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- #region "a"
- private static int[,] m0 =
- {
- {0,0,0,1,1,0,0,0},
- {0,0,0,1,1,0,0,0},
- {0,0,1,0,0,1,0,0},
- {0,1,0,0,0,0,1,0},
- {0,1,1,1,1,1,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0}
- };
- #endregion
- #region "б"
- private static int[,] m1 =
- {
- {0,0,0,1,1,1,1,1},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,1,1,1,0},
- {0,0,0,1,0,0,0,1},
- {0,0,0,1,0,0,0,1},
- {0,0,0,1,1,1,1,0}
- };
- #endregion
- #region "В"
- private static int[,] m2 = // 8x8
- {
- {0,0,0,1,1,1,0,0},
- {0,0,0,1,0,0,1,0},
- {0,0,0,1,0,0,1,0},
- {0,0,0,1,1,1,0,0},
- {0,0,0,1,1,1,1,0},
- {0,0,0,1,0,0,0,1},
- {0,0,0,1,0,0,0,1},
- {0,0,0,1,1,1,1,0}
- };
- #endregion
- #region "Г"
- private static int[,] m3 = // 8x8
- {
- {0,0,0,1,1,1,1,1},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0}
- };
- #endregion
- #region "Д"
- private static int[,] m4 = //8x8
- {
- {0,0,0,1,1,0,0,0},
- {0,0,1,0,0,1,0,0},
- {0,0,1,0,0,1,0,0},
- {0,0,1,0,0,1,0,0},
- {0,0,1,0,0,1,0,0},
- {0,1,1,1,1,1,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0}
- };
- #endregion
- #region "Е"
- private static int[,] m5 = //8x8
- {
- {0,0,0,0,1,0,1,0},
- {0,0,0,1,1,1,1,1},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,1,1,1,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,1,1,1,1}
- };
- #endregion
- #region "Ё"
- static int[,] m6 =
- {
- {0,0,0,1,1,1,1,1},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,1,1,1,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,0,0,0,0},
- {0,0,0,1,1,1,1,1}
- };
- #endregion
- #region "Ж"
- static int[,] m7 =
- {
- {0,1,0,1,1,0,1,0},
- {0,1,0,1,1,0,1,0},
- {0,0,1,1,1,1,0,0},
- {0,0,0,1,1,0,0,0},
- {0,0,0,1,1,0,0,0},
- {0,0,1,1,1,1,0,0},
- {0,1,0,1,1,0,1,0},
- {0,1,0,1,1,0,1,0}
- };
- #endregion
- #region "З"
- static int[,] m8 =
- {
- {0,1,1,1,1,1,0,0},
- {0,0,0,0,0,0,1,0},
- {0,0,0,0,0,0,1,0},
- {0,1,1,1,1,1,0,0},
- {0,0,0,0,0,0,1,0},
- {0,0,0,0,0,0,1,0},
- {0,0,0,0,0,0,1,0},
- {0,1,1,1,1,1,1,0}
- };
- #endregion
- #region "И"
- static int[,] m9 = // 8x8
- {
- {0,0,0,0,0,0,0,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,1,1,0},
- {0,1,0,0,1,0,1,0},
- {0,1,0,1,0,0,1,0},
- {0,1,1,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "Й"
- static int[,] m10 = // 8x8
- {
- {0,0,0,1,1,0,0,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,1,1,0},
- {0,1,0,0,1,0,1,0},
- {0,1,0,1,0,0,1,0},
- {0,1,1,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "К"
- static int[,] m11 = // 8x8
- {
- {0,0,0,0,0,0,0,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,1,0,0},
- {0,1,1,1,1,0,0,0},
- {0,1,0,0,1,0,0,0},
- {0,1,0,0,0,1,0,0},
- {0,1,0,0,0,0,1,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "Л"
- static int[,] m12 = // 8x8
- {
- {0,0,0,0,0,0,0,0},
- {0,0,0,0,0,1,1,0},
- {0,0,0,0,1,0,1,0},
- {0,0,0,0,1,0,1,0},
- {0,0,0,1,0,0,1,0},
- {0,0,1,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "М"
- static int[,] m13 = // 8x8
- {
- {0,0,0,0,0,0,0,0},
- {0,1,0,0,0,0,1,0},
- {0,1,1,0,0,1,1,0},
- {0,1,0,1,1,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "Н"
- static int[,] m14 = // 8x8
- {
- {0,0,0,0,0,0,0,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,1,1,1,1,1,0},
- {0,1,1,1,1,1,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "О"
- static int[,] m15 = // 8x8
- {
- {0,1,1,1,1,1,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,1,1,1,1,1,0},
- };
- #endregion
- #region "П"
- static int[,] m16 = // 8x8
- {
- {0,1,1,1,1,1,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- };
- #endregion
- #region "Р"
- static int[,] m17 = // 8x8
- {
- {0,1,1,1,1,1,0,0},
- {0,1,0,0,0,1,0,0},
- {0,1,0,0,0,1,0,0},
- {0,1,0,0,0,1,0,0},
- {0,1,1,1,1,1,0,0},
- {0,1,0,0,0,0,0,0},
- {0,1,0,0,0,0,0,0},
- {0,1,0,0,0,0,0,0},
- };
- #endregion
- #region "С"
- static int[,] m18 = // 8x8
- {
- {0,1,1,1,1,1,0,0},
- {0,1,0,0,0,0,0,0},
- {0,1,0,0,0,0,0,0},
- {0,1,0,0,0,0,0,0},
- {0,1,0,0,0,0,0,0},
- {0,1,0,0,0,0,0,0},
- {0,1,0,0,0,0,0,0},
- {0,1,1,1,1,1,1,0},
- };
- #endregion
- #region "Т"
- static int[,] m19 = // 8x8
- {
- {0,0,1,1,1,1,1,1},
- {0,0,0,0,1,0,0,0},
- {0,0,0,0,1,0,0,0},
- {0,0,0,0,1,0,0,0},
- {0,0,0,0,1,0,0,0},
- {0,0,0,0,1,0,0,0},
- {0,0,0,0,1,0,0,0},
- {0,0,0,0,1,0,0,0}
- };
- #endregion
- #region "У"
- static int[,] m20 = // 8x8
- {
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,1,1,1,1,1,0},
- {0,0,0,0,0,0,1,0},
- {0,1,0,0,0,1,0,0},
- {0,1,1,1,1,0,0,0}
- };
- #endregion
- #region "Ф"
- static int[,] m21 = // 8x8
- {
- {0,0,0,1,0,0,0,0},
- {1,1,1,1,1,1,1,0},
- {1,0,0,1,0,0,1,0},
- {1,0,0,1,0,0,1,0},
- {1,0,0,1,0,0,1,0},
- {1,0,0,1,0,0,1,0},
- {1,1,1,1,1,1,1,0},
- {0,0,0,1,0,0,0,0}
- };
- #endregion
- #region "Х"
- static int[,] m22 = // 8x8
- {
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,0,1,0,0,1,0,0},
- {0,0,0,1,1,0,0,0},
- {0,0,0,1,1,0,0,0},
- {0,0,1,0,0,1,0,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0}
- };
- #endregion
- #region "Ц"
- static int[,] m23 = // 8x8
- {
- {0,1,0,0,0,1,0,0},
- {0,1,0,0,0,1,0,0},
- {0,1,0,0,0,1,0,0},
- {0,1,0,0,0,1,0,0},
- {0,1,0,0,0,1,0,0},
- {0,1,1,1,1,1,1,0},
- {0,0,0,0,0,0,1,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "Ч"
- static int[,] m24 = // 8x8
- {
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,1,0,0,0,0,1,0},
- {0,0,1,1,1,1,1,0},
- {0,0,0,0,0,0,1,0},
- {0,0,0,0,0,0,1,0},
- {0,0,0,0,0,0,1,0}
- };
- #endregion
- #region "Ш"
- static int[,] m25 = // 8x8
- {
- {0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0},
- {0,1,0,1,0,1,0,0},
- {0,1,0,1,0,1,0,0},
- {0,1,0,1,0,1,0,0},
- {0,1,1,1,1,1,0,0},
- {0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "Щ"
- static int[,] m26 = // 8x8
- {
- {0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0},
- {0,1,0,1,0,1,0,0},
- {0,1,0,1,0,1,0,0},
- {0,1,0,1,0,1,0,0},
- {0,1,1,1,1,1,1,0},
- {0,0,0,0,0,0,1,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "Ъ"
- static int[,] m27 = // 8x8
- {
- {0,0,0,0,0,0,0,0},
- {0,1,1,0,0,0,0,0},
- {0,0,1,0,0,0,0,0},
- {0,0,1,1,1,0,0,0},
- {0,0,1,0,0,1,0,0},
- {0,0,1,1,1,0,0,0},
- {0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "Ы"
- static int[,] m28 = // 8x8
- {
- {0,0,0,0,0,0,0,0},
- {0,0,1,0,0,0,1,0},
- {0,0,1,0,0,0,1,0},
- {0,0,1,1,1,0,1,0},
- {0,0,1,0,0,1,1,0},
- {0,0,1,1,1,0,1,0},
- {0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "Ь"
- static int[,] m29 = // 8x8
- {
- {0,0,0,0,0,0,0,0},
- {0,0,1,0,0,0,0,0},
- {0,0,1,0,0,0,0,0},
- {0,0,1,1,1,0,0,0},
- {0,0,1,0,0,1,0,0},
- {0,0,1,1,1,0,0,0},
- {0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0}
- };
- #endregion
- #region "Э"
- static int[,] m30 = // 8x8
- {
- {0,1,1,1,1,0,0,0},
- {0,0,0,0,0,1,0,0},
- {0,0,0,0,0,0,1,0},
- {0,0,0,0,0,0,1,0},
- {0,1,1,1,1,1,1,0},
- {0,0,0,0,0,0,1,0},
- {0,0,0,0,0,1,0,0},
- {0,1,1,1,1,0,0,0}
- };
- #endregion
- #region "Ю"
- static int[,] m31 = // 8x8
- {
- {0,1,0,1,1,1,1,0},
- {0,1,0,1,0,0,1,0},
- {0,1,0,1,0,0,1,0},
- {0,1,1,1,0,0,1,0},
- {0,1,0,1,0,0,1,0},
- {0,1,0,1,0,0,1,0},
- {0,1,0,1,0,0,1,0},
- {0,1,0,1,1,1,1,0}
- };
- #endregion
- #region "Я"
- static int[,] m32 = // 8x8
- {
- {0,0,1,1,1,1,1,0},
- {0,0,1,0,0,0,1,0},
- {0,0,1,0,0,0,1,0},
- {0,0,1,0,0,0,1,0},
- {0,0,1,1,1,1,1,0},
- {0,0,0,0,0,1,1,0},
- {0,0,0,0,1,0,1,0},
- {0,0,0,1,0,0,1,0}
- };
- #endregion
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