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- int x0 = Math.round(m_start.getPosition().getX());
- int y0 = Math.round(m_start.getPosition().getY());
- int x1 = Math.round(m_end.getPosition().getX());
- int y1 = Math.round(m_end.getPosition().getY());
- int dx = x1 - x0;
- int dy = y1 - y0;
- int parameter = 2 * dy - dx;
- Point k = new Point(new Vector2D(x0, y0), m_display, PixelData.white());
- k.DrawPoint();
- for(int i = x0 + 1; i < x1; i++){
- if(parameter < 0){
- y0 += 1;
- Point p = new Point(new Vector2D(i, y0), m_display, PixelData.white());
- p.DrawPoint();
- parameter += 2 * dy;
- }else{
- y0 += 1;
- Point p = new Point(new Vector2D(i, y0 + 1), m_display, PixelData.white());
- p.DrawPoint();
- parameter += 2 * dy - 2 * dx;
- }
- }
- System.out.println(dx + " " + dy + " " + (dy/(float)dx));
- 100 50 0.5
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