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By: a guest on Sep 21st, 2013  |  syntax: None  |  size: 1.00 KB  |  views: 23  |  expires: Never
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  1. // Game Stats
  2. // Demonstrates declaring and initializing variables
  3.  
  4. #include <iostream>
  5. using namespace std;
  6.  
  7. int main()
  8. {
  9.         // Establishing variables and values
  10.         int score = 72;
  11.         double distance = 1200.76;
  12.         char playAgain = 'y';
  13.         bool shieldsUp = true;
  14.         short lives = 3;
  15.         short aliensKilled = 10;
  16.         double engineTemp = 6572.89;
  17.         int fuel;
  18.  
  19.         // Printing information to screen
  20.         cout << "\nScore: " << score << endl;
  21.         cout << "Distance: " << distance << endl;
  22.         cout << "Play Again?: " << playAgain << endl;
  23.         cout << "Shields Up?: " << shieldsUp << endl;
  24.         cout << "Lives: " << lives << endl;
  25.         cout << "Aliens Killed: "<< aliensKilled << endl;
  26.         cout << "Engine Temp: " << engineTemp << endl;
  27.        
  28.         // Printing information and receiving information
  29.         cout << "\nHow much fuel? ";
  30.         cin >> fuel;
  31.         cout << "Fuel: " << fuel << endl;
  32.  
  33.         // Defining different types into user type
  34.         typedef unsigned short int ushort;
  35.         ushort bonus = 10;
  36.         cout << "\nBonus: " << bonus << endl;
  37.  
  38.         // Ending program
  39.         return 0;
  40. }
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