {0,1,0,0,1,0,0,0},
  154. {0,1,0,0,0,1,0,0},
  155. {0,1,0,0,0,0,1,0},
  156. {0,0,0,0,0,0,0,0}
  157. };
  158. #endregion
  159. #region "Л"
  160. static int[,] m12 = // 8x8
  161. {
  162. {0,0,0,0,0,0,0,0},
  163. {0,0,0,0,0,1,1,0},
  164. {0,0,0,0,1,0,1,0},
  165. {0,0,0,0,1,0,1,0},
  166. {0,0,0,1,0,0,1,0},
  167. {0,0,1,0,0,0,1,0},
  168. {0,1,0,0,0,0,1,0},
  169. {0,0,0,0,0,0,0,0}
  170. };
  171. #endregion
  172. #region "М"
  173. static int[,] m13 = // 8x8
  174. {
  175. {0,0,0,0,0,0,0,0},
  176. {0,1,0,0,0,0,1,0},
  177. {0,1,1,0,0,1,1,0},
  178. {0,1,0,1,1,0,1,0},
  179. {0,1,0,0,0,0,1,0},
  180. {0,1,0,0,0,0,1,0},
  181. {0,1,0,0,0,0,1,0},
  182. {0,0,0,0,0,0,0,0}
  183. };
  184. #endregion
  185. #region "Н"
  186. static int[,] m14 = // 8x8
  187. {
  188. {0,0,0,0,0,0,0,0},
  189. {0,1,0,0,0,0,1,0},
  190. {0,1,0,0,0,0,1,0},
  191. {0,1,1,1,1,1,1,0},
  192. {0,1,1,1,1,1,1,0},
  193. {0,1,0,0,0,0,1,0},
  194. {0,1,0,0,0,0,1,0},
  195. {0,0,0,0,0,0,0,0}
  196. };
  197. #endregion
  198. #region "О"
  199. static int[,] m15 = // 8x8
  200. {
  201. {0,1,1,1,1,1,1,0},
  202. {0,1,0,0,0,0,1,0},
  203. {0,1,0,0,0,0,1,0},
  204. {0,1,0,0,0,0,1,0},
  205. {0,1,0,0,0,0,1,0},
  206. {0,1,0,0,0,0,1,0},
  207. {0,1,0,0,0,0,1,0},
  208. {0,1,1,1,1,1,1,0},
  209. };
  210. #endregion
  211. #region "П"
  212. static int[,] m16 = // 8x8
  213. {
  214. {0,1,1,1,1,1,1,0},
  215. {0,1,0,0,0,0,1,0},
  216. {0,1,0,0,0,0,1,0},
  217. {0,1,0,0,0,0,1,0},
  218. {0,1,0,0,0,0,1,0},
  219. {0,1,0,0,0,0,1,0},
  220. {0,1,0,0,0,0,1,0},
  221. {0,1,0,0,0,0,1,0},
  222. };
  223. #endregion
  224. #region "Р"
  225. static int[,] m17 = // 8x8
  226. {
  227. {0,1,1,1,1,1,0,0},
  228. {0,1,0,0,0,1,0,0},
  229. {0,1,0,0,0,1,0,0},
  230. {0,1,0,0,0,1,0,0},
  231. {0,1,1,1,1,1,0,0},
  232. {0,1,0,0,0,0,0,0},
  233. {0,1,0,0,0,0,0,0},
  234. {0,1,0,0,0,0,0,0},
  235. };
  236. #endregion
  237. #region "С"
  238. static int[,] m18 = // 8x8
  239. {
  240. {0,1,1,1,1,1,0,0},
  241. {0,1,0,0,0,0,0,0},
  242. {0,1,0,0,0,0,0,0},
  243. {0,1,0,0,0,0,0,0},
  244. {0,1,0,0,0,0,0,0},
  245. {0,1,0,0,0,0,0,0},
  246. {0,1,0,0,0,0,0,0},
  247. {0,1,1,1,1,1,1,0},
  248. };
  249. #endregion
  250. #region "Т"
  251. static int[,] m19 = // 8x8
  252. {
  253. {0,0,1,1,1,1,1,1},
  254. {0,0,0,0,1,0,0,0},
  255. {0,0,0,0,1,0,0,0},
  256. {0,0,0,0,1,0,0,0},
  257. {0,0,0,0,1,0,0,0},
  258. {0,0,0,0,1,0,0,0},
  259. {0,0,0,0,1,0,0,0},
  260. {0,0,0,0,1,0,0,0}
  261. };
  262. #endregion
  263. #region "У"
  264. static int[,] m20 = // 8x8
  265. {
  266. {0,1,0,0,0,0,1,0},
  267. {0,1,0,0,0,0,1,0},
  268. {0,1,0,0,0,0,1,0},
  269. {0,1,0,0,0,0,1,0},
  270. {0,1,1,1,1,1,1,0},
  271. {0,0,0,0,0,0,1,0},
  272. {0,1,0,0,0,1,0,0},
  273. {0,1,1,1,1,0,0,0}
  274. };
  275. #endregion
  276. #region "Ф"
  277. static int[,] m21 = // 8x8
  278. {
  279. {0,0,0,1,0,0,0,0},
  280. {1,1,1,1,1,1,1,0},
  281. {1,0,0,1,0,0,1,0},
  282. {1,0,0,1,0,0,1,0},
  283. {1,0,0,1,0,0,1,0},
  284. {1,0,0,1,0,0,1,0},
  285. {1,1,1,1,1,1,1,0},
  286. {0,0,0,1,0,0,0,0}
  287. };
  288. #endregion
  289. #region "Х"
  290. static int[,] m22 = // 8x8
  291. {
  292. {0,1,0,0,0,0,1,0},
  293. {0,1,0,0,0,0,1,0},
  294. {0,0,1,0,0,1,0,0},
  295. {0,0,0,1,1,0,0,0},
  296. {0,0,0,1,1,0,0,0},
  297. {0,0,1,0,0,1,0,0},
  298. {0,1,0,0,0,0,1,0},
  299. {0,1,0,0,0,0,1,0}
  300. };
  301. #endregion
  302. #region "Ц"
  303. static int[,] m23 = // 8x8
  304. {
  305. {0,1,0,0,0,1,0,0},
  306. {0,1,0,0,0,1,0,0},
  307. {0,1,0,0,0,1,0,0},
  308. {0,1,0,0,0,1,0,0},
  309. {0,1,0,0,0,1,0,0},
  310. {0,1,1,1,1,1,1,0},
  311. {0,0,0,0,0,0,1,0},
  312. {0,0,0,0,0,0,0,0}
  313. };
  314. #endregion
  315. #region "Ч"
  316. static int[,] m24 = // 8x8
  317. {
  318. {0,1,0,0,0,0,1,0},
  319. {0,1,0,0,0,0,1,0},
  320. {0,1,0,0,0,0,1,0},
  321. {0,1,0,0,0,0,1,0},
  322. {0,0,1,1,1,1,1,0},
  323. {0,0,0,0,0,0,1,0},
  324. {0,0,0,0,0,0,1,0},
  325. {0,0,0,0,0,0,1,0}
  326. };
  327. #endregion
  328. #region "Ш"
  329. static int[,] m25 = // 8x8
  330. {
  331. {0,0,0,0,0,0,0,0},
  332. {0,0,0,0,0,0,0,0},
  333. {0,1,0,1,0,1,0,0},
  334. {0,1,0,1,0,1,0,0},
  335. {0,1,0,1,0,1,0,0},
  336. {0,1,1,1,1,1,0,0},
  337. {0,0,0,0,0,0,0,0},
  338. {0,0,0,0,0,0,0,0}
  339. };
  340. #endregion
  341. #region "Щ"
  342. static int[,] m26 = // 8x8
  343. {
  344. {0,0,0,0,0,0,0,0},
  345. {0,0,0,0,0,0,0,0},
  346. {0,1,0,1,0,1,0,0},
  347. {0,1,0,1,0,1,0,0},
  348. {0,1,0,1,0,1,0,0},
  349. {0,1,1,1,1,1,1,0},
  350. {0,0,0,0,0,0,1,0},
  351. {0,0,0,0,0,0,0,0}
  352. };
  353. #endregion
  354. #region "Ъ"
  355. static int[,] m27 = // 8x8
  356. {
  357. {0,0,0,0,0,0,0,0},
  358. {0,1,1,0,0,0,0,0},
  359. {0,0,1,0,0,0,0,0},
  360. {0,0,1,1,1,0,0,0},
  361. {0,0,1,0,0,1,0,0},
  362. {0,0,1,1,1,0,0,0},
  363. {0,0,0,0,0,0,0,0},
  364. {0,0,0,0,0,0,0,0}
  365. };
  366. #endregion
  367. #region "Ы"
  368. static int[,] m28 = // 8x8
  369. {
  370. {0,0,0,0,0,0,0,0},
  371. {0,0,1,0,0,0,1,0},
  372. {0,0,1,0,0,0,1,0},
  373. {0,0,1,1,1,0,1,0},
  374. {0,0,1,0,0,1,1,0},
  375. {0,0,1,1,1,0,1,0},
  376. {0,0,0,0,0,0,0,0},
  377. {0,0,0,0,0,0,0,0}
  378. };
  379. #endregion
  380. #region "Ь"
  381. static int[,] m29 = // 8x8
  382. {
  383. {0,0,0,0,0,0,0,0},
  384. {0,0,1,0,0,0,0,0},
  385. {0,0,1,0,0,0,0,0},
  386. {0,0,1,1,1,0,0,0},
  387. {0,0,1,0,0,1,0,0},
  388. {0,0,1,1,1,0,0,0},
  389. {0,0,0,0,0,0,0,0},
  390. {0,0,0,0,0,0,0,0}
  391. };
  392. #endregion
  393. #region "Э"
  394. static int[,] m30 = // 8x8
  395. {
  396. {0,1,1,1,1,0,0,0},
  397. {0,0,0,0,0,1,0,0},
  398. {0,0,0,0,0,0,1,0},
  399. {0,0,0,0,0,0,1,0},
  400. {0,1,1,1,1,1,1,0},
  401. {0,0,0,0,0,0,1,0},
  402. {0,0,0,0,0,1,0,0},
  403. {0,1,1,1,1,0,0,0}
  404. };
  405. #endregion
  406. #region "Ю"
  407. static int[,] m31 = // 8x8
  408. {
  409. {0,1,0,1,1,1,1,0},
  410. {0,1,0,1,0,0,1,0},
  411. {0,1,0,1,0,0,1,0},
  412. {0,1,1,1,0,0,1,0},
  413. {0,1,0,1,0,0,1,0},
  414. {0,1,0,1,0,0,1,0},
  415. {0,1,0,1,0,0,1,0},
  416. {0,1,0,1,1,1,1,0}
  417. };
  418. #endregion
  419. #region "Я"
  420. static int[,] m32 = // 8x8
  421. {
  422. {0,0,1,1,1,1,1,0},
  423. {0,0,1,0,0,0,1,0},
  424. {0,0,1,0,0,0,1,0},
  425. {0,0,1,0,0,0,1,0},
  426. {0,0,1,1,1,1,1,0},
  427. {0,0,0,0,0,1,1,0},
  428. {0,0,0,0,1,0,1,0},
  429. {0,0,0,1,0,0,1,0}
  430. };
  431. #endregion
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