- -------------------------------------------------------------------------------
- EASY_E17 1.4.0 CMD: ./autogen.sh --prefix=/opt/e17
- -------------------------------------------------------------------------------
- Running aclocal...
- /usr/share/aclocal/imlib.m4:9: warning: underquoted definition of AM_PATH_IMLIB
- /usr/share/aclocal/imlib.m4:9: run info '(automake)Extending aclocal'
- /usr/share/aclocal/imlib.m4:9: or see http://sources.redhat.com/automake/automake.html#Extending-aclocal
- Running autoheader...
- Running autoconf...
- Running libtoolize...
- Running automake...
- doc/Makefile.am:32: wildcard img/*.*: non-POSIX variable name
- doc/Makefile.am:32: (probably a GNU make extension)
- configure: loading cache config.cache
- checking for a BSD-compatible install... (cached) /usr/bin/install -c
- checking whether build environment is sane... yes
- checking for a thread-safe mkdir -p... (cached) /bin/mkdir -p
- checking for gawk... (cached) gawk
- checking whether make sets $(MAKE)... (cached) yes
- checking for style of include used by make... GNU
- checking for gcc... (cached) gcc
- checking whether the C compiler works... yes
- checking for C compiler default output file name... a.out
- checking for suffix of executables...
- checking whether we are cross compiling... no
- checking for suffix of object files... (cached) o
- checking whether we are using the GNU C compiler... (cached) yes
- checking whether gcc accepts -g... (cached) yes
- checking for gcc option to accept ISO C89... (cached) none needed
- checking dependency style of gcc... (cached) gcc3
- checking how to run the C preprocessor... (cached) gcc -E
- checking for grep that handles long lines and -e... (cached) /bin/grep
- checking for egrep... (cached) /bin/grep -E
- checking for ANSI C header files... (cached) yes
- checking for sys/types.h... (cached) yes
- checking for sys/stat.h... (cached) yes
- checking for stdlib.h... (cached) yes
- checking for string.h... (cached) yes
- checking for memory.h... (cached) yes
- checking for strings.h... (cached) yes
- checking for inttypes.h... (cached) yes
- checking for stdint.h... (cached) yes
- checking for unistd.h... (cached) yes
- checking for minix/config.h... (cached) no
- checking whether it is safe to define __EXTENSIONS__... (cached) yes
- checking build system type... (cached) i686-pc-linux-gnu
- checking host system type... (cached) i686-pc-linux-gnu
- checking for a sed that does not truncate output... (cached) /bin/sed
- checking for fgrep... (cached) /bin/grep -F
- checking for ld used by gcc... (cached) /usr/bin/ld
- checking if the linker (/usr/bin/ld) is GNU ld... (cached) yes
- checking for BSD- or MS-compatible name lister (nm)... (cached) /usr/bin/nm -B
- checking the name lister (/usr/bin/nm -B) interface... (cached) BSD nm
- checking whether ln -s works... yes
- checking the maximum length of command line arguments... (cached) 1572864
- checking whether the shell understands some XSI constructs... yes
- checking whether the shell understands "+="... yes
- checking for /usr/bin/ld option to reload object files... (cached) -r
- checking for objdump... (cached) objdump
- checking how to recognize dependent libraries... (cached) pass_all
- checking for ar... (cached) ar
- checking for strip... (cached) strip
- checking for ranlib... (cached) ranlib
- checking command to parse /usr/bin/nm -B output from gcc object... (cached) ok
- checking for dlfcn.h... (cached) yes
- checking for objdir... (cached) .libs
- checking if gcc supports -fno-rtti -fno-exceptions... (cached) no
- checking for gcc option to produce PIC... -fPIC -DPIC
- checking if gcc PIC flag -fPIC -DPIC works... (cached) yes
- checking if gcc static flag -static works... (cached) yes
- checking if gcc supports -c -o file.o... (cached) yes
- checking if gcc supports -c -o file.o... (cached) yes
- checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes
- checking whether -lc should be explicitly linked in... no
- checking dynamic linker characteristics... GNU/Linux ld.so
- checking how to hardcode library paths into programs... immediate
- checking whether stripping libraries is possible... yes
- checking if libtool supports shared libraries... yes
- checking whether to build shared libraries... yes
- checking whether to build static libraries... yes
- checking for gcc... (cached) gcc
- checking whether we are using the GNU Objective C compiler... (cached) no
- checking whether gcc accepts -g... (cached) no
- checking dependency style of gcc... (cached) gcc3
- checking dependency style of gcc... (cached) gcc3
- checking whether the Objective C compiler works... (cached) no
- checking for g++... (cached) g++
- checking whether we are using the GNU C++ compiler... (cached) yes
- checking whether g++ accepts -g... (cached) yes
- checking dependency style of g++... (cached) gcc3
- checking whether we are using the GNU C++ compiler... (cached) yes
- checking whether g++ accepts -g... (cached) yes
- checking dependency style of g++... (cached) gcc3
- checking how to run the C++ preprocessor... (cached) g++ -E
- checking for ld used by g++... (cached) /usr/bin/ld
- checking if the linker (/usr/bin/ld) is GNU ld... (cached) yes
- checking whether the g++ linker (/usr/bin/ld) supports shared libraries... yes
- checking for g++ option to produce PIC... -fPIC -DPIC
- checking if g++ PIC flag -fPIC -DPIC works... (cached) yes
- checking if g++ static flag -static works... (cached) yes
- checking if g++ supports -c -o file.o... (cached) yes
- checking if g++ supports -c -o file.o... (cached) yes
- checking whether the g++ linker (/usr/bin/ld) supports shared libraries... yes
- checking dynamic linker characteristics... GNU/Linux ld.so
- checking how to hardcode library paths into programs... immediate
- checking for gcc... (cached) gcc
- checking whether we are using the GNU C compiler... (cached) yes
- checking whether gcc accepts -g... (cached) yes
- checking for gcc option to accept ISO C89... (cached) none needed
- checking dependency style of gcc... (cached) gcc3
- checking for pkg-config... (cached) /usr/bin/pkg-config
- checking pkg-config is at least version 0.9.0... yes
- checking whether to build documentation... yes
- checking for doxygen... (cached) yes
- checking for EINA... yes
- checking for FREETYPE... yes
- checking for FONTCONFIG... yes
- checking for FRIBIDI... no
- checking for HARFBUZZ... no
- checking for ANSI C header files... (cached) yes
- checking for unistd.h... (cached) yes
- checking for stdint.h... (cached) yes
- checking for sys/param.h... (cached) yes
- checking for PATH_MAX in limits.h... yes
- checking for an ANSI C-conforming const... (cached) yes
- checking whether byte ordering is bigendian... (cached) no
- checking for __attribute__... (cached) yes
- checking for gcc... (cached) gcc
- checking whether we are using the GNU C compiler... (cached) yes
- checking whether gcc accepts -g... (cached) yes
- checking for gcc option to accept ISO C89... (cached) none needed
- checking dependency style of gcc... (cached) gcc3
- checking for library containing strerror... (cached) none required
- checking for working alloca.h... (cached) yes
- checking for alloca... (cached) yes
- checking for fnmatch.h... (cached) yes
- checking for library containing fnmatch... (cached) none required
- checking for dlopen... (cached) no
- checking for dlopen in -ldl... (cached) yes
- checking for dladdr in -ldl... (cached) yes
- checking whether to build shared cache server and support... yes
- checking whether shm_open() is present... yes
- checking whether to build GLES flavor of GL... no
- checking whether to build GLES variety for SGX... no
- checking whether to build GLES variety for s3c6410... no
- checking whether to enable Buffer rendering backend... yes
- checking whether Buffer rendering backend will be built... yes
- checking whether to enable Software Xlib rendering backend... auto
- checking for X... (cached) libraries , headers
- checking for gethostbyname... (cached) yes
- checking for connect... (cached) yes
- checking for remove... (cached) yes
- checking for shmat... (cached) yes
- checking for IceConnectionNumber in -lICE... (cached) yes
- checking for X11/X.h... (cached) yes
- checking for XCreateImage in -lX11... (cached) yes
- checking for XShmCreateImage in -lXext... (cached) yes
- checking whether Software Xlib rendering backend will be built... yes
- checking whether to enable OpenGL X11 rendering backend... auto
- checking for X... libraries , headers
- checking for gethostbyname... (cached) yes
- checking for connect... (cached) yes
- checking for remove... (cached) yes
- checking for shmat... (cached) yes
- checking for IceConnectionNumber in -lICE... (cached) yes
- checking for GL/gl.h... (cached) yes
- checking for pthread_create in -lpthread... (cached) yes
- checking for XCreateColormap in -lX11... (cached) yes
- checking for XRenderCreatePicture in -lXrender... (cached) yes
- checking for glXCreateContext in -lGL... (cached) yes
- checking whether OpenGL X11 rendering backend will be built... yes
- checking whether to enable Software XCB rendering backend... no
- checking whether Software XCB rendering backend will be built... no
- checking whether to enable Software GDI rendering backend... no
- checking whether Software GDI rendering backend will be built... no
- checking whether to enable Software DirectDraw rendering backend... no
- checking whether Software DirectDraw rendering backend will be built... no
- checking whether to enable Direct3D rendering backend... no
- checking whether Direct3D rendering backend will be built... no
- checking whether to enable Software SDL rendering backend... no
- checking whether Software SDL rendering backend will be built... no
- checking whether to enable OpenGL SDL rendering backend... no
- checking whether OpenGL SDL rendering backend will be built... no
- checking whether to enable Framebuffer rendering backend... auto
- checking for linux/fb.h... (cached) yes
- checking whether Framebuffer rendering backend will be built... yes
- checking whether to enable DirectFB rendering backend... no
- checking whether DirectFB rendering backend will be built... no
- checking whether to enable Software X11 8 bits grayscale rendering backend... no
- checking whether Software X11 8 bits grayscale rendering backend will be built... no
- checking whether to enable Software X11 16 bits rendering backend... no
- checking whether Software X11 16 bits rendering backend will be built... no
- checking whether to enable Software DirectDraw 16 bits rendering backend... no
- checking whether Software DirectDraw 16 bits rendering backend will be built... no
- checking whether to enable Software Windows CE 16 bits rendering backend... no
- checking whether Software Windows CE 16 bits rendering backend will be built... no
- checking whether to use SDL primitive when possible... no
- checking Whether to build software generic engine as part of libevas... no
- checking Whether to build software 16 engine as part of libevas... no
- checking Whether to build software 8 engine as part of libevas... no
- checking whether to enable Edb image loader... yes
- checking for EDB... no
- checking whether Edb image loader will be built... no
- checking whether to enable Eet image loader... yes
- checking for EET... yes
- checking whether Eet image loader will be built... yes
- checking whether to enable Eet font loader... yes
- checking for EET... yes
- checking whether to enable Gif image loader... yes
- checking for gif_lib.h... (cached) yes
- checking for DGifOpenFileName in -lgif... (cached) yes
- checking whether Gif image loader will be built... yes
- checking whether to enable Jpeg image loader... yes
- checking for jpeglib.h... (cached) yes
- checking for jpeg_CreateDecompress in -ljpeg... (cached) yes
- checking whether Jpeg image loader will be built... yes
- checking whether to enable PMAPS image loader... yes
- checking whether PMAPS image loader will be built... yes
- checking whether to enable PNG image loader... yes
- checking for PNG... yes
- checking whether PNG image loader will be built... yes
- checking whether to enable SVG image loader... yes
- checking for SVG... yes
- checking whether SVG image loader will be built... yes
- checking whether to enable Tiff image loader... yes
- checking for tiffio.h... (cached) yes
- checking for TIFFReadScanline in -ltiff... (cached) yes
- checking whether Tiff image loader will be built... yes
- checking whether to enable XPM image loader... yes
- checking whether XPM image loader will be built... yes
- checking whether to enable BMP image loader... yes
- checking whether BMP image loader will be built... yes
- checking whether to enable TGA image loader... yes
- checking whether TGA image loader will be built... yes
- checking whether to enable WBMP image loader... yes
- checking whether WBMP image loader will be built... yes
- checking whether to enable ICO image loader... yes
- checking whether ICO image loader will be built... yes
- checking for pthread.h... (cached) yes
- checking for pthread.h... (cached) yes
- checking for pthread_attr_setaffinity_np in -lpthread... (cached) yes
- checking for pthread_barrier_wait in -lpthread... (cached) yes
- checking for sched.h... (cached) yes
- checking for pthread_attr_setaffinity_np in -lpthread... (cached) yes
- checking for pthread_barrier_wait in -lpthread... (cached) yes
- checking whether to build pthread code... yes
- checking whether to build Threaded Pipe Rendering support... no
- checking whether we can build Threaded Pipe Rendering support... no
- checking whether to build Asynchronously Threaded Pipe Rendering support... no
- checking whether we can build Asynchronously Threaded Pipe Rendering support... no
- checking whether to build Async Events support... auto
- checking whether we can build Async Events support... yes
- checking whether to build Async Image Preload support... auto
- checking whether we can build Async Image Preload support... yes
- checking whether we should link with pthread... yes
- checking whether to build mmx code... yes
- checking whether to build sse code... yes
- checking whether to build altivec code... no
- checking whether to build neon code... checking whether to build c code... yes
- checking whether to check magic for evas object... yes
- checking whether to enable caching of rendered words... no
- checking whether to enable caching of rendered metrics... no
- checking whether to build sampling scaler... yes
- checking whether to build smooth scaler... yes
- checking whether to build yuv converter code... yes
- checking whether to build small dither mask... no
- checking whether to build line dither mask... no
- checking whether to build conversion to 16bpp without dither mask... no
- checking whether to build 8bpp RGB 332 converter code... yes
- checking whether to build 8bpp RGB 666 converter code... yes
- checking whether to build 8bpp RGB 232 converter code... yes
- checking whether to build 8bpp RGB 222 converter code... yes
- checking whether to build 8bpp RGB 221 converter code... yes
- checking whether to build 8bpp RGB 121 converter code... yes
- checking whether to build 8bpp RGB 111 converter code... yes
- checking whether to build 16bpp RGB 565 converter code... yes
- checking whether to build 16bpp BGR 565 converter code... yes
- checking whether to build 16bpp RGB 555 converter code... yes
- checking whether to build 16bpp RGB 444 converter code... yes
- checking whether to build 16bpp 565 (444 ipaq) converter code... yes
- checking whether to build 16bpp RGB rotation 0 converter code... yes
- checking whether to build 16bpp RGB rotation 180 converter code... yes
- checking whether to build 16bpp RGB rotation 270 converter code... yes
- checking whether to build 16bpp RGB rotation 90 converter code... yes
- checking whether to build 24bpp RGB 888 converter code... yes
- checking whether to build 24bpp BGR 888 converter code... yes
- checking whether to build 32bpp RGB 8888 converter code... yes
- checking whether to build 32bpp RGBX 8888 converter code... yes
- checking whether to build 32bpp BGR 8888 converter code... yes
- checking whether to build 32bpp BGRX 8888 converter code... yes
- checking whether to build 24bpp 666 (666 ezx) converter code... yes
- checking whether to build 32bpp 666 (666 ezx) converter code... yes
- checking whether to build 32bpp RGB rotation 0 converter code... yes
- checking whether to build 32bpp RGB rotation 180 converter code... yes
- checking whether to build 32bpp RGB rotation 270 converter code... yes
- checking whether to build 32bpp RGB rotation 90 converter code... yes
- checking whether to build 8bpp GRY 1 converter code... yes
- checking whether to build 8bpp GRY 16 converter code... yes
- checking whether to build 8bpp grayscale 64-palette converter code... yes
- checking whether to enable build with valgrind... no
- configure: updating cache config.cache
- configure: creating ./config.status
- config.status: creating Makefile
- config.status: creating evas-directfb.pc
- config.status: creating evas-fb.pc
- config.status: creating evas-opengl-x11.pc
- config.status: creating evas-opengl-sdl.pc
- config.status: creating evas-software-buffer.pc
- config.status: creating evas-software-x11.pc
- config.status: creating evas-software-8-x11.pc
- config.status: creating evas-software-16-x11.pc
- config.status: creating evas-software-gdi.pc
- config.status: creating evas-software-ddraw.pc
- config.status: creating evas-software-16-ddraw.pc
- config.status: creating evas-direct3d.pc
- config.status: creating evas-software-16-wince.pc
- config.status: creating evas-software-sdl.pc
- config.status: creating evas.pc
- config.status: creating doc/evas.dox
- config.status: creating doc/Makefile
- config.status: creating src/Makefile
- config.status: creating src/bin/Makefile
- config.status: creating src/lib/Makefile
- config.status: creating src/lib/canvas/Makefile
- config.status: creating src/lib/file/Makefile
- config.status: creating src/lib/cache/Makefile
- config.status: creating src/lib/cserve/Makefile
- config.status: creating src/lib/engines/Makefile
- config.status: creating src/lib/engines/common/Makefile
- config.status: creating src/lib/engines/common/evas_op_add/Makefile
- config.status: creating src/lib/engines/common/evas_op_blend/Makefile
- config.status: creating src/lib/engines/common/evas_op_copy/Makefile
- config.status: creating src/lib/engines/common/evas_op_mask/Makefile
- config.status: creating src/lib/engines/common/evas_op_mul/Makefile
- config.status: creating src/lib/engines/common/evas_op_sub/Makefile
- config.status: creating src/lib/engines/common_8/Makefile
- config.status: creating src/lib/engines/common_16/Makefile
- config.status: creating src/modules/Makefile
- config.status: creating src/modules/engines/Makefile
- config.status: creating src/modules/engines/software_generic/Makefile
- config.status: creating src/modules/engines/software_gdi/Makefile
- config.status: creating src/modules/engines/software_ddraw/Makefile
- config.status: creating src/modules/engines/direct3d/Makefile
- config.status: creating src/modules/engines/software_16_wince/Makefile
- config.status: creating src/modules/engines/software_x11/Makefile
- config.status: creating src/modules/engines/fb/Makefile
- config.status: creating src/modules/engines/buffer/Makefile
- config.status: creating src/modules/engines/directfb/Makefile
- config.status: creating src/modules/engines/gl_common/Makefile
- config.status: creating src/modules/engines/gl_x11/Makefile
- config.status: creating src/modules/engines/gl_sdl/Makefile
- config.status: creating src/modules/engines/software_sdl/Makefile
- config.status: creating src/modules/engines/software_8/Makefile
- config.status: creating src/modules/engines/software_8_x11/Makefile
- config.status: creating src/modules/engines/software_16/Makefile
- config.status: creating src/modules/engines/software_16_x11/Makefile
- config.status: creating src/modules/engines/software_16_ddraw/Makefile
- config.status: creating src/modules/engines/software_16_sdl/Makefile
- config.status: creating src/modules/loaders/Makefile
- config.status: creating src/modules/loaders/edb/Makefile
- config.status: creating src/modules/loaders/eet/Makefile
- config.status: creating src/modules/loaders/gif/Makefile
- config.status: creating src/modules/loaders/jpeg/Makefile
- config.status: creating src/modules/loaders/png/Makefile
- config.status: creating src/modules/loaders/tiff/Makefile
- config.status: creating src/modules/loaders/xpm/Makefile
- config.status: creating src/modules/loaders/bmp/Makefile
- config.status: creating src/modules/loaders/ico/Makefile
- config.status: creating src/modules/loaders/tga/Makefile
- config.status: creating src/modules/loaders/svg/Makefile
- config.status: creating src/modules/loaders/pmaps/Makefile
- config.status: creating src/modules/loaders/wbmp/Makefile
- config.status: creating src/modules/savers/Makefile
- config.status: creating src/modules/savers/edb/Makefile
- config.status: creating src/modules/savers/eet/Makefile
- config.status: creating src/modules/savers/jpeg/Makefile
- config.status: creating src/modules/savers/png/Makefile
- config.status: creating src/modules/savers/tiff/Makefile
- config.status: creating src/lib/include/Makefile
- config.status: creating src/examples/Makefile
- config.status: creating README
- config.status: creating evas.spec
- config.status: creating config.h
- config.status: executing depfiles commands
- config.status: executing libtool commands
- ------------------------------------------------------------------------
- evas 1.0.999.58838
- ------------------------------------------------------------------------
- Configuration Options Summary:
- Engines:
- Software Memory Buffer.....: yes
- Software X11...............: yes (Xlib: yes) (XCB: no)
- OpenGL X11.................: yes (GLES: no) (SGX: no) (s3c6410: no)
- Software GDI...............: no
- Software DirectDraw........: no
- Direct3d...................: no
- Software SDL...............: no (primitive: no)
- OpenGL SDL.................: no
- Software Framebuffer.......: yes
- DirectFB...................: no
- Software 8bit grayscale....: no
- Software 16bit ............: no
- Software 16bit X11.........: no
- Software 16bit Directdraw..: no
- Software 16bit WinCE.......: no
- Software 16bit SDL.........: no (primitive: no)
- Image Loaders:
- BMP.....................: yes
- EDB.....................: no
- EET.....................: yes
- GIF.....................: yes
- ICO.....................: yes
- JPEG....................: yes (region: no)
- PMAPS...................: yes
- PNG.....................: yes
- SVG.....................: yes
- TGA.....................: yes
- TIFF....................: yes
- WBMP....................: yes
- XPM.....................: yes
- Font Sourcing Systems:
- EET.....................: yes
- Font Searching Systems:
- Fontconfig..............: yes
- Font Rendering Helpers:
- Fribidi.................: no
- Harfbuzz................: no
- CPU Specific Extensions:
- Fallback C Code.........: yes
- MMX.....................: yes
- SSE.....................: yes
- ALTIVEC.................: no
- NEON....................: no
- Thread Support..........: yes
- Features:
- MAGIC_DEBUG.............: yes
- Cache Server............: yes
- Threaded Pipe Rendering.: no
- Async Pipe Rendering....: no
- Async Events............: yes
- Async Image Preload.....: yes
- Word Cache..............: no
- Metric Cache............: no
- ARGB Software Engine Options:
- Sampling Scaler.........: yes
- Smooth Scaler...........: yes
- YUV Converter...........: yes
- ARGB Conversion Options:
- Smaller Dither Mask.....: no
- Line Dither Mask........: no
- No Dither Mask for 16bpp: no
- 8bpp RGB 332............: yes
- 8bpp RGB 666............: yes
- 8bpp RGB 232............: yes
- 8bpp RGB 222............: yes
- 8bpp RGB 221............: yes
- 8bpp RGB 121............: yes
- 8bpp RGB 111............: yes
- 8bpp Grayscale (256)....: yes
- 8bpp Grayscale (16).....: yes
- 8bpp Grayscale 64-pal...: yes
- 16bpp RGB 565...........: yes
- 16bpp BGR 565...........: yes
- 16bpp RGB 555...........: yes
- 16bpp RGB 444...........: yes
- 16bpp RGB 565 (444 ipaq): yes
- 16bpp Rotation 0........: yes
- 16bpp Rotation 90.......: yes
- 16bpp Rotation 180......: yes
- 16bpp Rotation 270......: yes
- 24bpp RGB 888...........: yes
- 24bpp BGR 888...........: yes
- 24bpp RGB 666 (666 ezx).: yes
- 32bpp RGB 8888..........: yes
- 32bpp RGBX 8888.........: yes
- 32bpp BGR 8888..........: yes
- 32bpp BGRX 8888.........: yes
- 32bpp RGB 666 (666 ezx).: yes
- 32bpp Rotation 0........: yes
- 32bpp Rotation 90.......: yes
- 32bpp Rotation 180......: yes
- 32bpp Rotation 270......: yes
- Documentation.............: yes
- Examples..................: install:yes build:no
- Compilation............: make (or gmake)
- CPPFLAGS.............: -I/opt/e17/include
- CFLAGS...............:
- CXXFLAGS.............: -g -O2
- LDFLAGS..............: -L/opt/e17/lib
- Installation...........: make install (as root if needed, with 'su' or 'sudo')
- prefix...............: /opt/e17
- -------------------------------------------------------------------------------
- EASY_E17 1.4.0 CMD: make -j 2
- -------------------------------------------------------------------------------
- make all-recursive
- make[1]: entrant dans le répertoire « /usr/local/E17/e17_src/evas »
- Making all in src
- make[2]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src »
- Making all in lib
- make[3]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib »
- Making all in canvas
- make[4]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/canvas »
- CC evas_callbacks.lo
- CC evas_clip.lo
- CC evas_data.lo
- CC evas_events.lo
- CC evas_filter.lo
- CC evas_focus.lo
- CC evas_key.lo
- CC evas_key_grab.lo
- CC evas_layer.lo
- CC evas_main.lo
- CC evas_name.lo
- CC evas_object_image.lo
- CC evas_object_main.lo
- CC evas_object_inform.lo
- CC evas_object_intercept.lo
- CC evas_object_line.lo
- CC evas_object_polygon.lo
- CC evas_object_rectangle.lo
- CC evas_object_smart.lo
- CC evas_object_smart_clipped.lo
- CC evas_object_box.lo
- CC evas_object_table.lo
- CC evas_object_text.lo
- CC evas_object_textblock.lo
- CC evas_font_dir.lo
- CC evas_rectangle.lo
- CC evas_render.lo
- CC evas_smart.lo
- CC evas_stack.lo
- CC evas_async_events.lo
- CC evas_stats.lo
- CC evas_map.lo
- CC evas_gl.lo
- CCLD libevas_canvas.la
- make[4]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/canvas »
- Making all in cache
- make[4]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/cache »
- CC evas_cache_image.lo
- CC evas_cache_engine_image.lo
- CC evas_preload.lo
- CCLD libevas_cache.la
- make[4]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/cache »
- Making all in cserve
- make[4]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/cserve »
- CC evas_cs_main.lo
- CC evas_cs_server.lo
- CC evas_cs_client.lo
- CC evas_cs_mem.lo
- CCLD libevas_cserve.la
- make[4]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/cserve »
- Making all in file
- make[4]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/file »
- CC evas_path.lo
- CC evas_module.lo
- CCLD libevas_file.la
- make[4]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/file »
- Making all in engines
- make[4]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines »
- Making all in common
- make[5]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common »
- Making all in evas_op_add
- make[6]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_add »
- make[6]: Rien à faire pour « all ».
- make[6]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_add »
- Making all in evas_op_blend
- make[6]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_blend »
- make[6]: Rien à faire pour « all ».
- make[6]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_blend »
- Making all in evas_op_copy
- make[6]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_copy »
- make[6]: Rien à faire pour « all ».
- make[6]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_copy »
- Making all in evas_op_mask
- make[6]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_mask »
- make[6]: Rien à faire pour « all ».
- make[6]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_mask »
- Making all in evas_op_mul
- make[6]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_mul »
- make[6]: Rien à faire pour « all ».
- make[6]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_mul »
- Making all in evas_op_sub
- make[6]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_sub »
- make[6]: Rien à faire pour « all ».
- make[6]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common/evas_op_sub »
- make[6]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common »
- CC evas_op_copy_main_.lo
- CC evas_op_blend_main_.lo
- CC evas_op_add_main_.lo
- CC evas_op_sub_main_.lo
- CC evas_op_mask_main_.lo
- CC evas_op_mul_main_.lo
- CC evas_blend_main.lo
- CC evas_blit_main.lo
- CC evas_convert_color.lo
- CC evas_convert_colorspace.lo
- CC evas_convert_gry_1.lo
- CC evas_convert_gry_4.lo
- CC evas_convert_gry_8.lo
- CC evas_convert_main.lo
- CC evas_convert_rgb_16.lo
- CC evas_convert_rgb_24.lo
- CC evas_convert_rgb_32.lo
- CC evas_convert_rgb_8.lo
- CC evas_convert_grypal_6.lo
- CC evas_convert_yuv.lo
- CC evas_cpu.lo
- CC evas_draw_main.lo
- CC evas_font_draw.lo
- CC evas_font_load.lo
- CC evas_font_main.lo
- CC evas_font_query.lo
- CC evas_image_load.lo
- CC evas_image_save.lo
- CC evas_image_main.lo
- CC evas_image_data.lo
- CC evas_image_scalecache.lo
- CC evas_line_main.lo
- CC evas_polygon_main.lo
- CC evas_rectangle_main.lo
- CC evas_scale_main.lo
- CC evas_scale_sample.lo
- CC evas_scale_smooth.lo
- CC evas_scale_span.lo
- CC evas_tiler.lo
- CC evas_regionbuf.lo
- CC evas_pipe.lo
- CC evas_bidi_utils.lo
- CC evas_language_utils.lo
- CC evas_text_utils.lo
- CC evas_font_ot.lo
- CC evas_map_image.lo
- CCLD libevas_engine_common.la
- make[6]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common »
- make[5]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines/common »
- make[5]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines »
- make[5]: Rien à faire pour « all-am ».
- make[5]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines »
- make[4]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/engines »
- Making all in include
- make[4]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib/include »
- make[4]: Rien à faire pour « all ».
- make[4]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib/include »
- make[4]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/lib »
- CC main.lo
- CCLD libevas.la
- make[4]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib »
- make[3]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/lib »
- Making all in bin
- make[3]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/bin »
- CC evas_cserve_main.o
- CC evas_cserve_tool.o
- CCLD evas_cserve_tool
- CCLD evas_cserve
- make[3]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/bin »
- Making all in modules
- make[3]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/modules »
- Making all in engines
- make[4]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines »
- Making all in software_generic
- make[5]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/software_generic »
- CC module_la-evas_engine.lo
- CCLD module.la
- make[5]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/software_generic »
- Making all in buffer
- make[5]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/buffer »
- CC module_la-evas_engine.lo
- CC module_la-evas_outbuf.lo
- CCLD module.la
- make[5]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/buffer »
- Making all in direct3d
- make[5]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/direct3d »
- make[5]: Rien à faire pour « all ».
- make[5]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/direct3d »
- Making all in directfb
- make[5]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/directfb »
- make[5]: Rien à faire pour « all ».
- make[5]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/directfb »
- Making all in fb
- make[5]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/fb »
- CC module_la-evas_engine.lo
- CC module_la-evas_fb_main.lo
- CC module_la-evas_outbuf.lo
- CCLD module.la
- make[5]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/fb »
- Making all in gl_common
- make[5]: entrant dans le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/gl_common »
- CC evas_gl_context.lo
- CC evas_gl_shader.lo
- In file included from evas_gl_private.h:3,
- from evas_gl_shader.c:1:
- evas_gl_common.h:37:22: error: GL/gl.h: Aucun fichier ou dossier de ce type
- evas_gl_common.h:38:25: error: GL/glext.h: Aucun fichier ou dossier de ce type
- In file included from evas_gl_private.h:3,
- from evas_gl_shader.c:1:
- evas_gl_common.h:111: error: expected specifier-qualifier-list before ‘GLuint’
- evas_gl_common.h:128: error: expected specifier-qualifier-list before ‘GLint’
- evas_gl_common.h:244: error: expected specifier-qualifier-list before ‘GLuint’
- evas_gl_common.h:266: error: expected specifier-qualifier-list before ‘GLuint’
- evas_gl_common.h:276: error: expected specifier-qualifier-list before ‘GLshort’
- evas_gl_common.h:302: error: expected specifier-qualifier-list before ‘GLuint’
- evas_gl_common.h:313: error: expected specifier-qualifier-list before ‘GLuint’
- In file included from evas_gl_private.h:3,
- from evas_gl_shader.c:1:
- evas_gl_common.h:558: error: expected ‘)’ before ‘a’
- evas_gl_common.h:559: error: expected ‘)’ before ‘a’
- evas_gl_common.h:560: error: expected ‘)’ before ‘a’
- evas_gl_common.h:561: error: expected ‘)’ before ‘a’
- In file included from evas_gl_private.h:3,
- from evas_gl_context.c:1:
- evas_gl_common.h:37:22: error: GL/gl.h: Aucun fichier ou dossier de ce type
- evas_gl_common.h:38:25: error: GL/glext.h: Aucun fichier ou dossier de ce type
- In file included from evas_gl_private.h:3,
- from evas_gl_context.c:1:
- evas_gl_common.h:111: error: expected specifier-qualifier-list before ‘GLuint’
- evas_gl_common.h:128: error: expected specifier-qualifier-list before ‘GLint’
- evas_gl_common.h:244: error: expected specifier-qualifier-list before ‘GLuint’
- evas_gl_common.h:266: error: expected specifier-qualifier-list before ‘GLuint’
- evas_gl_common.h:276: error: expected specifier-qualifier-list before ‘GLshort’
- evas_gl_common.h:302: error: expected specifier-qualifier-list before ‘GLuint’
- evas_gl_common.h:313: error: expected specifier-qualifier-list before ‘GLuint’
- In file included from evas_gl_private.h:3,
- from evas_gl_context.c:1:
- evas_gl_common.h:558: error: expected ‘)’ before ‘a’
- evas_gl_common.h:559: error: expected ‘)’ before ‘a’
- evas_gl_common.h:560: error: expected ‘)’ before ‘a’
- evas_gl_common.h:561: error: expected ‘)’ before ‘a’
- evas_gl_context.c:10: error: expected ‘)’ before ‘a’
- evas_gl_context.c:11: error: expected ‘)’ before ‘a’
- evas_gl_context.c:12: error: expected ‘)’ before ‘a’
- evas_gl_context.c:13: error: expected ‘)’ before ‘a’
- evas_gl_context.c: In function ‘gl_symbols’:
- evas_gl_context.c:54: error: ‘glsym_glGenFramebuffers’ undeclared (first use in this function)
- evas_gl_context.c:54: error: (Each undeclared identifier is reported only once
- evas_gl_context.c:54: error: for each function it appears in.)
- evas_gl_context.c:59: error: ‘glsym_glBindFramebuffer’ undeclared (first use in this function)
- evas_gl_context.c:64: error: ‘glsym_glFramebufferTexture2D’ undeclared (first use in this function)
- evas_gl_context.c:69: error: ‘glsym_glDeleteFramebuffers’ undeclared (first use in this function)
- evas_gl_context.c: In function ‘glerr’:
- evas_gl_context.c:123: error: ‘GL_INVALID_ENUM’ undeclared (first use in this function)
- evas_gl_context.c:126: error: ‘GL_INVALID_VALUE’ undeclared (first use in this function)
- evas_gl_context.c:129: error: ‘GL_INVALID_OPERATION’ undeclared (first use in this function)
- evas_gl_context.c:132: error: ‘GL_OUT_OF_MEMORY’ undeclared (first use in this function)
- evas_gl_context.c: At top level:
- evas_gl_context.c:145: error: expected ‘)’ before ‘*’ token
- evas_gl_context.c: In function ‘_evas_gl_common_version_check’:
- evas_gl_context.c:215: error: ‘GL_VERSION’ undeclared (first use in this function)
- evas_gl_context.c: In function ‘_evas_gl_common_viewport_set’:
- evas_gl_context.c:292: error: ‘GLfloat’ undeclared (first use in this function)
- evas_gl_context.c:292: error: expected ‘;’ before ‘proj’
- evas_gl_context.c:338: error: ‘proj’ undeclared (first use in this function)
- evas_gl_context.c:414: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:416: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:417: error: ‘GL_FALSE’ undeclared (first use in this function)
- evas_gl_context.c:419: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:421: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:425: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:427: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:430: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:432: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:436: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:438: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:441: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:443: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:447: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:449: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:452: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:454: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:458: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:460: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:463: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:465: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:468: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:470: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:473: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:475: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:478: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:480: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:483: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:485: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:488: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:490: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:494: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:496: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:499: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:501: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:504: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:506: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:509: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:511: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:515: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:517: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:520: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:522: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:525: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:527: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:530: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:532: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:560: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c: In function ‘evas_gl_common_context_new’:
- evas_gl_context.c:590: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:594: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token
- evas_gl_context.c:594: error: ‘ext’ undeclared (first use in this function)
- evas_gl_context.c:597: error: ‘GL_EXTENSIONS’ undeclared (first use in this function)
- evas_gl_context.c:605: error: ‘struct <anonymous>’ has no member named ‘tex_npo2’
- evas_gl_context.c:609: error: ‘struct <anonymous>’ has no member named ‘tex_rect’
- evas_gl_context.c:618: error: ‘struct <anonymous>’ has no member named ‘bgra’
- evas_gl_context.c:640: error: ‘GL_MAX_TEXTURE_IMAGE_UNITS’ undeclared (first use in this function)
- evas_gl_context.c:641: error: ‘struct <anonymous>’ has no member named ‘max_texture_units’
- evas_gl_context.c:642: error: ‘GL_MAX_TEXTURE_SIZE’ undeclared (first use in this function)
- evas_gl_context.c:643: error: ‘struct <anonymous>’ has no member named ‘max_texture_size’
- evas_gl_context.c:644: error: ‘struct <anonymous>’ has no member named ‘max_vertex_elements’
- evas_gl_context.c:652: error: ‘struct <anonymous>’ has no member named ‘max_vertex_elements’
- evas_gl_context.c:653: error: ‘struct <anonymous>’ has no member named ‘max_vertex_elements’
- evas_gl_context.c:654: error: ‘struct <anonymous>’ has no member named ‘max_vertex_elements’
- evas_gl_context.c:658: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:659: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:660: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:661: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:662: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:663: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:664: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:667: error: ‘GL_RENDERER’ undeclared (first use in this function)
- evas_gl_context.c:671: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:673: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:688: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:688: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:688: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:688: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:688: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:689: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:689: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:689: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:689: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:689: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:690: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:690: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:690: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:690: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:690: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:691: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:691: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:691: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:691: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:691: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:692: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:692: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:692: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:692: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:692: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:693: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:693: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:693: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:693: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:693: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:694: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:694: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:694: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:694: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:694: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:716: error: ‘struct <anonymous>’ has no member named ‘max_texture_size’
- evas_gl_context.c:716: error: ‘struct <anonymous>’ has no member named ‘max_texture_size’
- evas_gl_context.c:717: error: ‘struct <anonymous>’ has no member named ‘max_texture_units’
- evas_gl_context.c:718: error: ‘struct <anonymous>’ has no member named ‘tex_npo2’
- evas_gl_context.c:719: error: ‘struct <anonymous>’ has no member named ‘tex_rect’
- evas_gl_context.c:720: error: ‘struct <anonymous>’ has no member named ‘bgra’
- evas_gl_context.c:721: error: ‘struct <anonymous>’ has no member named ‘anisotropic’
- evas_gl_context.c:722: error: ‘struct <anonymous>’ has no member named ‘sec_image_map’
- evas_gl_context.c:723: error: ‘struct <anonymous>’ has no member named ‘max_vertex_elements’
- evas_gl_context.c:725: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:726: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:727: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:728: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:729: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:729: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:730: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:733: error: ‘GL_DEPTH_TEST’ undeclared (first use in this function)
- evas_gl_context.c:735: error: ‘GL_DITHER’ undeclared (first use in this function)
- evas_gl_context.c:737: error: ‘GL_BLEND’ undeclared (first use in this function)
- evas_gl_context.c:739: error: ‘GL_ONE’ undeclared (first use in this function)
- evas_gl_context.c:739: error: ‘GL_ONE_MINUS_SRC_ALPHA’ undeclared (first use in this function)
- evas_gl_context.c:744: error: ‘GL_FALSE’ undeclared (first use in this function)
- evas_gl_context.c:747: error: ‘GL_TEXTURE_2D’ undeclared (first use in this function)
- evas_gl_context.c:747: error: ‘GL_TEXTURE_MAG_FILTER’ undeclared (first use in this function)
- evas_gl_context.c:747: error: ‘GL_NEAREST’ undeclared (first use in this function)
- evas_gl_context.c:749: error: ‘GL_TEXTURE_MIN_FILTER’ undeclared (first use in this function)
- evas_gl_context.c:751: error: ‘GL_TEXTURE_WRAP_S’ undeclared (first use in this function)
- evas_gl_context.c:751: error: ‘GL_CLAMP_TO_EDGE’ undeclared (first use in this function)
- evas_gl_context.c:753: error: ‘GL_TEXTURE_WRAP_T’ undeclared (first use in this function)
- evas_gl_context.c:885: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:887: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:889: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:891: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:894: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:896: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:898: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:900: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:903: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:905: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:907: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:912: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c: In function ‘evas_gl_common_context_free’:
- evas_gl_context.c:953: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:955: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:955: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:956: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:956: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:957: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:957: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:958: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:958: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:959: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:959: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:960: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:960: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c: In function ‘evas_gl_common_context_newframe’:
- evas_gl_context.c:1027: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1028: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1029: error: ‘struct <anonymous>’ has no member named ‘cur_texu’
- evas_gl_context.c:1030: error: ‘struct <anonymous>’ has no member named ‘cur_texv’
- evas_gl_context.c:1031: error: ‘struct <anonymous>’ has no member named ‘cur_texm’
- evas_gl_context.c:1032: error: ‘struct <anonymous>’ has no member named ‘cur_texmu’
- evas_gl_context.c:1033: error: ‘struct <anonymous>’ has no member named ‘cur_texmv’
- evas_gl_context.c:1034: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1035: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:1036: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1037: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1038: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:1039: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:1040: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:1041: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:1043: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:1056: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1057: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1058: error: ‘struct <anonymous>’ has no member named ‘cur_texu’
- evas_gl_context.c:1059: error: ‘struct <anonymous>’ has no member named ‘cur_texv’
- evas_gl_context.c:1060: error: ‘struct <anonymous>’ has no member named ‘cur_texm’
- evas_gl_context.c:1061: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1062: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:1063: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1064: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1065: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:1066: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:1067: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:1068: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:1072: error: ‘GL_SCISSOR_TEST’ undeclared (first use in this function)
- evas_gl_context.c:1077: error: ‘GL_DEPTH_TEST’ undeclared (first use in this function)
- evas_gl_context.c:1079: error: ‘GL_DITHER’ undeclared (first use in this function)
- evas_gl_context.c:1081: error: ‘GL_BLEND’ undeclared (first use in this function)
- evas_gl_context.c:1083: error: ‘GL_ONE’ undeclared (first use in this function)
- evas_gl_context.c:1083: error: ‘GL_ONE_MINUS_SRC_ALPHA’ undeclared (first use in this function)
- evas_gl_context.c:1088: error: ‘GL_FALSE’ undeclared (first use in this function)
- evas_gl_context.c:1091: error: ‘GL_TEXTURE_2D’ undeclared (first use in this function)
- evas_gl_context.c:1091: error: ‘GL_TEXTURE_MAG_FILTER’ undeclared (first use in this function)
- evas_gl_context.c:1091: error: ‘GL_NEAREST’ undeclared (first use in this function)
- evas_gl_context.c:1093: error: ‘GL_TEXTURE_MIN_FILTER’ undeclared (first use in this function)
- evas_gl_context.c:1095: error: ‘GL_TEXTURE_WRAP_S’ undeclared (first use in this function)
- evas_gl_context.c:1095: error: ‘GL_CLAMP_TO_EDGE’ undeclared (first use in this function)
- evas_gl_context.c:1097: error: ‘GL_TEXTURE_WRAP_T’ undeclared (first use in this function)
- evas_gl_context.c:1111: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1114: error: ‘GL_TEXTURE0’ undeclared (first use in this function)
- evas_gl_context.c:1116: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c: In function ‘evas_gl_common_context_target_surface_set’:
- evas_gl_context.c:1142: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1143: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1144: error: ‘struct <anonymous>’ has no member named ‘cur_texu’
- evas_gl_context.c:1145: error: ‘struct <anonymous>’ has no member named ‘cur_texv’
- evas_gl_context.c:1146: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1147: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:1148: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1149: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1150: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:1151: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:1152: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:1153: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:1168: error: ‘GL_FRAMEBUFFER_EXT’ undeclared (first use in this function)
- evas_gl_context.c:1173: error: ‘Evas_GL_Texture_Pool’ has no member named ‘fb’
- evas_gl_context.c: In function ‘array_alloc’:
- evas_gl_context.c:1208: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:1209: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1209: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1210: error: ‘GLshort’ undeclared (first use in this function)
- evas_gl_context.c:1211: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:1212: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1212: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1213: error: ‘GLubyte’ undeclared (first use in this function)
- evas_gl_context.c:1214: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:1215: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1215: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1216: error: ‘GLfloat’ undeclared (first use in this function)
- evas_gl_context.c:1217: error: ‘struct <anonymous>’ has no member named ‘use_texm’
- evas_gl_context.c:1218: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1218: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1220: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:1221: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:1221: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:1223: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:1224: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:1224: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c: In function ‘pipe_region_intersects’:
- evas_gl_context.c:1257: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1258: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1259: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1260: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c: In function ‘vertex_array_size_check’:
- evas_gl_context.c:1300: error: ‘struct <anonymous>’ has no member named ‘max_vertex_elements’
- evas_gl_context.c: In function ‘evas_gl_common_context_line_push’:
- evas_gl_context.c:1316: error: ‘GLuint’ undeclared (first use in this function)
- evas_gl_context.c:1316: error: expected ‘;’ before ‘prog’
- evas_gl_context.c:1325: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1326: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1326: error: ‘prog’ undeclared (first use in this function)
- evas_gl_context.c:1327: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1328: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1329: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1330: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:1331: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:1332: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:1333: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:1335: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:1336: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:1337: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:1338: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:1339: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:1340: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:1347: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1347: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1347: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1348: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1348: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1348: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1352: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1352: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1352: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1352: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1356: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:1357: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:1358: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:1359: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:1360: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:1361: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c: In function ‘evas_gl_common_context_rectangle_push’:
- evas_gl_context.c:1371: error: ‘GLuint’ undeclared (first use in this function)
- evas_gl_context.c:1371: error: expected ‘;’ before ‘prog’
- evas_gl_context.c:1397: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1398: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1398: error: ‘prog’ undeclared (first use in this function)
- evas_gl_context.c:1399: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1400: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1401: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1402: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:1403: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:1404: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:1405: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:1406: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:1407: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:1408: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:1409: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:1410: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:1411: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:1420: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1421: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1422: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1423: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1424: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1436: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:1443: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1444: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1445: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1446: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1447: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1448: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:1449: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:1450: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:1451: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:1452: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:1453: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:1454: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:1455: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:1456: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:1457: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:1497: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1497: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1497: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1498: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1498: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1498: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1499: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1499: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1499: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1501: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1501: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1501: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1502: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1502: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1502: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1503: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1503: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1503: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1507: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1507: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1507: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1507: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c: In function ‘evas_gl_common_context_image_push’:
- evas_gl_context.c:1520: error: ‘GLfloat’ undeclared (first use in this function)
- evas_gl_context.c:1520: error: expected ‘;’ before ‘tx1’
- evas_gl_context.c:1522: error: ‘GLuint’ undeclared (first use in this function)
- evas_gl_context.c:1522: error: expected ‘;’ before ‘prog’
- evas_gl_context.c:1528: error: ‘Evas_Engine_GL_Context’ has no member named ‘filter_prog’
- evas_gl_context.c:1530: error: ‘prog’ undeclared (first use in this function)
- evas_gl_context.c:1530: error: ‘Evas_Engine_GL_Context’ has no member named ‘filter_prog’
- evas_gl_context.c:1534: error: ‘Evas_GL_Texture_Pool’ has no member named ‘dyn’
- evas_gl_context.c:1537: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:1539: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:1544: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:1546: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:1551: error: ‘struct <anonymous>’ has no member named ‘bgra’
- evas_gl_context.c:1554: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:1556: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:1561: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:1563: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:1574: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1574: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:1575: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1576: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:1577: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1578: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1579: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1580: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:1581: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:1582: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:1583: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:1584: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:1585: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:1587: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:1588: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:1589: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:1590: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:1599: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1599: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:1600: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1601: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:1602: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1603: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1604: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1616: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:1623: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1623: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:1624: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1625: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:1626: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1627: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1628: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1629: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:1630: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:1631: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:1632: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:1633: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:1634: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:1636: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:1637: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:1638: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:1639: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:1645: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:1649: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:1653: error: ‘Evas_GL_Texture_Pool’ has no member named ‘dyn’
- evas_gl_context.c:1655: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:1659: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:1721: error: ‘tx1’ undeclared (first use in this function)
- evas_gl_context.c:1721: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1722: error: ‘ty1’ undeclared (first use in this function)
- evas_gl_context.c:1722: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1723: error: ‘tx2’ undeclared (first use in this function)
- evas_gl_context.c:1723: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1724: error: ‘ty2’ undeclared (first use in this function)
- evas_gl_context.c:1724: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1728: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1729: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1730: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1731: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1734: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1734: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1734: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1735: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1735: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1735: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1736: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1736: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1736: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1738: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1738: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1739: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1739: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1740: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1740: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1742: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1742: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1742: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1743: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1743: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1743: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1744: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1744: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1744: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1746: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1746: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1747: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1747: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1748: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1748: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1753: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1753: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1753: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1753: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c: In function ‘evas_gl_common_context_image_mask_push’:
- evas_gl_context.c:1768: error: ‘GLfloat’ undeclared (first use in this function)
- evas_gl_context.c:1768: error: expected ‘;’ before ‘tx1’
- evas_gl_context.c:1769: error: expected ‘;’ before ‘txm1’
- evas_gl_context.c:1771: error: ‘GLuint’ undeclared (first use in this function)
- evas_gl_context.c:1771: error: expected ‘;’ before ‘prog’
- evas_gl_context.c:1794: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1794: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:1795: error: ‘struct <anonymous>’ has no member named ‘cur_texm’
- evas_gl_context.c:1795: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:1796: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1796: error: ‘prog’ undeclared (first use in this function)
- evas_gl_context.c:1797: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:1798: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1799: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1800: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1801: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:1802: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:1803: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:1804: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:1805: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:1806: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:1808: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:1809: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:1810: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:1811: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:1812: error: ‘struct <anonymous>’ has no member named ‘use_texm’
- evas_gl_context.c:1821: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1821: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:1822: error: ‘struct <anonymous>’ has no member named ‘cur_texm’
- evas_gl_context.c:1822: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:1823: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1824: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:1825: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1826: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1827: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1839: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:1846: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:1846: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:1847: error: ‘struct <anonymous>’ has no member named ‘cur_texm’
- evas_gl_context.c:1847: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:1848: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:1849: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:1850: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:1851: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:1852: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:1853: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:1854: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:1855: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:1856: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:1857: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:1858: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:1859: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:1860: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:1861: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:1862: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:1863: error: ‘struct <anonymous>’ has no member named ‘use_texm’
- evas_gl_context.c:1869: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:1873: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:1877: error: ‘Evas_GL_Texture_Pool’ has no member named ‘dyn’
- evas_gl_context.c:1879: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:1883: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:1945: error: ‘tx1’ undeclared (first use in this function)
- evas_gl_context.c:1945: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1946: error: ‘ty1’ undeclared (first use in this function)
- evas_gl_context.c:1946: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1947: error: ‘tx2’ undeclared (first use in this function)
- evas_gl_context.c:1947: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1948: error: ‘ty2’ undeclared (first use in this function)
- evas_gl_context.c:1948: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1950: error: ‘txm1’ undeclared (first use in this function)
- evas_gl_context.c:1950: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1951: error: ‘tym1’ undeclared (first use in this function)
- evas_gl_context.c:1951: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1952: error: ‘txm2’ undeclared (first use in this function)
- evas_gl_context.c:1952: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1953: error: ‘tym2’ undeclared (first use in this function)
- evas_gl_context.c:1953: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1957: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1958: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1959: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1960: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1962: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1963: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1964: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:1965: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:1972: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1972: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1972: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1973: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1973: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1973: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1974: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1974: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1974: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1976: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1976: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1977: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1977: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1978: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1978: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1980: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1980: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1981: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1981: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1982: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1982: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1984: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1984: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1984: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1985: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1985: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1985: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1986: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1986: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1986: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:1988: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1988: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1989: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1989: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1990: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1990: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:1992: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1992: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1993: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1993: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1994: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1994: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:1999: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1999: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1999: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:1999: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c: In function ‘evas_gl_common_context_font_push’:
- evas_gl_context.c:2012: error: ‘GLfloat’ undeclared (first use in this function)
- evas_gl_context.c:2012: error: expected ‘;’ before ‘tx1’
- evas_gl_context.c:2022: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2022: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2023: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2023: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2024: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2025: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2026: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2027: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2028: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2029: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2030: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2031: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2032: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:2033: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:2034: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:2035: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:2036: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:2037: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:2046: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2046: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2047: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2047: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2048: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2049: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2050: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2051: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2063: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:2070: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2070: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2071: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2071: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2072: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2073: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2074: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2075: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2076: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2077: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2078: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2079: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2080: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:2081: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:2082: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:2083: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:2084: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:2085: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:2128: error: ‘tx1’ undeclared (first use in this function)
- evas_gl_context.c:2129: error: ‘ty1’ undeclared (first use in this function)
- evas_gl_context.c:2130: error: ‘tx2’ undeclared (first use in this function)
- evas_gl_context.c:2131: error: ‘ty2’ undeclared (first use in this function)
- evas_gl_context.c:2135: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:2136: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:2137: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:2138: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:2141: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2141: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2141: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2142: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2142: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2142: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2143: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2143: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2143: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2145: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2145: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2146: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2146: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2147: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2147: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2149: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2149: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2149: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2150: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2150: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2150: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2151: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2151: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2151: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2153: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2153: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2154: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2154: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2155: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2155: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2159: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:2159: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:2159: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:2159: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c: In function ‘evas_gl_common_context_yuv_push’:
- evas_gl_context.c:2172: error: ‘GLfloat’ undeclared (first use in this function)
- evas_gl_context.c:2172: error: expected ‘;’ before ‘tx1’
- evas_gl_context.c:2174: error: ‘GLuint’ undeclared (first use in this function)
- evas_gl_context.c:2174: error: expected ‘;’ before ‘prog’
- evas_gl_context.c:2180: error: ‘prog’ undeclared (first use in this function)
- evas_gl_context.c:2180: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2182: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2191: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2191: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2192: error: ‘struct <anonymous>’ has no member named ‘cur_texu’
- evas_gl_context.c:2192: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2193: error: ‘struct <anonymous>’ has no member named ‘cur_texv’
- evas_gl_context.c:2193: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2194: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2195: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2196: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2197: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2198: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2199: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2200: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2201: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2202: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2203: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:2204: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:2205: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:2206: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:2207: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:2208: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:2217: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2217: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2218: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2218: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2219: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2220: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2221: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2222: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2234: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:2241: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2241: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2242: error: ‘struct <anonymous>’ has no member named ‘cur_texu’
- evas_gl_context.c:2242: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2243: error: ‘struct <anonymous>’ has no member named ‘cur_texv’
- evas_gl_context.c:2243: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2244: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2245: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2246: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2247: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2248: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2249: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2250: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2251: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2252: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2253: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:2254: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:2255: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:2256: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:2257: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:2258: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:2302: error: ‘tx1’ undeclared (first use in this function)
- evas_gl_context.c:2302: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:2303: error: ‘ty1’ undeclared (first use in this function)
- evas_gl_context.c:2303: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:2304: error: ‘tx2’ undeclared (first use in this function)
- evas_gl_context.c:2304: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:2305: error: ‘ty2’ undeclared (first use in this function)
- evas_gl_context.c:2305: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:2307: error: ‘t2x1’ undeclared (first use in this function)
- evas_gl_context.c:2307: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:2308: error: ‘t2y1’ undeclared (first use in this function)
- evas_gl_context.c:2308: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:2309: error: ‘t2x2’ undeclared (first use in this function)
- evas_gl_context.c:2309: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:2310: error: ‘t2y2’ undeclared (first use in this function)
- evas_gl_context.c:2310: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:2312: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2312: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2312: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2313: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2313: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2313: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2314: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2314: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2314: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2316: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2316: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2317: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2317: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2318: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2318: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2320: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2320: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2321: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2321: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2322: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2322: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2324: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2324: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2325: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2325: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2326: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2326: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2328: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2328: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2328: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2329: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2329: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2329: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2330: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2330: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2330: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2332: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2332: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2333: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2333: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2334: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2334: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2336: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2336: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2337: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2337: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2338: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2338: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2340: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2340: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2341: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2341: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2342: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2342: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2346: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:2346: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:2346: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:2346: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c: In function ‘evas_gl_common_context_image_map_push’:
- evas_gl_context.c:2363: error: ‘GLfloat’ undeclared (first use in this function)
- evas_gl_context.c:2363: error: expected ‘;’ before ‘tx’
- evas_gl_context.c:2366: error: ‘GLuint’ undeclared (first use in this function)
- evas_gl_context.c:2366: error: expected ‘;’ before ‘prog’
- evas_gl_context.c:2392: error: ‘prog’ undeclared (first use in this function)
- evas_gl_context.c:2392: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2397: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2399: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2402: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2408: error: ‘Evas_GL_Texture_Pool’ has no member named ‘dyn’
- evas_gl_context.c:2414: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2416: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2419: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2427: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2429: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2432: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2437: error: ‘struct <anonymous>’ has no member named ‘bgra’
- evas_gl_context.c:2443: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2445: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2448: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2456: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2458: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2461: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_context.c:2483: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2483: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2486: error: ‘struct <anonymous>’ has no member named ‘cur_texu’
- evas_gl_context.c:2486: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2487: error: ‘struct <anonymous>’ has no member named ‘cur_texv’
- evas_gl_context.c:2487: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2489: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2490: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2491: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2492: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2493: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2494: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2495: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2496: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2497: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2498: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:2499: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:2500: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:2501: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:2504: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:2505: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:2509: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:2510: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:2520: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2520: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2521: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2522: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2523: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2524: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2525: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2526: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2527: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2528: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2529: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2541: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:2548: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2548: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2551: error: ‘struct <anonymous>’ has no member named ‘cur_texu’
- evas_gl_context.c:2551: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2552: error: ‘struct <anonymous>’ has no member named ‘cur_texv’
- evas_gl_context.c:2552: error: ‘Evas_GL_Texture_Pool’ has no member named ‘texture’
- evas_gl_context.c:2554: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2555: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2556: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2557: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2558: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2559: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2560: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2561: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2562: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2563: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:2564: error: ‘struct <anonymous>’ has no member named ‘use_vertex’
- evas_gl_context.c:2565: error: ‘struct <anonymous>’ has no member named ‘use_color’
- evas_gl_context.c:2566: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:2569: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:2570: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:2574: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:2575: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:2581: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:2585: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:2589: error: ‘Evas_GL_Texture_Pool’ has no member named ‘dyn’
- evas_gl_context.c:2591: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:2595: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:2662: error: ‘tx’ undeclared (first use in this function)
- evas_gl_context.c:2663: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:2664: error: ‘ty’ undeclared (first use in this function)
- evas_gl_context.c:2665: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:2674: error: ‘t2x’ undeclared (first use in this function)
- evas_gl_context.c:2674: error: ‘Evas_GL_Texture_Pool’ has no member named ‘w’
- evas_gl_context.c:2675: error: ‘t2y’ undeclared (first use in this function)
- evas_gl_context.c:2675: error: ‘Evas_GL_Texture_Pool’ has no member named ‘h’
- evas_gl_context.c:2701: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2701: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2701: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2708: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2708: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2708: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2714: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2714: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2719: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2719: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:2722: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2722: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:2727: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:2727: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:2727: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:2727: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c: In function ‘shader_array_flush’:
- evas_gl_context.c:2790: error: ‘struct <anonymous>’ has no member named ‘tune’
- evas_gl_context.c:2797: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2797: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2799: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:2803: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2803: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2817: error: ‘GL_TEXTURE0’ undeclared (first use in this function)
- evas_gl_context.c:2819: error: ‘GL_TEXTURE_2D’ undeclared (first use in this function)
- evas_gl_context.c:2819: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2822: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:2833: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:2835: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:2836: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:2836: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:2837: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:2841: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2841: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2843: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:2846: error: ‘GL_ONE’ undeclared (first use in this function)
- evas_gl_context.c:2846: error: ‘GL_ONE_MINUS_SRC_ALPHA’ undeclared (first use in this function)
- evas_gl_context.c:2850: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2871: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2871: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2873: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:2875: error: ‘GL_BLEND’ undeclared (first use in this function)
- evas_gl_context.c:2884: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2884: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2885: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2885: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:2887: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:2896: error: ‘GL_TEXTURE_MAG_FILTER’ undeclared (first use in this function)
- evas_gl_context.c:2896: error: ‘GL_LINEAR’ undeclared (first use in this function)
- evas_gl_context.c:2898: error: ‘GL_TEXTURE_MIN_FILTER’ undeclared (first use in this function)
- evas_gl_context.c:2900: error: ‘GL_TEXTURE_WRAP_S’ undeclared (first use in this function)
- evas_gl_context.c:2900: error: ‘GL_CLAMP_TO_EDGE’ undeclared (first use in this function)
- evas_gl_context.c:2902: error: ‘GL_TEXTURE_WRAP_T’ undeclared (first use in this function)
- evas_gl_context.c:2914: error: ‘GL_NEAREST’ undeclared (first use in this function)
- evas_gl_context.c:2924: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2924: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2927: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2929: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2929: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2930: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2931: error: ‘GL_SCISSOR_TEST’ undeclared (first use in this function)
- evas_gl_context.c:2934: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2936: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2937: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2939: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2940: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2940: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2949: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:2951: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2951: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2952: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2952: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2953: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2953: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2954: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2954: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2956: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2956: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2957: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:2960: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2962: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2963: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2965: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:2966: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:2966: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:2970: error: ‘GL_SHORT’ undeclared (first use in this function)
- evas_gl_context.c:2970: error: ‘GL_FALSE’ undeclared (first use in this function)
- evas_gl_context.c:2970: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:2972: error: ‘GL_UNSIGNED_BYTE’ undeclared (first use in this function)
- evas_gl_context.c:2972: error: ‘GL_TRUE’ undeclared (first use in this function)
- evas_gl_context.c:2972: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:2974: error: ‘struct <anonymous>’ has no member named ‘use_texuv’
- evas_gl_context.c:2978: error: ‘GL_FLOAT’ undeclared (first use in this function)
- evas_gl_context.c:2978: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:2987: error: ‘struct <anonymous>’ has no member named ‘line’
- evas_gl_context.c:2995: error: ‘GL_LINES’ undeclared (first use in this function)
- evas_gl_context.c:3000: error: ‘struct <anonymous>’ has no member named ‘use_texm’
- evas_gl_context.c:3002: error: ‘struct <anonymous>’ has no member named ‘cur_texm’
- evas_gl_context.c:3005: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:3007: error: ‘GL_TEXTURE1’ undeclared (first use in this function)
- evas_gl_context.c:3009: error: ‘struct <anonymous>’ has no member named ‘cur_texm’
- evas_gl_context.c:3018: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:3018: error: ‘struct <anonymous>’ has no member named ‘use_texuv3’
- evas_gl_context.c:3024: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:3026: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:3030: error: ‘struct <anonymous>’ has no member named ‘cur_texu’
- evas_gl_context.c:3032: error: ‘GL_TEXTURE2’ undeclared (first use in this function)
- evas_gl_context.c:3034: error: ‘struct <anonymous>’ has no member named ‘cur_texv’
- evas_gl_context.c:3039: error: ‘struct <anonymous>’ has no member named ‘use_texuv2’
- evas_gl_context.c:3043: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:3047: error: ‘struct <anonymous>’ has no member named ‘cur_texu’
- evas_gl_context.c:3069: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:3073: error: ‘GL_TRIANGLES’ undeclared (first use in this function)
- evas_gl_context.c:3076: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:3078: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:3080: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:3081: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:3081: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:3082: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:3084: error: ‘struct <anonymous>’ has no member named ‘im’
- evas_gl_context.c:3087: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:3087: error: ‘struct <anonymous>’ has no member named ‘cur_prog’
- evas_gl_context.c:3088: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:3088: error: ‘struct <anonymous>’ has no member named ‘cur_tex’
- evas_gl_context.c:3089: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:3089: error: ‘struct <anonymous>’ has no member named ‘blend’
- evas_gl_context.c:3090: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:3090: error: ‘struct <anonymous>’ has no member named ‘smooth’
- evas_gl_context.c:3091: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:3091: error: ‘struct <anonymous>’ has no member named ‘render_op’
- evas_gl_context.c:3092: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:3092: error: ‘struct <anonymous>’ has no member named ‘clip’
- evas_gl_context.c:3093: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:3093: error: ‘struct <anonymous>’ has no member named ‘cx’
- evas_gl_context.c:3094: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:3094: error: ‘struct <anonymous>’ has no member named ‘cy’
- evas_gl_context.c:3095: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:3095: error: ‘struct <anonymous>’ has no member named ‘cw’
- evas_gl_context.c:3096: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:3096: error: ‘struct <anonymous>’ has no member named ‘ch’
- evas_gl_context.c:3098: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:3098: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:3099: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:3099: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:3100: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:3100: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:3101: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:3101: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:3102: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:3102: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:3103: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:3103: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- evas_gl_context.c:3105: error: ‘struct <anonymous>’ has no member named ‘vertex’
- evas_gl_context.c:3106: error: ‘struct <anonymous>’ has no member named ‘color’
- evas_gl_context.c:3107: error: ‘struct <anonymous>’ has no member named ‘texuv’
- evas_gl_context.c:3108: error: ‘struct <anonymous>’ has no member named ‘texm’
- evas_gl_context.c:3109: error: ‘struct <anonymous>’ has no member named ‘texuv2’
- evas_gl_context.c:3110: error: ‘struct <anonymous>’ has no member named ‘texuv3’
- make[5]: *** [evas_gl_context.lo] Erreur 1
- make[5]: *** Attente des tâches non terminées....
- evas_gl_shader.c:608: error: expected ‘)’ before ‘target’
- evas_gl_shader.c: In function ‘evas_gl_common_shader_program_init’:
- evas_gl_shader.c:646: error: ‘GLint’ undeclared (first use in this function)
- evas_gl_shader.c:646: error: (Each undeclared identifier is reported only once
- evas_gl_shader.c:646: error: for each function it appears in.)
- evas_gl_shader.c:646: error: expected ‘;’ before ‘ok’
- evas_gl_shader.c:648: error: ‘Evas_GL_Program’ has no member named ‘vert’
- evas_gl_shader.c:648: error: ‘GL_VERTEX_SHADER’ undeclared (first use in this function)
- evas_gl_shader.c:649: error: ‘Evas_GL_Program’ has no member named ‘frag’
- evas_gl_shader.c:649: error: ‘GL_FRAGMENT_SHADER’ undeclared (first use in this function)
- evas_gl_shader.c:656: error: ‘Evas_GL_Program’ has no member named ‘vert’
- evas_gl_shader.c:659: error: ‘Evas_GL_Program’ has no member named ‘vert’
- evas_gl_shader.c:661: error: ‘ok’ undeclared (first use in this function)
- evas_gl_shader.c:662: error: ‘Evas_GL_Program’ has no member named ‘vert’
- evas_gl_shader.c:662: error: ‘GL_COMPILE_STATUS’ undeclared (first use in this function)
- evas_gl_shader.c:666: error: ‘Evas_GL_Program’ has no member named ‘vert’
- evas_gl_shader.c:670: error: ‘Evas_GL_Program’ has no member named ‘frag’
- evas_gl_shader.c:673: error: ‘Evas_GL_Program’ has no member named ‘frag’
- evas_gl_shader.c:676: error: ‘Evas_GL_Program’ has no member named ‘frag’
- evas_gl_shader.c:680: error: ‘Evas_GL_Program’ has no member named ‘frag’
- evas_gl_shader.c:685: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:686: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:686: error: ‘Evas_GL_Program’ has no member named ‘vert’
- evas_gl_shader.c:688: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:688: error: ‘Evas_GL_Program’ has no member named ‘frag’
- evas_gl_shader.c:691: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:693: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:695: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:697: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:699: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:701: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:704: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:707: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c:707: error: ‘GL_LINK_STATUS’ undeclared (first use in this function)
- evas_gl_shader.c:711: error: ‘Evas_GL_Program’ has no member named ‘prog’
- evas_gl_shader.c: In function ‘evas_gl_common_shader_program_shutdown’:
- evas_gl_shader.c:730: error: ‘Evas_GL_Program’ has no member named ‘vert’
- evas_gl_shader.c:731: error: ‘Evas_GL_Program’ has no member named ‘frag’
- evas_gl_shader.c:732: error: ‘Evas_GL_Program’ has no member named ‘prog’
- make[5]: *** [evas_gl_shader.lo] Erreur 1
- make[5]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines/gl_common »
- make[4]: *** [all-recursive] Erreur 1
- make[4]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/modules/engines »
- make[3]: *** [all-recursive] Erreur 1
- make[3]: quittant le répertoire « /usr/local/E17/e17_src/evas/src/modules »
- make[2]: *** [all-recursive] Erreur 1
- make[2]: quittant le répertoire « /usr/local/E17/e17_src/evas/src »
- make[1]: *** [all-recursive] Erreur 1
- make[1]: quittant le répertoire « /usr/local/E17/e17_src/evas »
- make: *** [all] Erreur 2