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ClassicPickit

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Nov 20th, 2014
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  1. //=====================================================================================================
  2. //===============================================[RARES]===============================================
  3. //=====================================================================================================
  4.  
  5.  
  6.  
  7. //=====================================================================================================
  8. //============================================COLORED ITEMS============================================
  9. //=====================================================================================================
  10. //{
  11. //White[ Quality] == Rare && [Color] == White
  12. //Red ([Color] == LightRed || [Color] == CrystalRed || [Color] == DarkRed)
  13. //Green ([Color] == CrystalGreen || [Color] == DarkGreen)
  14. //Blue ([Color] == Blue || [Color] == LightBlue || [Color] == CrystalBlue || [Color] == DarkBlue)
  15. //Yellow ([Color] == LightYellow || [Color] == LightGold || [Color] == DarkYellow || [Color] == DarkGold)
  16.  
  17. //=========Red=========
  18. //([Name] == BoneHelm || [Name] == GrimHelm) && [Quality] == rare && [Color] == LightRed
  19. ([Name] == BoneHelm || [Name] == GrimHelm) && [Quality] == rare && [Color] == CrystalRed
  20. //([Name] == BoneHelm || [Name] == GrimHelm) && [Quality] == rare && [Color] == DarkRed
  21.  
  22. //=========Nana=========
  23. ([Name] == BoneHelm || [Name] == GrimHelm) && [Quality] == rare && [Color] == LightYellow
  24. ([Name] == FieldPlate || [Name] == GothicPlate) && [Quality] == rare && [Color] == LightYellow
  25.  
  26. //=========Blue=========
  27. //([Name] == FieldPlate || [Name] == GothicPlate) && [Quality] == rare && [Color] == LightBlue
  28. ([Name] == FieldPlate || [Name] == GothicPlate) && [Quality] == rare && [Color] == CrystalBlue
  29. //([Name] == FieldPlate || [Name] == GothicPlate) && [Quality] == rare && [Color] == DarkBlue
  30.  
  31. //=========Brown=========
  32. //([Name] == BoneHelm || [Name] == GrimHelm) && [Quality] == rare && [Color] == DarkYellow
  33. //([Name] == FieldPlate || [Name] == GothicPlate) && [Quality] == rare && [Color] == DarkYellow
  34. //}
  35.  
  36. //=====================================================================================================
  37. //===============================================WEAPONS===============================================
  38. //=====================================================================================================
  39. //{
  40. [Type] == Wand && [Quality] == rare # [FCR] == 20 && [ColdResist] >= 35 && [LightResist] >= 35
  41. [Type] == Wand && [Quality] == rare # [FCR] == 20 && [LightResist] >= 35 && [FireResist] >= 35
  42. [Type] == Wand && [Quality] == rare # [FCR] == 20 && [ColdResist] >= 35 && [FireResist] >= 35
  43. [Type] == Wand && [Quality] == rare # [FCR] == 20 && [ColdResist] >= 30 && [FireResist] >= 30 && [LightResist] >= 30
  44.  
  45. //=========Nec=========
  46. [Type] == Wand && [Quality] == rare # [NecromancerSkills] >= 2 && [SkillBoneSpear] >= 3 && [FCR] == 20
  47. //[Type] == Wand && [Quality] == rare # [NecromancerSkills] >= 2 && [SkillBoneSpear] >= 2 && [FCR] == 20
  48. [Type] == Wand && [Quality] == rare # [NecromancerSkills] >= 2 && [SkillCorpseExplosion] >= 3 && [FCR] >= 10
  49. //[Type] == Wand && [Quality] == rare # [NecromancerSkills] >= 2 && [SkillCorpseExplosion] >= 2 && [FCR] == 20
  50.  
  51. //=========SvS=========
  52. [Type] == Wand && [Quality] == rare # [FCR] >= 20 && [ColdResist] >= 35 && [HPRegen] >= 5 && [Mana] >= 40
  53. [Type] == Wand && [Quality] == rare # [FCR] >= 20 && [ColdResist] >= 35 && [HPRegen] >= 5 && [Energy] >= 15
  54. //[Type] == Wand && [Quality] == rare # [FCR] >= 20 && [ColdResist] >= 35 && [HPRegen] >= 5 && [Mana] >= 30 && [Energy] >= 10
  55.  
  56. //=========Range=========
  57. [Name] == ChuKoNu && [Quality] == rare # [AmazonSkills] >= 1 && [EnhancedDamage] >= 150 && [IAS] >= 10
  58. [Name] == ChuKoNu && [Quality] == rare # [EnhancedDamage] >= 150 && [IAS] >= 10 && ([MaxDamage] > 5 || [MinDamage] >= 5 || [Dexterity] >= 10)
  59. [Name] == ChuKoNu && [Quality] == rare # [EnhancedDamage] >= 175 && [IAS] >= 10
  60.  
  61. [Name] == DoubleBow && [Quality] == rare # [AmazonSkills] >= 1 && [EnhancedDamage] >= 150 && [IAS] >= 10
  62. [Name] == DoubleBow && [Quality] == rare # [EnhancedDamage] >= 150 && [IAS] >= 10 && ([MaxDamage] > 5 || [MinDamage] >= 5 || [Dexterity] >= 10)
  63. [Name] == DoubleBow && [Quality] == rare # [EnhancedDamage] >= 175 && [IAS] >= 10
  64.  
  65. [Name] == RazorBow && [Quality] == rare # [AmazonSkills] >= 1 && [EnhancedDamage] >= 150 && [IAS] >= 10
  66. [Name] == RazorBow && [Quality] == rare # [EnhancedDamage] >= 150 && [IAS] >= 10 && ([MaxDamage] > 5 || [MinDamage] >= 5 || [Dexterity] >= 10)
  67. [Name] == RazorBow && [Quality] == rare # [EnhancedDamage] >= 175 && [IAS] >= 10
  68.  
  69. [Name] == CedarBow && [Quality] == rare # [AmazonSkills] >= 1 && [EnhancedDamage] >= 150 && [IAS] >= 10
  70. [Name] == CedarBow && [Quality] == rare # [EnhancedDamage] >= 150 && [IAS] >= 10 && ([MaxDamage] > 5 || [MinDamage] >= 5 || [Dexterity] >= 10)
  71. [Name] == CedarBow && [Quality] == rare # [EnhancedDamage] >= 175 && [IAS] >= 10
  72.  
  73. [Name] == Ballista && [Quality] == rare # [AmazonSkills] >= 1 && [EnhancedDamage] >= 150 && [IAS] >= 10
  74. [Name] == Ballista && [Quality] == rare # [EnhancedDamage] >= 150 && [IAS] >= 10 && ([MaxDamage] > 5 || [MinDamage] >= 5 || [Dexterity] >= 10)
  75. [Name] == Ballista && [Quality] == rare # [EnhancedDamage] >= 175 && [IAS] >= 10
  76.  
  77. [Name] == RuneBow && [Quality] == rare # [AmazonSkills] >= 1 && [EnhancedDamage] >= 150 && [IAS] >= 10
  78. [Name] == RuneBow && [Quality] == rare # [EnhancedDamage] >= 150 && [IAS] >= 10 && ([MaxDamage] > 5 || [MinDamage] >= 5 || [Dexterity] >= 10)
  79. [Name] == RuneBow && [Quality] == rare # [EnhancedDamage] >= 175 && [IAS] >= 10
  80.  
  81. [Name] == GothicBow && [Quality] == rare # [AmazonSkills] >= 1 && [EnhancedDamage] >= 150 && [IAS] >= 10
  82. [Name] == GothicBow && [Quality] == rare # [EnhancedDamage] >= 150 && [IAS] >= 10 && ([MaxDamage] > 5 || [MinDamage] >= 5 || [Dexterity] >= 10)
  83. [Name] == GothicBow && [Quality] == rare # [EnhancedDamage] >= 175 && [IAS] >= 10
  84.  
  85. //=========BO=========
  86. [Name] == Club && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  87. [Name] == Cudgel && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  88. [Name] == Gladius && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  89. [Name] == ShortSword && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  90. [Name] == Tulwar && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  91. [Name] == Falchion && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  92. [Name] == Mace && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  93. [Name] == FlangedMace && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  94. [Name] == SpikedClub && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  95. [Name] == BarbedClub && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  96. [Name] == MorningStar && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  97. [Name] == JaggedStar && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  98. [Name] == WarSword && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  99. [Name] == GiantSword && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  100. [Name] == BastardSword && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  101. [Name] == HandAxe && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  102. [Name] == Hatchet && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10
  103.  
  104. //=========Melee LLD=========
  105. [Name] == Naga && [Quality] == rare # [EnhancedDamage] >= 150 && [ItemLevelReq] <= 30
  106. [Name] == AncientAxe && [Quality] == rare # [EnhancedDamage] >= 150 && [ItemLevelReq] <= 30 && [itemreqpercent] <= -20
  107. [Name] == AncientSword && [Quality] == rare # [EnhancedDamage] >= 150 && [ItemLevelReq] <= 30 && [itemreqpercent] <= -20
  108. [Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 150 && [ItemLevelReq] <= 30 && [itemreqpercent] <= -20
  109. [Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 150 && [ItemLevelReq] <= 30
  110. [Name] == MartelDeFer && [Quality] == rare # [EnhancedDamage] >= 150 && [ItemLevelReq] <= 30 && [itemreqpercent] <= -20
  111. [Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 150 && [ItemLevelReq] <= 30 && [itemreqpercent] <= -20
  112. [Name] == GothicSword && [Quality] == rare # [EnhancedDamage] >= 150 && [ItemLevelReq] <= 30 && [itemreqpercent]
  113. [Name] == Knout && [Quality] == rare # [EnhancedDamage] >= 150 && [ItemLevelReq] <= 30 && [itemreqpercent] <= -20
  114.  
  115. //=========Melee=========
  116. [Name] == Naga && [Quality] == rare # [EnhancedDamage] >= 150 && ([BarbarianSkills] >= 1 || [PaladinSkills] >= 1)
  117. [Name] == Naga && [Quality] == rare # [EnhancedDamage] >= 150 && ([MaxDamage] > 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  118. [Name] == Naga && [Quality] == rare # [EnhancedDamage] >= 170
  119.  
  120. [Name] == AncientAxe && [Quality] == rare # [EnhancedDamage] >= 135 && [BarbarianSkills] == 2
  121. [Name] == AncientAxe && [Quality] == rare # [EnhancedDamage] >= 150 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  122. [Name] == AncientAxe && [Quality] == rare # [EnhancedDamage] >= 170
  123.  
  124. [Name] == AncientSword && [Quality] == rare # [EnhancedDamage] >= 135 && [BarbarianSkills] == 2
  125. [Name] == AncientSword && [Quality] == rare # [EnhancedDamage] >= 150 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  126. [Name] == AncientSword && [Quality] == rare # [EnhancedDamage] >= 150 && ([LifeLeech] >= 1 || [ManaLeech] >= 1)
  127. [Name] == AncientSword && [Quality] == rare # [EnhancedDamage] >= 170
  128.  
  129. [Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 125 && [BarbarianSkills] == 2
  130. [Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20
  131. [Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 150 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  132. [Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 150 && ([LifeLeech] >= 1 || [ManaLeech] >= 1)
  133. [Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 170
  134.  
  135. [Name] == Zweihander && [Quality] == rare # [EnhancedDamage] >= 135 && [BarbarianSkills] == 2
  136. [Name] == Zweihander && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20
  137. [Name] == Zweihander && [Quality] == rare # [EnhancedDamage] >= 165 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  138. [Name] == Zweihander && [Quality] == rare # [EnhancedDamage] >= 180
  139.  
  140. [Name] == GothicSword && [Quality] == rare # [EnhancedDamage] >= 135 && [BarbarianSkills] == 2
  141. [Name] == GothicSword && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20
  142. [Name] == GothicSword && [Quality] == rare # [EnhancedDamage] >= 165 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  143. [Name] == GothicSword && [Quality] == rare # [EnhancedDamage] >= 180
  144.  
  145. [Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 140 && [IAS] >= 20 && [PaladinSkills] == 2
  146. [Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 125 && [BarbarianSkills] == 2
  147. [Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 150 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  148. [Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 150 && ([LifeLeech] >= 1 || [ManaLeech] >= 1)
  149. [Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 150
  150.  
  151. [Name] == Knout && [Quality] == rare # [EnhancedDamage] >= 135 && ([BarbarianSkills] >= 1 || [PaladinSkills] >= 1)
  152. [Name] == Knout && [Quality] == rare # [EnhancedDamage] >= 150 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  153. [Name] == Knout && [Quality] == rare # [EnhancedDamage] >= 150 && ([LifeLeech] >= 1 || [ManaLeech] >= 1)
  154. [Name] == Knout && [Quality] == rare # [EnhancedDamage] >= 150
  155.  
  156. [Name] == MartelDeFer && [Quality] == rare # [EnhancedDamage] >= 135 && [BarbarianSkills] == 2
  157. [Name] == MartelDeFer && [Quality] == rare # [EnhancedDamage] >= 150 && [maxdurability] == 180
  158. [Name] == MartelDeFer && [Quality] == rare # [EnhancedDamage] >= 150 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  159. [Name] == MartelDeFer && [Quality] == rare # [EnhancedDamage] >= 150 && ([LifeLeech] >= 1 || [ManaLeech] >= 1)
  160. [Name] == MartelDeFer && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20
  161. [Name] == MartelDeFer && [Quality] == rare # [EnhancedDamage] >= 170
  162.  
  163. [Name] == WarClub && [Quality] == rare # [EnhancedDamage] >= 185
  164. [Name] == WarClub && [Quality] == rare # [EnhancedDamage] >= 170 && [BarbarianSkills] == 2
  165. [Name] == WarClub && [Quality] == rare # [EnhancedDamage] >= 170 && [maxdurability] == 180
  166.  
  167. [Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 125 && [BarbarianSkills] == 2
  168. [Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 150 && [maxdurability] == 75
  169. [Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20
  170. [Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 150 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  171. [Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 150 && ([LifeLeech] >= 1 || [ManaLeech] >= 1)
  172. [Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 170
  173.  
  174. [Name] == Partizan && [Quality] == rare # [EnhancedDamage] >= 175 && [BarbarianSkills] == 2
  175. [Name] == Partizan && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20
  176. [Name] == Partizan && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  177. [Name] == Partizan && [Quality] == rare # [EnhancedDamage] >= 190 &&([MaxDamage] > 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  178.  
  179. [Name] == GrimScythe && [Quality] == rare # [EnhancedDamage] >= 175 && [BarbarianSkills] == 2
  180. [Name] == GrimScythe && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20
  181. [Name] == GrimScythe && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  182. [Name] == GrimScythe && [Quality] == rare # [EnhancedDamage] >= 190 &&([MaxDamage] > 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  183.  
  184. [Name] == BecDeCorbin && [Quality] == rare # [EnhancedDamage] >= 175 && [BarbarianSkills] == 2
  185. [Name] == BecDeCorbin && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20
  186. [Name] == BecDeCorbin && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  187. [Name] == BecDeCorbin && [Quality] == rare # [EnhancedDamage] >= 190 &&([MaxDamage] > 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  188.  
  189. [Name] == BattleSword && [Quality] == rare # [EnhancedDamage] >= 175 && ([BarbarianSkills] >= 1 || [PaladinSkills] >= 1)
  190. [Name] == BattleSword && [Quality] == rare # [EnhancedDamage] >= 150 && [IAS] >= 20 && ([BarbarianSkills] >= 1 || [PaladinSkills] >= 1)
  191. [Name] == BattleSword && [Quality] == rare # [EnhancedDamage] >= 175 && [IAS] >= 20 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  192. [Name] == BattleSword && [Quality] == rare # [EnhancedDamage] >= 190 &&([MaxDamage] > 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  193.  
  194. [Name] == RuneSword && [Quality] == rare # [EnhancedDamage] >= 175 && ([BarbarianSkills] >= 1 || [PaladinSkills] >= 1)
  195. [Name] == RuneSword && [Quality] == rare # [EnhancedDamage] >= 150 && [IAS] >= 20 && ([BarbarianSkills] >= 1 || [PaladinSkills] >= 1)
  196. [Name] == RuneSword && [Quality] == rare # [EnhancedDamage] >= 175 && [IAS] >= 20 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  197. [Name] == RuneSword && [Quality] == rare # [EnhancedDamage] >= 190 &&([MaxDamage] > 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  198.  
  199. [Name] == DimensionalBlade && [Quality] == rare # [EnhancedDamage] >= 175 && ([BarbarianSkills] >= 1 || [PaladinSkills] >= 1)
  200. [Name] == DimensionalBlade && [Quality] == rare # [EnhancedDamage] >= 150 && [IAS] >= 20 && ([BarbarianSkills] >= 1 || [PaladinSkills] >= 1)
  201. [Name] == DimensionalBlade && [Quality] == rare # [EnhancedDamage] >= 175 && [IAS] >= 20 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  202. [Name] == DimensionalBlade && [Quality] == rare # [EnhancedDamage] >= 190 &&([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  203.  
  204. [Name] == Poignard && [Quality] == rare # [IAS] >= 20 && [NecromancerSkills] == 2
  205. [Name] == Cinquedeas && [Quality] == rare # [IAS] >= 20 && [NecromancerSkills] == 2
  206. [Name] == Stiletto && [Quality] == rare # [IAS] >= 20 && [NecromancerSkills] == 2
  207. [Name] == Stiletto && [Quality] == rare # [EnhancedDamage] >= 150 && [itemreqpercent] <= -20
  208. [Name] == Stiletto && [Quality] == rare # [EnhancedDamage] >= 150 && ([MaxDamage] >= 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  209. [Name] == Stiletto && [Quality] == rare # [EnhancedDamage] >= 150 && ([LifeLeech] >= 1 || [ManaLeech] >= 1)
  210. [Name] == Stiletto && [Quality] == rare # [EnhancedDamage] >= 170
  211. [Name] == Cinquedeas && [Quality] == rare # [EnhancedDamage] >= 160 && [itemreqpercent] <= -20
  212. [Name] == Cinquedeas && [Quality] == rare # [EnhancedDamage] >= 160 && ([MaxDamage] > 5 || [MinDamage] >= 5 || [Strength] >= 1 || [Dexterity] >= 1)
  213. [Name] == Cinquedeas && [Quality] == rare # [EnhancedDamage] >= 160 && ([LifeLeech] >= 1 || [ManaLeech] >= 1)
  214. [Name] == Cinquedeas && [Quality] == rare # [EnhancedDamage] >= 180
  215.  
  216. //=========Sorc=========
  217. [Type] == staff && [Quality] == rare # [SorceressSkills] >= 1 && [SkillBlizzard] >= 3
  218. [Type] == staff && [Quality] == rare # [SorceressSkills] >= 1 && [SkillIceBlast] >= 3
  219. [Type] == staff && [Quality] == rare # [SorceressSkills] >= 1 && [SkillFireBall] >= 3
  220. [Type] == staff && [Quality] == rare # [SorceressSkills] >= 1 && [SkillFireWall] >= 3
  221. [Type] == staff && [Quality] == rare # [SorceressSkills] >= 1 && [SkillNova] >= 3
  222. [Type] == staff && [Quality] == rare # [SorceressSkills] >= 1 && [SkillLightning] >= 3
  223. [Type] == staff && [Quality] == rare # [SorceressSkills] >= 2 && [SkillEnchant] >= 3
  224. [Type] == staff && [Quality] == rare # [SorceressSkills] >= 2 && [SkillEnergyShield] >= 3
  225. [Type] == staff && [Quality] == rare # [SorceressSkills] >= 2 && [SkillThunderstorm] >= 2 && [SkillShiverArmor] >= 2
  226. [Type] == staff && [Quality] == magic # [SorceressSkills] >= 2 && [SkillThunderstorm] >= 2 && [SkillShiverArmor] >= 2
  227.  
  228. //=========Din=========
  229. //BH LLD
  230. [Type] == scepter && ([Quality] == rare || [Quality] == magic) # [PaladinSkills] >= 1 && [SkillConcentration] >= 2 && [SkillBlessedHammer] >= 2
  231. //BH FCR
  232. [Type] == scepter && ([Quality] == rare || [Quality] == magic) # [PaladinSkills] >= 1 && [FCR] >= 10 && [SkillBlessedHammer] >= 2 && [SkillConcentration] >= 2
  233. [Type] == scepter && ([Quality] == rare || [Quality] == magic) # [PaladinSkills] >= 1 && [FCR] >= 10 && [SkillBlessedHammer] >= 3 && [SkillConcentration] >= 1
  234. [Type] == Scepter && ([Quality] == rare || [Quality] == magic) # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillBlessedHammer] >= 1 && [SkillConcentration] >= 1
  235. [Type] == Scepter && ([Quality] == rare || [Quality] == magic) # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillBlessedHammer] >= 2
  236. [Type] == Scepter && ([Quality] == rare || [Quality] == magic) # [PaladinSkills] == 2 && [FCR] >= 10 && [SkillConcentration] >= 3
  237. //BH
  238. //[Type] == scepter && ([Quality] == rare || [Quality] == magic) # [PaladinSkills] >= 2 && [SkillBlessedHammer] >= 3
  239. [Type] == scepter && ([Quality] == rare || [Quality] == magic) # [PaladinSkills] >= 2 && [SkillBlessedHammer] >= 3 && [SkillConcentration] >= 1
  240. [Type] == scepter && ([Quality] == rare || [Quality] == magic) # [PaladinSkills] >= 2 && [SkillBlessedHammer] >= 2 && [SkillConcentration] >= 2
  241. //FoH
  242. [Name] == Flail && [Quality] == rare # [PaladinSkills] >= 2 && [IAS] >= 40 && ([Strength] >= 5 || [Dexterity] >= 5 || [MaxHP] >= 5)
  243. [Name] == Knout && [Quality] == rare # [PaladinSkills] >= 2 && [IAS] >= 40 && ([Strength] >= 5 || [Dexterity] >= 5)
  244. [Name] == RuneSword && [Quality] == rare # [PaladinSkills] >= 2 && [IAS] >= 40 && ([Strength] >= 5 || [Dexterity] >= 5)
  245. [Name] == Flail && [Quality] == rare # [PaladinSkills] >= 2 && [Strength] >= 5 && ([MaxHP] >= 5 || [ColdResist] >= 10 || [LightResist] >= 10)
  246. [Name] == Knout && [Quality] == rare # [PaladinSkills] >= 2 && [Strength] >= 5 && ([MaxHP] >= 5 || [ColdResist] >= 10 || [LightResist] >= 10)
  247. [Type] == scepter && ([Quality] == rare || [Quality] == magic) # [PaladinSkills] >= 2 && [Strength] >= 5 && ([MaxHP] >= 5 || [ColdResist] >= 10 || [LightResist] >= 10)
  248. //}
  249.  
  250. //=====================================================================================================
  251. //================================================HELMS================================================
  252. //=====================================================================================================
  253. //{
  254. //Tri Res
  255. [Type] == helm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  256. [Type] == helm && [Quality] == rare # [FHR] == 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  257. [Type] == helm && [Quality] == rare # [MaxHP] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  258. [Type] == helm && [Quality] == rare # [FireResist] >= 20 && [LightResist] >= 20 && [ColdResist] >= 20
  259. //Fhr & Life
  260. [Type] == helm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 31 && [ColdResist] >= 20 && [LightResist] >= 20
  261. [Type] == helm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 31 && [FireResist] >= 20 && [LightResist] >= 20
  262. [Type] == helm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 31 && [ColdResist] >= 20 && [FireResist] >= 20
  263. //Life
  264. [Type] == helm && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 25 && [LightResist] >= 25
  265. [Type] == helm && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 25 && [FireResist] >= 25
  266. [Type] == helm && [Quality] == rare # [MaxHP] >= 31 && [FireResist] >= 25 && [LightResist] >= 25
  267. //==========Great Helm==========
  268. [Name] == greathelm && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 20 && [LightResist] >= 20
  269. [Name] == greathelm && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 20 && [FireResist] >= 20
  270. [Name] == greathelm && [Quality] == rare # [MaxHP] >= 31 && [FireResist] >= 20 && [LightResist] >= 20
  271. //==========Cap==========
  272. //Tri Res
  273. [Name] == cap && [Quality] == rare # [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  274. [Name] == cap && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  275. [Name] == cap && [Quality] == rare # [MaxHP] >= 15 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  276. //FHR & Life
  277. [Name] == cap && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [ColdResist] >= 20 && [LightResist] >= 20
  278. [Name] == cap && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [FireResist] >= 20 && [LightResist] >= 20
  279. [Name] == cap && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [ColdResist] >= 20 && [FireResist] >= 20
  280. [Name] == cap && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [ColdResist] >= 20 && [LightResist] >= 20
  281. [Name] == cap && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [FireResist] >= 20 && [LightResist] >= 20
  282. [Name] == cap && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [ColdResist] >= 20 && [FireResist] >= 20
  283. //Life
  284. [Name] == cap && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 20 && [LightResist] >= 20
  285. [Name] == cap && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 20 && [FireResist] >= 20
  286. [Name] == cap && [Quality] == rare # [MaxHP] >= 31 && [FireResist] >= 20 && [LightResist] >= 20
  287. //Psn
  288. [Name] == cap && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 31 && ([FireResist] >= 20 || [ColdResist] >= 20 || [LightResist] >= 20) && [PoisonResist] >= 20
  289. //ED & FHR & Life
  290. [Name] == cap && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >= 15
  291. [Name] == cap && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >= 15
  292. [Name] == cap && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >= 15
  293. //ED & Life
  294. [Name] == cap && [Quality] == rare # [EnhancedDefense] == 75 && [MaxHP] >= 20 && [ColdResist] >= 20 && [LightResist] >= 20
  295. [Name] == cap && [Quality] == rare # [EnhancedDefense] == 75 && [MaxHP] >= 20 && [FireResist] >= 20 && [LightResist] >= 20
  296. [Name] == cap && [Quality] == rare # [EnhancedDefense] == 75 && [MaxHP] >= 20 && [ColdResist] >= 20 && [FireResist] >= 20
  297. // ED & FHR
  298. [Name] == cap && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [ColdResist] >= 20 && [LightResist] >= 20
  299. [Name] == cap && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [FireResist] >= 20 && [LightResist] >= 20
  300. [Name] == cap && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [ColdResist] >= 20 && [FireResist] >= 20
  301. //==========War Hat==========
  302. //Tri Res
  303. [Name] == WarHat && [Quality] == rare # [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  304. [Name] == WarHat && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  305. [Name] == WarHat && [Quality] == rare # [MaxHP] >= 15 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  306. //FHR & Life
  307. [Name] == WarHat && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [ColdResist] >= 25 && [LightResist] >= 25
  308. [Name] == WarHat && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [FireResist] >= 25 && [LightResist] >= 25
  309. [Name] == WarHat && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [ColdResist] >= 25 && [FireResist] >= 25
  310. [Name] == WarHat && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [ColdResist] >= 20 && [LightResist] >= 20
  311. [Name] == WarHat && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [FireResist] >= 20 && [LightResist] >= 20
  312. [Name] == WarHat && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [ColdResist] >= 20 && [FireResist] >= 20
  313. //Life
  314. [Name] == WarHat && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 20 && [LightResist] >= 20
  315. [Name] == WarHat && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 20 && [FireResist] >= 20
  316. [Name] == WarHat && [Quality] == rare # [MaxHP] >= 31 && [FireResist] >= 20 && [LightResist] >= 20
  317. //Psn
  318. [Name] == WarHat && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 31 && ([FireResist] >= 20 || [ColdResist] >= 20 || [LightResist] >= 20) && [PoisonResist] >= 20
  319. //ED & FHR & Life
  320. [Name] == WarHat && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >= 15
  321. [Name] == WarHat && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >= 15
  322. [Name] == WarHat && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >= 15
  323. //ED & Life
  324. [Name] == WarHat && [Quality] == rare # [EnhancedDefense] == 75 && [MaxHP] >= 20 && [ColdResist] >= 20 && [LightResist] >= 20
  325. [Name] == WarHat && [Quality] == rare # [EnhancedDefense] == 75 && [MaxHP] >= 20 && [FireResist] >= 20 && [LightResist] >= 20
  326. [Name] == WarHat && [Quality] == rare # [EnhancedDefense] == 75 && [MaxHP] >= 20 && [ColdResist] >= 20 && [FireResist] >= 20
  327. // ED & FHR
  328. [Name] == WarHat && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [ColdResist] >= 20 && [LightResist] >= 20
  329. [Name] == WarHat && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [FireResist] >= 20 && [LightResist] >= 20
  330. [Name] == WarHat && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [ColdResist] >= 20 && [FireResist] >= 20
  331. //==========Bone Helm==========
  332. //Tri Res
  333. [Name] == BoneHelm && [Quality] == rare # [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  334. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  335. [Name] == BoneHelm && [Quality] == rare # [MaxHP] >= 15 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  336. //FHR & Life
  337. [Name] == BoneHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [ColdResist] >= 25 && [LightResist] >= 25
  338. [Name] == BoneHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [FireResist] >= 25 && [LightResist] >= 25
  339. [Name] == BoneHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [ColdResist] >= 25 && [FireResist] >= 25
  340. [Name] == BoneHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [ColdResist] >= 20 && [LightResist] >= 20
  341. [Name] == BoneHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [FireResist] >= 20 && [LightResist] >= 20
  342. [Name] == BoneHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [ColdResist] >= 20 && [FireResist] >= 20
  343. //Life
  344. [Name] == BoneHelm && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 20 && [LightResist] >= 20
  345. [Name] == BoneHelm && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 20 && [FireResist] >= 20
  346. [Name] == BoneHelm && [Quality] == rare # [MaxHP] >= 31 && [FireResist] >= 20 && [LightResist] >= 20
  347. //Psn
  348. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 31 && ([FireResist] >= 20 || [ColdResist] >= 20 || [LightResist] >= 20) && [PoisonResist] >= 20
  349. //ED & FHR & Life
  350. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >= 15
  351. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >= 15
  352. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >= 15
  353. //ED & Life
  354. [Name] == BoneHelm && [Quality] == rare # [EnhancedDefense] == 75 && [MaxHP] >= 20 && [ColdResist] >= 20 && [LightResist] >= 20
  355. [Name] == BoneHelm && [Quality] == rare # [EnhancedDefense] == 75 && [MaxHP] >= 20 && [FireResist] >= 20 && [LightResist] >= 20
  356. [Name] == BoneHelm && [Quality] == rare # [EnhancedDefense] == 75 && [MaxHP] >= 20 && [ColdResist] >= 20 && [FireResist] >= 20
  357. // ED & FHR
  358. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [ColdResist] >= 20 && [LightResist] >= 20
  359. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [FireResist] >= 20 && [LightResist] >= 20
  360. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [ColdResist] >= 20 && [FireResist] >= 20
  361. //Nana
  362. [Name] == BoneHelm && [Quality] == rare # [MaxHP] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  363. [Name] == BoneHelm && [Quality] == rare # [MaxHP] >= 10 && [FireResist] >= 10 && [LightResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  364. [Name] == BoneHelm && [Quality] == rare # [MaxHP] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  365. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  366. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 10 && [LightResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  367. [Name] == BoneHelm && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  368. //==========Grim Helm==========
  369. //Tri Res
  370. [Name] == GrimHelm && [Quality] == rare # [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  371. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  372. [Name] == GrimHelm && [Quality] == rare # [MaxHP] >= 15 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  373. //FHR & Life
  374. [Name] == GrimHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [ColdResist] >= 25 && [LightResist] >= 25
  375. [Name] == GrimHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [FireResist] >= 25 && [LightResist] >= 25
  376. [Name] == GrimHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 20 && [ColdResist] >= 25 && [FireResist] >= 25
  377. [Name] == GrimHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [ColdResist] >= 20 && [LightResist] >= 20
  378. [Name] == GrimHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [FireResist] >= 20 && [LightResist] >= 20
  379. [Name] == GrimHelm && [Quality] == rare # [FHR] == 10 && [MaxHP] >= 25 && [ColdResist] >= 20 && [FireResist] >= 20
  380. //Life
  381. [Name] == GrimHelm && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 20 && [LightResist] >= 20
  382. [Name] == GrimHelm && [Quality] == rare # [MaxHP] >= 31 && [ColdResist] >= 20 && [FireResist] >= 20
  383. [Name] == GrimHelm && [Quality] == rare # [MaxHP] >= 31 && [FireResist] >= 20 && [LightResist] >= 20
  384. //Psn
  385. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [MaxHP] >= 31 && ([FireResist] >= 20 || [ColdResist] >= 20 || [LightResist] >= 20) && [PoisonResist] >= 20
  386. //ED & FHR & Life
  387. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >= 15
  388. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >= 15
  389. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 50 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >= 15
  390. //ED & Life
  391. [Name] == GrimHelm && [Quality] == rare # [EnhancedDefense] == 50 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >= 15
  392. [Name] == GrimHelm && [Quality] == rare # [EnhancedDefense] == 50 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >= 15
  393. [Name] == GrimHelm && [Quality] == rare # [EnhancedDefense] == 50 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >= 15
  394. // ED & FHR
  395. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [ColdResist] >= 20 && [LightResist] >= 20
  396. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [FireResist] >= 20 && [LightResist] >= 20
  397. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [EnhancedDefense] == 75 && [ColdResist] >= 20 && [FireResist] >= 20
  398. //Nana
  399. [Name] == GrimHelm && [Quality] == rare # [MaxHP] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  400. [Name] == GrimHelm && [Quality] == rare # [MaxHP] >= 10 && [FireResist] >= 10 && [LightResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  401. [Name] == GrimHelm && [Quality] == rare # [MaxHP] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  402. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  403. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 10 && [LightResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  404. [Name] == GrimHelm && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10 && ([itemlightradius] == 2 || [itemlightradius] == 7)
  405. //==========Barb==========
  406. //BvB
  407. [Name] == GrimHelm && [Quality] == rare # [EnhancedDefense] >= 95 && [MaxHP] >= 20 && ([119] == 5 || [19] >= 15)
  408. [Name] == GrimHelm && [Quality] == rare # [EnhancedDefense] >= 90 && [MaxHP] >= 25 && ([119] == 5 || [19] >= 15)
  409. [Name] == GrimHelm && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 30 && ([119] == 5 || [19] >= 15)
  410. [Name] == WingedHelm && [Quality] == rare # [EnhancedDefense] >= 90 && [MaxHP] >= 31 && ([119] == 5 || [19] >= 15)
  411. [Name] == WingedHelm && [Quality] == rare # [EnhancedDefense] >= 95 && [MaxHP] >= 25 && ([119] == 5 || [19] >= 15)
  412. [Name] == GrandCrown && [Quality] == rare # [EnhancedDefense] >= 90 && [MaxHP] >= 31 && ([119] == 5 || [19] >= 15)
  413. [Name] == GrandCrown && [Quality] == rare # [EnhancedDefense] >= 95 && [MaxHP] >= 25 && ([119] == 5 || [19] >= 15)
  414. [Name] == DeathMask && [Quality] == rare # [EnhancedDefense] >= 90 && [MaxHP] >= 31 && ([119] == 5 || [19] >= 15)
  415. [Name] == DeathMask && [Quality] == rare # [EnhancedDefense] >= 95 && [MaxHP] >= 25 && ([119] == 5 || [19] >= 15)
  416. //BvA
  417. [Name] == GrimHelm && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 20 && ([119] == 5 || [19] >= 15) && [ColdResist] >= 20
  418. [Name] == GrandCrown && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 30 && ([119] == 5 || [19] >= 15) && [ColdResist] >= 20
  419. [Name] == WingedHelm && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 30 && ([119] == 5 || [19] >= 15) && [ColdResist] >= 20
  420.  
  421. [Name] == WingedHelm && [Quality] == rare # [EnhancedDefense] >= 50 && [MaxHP] >= 30 && [ColdResist] >= 20
  422. [Name] == WingedHelm && [Quality] == rare # [EnhancedDefense] >= 50 && [MaxHP] >= 30 && [LightResist] >= 20
  423. [Name] == WingedHelm && [Quality] == rare # [EnhancedDefense] >= 50 && [MaxHP] >= 30 && [FireResist] >= 20
  424. //}
  425.  
  426. //=====================================================================================================
  427. //=============================================== ARMORS ==============================================
  428. //=====================================================================================================
  429. //{
  430. //Tri Res
  431. [Type] == armor && [Quality] == rare # [FireResist] >= 20 && [LightResist] >= 20 && [ColdResist] >= 20
  432. //FHR & Life
  433. [Type] == armor && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 31 && [FireResist] >= 20 && [LightResist] >= 20
  434. [Type] == armor && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 31 && [FireResist] >= 20 && [ColdResist] >= 20
  435. [Type] == armor && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 31 && [LightResist] >= 20 && [ColdResist] >= 20
  436. //FHR & Life & Stats
  437. [Type] == armor && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [FireResist] >= 20 && [LightResist] >= 20 && ([Strength] >= 5 || [Dexterity] >= 5)
  438. [Type] == armor && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [FireResist] >= 20 && [ColdResist] >= 20 && ([Strength] >= 5 || [Dexterity] >= 5)
  439. [Type] == armor && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [LightResist] >= 20 && [ColdResist] >= 20 && ([Strength] >= 5 || [Dexterity] >= 5)
  440. //Stats & Life
  441. [Type] == armor && [Quality] == rare # [Strength] >= 5 && [Dexterity] >= 5 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 31
  442. [Type] == armor && [Quality] == rare # [Strength] >= 5 && [Dexterity] >= 5 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 31
  443. [Type] == armor && [Quality] == rare # [Strength] >= 5 && [Dexterity] >= 5 && [LightResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 31
  444. //================SvS================
  445. [Type] == armor && [Quality] == rare # [ColdResist] >= 35 && [HPRegen] >= 1 && ([MaxHP] >= 50 || [MaxMana] >= 30)
  446. [Type] == armor && [Quality] == rare # [ColdResist] >= 35 && [HPRegen] >= 1 && ([MaxHP] >= 20 || [MaxMana] >= 20)
  447.  
  448. //===========Mage Plates===========
  449. //FHR & ED & life
  450. [Name] == MagePlate && [Quality] == rare # [FHR] >= 17 && [EnhancedDefense] >= 25 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >= 15
  451. [Name] == MagePlate && [Quality] == rare # [FHR] >= 17 && [EnhancedDefense] >= 25 && [MaxHP] >= 20 && [FireResist] >= 15 && [ColdResist] >= 15
  452. [Name] == MagePlate && [Quality] == rare # [FHR] >= 17 && [EnhancedDefense] >= 25 && [MaxHP] >= 20 && [LightResist] >= 15 && [ColdResist] >= 15
  453. //FHR & Life
  454. [Name] == MagePlate && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 31 && [FireResist] >= 15 && [LightResist] >= 15
  455. [Name] == MagePlate && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 31 && [FireResist] >= 15 && [ColdResist] >= 15
  456. [Name] == MagePlate && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 31 && [LightResist] >= 15 && [ColdResist] >= 15
  457. [Name] == MagePlate && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [FireResist] >= 20 && [LightResist] >= 20
  458. [Name] == MagePlate && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [FireResist] >= 20 && [ColdResist] >= 20
  459. [Name] == MagePlate && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [LightResist] >= 20 && [ColdResist] >= 20
  460. //ED & Life
  461. [Name] == MagePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [MaxHP] >= 31 && [FireResist] >= 20 && [LightResist] >= 20
  462. [Name] == MagePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [MaxHP] >= 31 && [FireResist] >= 20 && [ColdResist] >= 20
  463. [Name] == MagePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [MaxHP] >= 31 && [LightResist] >= 20 && [ColdResist] >= 20
  464. [Name] == MagePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 25 && [FireResist] >= 20 && [LightResist] >= 20
  465. [Name] == MagePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 25 && [FireResist] >= 20 && [ColdResist] >= 20
  466. [Name] == MagePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 25 && [LightResist] >= 20 && [ColdResist] >= 20
  467.  
  468. //========Caster Nates========
  469. //FHR & ED & Life
  470. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [FHR] >= 17 && [MaxHP] >= 10 && [FireResist] >= 15 && [ColdResist] >= 15 && [itemreqpercent] <= -20
  471. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [FHR] >= 17 && [MaxHP] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [itemreqpercent] <= -20
  472. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [FHR] >= 17 && [MaxHP] >= 10 && [ColdResist] >= 15 && [LightResist] >= 15 && [itemreqpercent] <= -20
  473. //ED & FHR
  474. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [FHR] >= 17 && [FireResist] >= 20 && [LightResist] >= 20 && [itemreqpercent] <= -20
  475. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [FHR] >= 17 && [ColdResist] >= 20 && [LightResist] >= 20 && [itemreqpercent] <= -20
  476. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [FHR] >= 17 && [FireResist] >= 20 && [ColdResist] >= 20 && [itemreqpercent] <= -20
  477. //ED & Life
  478. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [MaxHP] >= 20 && [FireResist] >= 20 && [LightResist] >= 20 && [itemreqpercent] <= -20
  479. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [MaxHP] >= 20 && [ColdResist] >= 20 && [LightResist] >= 20 && [itemreqpercent] <= -20
  480. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 50 && [MaxHP] >= 20 && [FireResist] >= 20 && [ColdResist] >= 20 && [itemreqpercent] <= -20
  481.  
  482. //============Barb Nates============
  483. //LLD
  484. [Name] == OrnatePlate && [Quality] == rare # [ItemLevelReq] <= 30 && [EnhancedDefense] >= 75 && [MaxHP] >= 31 && ([Dexterity] >= 5 || [Strength] >= 5) && [itemreqpercent] <= -20
  485. //BvB
  486. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 85 && ([Dexterity] >= 5 || [Strength] >= 5) && [MaxHP] >= 20
  487. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 75 && ([Dexterity] >= 5 || [Strength] >= 5) && [MaxHP] >= 31
  488. //BvA
  489. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 31 && [ColdResist] >= 20 && ([Dexterity] >= 5 || [Strength] >= 5 || [itemreqpercent] <= -20 )
  490. //ED & Life & Res
  491. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 31 && [ColdResist] >= 15 && [LightResist] >= 15 && [itemreqpercent] <= -20
  492. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 31 && [LightResist] >= 15 && [FireResist] >= 15 && [itemreqpercent] <= -20
  493. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 31 && [ColdResist] >= 20 && [LightResist] >= 20
  494. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 31 && [FireResist] >= 20 && [LightResist] >= 20
  495. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 31 && [ColdResist] >= 20 && [FireResist] >= 20
  496. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 20 && [ColdResist] >= 20 && [LightResist] >= 20 && ([Dexterity] >= 5 || [Strength] >= 5 || [itemreqpercent] <= -20 )
  497. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 20 && [FireResist] >= 20 && [LightResist] >= 20 && ([Dexterity] >= 5 || [Strength] >= 5 || [itemreqpercent] <= -20 )
  498. [Name] == OrnatePlate && [Quality] == rare # [EnhancedDefense] >= 75 && [MaxHP] >= 20 && [ColdResist] >= 20 && [FireResist] >= 20 && ([Dexterity] >= 5 || [Strength] >= 5 || [itemreqpercent] <= -20 )
  499. //============Gothic Plates=============
  500. [Name] == GothicPlate && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [FireResist] >= 20 && [LightResist] >= 20 && [itemreqpercent] <= -10
  501. [Name] == GothicPlate && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [FireResist] >= 20 && [ColdResist] >= 20 && [itemreqpercent] <= -10
  502. [Name] == GothicPlate && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [LightResist] >= 20 && [ColdResist] >= 20 && [itemreqpercent] <= -10
  503. //============Anicent Armor=============
  504. [Name] == AncientArmor && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [FireResist] >= 20 && [LightResist] >= 20 && [itemreqpercent] <= -10
  505. [Name] == AncientArmor && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [FireResist] >= 20 && [ColdResist] >= 20 && [itemreqpercent] <= -10
  506. [Name] == AncientArmor && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 20 && [LightResist] >= 20 && [ColdResist] >= 20 && [itemreqpercent] <= -10
  507.  
  508. //=============Blue-Armor=============
  509. //Tri Res
  510. [Type] == Armor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  511. //FHR & Dual Res
  512. [Type] == Armor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [FHR] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10
  513. [Type] == Armor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [FHR] >= 10 && [FireResist] >= 10 && [LightResist] >= 10
  514. [Type] == Armor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [FHR] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10
  515. //Life & Dual Res
  516. [Type] == Armor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [MaxHP] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10
  517. [Type] == Armor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [MaxHP] >= 10 && [FireResist] >= 10 && [LightResist] >= 10
  518. [Type] == Armor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [MaxHP] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10
  519. //Stats & Dual Res
  520. [Type] == Armor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && ([Strength] >= 5 || [Dexterity] >= 5) && [ColdResist] >= 10 && [LightResist] >= 10
  521. [Type] == Armor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && ([Strength] >= 5 || [Dexterity] >= 5) && [FireResist] >= 10 && [LightResist] >= 10
  522. [Type] == Armor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && ([Strength] >= 5 || [Dexterity] >= 5) && [ColdResist] >= 10 && [FireResist] >= 10
  523. //Dual Res
  524. [Name] == FieldPlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [LightResist] >= 15
  525. [Name] == FieldPlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [FireResist] >= 15 && [LightResist] >= 15
  526. [Name] == FieldPlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [FireResist] >= 15
  527. //Dual Res
  528. [Name] == GothicPlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [LightResist] >= 15
  529. [Name] == GothicPlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [FireResist] >= 15 && [LightResist] >= 15
  530. [Name] == GothicPlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [FireResist] >= 15
  531. //Dual Res
  532. [Name] == FullPlateMail && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [LightResist] >= 15
  533. [Name] == FullPlateMail && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [FireResist] >= 15 && [LightResist] >= 15
  534. [Name] == FullPlateMail && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [FireResist] >= 15
  535. //Dual Res
  536. [Name] == AncientArmor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [LightResist] >= 15
  537. [Name] == AncientArmor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [FireResist] >= 15 && [LightResist] >= 15
  538. [Name] == AncientArmor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [FireResist] >= 15
  539. //Dual Res
  540. [Name] == EmbossedPlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [LightResist] >= 15
  541. [Name] == EmbossedPlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [FireResist] >= 15 && [LightResist] >= 15
  542. [Name] == EmbossedPlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [FireResist] >= 15
  543. //Dual Res
  544. [Name] == SharktoothArmor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [LightResist] >= 15
  545. [Name] == SharktoothArmor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [FireResist] >= 15 && [LightResist] >= 15
  546. [Name] == SharktoothArmor && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [FireResist] >= 15
  547. //Dual Res
  548. [Name] == OrnatePlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [LightResist] >= 15
  549. [Name] == OrnatePlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [FireResist] >= 15 && [LightResist] >= 15
  550. [Name] == OrnatePlate && [Quality] == rare && [Color] == CrystalBlue # [MaxMana] >= 31 && [ColdResist] >= 15 && [FireResist] >= 15
  551.  
  552. //===========Nana-Armor===========
  553. //Tri Res
  554. [Type] == Armor && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  555. //FHR & Dual Res
  556. [Type] == Armor && [Quality] == rare && [Color] == LightYellow # [FHR] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10
  557. [Type] == Armor && [Quality] == rare && [Color] == LightYellow # [FHR] >= 10 && [FireResist] >= 10 && [LightResist] >= 10
  558. [Type] == Armor && [Quality] == rare && [Color] == LightYellow # [FHR] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10
  559. //Life & Dual Res
  560. [Type] == Armor && [Quality] == rare && [Color] == LightYellow # [MaxHP] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10
  561. [Type] == Armor && [Quality] == rare && [Color] == LightYellow # [MaxHP] >= 10 && [FireResist] >= 10 && [LightResist] >= 10
  562. [Type] == Armor && [Quality] == rare && [Color] == LightYellow # [MaxHP] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10
  563. //Stats & Dual Res
  564. [Type] == Armor && [Quality] == rare && [Color] == LightYellow # ([Strength] >= 5 || [Dexterity] >= 5) && [ColdResist] >= 10 && [LightResist] >= 10
  565. [Type] == Armor && [Quality] == rare && [Color] == LightYellow # ([Strength] >= 5 || [Dexterity] >= 5) && [FireResist] >= 10 && [LightResist] >= 10
  566. [Type] == Armor && [Quality] == rare && [Color] == LightYellow # ([Strength] >= 5 || [Dexterity] >= 5) && [ColdResist] >= 10 && [FireResist] >= 10
  567. //Dual Res
  568. [Name] == FieldPlate && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [LightResist] >= 15
  569. [Name] == FieldPlate && [Quality] == rare && [Color] == LightYellow # [FireResist] >= 15 && [LightResist] >= 15
  570. [Name] == FieldPlate && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [FireResist] >= 15
  571. //Dual Res
  572. [Name] == GothicPlate && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [LightResist] >= 15
  573. [Name] == GothicPlate && [Quality] == rare && [Color] == LightYellow # [FireResist] >= 15 && [LightResist] >= 15
  574. [Name] == GothicPlate && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [FireResist] >= 15
  575. //Dual Res
  576. [Name] == FullPlateMail && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [LightResist] >= 15
  577. [Name] == FullPlateMail && [Quality] == rare && [Color] == LightYellow # [FireResist] >= 15 && [LightResist] >= 15
  578. [Name] == FullPlateMail && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [FireResist] >= 15
  579. //Dual Res
  580. [Name] == AncientArmor && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [LightResist] >= 15
  581. [Name] == AncientArmor && [Quality] == rare && [Color] == LightYellow # [FireResist] >= 15 && [LightResist] >= 15
  582. [Name] == AncientArmor && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [FireResist] >= 15
  583. //Dual Res
  584. [Name] == EmbossedPlate && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [LightResist] >= 15
  585. [Name] == EmbossedPlate && [Quality] == rare && [Color] == LightYellow # [FireResist] >= 15 && [LightResist] >= 15
  586. [Name] == EmbossedPlate && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [FireResist] >= 15
  587. //Dual Res
  588. [Name] == SharktoothArmor && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [LightResist] >= 15
  589. [Name] == SharktoothArmor && [Quality] == rare && [Color] == LightYellow # [FireResist] >= 15 && [LightResist] >= 15
  590. [Name] == SharktoothArmor && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [FireResist] >= 15
  591. //Dual Res
  592. [Name] == OrnatePlate && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [LightResist] >= 15
  593. [Name] == OrnatePlate && [Quality] == rare && [Color] == LightYellow # [FireResist] >= 15 && [LightResist] >= 15
  594. [Name] == OrnatePlate && [Quality] == rare && [Color] == LightYellow # [ColdResist] >= 15 && [FireResist] >= 15
  595. //}
  596.  
  597. //=====================================================================================================
  598. //=============================================== SHIELDS =============================================
  599. //=====================================================================================================
  600. //{
  601. //===============All Types===============
  602. //FHR & Priz
  603. [Type] == 2 && [Quality] == rare # [FHR] >= 17 && [toblock] == 20 && [FBR] == 30 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 64
  604. //Din & Priz
  605. [Type] == 2 && [Quality] == rare # [PaladinSkills] == 2 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 64
  606. [Type] == 2 && [Quality] == rare # [PaladinSkills] >= 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  607. //==============Bone Shield===============
  608. //Priz
  609. [Name] == BoneShield && [Quality] == rare # [toblock] >= 20 && [FBR] >=30 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 64
  610. //Tri Res
  611. [Name] == BoneShield && [Quality] == rare # [toblock] >= 20 && [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  612. //FHR & Dual Res
  613. [Name] == BoneShield && [Quality] == rare # [FHR] >= 17 && [toblock] >= 20 && [FBR] >=30 && [LightResist] >= 20 && [ColdResist] >= 20
  614. [Name] == BoneShield && [Quality] == rare # [FHR] >= 17 && [toblock] >= 20 && [FBR] >=30 && [LightResist] >= 20 && [FireResist] >= 20
  615. [Name] == BoneShield && [Quality] == rare # [FHR] >= 17 && [toblock] >= 20 && [FBR] >=30 && [FireResist] >= 20 && [ColdResist] >= 20
  616.  
  617. //===============Grim Shield===============
  618. //15-10 & Priz & ED
  619. //[Name] == GrimShield && [Quality] == rare # [FBR] == 15 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 64 && [EnhancedDefense] >= 80
  620. //Priz
  621. [Name] == GrimShield && [Quality] == rare # [toblock] >= 20 && [FBR] == 30 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 64
  622. //Tri Res
  623. [Name] == GrimShield && [Quality] == rare # [toblock] >= 20 && [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  624. //FHR & Dual Res
  625. [Name] == GrimShield && [Quality] == rare # [FHR] >= 17 && [toblock] >= 20 && [FBR] >=30 && [LightResist] >= 20 && [ColdResist] >= 20
  626. [Name] == GrimShield && [Quality] == rare # [FHR] >= 17 && [toblock] >= 20 && [FBR] >=30 && [LightResist] >= 20 && [FireResist] >= 20
  627. [Name] == GrimShield && [Quality] == rare # [FHR] >= 17 && [toblock] >= 20 && [FBR] >=30 && [FireResist] >= 20 && [ColdResist] >= 20
  628. //ED & Dual Res
  629. [Name] == GrimShield && [Quality] == rare # [EnhancedDefense] >= 75 && [toblock] >= 20 && [FBR] >=30 && [LightResist] >= 20 && [ColdResist] >= 20
  630. [Name] == GrimShield && [Quality] == rare # [EnhancedDefense] >= 75 && [toblock] >= 20 && [FBR] >=30 && [LightResist] >= 20 && [FireResist] >= 20
  631. [Name] == GrimShield && [Quality] == rare # [EnhancedDefense] >= 75 && [toblock] >= 20 && [FBR] >=30 && [FireResist] >= 20 && [ColdResist] >= 20
  632.  
  633. //===============Paladin===============
  634. //Tri & Priz
  635. [Name] == GrimShield && [Quality] == rare # [PaladinSkills] >= 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  636. //ED & Dual
  637. [Name] == GrimShield && [Quality] == rare # [PaladinSkills] >= 2 && [EnhancedDefense] >= 50 && [ColdResist] >= 20 && [LightResist] >= 20
  638. [Name] == GrimShield && [Quality] == rare # [PaladinSkills] >= 2 && [EnhancedDefense] >= 50 && [FireResist] >= 20 && [LightResist] >= 20
  639. [Name] == GrimShield && [Quality] == rare # [PaladinSkills] >= 2 && [EnhancedDefense] >= 50 && [ColdResist] >= 20 && [FireResist] >= 20
  640. [Name] == Barbedshield && [Quality] == rare # [PaladinSkills] >= 2 && [EnhancedDefense] >= 50 && [ColdResist] >= 20 && [LightResist] >= 20
  641. [Name] == Barbedshield && [Quality] == rare # [PaladinSkills] >= 2 && [EnhancedDefense] >= 50 && [FireResist] >= 20 && [LightResist] >= 20
  642. [Name] == Barbedshield && [Quality] == rare # [PaladinSkills] >= 2 && [EnhancedDefense] >= 50 && [ColdResist] >= 20 && [FireResist] >= 20
  643. //Pavise
  644. [Name] == Pavise && [Quality] == rare # [PaladinSkills] >= 2 && [EnhancedDefense] >= 50 && [itemreqpercent] >= -10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  645. //===============Barbarian===============
  646. [Name] == GrimShield && [Quality] == rare # [FBR] == 30 && [EnhancedDefense] >= 80 && [MaxDamage] >= 1
  647. [Name] == GrimShield && [Quality] == rare # [FBR] == 30 && [EnhancedDefense] >= 80 && [Strength] >= 1
  648. [Name] == Pavise && [Quality] == rare # [FBR] == 30 && [EnhancedDefense] >= 95
  649. [Name] == Pavise && [Quality] == rare # [FBR] == 30 && [EnhancedDefense] >= 75 && [MaxDamage] >= 1
  650. [Name] == Pavise && [Quality] == rare # [FBR] == 30 && [EnhancedDefense] >= 75 && [Strength] >= 1
  651. //================SvS================
  652. [Type] == 2 && [Quality] == rare # [ColdResist] >= 30 && [HPRegen] >= 5
  653.  
  654. //================Colored================
  655. //Colored Tri or Priz
  656. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalRed # [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10
  657. //COlored Dual
  658. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalRed # [FBR] == 30 && [FireResist] >= 20 && [LightResist] >= 20
  659. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalRed # [FBR] == 30 && [FireResist] >= 20 && [ColdResist] >= 20
  660. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalRed # [FBR] == 30 && [ColdResist] >= 20 && [LightResist] >= 20
  661. //Colored & FHR & Tri
  662. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalRed # [FHR] >= 17 && [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  663. //Colored & Tri
  664. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalRed # [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  665. //Colored & Dual
  666. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalRed # [FBR] == 30 && [FireResist] >= 20 && [LightResist] >= 20
  667. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalRed # [FBR] == 30 && [FireResist] >= 20 && [ColdResist] >= 20
  668. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalRed # [FBR] == 30 && [ColdResist] >= 20 && [LightResist] >= 20
  669. //15-10 & Priz & Colored
  670. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalRed # [FBR] == 15 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 64
  671. //Colored Tri or Priz
  672. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalBlue # [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10
  673. //COlored Dual
  674. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalBlue # [FBR] == 30 && [FireResist] >= 20 && [LightResist] >= 20
  675. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalBlue # [FBR] == 30 && [FireResist] >= 20 && [ColdResist] >= 20
  676. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalBlue # [FBR] == 30 && [ColdResist] >= 20 && [LightResist] >= 20
  677. //Colored & FHR & Tri
  678. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalBlue # [FHR] >= 17 && [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  679. //Colored & Tri
  680. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalBlue # [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  681. //Colored & Dual
  682. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalBlue # [FBR] == 30 && [FireResist] >= 20 && [LightResist] >= 20
  683. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalBlue # [FBR] == 30 && [FireResist] >= 20 && [ColdResist] >= 20
  684. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalBlue # [FBR] == 30 && [ColdResist] >= 20 && [LightResist] >= 20
  685. //15-10 & Priz & Colored
  686. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == CrystalBlue # [FBR] == 15 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 64
  687. //Colored Tri or Priz
  688. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == LightYellow # [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10
  689. //COlored Dual
  690. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == LightYellow # [FBR] == 30 && [FireResist] >= 20 && [LightResist] >= 20
  691. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == LightYellow # [FBR] == 30 && [FireResist] >= 20 && [ColdResist] >= 20
  692. [Name] == BoneShield && [Quality] == rare && [Quality] == rare && [Color] == LightYellow # [FBR] == 30 && [ColdResist] >= 20 && [LightResist] >= 20
  693. //Colored & FHR & Tri
  694. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == LightYellow # [FHR] >= 17 && [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  695. //Colored & Tri
  696. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == LightYellow # [FBR] == 30 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  697. //Colored & Dual
  698. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == LightYellow # [FBR] == 30 && [FireResist] >= 20 && [LightResist] >= 20
  699. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == LightYellow # [FBR] == 30 && [FireResist] >= 20 && [ColdResist] >= 20
  700. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == LightYellow # [FBR] == 30 && [ColdResist] >= 20 && [LightResist] >= 20
  701. //15-10 & Priz & Colored
  702. [Name] == GrimShield && [Quality] == rare && [Quality] == rare && [Color] == LightYellow # [FBR] == 15 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 64
  703.  
  704. //}
  705.  
  706. //=====================================================================================================
  707. //=============================================== GLOVES ==============================================
  708. //=====================================================================================================
  709. //{
  710. //==================Tri-Res==================
  711. //No Stats
  712. [Type] == gloves && [Quality] == rare # [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  713. //Single Stat
  714. [Type] == gloves && [Quality] == rare # [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10 && [Strength] >= 5
  715. [Type] == gloves && [Quality] == rare # [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10 && [Dexterity] >= 5
  716. //==================Dual-Res==================
  717. //Dual Stat
  718. [Type] == gloves && [Quality] == rare # [Strength] >= 5 && [Dexterity] >= 5 && [FireResist] >= 20 && [LightResist] >= 20
  719. [Type] == gloves && [Quality] == rare # [Strength] >= 5 && [Dexterity] >= 5 && [ColdResist] >= 20 && [LightResist] >= 20
  720. [Type] == gloves && [Quality] == rare # [Strength] >= 5 && [Dexterity] >= 5 && [FireResist] >= 20 && [ColdResist] >= 20
  721. //Single Stat
  722. [Type] == gloves && [Quality] == rare # [Strength] >= 10 && [FireResist] >= 20 && [LightResist] >= 20
  723. [Type] == gloves && [Quality] == rare # [Strength] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20
  724. [Type] == gloves && [Quality] == rare # [Strength] >= 10 && [LightResist] >= 20 && [ColdResist] >= 20
  725. [Type] == gloves && [Quality] == rare # [Dexterity] >= 10 && [FireResist] >= 20 && [LightResist] >= 20
  726. [Type] == gloves && [Quality] == rare # [Dexterity] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20
  727. [Type] == gloves && [Quality] == rare # [Dexterity] >= 10 && [LightResist] >= 20 && [ColdResist] >= 20
  728. //==================SvS==================
  729. [Type] == gloves && [Quality] == rare # [ColdResist] >= 25 && [HPRegen] >= 4 && [Strength] >= 5 && [MaxMana] >= 20
  730. //==================Blue==================
  731. //Dual Res
  732. [Type] == gloves && [Quality] == rare # [MaxMana] >= 31 && [ColdResist] >= 15 && [LightResist] >= 15
  733. [Type] == gloves && [Quality] == rare # [MaxMana] >= 31 && [ColdResist] >= 15 && [FireResist] >= 15
  734. [Type] == gloves && [Quality] == rare # [MaxMana] >= 31 && [FireResist] >= 15 && [LightResist] >= 15
  735. //Single Res, Dual Stat
  736. [Type] == gloves && [Quality] == rare # [MaxMana] >= 31 && [FireResist] >= 20 && [Strength] >= 5 && [Dexterity] >= 5
  737. [Type] == gloves && [Quality] == rare # [MaxMana] >= 31 && [LightResist] >= 20 && [Strength] >= 5 && [Dexterity] >= 5
  738. [Type] == gloves && [Quality] == rare # [MaxMana] >= 31 && [ColdResist] >= 20 && [Strength] >= 5 && [Dexterity] >= 5
  739. //==================Barb==================
  740. //BvB
  741. [Name] == wargauntlets && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [Dexterity] >= 5
  742. [Name] == wargauntlets && [Quality] == rare # [EnhancedDefense] >= 90 && ([ToHit] >= 15 || [ItemToHitPercent] == 5) && [Strength] >= 5
  743. [Name] == wargauntlets && [Quality] == rare # [EnhancedDefense] >= 90 && ([ToHit] >= 15 || [ItemToHitPercent] == 5) && [Dexterity] >= 10
  744. //BvA
  745. [Name] == wargauntlets && [Quality] == rare # [EnhancedDefense] >= 90 && ([Strength] >= 5 || [Dexterity] >= 10) && [ColdResist] >= 20
  746. //Dual Leech
  747. [Type] == gloves && [Quality] == rare # [lifeleech] >= 3 && [manaleech] >= 3 && [ColdResist] >= 20 && [LightResist] >= 20
  748. [Type] == gloves && [Quality] == rare # [lifeleech] >= 3 && [manaleech] >= 3 && [ColdResist] >= 20 && [FireResist] >= 20
  749. [Type] == gloves && [Quality] == rare # [lifeleech] >= 3 && [manaleech] >= 3 && [FireResist] >= 20 && [LightResist] >= 20
  750. //Single Leech
  751. [Name] == wargauntlets && [Quality] == rare # [EnhancedDefense] >= 75 && ([LifeLeech] >= 3 || [ManaLeech] >= 3) && ([Strength] >= 5 || [Dexterity] >= 10) && [ColdResist] >= 20 && [LightResist] >= 20
  752. [Name] == wargauntlets && [Quality] == rare # [EnhancedDefense] >= 75 && ([LifeLeech] >= 3 || [ManaLeech] >= 3) && ([Strength] >= 5 || [Dexterity] >= 10) && [FireResist] >= 20 && [LightResist] >= 20
  753. [Name] == wargauntlets && [Quality] == rare # [EnhancedDefense] >= 75 && ([LifeLeech] >= 3 || [ManaLeech] >= 3) && ([Strength] >= 5 || [Dexterity] >= 10) && [ColdResist] >= 20 && [FireResist] >= 20
  754. //}
  755.  
  756. //=====================================================================================================
  757. //=============================================== BELTS ===============================================
  758. //=====================================================================================================
  759. //{
  760. //==========Tri-Res==========
  761. [Type] == Belt && [Quality] == rare # [MaxHP] >= 25 && [ColdResist] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  762. [Type] == Belt && [Quality] == rare # [Strength] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  763. [Type] == Belt && [Quality] == rare # [FHR] >= 17 && [ColdResist] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  764. //==========2x2 & 2x3==========
  765. [Type] == Belt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >= 15
  766. [Type] == Belt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >= 15
  767. [Type] == Belt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >= 15
  768. //==========4x4==========
  769. [Name] == SharkskinBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >=15
  770. [Name] == SharkskinBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >=15
  771. [Name] == SharkskinBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >=15
  772. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [ColdResist] >= 15 && [LightResist] >=15
  773. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [ColdResist] >= 15 && [FireResist] >=15
  774. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [FireResist] >= 15 && [LightResist] >=15
  775. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [ColdResist] >= 15 && [LightResist] >=15
  776. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [ColdResist] >= 15 && [FireResist] >=15
  777. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [FireResist] >= 15 && [LightResist] >=15
  778. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 15 && [LightResist] >=15
  779. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 15 && [FireResist] >=15
  780. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [FireResist] >= 15 && [LightResist] >=15
  781. [Name] == DemonhideSash && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >=15
  782. [Name] == DemonhideSash && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >=15
  783. [Name] == DemonhideSash && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >=15
  784. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [ColdResist] >= 15 && [LightResist] >=15
  785. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [ColdResist] >= 15 && [FireResist] >=15
  786. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [FireResist] >= 15 && [LightResist] >=15
  787. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [ColdResist] >= 15 && [LightResist] >=15
  788. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [ColdResist] >= 15 && [FireResist] >=15
  789. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [FireResist] >= 15 && [LightResist] >=15
  790. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 15 && [LightResist] >=15
  791. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 15 && [FireResist] >=15
  792. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [FireResist] >= 15 && [LightResist] >=15
  793. [Name] == MeshBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >=15
  794. [Name] == MeshBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >=15
  795. [Name] == MeshBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >=15
  796. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [ColdResist] >= 15 && [LightResist] >=15
  797. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [ColdResist] >= 15 && [FireResist] >=15
  798. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [FireResist] >= 15 && [LightResist] >=15
  799. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [ColdResist] >= 15 && [LightResist] >=15
  800. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [ColdResist] >= 15 && [FireResist] >=15
  801. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [FireResist] >= 15 && [LightResist] >=15
  802. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 15 && [LightResist] >=15
  803. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 15 && [FireResist] >=15
  804. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [FireResist] >= 15 && [LightResist] >=15
  805. [Name] == PlatedBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >=15
  806. [Name] == PlatedBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >=15
  807. [Name] == PlatedBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >=15
  808. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [ColdResist] >= 15 && [LightResist] >=15
  809. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [ColdResist] >= 15 && [FireResist] >=15
  810. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [FireResist] >= 15 && [LightResist] >=15
  811. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [ColdResist] >= 15 && [LightResist] >=15
  812. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [ColdResist] >= 15 && [FireResist] >=15
  813. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [FireResist] >= 15 && [LightResist] >=15
  814. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 15 && [LightResist] >=15
  815. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 15 && [FireResist] >=15
  816. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [FireResist] >= 15 && [LightResist] >=15
  817. [Name] == BattleBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >=15
  818. [Name] == BattleBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >=15
  819. [Name] == BattleBelt && [Quality] == rare # [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >=15
  820. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [ColdResist] >= 15 && [LightResist] >=15
  821. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [ColdResist] >= 15 && [FireResist] >=15
  822. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [MaxHP] >= 25 && [FireResist] >= 15 && [LightResist] >=15
  823. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [ColdResist] >= 15 && [LightResist] >=15
  824. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [ColdResist] >= 15 && [FireResist] >=15
  825. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [FireResist] >= 15 && [LightResist] >=15
  826. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 15 && [LightResist] >=15
  827. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 15 && [FireResist] >=15
  828. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 10 && [Strength] >= 5 && [MaxHP] >= 10 && [FireResist] >= 15 && [LightResist] >=15
  829. //==========Single-Res==========
  830. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [LightResist] >= 15
  831. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [LightResist] >= 20
  832. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15
  833. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [FireResist] >= 20
  834. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15
  835. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 20
  836. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [LightResist] >= 15
  837. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [LightResist] >= 20
  838. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15
  839. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [FireResist] >= 20
  840. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15
  841. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 20
  842. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [LightResist] >= 15
  843. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [LightResist] >= 20
  844. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15
  845. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [FireResist] >= 20
  846. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15
  847. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 20
  848. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [LightResist] >= 15
  849. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [LightResist] >= 20
  850. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15
  851. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [FireResist] >= 20
  852. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15
  853. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 20
  854. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [LightResist] >= 15
  855. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [LightResist] >= 20
  856. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [FireResist] >= 15
  857. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [FireResist] >= 20
  858. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15
  859. [Name] == BattleBelt && [Quality] == rare # [FHR] >= 17 && [Strength] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 20
  860. //==========No-Res==========
  861. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 15 && [MaxHP] >= 20
  862. [Name] == SharkskinBelt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 10 && [MaxHP] >= 40
  863. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 15 && [MaxHP] >= 20
  864. [Name] == MeshBelt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 10 && [MaxHP] >= 40
  865. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 24 && [Strength] >= 15 && [MaxHP] >= 20
  866. [Name] == DemonhideSash && [Quality] == rare # [FHR] >= 24 && [Strength] >= 10 && [MaxHP] >= 40
  867. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 15 && [MaxHP] >= 20
  868. [Name] == PlatedBelt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 10 && [MaxHP] >= 40
  869. //==========Barb==========
  870. [Name] == Warbelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 10 && [MaxHP] >= 25
  871. [Name] == Warbelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [MaxHP] >= 50
  872. [Name] == Warbelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [MaxHP] >= 25 && [ColdResist] >= 15
  873. [Name] == BattleBelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 10 && [MaxHP] >= 25
  874. [Name] == BattleBelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [MaxHP] >= 50
  875. [Name] == BattleBelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [MaxHP] >= 25 && [ColdResist] >= 15
  876. [Name] == Meshbelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 10 && [MaxHP] >= 25
  877. [Name] == Meshbelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [MaxHP] >= 50
  878. [Name] == Meshbelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [MaxHP] >= 25 && [ColdResist] >= 15
  879. [Name] == SharkskinBelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 10 && [MaxHP] >= 25
  880. [Name] == SharkskinBelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [MaxHP] >= 50
  881. [Name] == SharkskinBelt && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [MaxHP] >= 25 && [ColdResist] >= 15
  882. [Name] == DemonhideSash && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 10 && [MaxHP] >= 25
  883. [Name] == DemonhideSash && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [MaxHP] >= 50
  884. [Name] == DemonhideSash && [Quality] == rare # [EnhancedDefense] >= 90 && [Strength] >= 5 && [MaxHP] >= 25 && [ColdResist] >= 15
  885. //==========SvS==========
  886. [Type] == Belt && [Quality] == rare # [Strength] >= 10 && [MaxHp] >= 45 && [ColdResist] >= 25 && [HPRegen] >= 1
  887. //}
  888.  
  889. //=====================================================================================================
  890. //=============================================== BOOTS ===============================================
  891. //=====================================================================================================
  892. //{
  893. //==========Tri-Res==========
  894. [Type] == boots && [Quality] == rare # [FireResist] >= 20 && [LightResist] >= 20 && [ColdResist] >= 20
  895. [Type] == boots && [Quality] == rare # [FRW] >= 20 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  896.  
  897. //==========Psn-Tri-Res==========
  898. //[Type] == boots && [Quality] == rare # [FRW] >= 20 && [PoisonResist] >= 15 && [LightResist] >= 25 && [ColdResist] >= 25
  899. //[Type] == boots && [Quality] == rare # [FRW] >= 20 && [PoisonResist] >= 15 && [FireResist] >= 25 && [ColdResist] >= 25
  900. //[Type] == boots && [Quality] == rare # [FRW] >= 20 && [PoisonResist] >= 15 && [FireResist] >= 25 && [LightResist] >= 25
  901. //==========Lite-Psn-Res==========
  902. //[Type] == boots && [Quality] == rare # [FRW] >= 20 && [PoisonResist] >= 30 && [LightResist] >= 20 && [ItemMagicBonus] >= 15
  903. //[Type] == boots && [Quality] == rare # [FRW] >= 20 && [PoisonResist] >= 25 && [LightResist] >= 25 && [ItemMagicBonus] >= 10
  904. //[Type] == boots && [Quality] == rare # [FRW] >= 20 && [PoisonResist] >= 30 && [LightResist] >= 30
  905. /////==========Dual-Res==========
  906. //30 FRW/30+/30+
  907. [Type] == boots && [Quality] == rare # [FRW] == 30 && [LightResist] >= 30 && [ColdResist] >= 30
  908. [Type] == boots && [Quality] == rare # [FRW] == 30 && [FireResist] >= 30 && [ColdResist] >= 30
  909. [Type] == boots && [Quality] == rare # [FRW] == 30 && [FireResist] >= 30 && [LightResist] >= 30
  910. //FRW-FHR
  911. [Type] == boots && [Quality] == rare # [FRW] == 30 && [FHR] == 10 && [ColdResist] >= 25 && [LightResist] >= 25
  912. [Type] == boots && [Quality] == rare # [FRW] == 30 && [FHR] == 10 && [FireResist] >= 25 && [LightResist] >= 25
  913. [Type] == boots && [Quality] == rare # [FRW] == 30 && [FHR] == 10 && [ColdResist] >= 25 && [FireResist] >= 25
  914. [Type] == boots && [Quality] == rare # [FRW] == 20 && [FHR] == 10 && [LightResist] >= 30 && [ColdResist] >= 30
  915. [Type] == boots && [Quality] == rare # [FRW] == 20 && [FHR] == 10 && [FireResist] >= 30 && [ColdResist] >= 30
  916. [Type] == boots && [Quality] == rare # [FRW] == 20 && [FHR] == 10 && [FireResist] >= 30 && [LightResist] >= 30
  917. //FRW-Dex
  918. [Type] == boots && [Quality] == rare # [FRW] == 30 && [Dexterity] >= 5 && [ColdResist] >= 25 && [LightResist] >= 25
  919. [Type] == boots && [Quality] == rare # [FRW] == 30 && [Dexterity] >= 5 && [FireResist] >= 25 && [LightResist] >= 25
  920. [Type] == boots && [Quality] == rare # [FRW] == 30 && [Dexterity] >= 5 && [ColdResist] >= 25 && [FireResist] >= 25
  921. [Type] == boots && [Quality] == rare # [FRW] == 20 && [Dexterity] >= 5 && [LightResist] >= 30 && [ColdResist] >= 30
  922. [Type] == boots && [Quality] == rare # [FRW] == 20 && [Dexterity] >= 5 && [FireResist] >= 30 && [ColdResist] >= 30
  923. [Type] == boots && [Quality] == rare # [FRW] == 20 && [Dexterity] >= 5 && [FireResist] >= 30 && [LightResist] >= 30
  924. //FRW-Mana
  925. [type] == boots && [Quality] == rare # [FRW] == 20 && [Mana] >= 10 && [ColdResist] >= 25 && [LightResist] >= 25
  926. [type] == boots && [Quality] == rare # [FRW] == 20 && [Mana] >= 10 && [LightResist] >= 25 && [FireResist] >= 25
  927. [type] == boots && [Quality] == rare # [FRW] == 20 && [Mana] >= 10 && [ColdResist] >= 25 && [FireResist] >= 25
  928. //No FRW
  929. [Type] == boots && [Quality] == rare # [FHR] == 10 && [Dexterity] >= 5 && [LightResist] >= 30 && [ColdResist] >= 30
  930. [Type] == boots && [Quality] == rare # [FHR] == 10 && [Dexterity] >= 5 && [FireResist] >= 30 && [ColdResist] >= 30
  931. [Type] == boots && [Quality] == rare # [FHR] == 10 && [Dexterity] >= 5 && [FireResist] >= 30 && [LightResist] >= 30
  932. [Type] == boots && [Quality] == rare # [Mana] >= 20 && [FHR] >= 10 && [Dexterity] >= 5 && [ColdResist] >= 25 && [LightResist] >= 25
  933. [Type] == boots && [Quality] == rare # [Mana] >= 20 && [FHR] >= 10 && [Dexterity] >= 5 && [LightResist] >= 25 && [FireResist] >= 25
  934. [Type] == boots && [Quality] == rare # [Mana] >= 20 && [FHR] >= 10 && [Dexterity] >= 5 && [ColdResist] >= 25 && [FireResist] >= 25
  935. //==========SvS==========
  936. [Type] == boots && [Quality] == rare # [HPRegen] >= 3 && [Mana] >= 20 && [ColdResist] >= 30
  937. //}
  938.  
  939. //=====================================================================================================
  940. //=============================================== RINGS ===============================================
  941. //=====================================================================================================
  942. //{
  943. //==================== Unid ====================
  944. //[Type] == Ring && [Quality] == Rare && [Level] >= 80 //Unid Rings
  945. //==================== Magic ====================
  946. //[Type] == ring && [Quality] == magic # [ItemMagicBonus] >= 30
  947. //==================== Tri Res ====================
  948. [Type] == ring && [Quality] == rare # [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15
  949. [Type] == ring && [Quality] == rare # [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10 && [MaxHP] >= 20
  950. [Type] == ring && [Quality] == rare # [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10 && [Strength] >= 10
  951. [Type] == ring && [Quality] == rare # [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10 && [Dexterity] >= 10
  952. [Type] == ring && [Quality] == rare # [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10 && [Mana] >= 25
  953. [Type] == ring && [Quality] == rare # [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10 && [LifeLeech] >= 20
  954. [Type] == ring && [Quality] == rare # [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10 && [FCR] >= 10
  955. [Type] == ring && [Quality] == rare # [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10 && [ItemMagicBonus] >= 10
  956. //==================== SvS ====================
  957. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist] >= 25 && [HPRegen] >= 3 && [Strength] >= 10
  958. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist] >= 25 && [HPRegen] >= 3 && [Dexterity] >= 10
  959. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist] >= 25 && [HPRegen] >= 3 && [MaxHP] >= 20
  960. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist] >= 25 && [HPRegen] >= 3 && [Mana] >= 40
  961. //==================== Magic Find ====================
  962. //FCR-MF-Stats
  963. [Type] == ring && [Quality] == rare # [FCR] == 10 && [Strength] >= 10 && [ItemMagicBonus] >= 10
  964. [Type] == ring && [Quality] == rare # [FCR] == 10 && [Dexterity] >= 10 && [ItemMagicBonus] >= 10
  965. [Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxHP] >= 20 && [ItemMagicBonus] >= 10
  966. //FCR-MF-Single Res
  967. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist] >= 15 && [ItemMagicBonus] >= 10
  968. [Type] == ring && [Quality] == rare # [FCR] == 10 && [LightResist] >= 15 && [ItemMagicBonus] >= 10
  969. [Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist] >= 15 && [ItemMagicBonus] >= 10
  970. [Type] == ring && [Quality] == rare # [FCR] == 10 && [PoisonResist] >= 15 && [ItemMagicBonus] >= 10
  971. //FCR-MF-Dual Res
  972. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist] >= 10 && [LightResist] >= 10 && [ItemMagicBonus] >= 10
  973. [Type] == ring && [Quality] == rare # [FCR] == 10 && [LightResist] >= 10 && [FireResist] >= 10 && [ItemMagicBonus] >= 10
  974. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist] >= 10 && [FireResist] >= 10 && [ItemMagicBonus] >= 10
  975. [Type] == ring && [Quality] == rare # [FCR] == 10 && [LightResist] >= 10 && [PoisonResist] >= 10 && [ItemMagicBonus] >= 10
  976. //FCR-MF-Tri Res
  977. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist] >= 5 && [LightResist] >= 5 && [FireResist] >= 5 && [ItemMagicBonus] >= 10
  978. //==================== Faster Cast Rate ====================
  979. //Dual Res
  980. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist] >= 20 && [LightResist] >= 20
  981. [Type] == ring && [Quality] == rare # [FCR] == 10 && [LightResist] >= 20 && [FireResist] >= 20
  982. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist] >= 20 && [FireResist] >= 20
  983. //Stats & Dual Res
  984. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [FireResist] >= 15
  985. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >= 15
  986. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHP] >= 20 && [LightResist] >= 15 && [FireResist] >= 15
  987. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHP] >= 10 && [ColdResist] >= 20 && [FireResist] >= 20
  988. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHP] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20
  989. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHP] >= 10 && [LightResist] >= 20 && [FireResist] >= 20
  990. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10
  991. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10
  992. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  993. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 5 && [ColdResist] >= 15 && [FireResist] >= 15
  994. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 5 && [ColdResist] >= 15 && [LightResist] >= 15
  995. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 5 && [LightResist] >= 15 && [FireResist] >= 15
  996. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10
  997. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10
  998. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  999. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 5 && [ColdResist] >= 15 && [FireResist] >= 15
  1000. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 5 && [ColdResist] >= 15 && [LightResist] >= 15
  1001. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 5 && [LightResist] >= 15 && [FireResist] >= 15
  1002. //Dual Stats & Dual Res
  1003. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 5 && ([MaxMana] >= 20 || [MaxHP] >= 15) && [ColdResist] >= 10 && [FireResist] >= 10
  1004. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 5 && ([MaxMana] >= 20 || [MaxHP] >= 15) && [ColdResist] >= 10 && [LightResist] >= 10
  1005. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 5 && ([MaxMana] >= 20 || [MaxHP] >= 15) && [LightResist] >= 10 && [FireResist] >= 10
  1006. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 5 && ([MaxMana] >= 20 || [MaxHP] >= 15) && [ColdResist] >= 10 && [FireResist] >= 10
  1007. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 5 && ([MaxMana] >= 20 || [MaxHP] >= 15) && [ColdResist] >= 10 && [LightResist] >= 10
  1008. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 5 && ([MaxMana] >= 20 || [MaxHP] >= 15) && [LightResist] >= 10 && [FireResist] >= 10
  1009. //Stats & Single Res
  1010. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 10 && [FireResist] >= 20
  1011. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 10 && [LightResist] >= 20
  1012. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 10 && [ColdResist] >= 20
  1013. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 10 && [FireResist] >= 20
  1014. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 10 && [LightResist] >= 20
  1015. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 10 && [ColdResist] >= 20
  1016. //Dual Stats & Single Res
  1017. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 10 && ([MaxMana] >= 20 || [MaxHP] >= 20) && [FireResist] >= 15
  1018. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 10 && ([MaxMana] >= 20 || [MaxHP] >= 20) && [LightResist] >= 15
  1019. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Strength] >= 10 && ([MaxMana] >= 20 || [MaxHP] >= 20) && [ColdResist] >= 15
  1020. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 10 && ([MaxMana] >= 20 || [MaxHP] >= 20) && [FireResist] >= 15
  1021. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 10 && ([MaxMana] >= 20 || [MaxHP] >= 20) && [LightResist] >= 15
  1022. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [Dexterity] >= 10 && ([MaxMana] >= 20 || [MaxHP] >= 20) && [ColdResist] >= 15
  1023.  
  1024. //==================== Dual Leech ====================
  1025. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && ([MaxDamage] >= 7 || [MinDamage] >= 7 || [Strength] >= 5 || [Dexterity] >= 5 || [MaxHP] >= 10) && ([ToHit] >= 50 || [ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >=20)
  1026. //Dual Res
  1027. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && [ColdResist] >= 15 && [LightResist] >= 15
  1028. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && [LightResist] >= 15 && [FireResist] >= 15
  1029. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && [ColdResist] >= 15 && [FireResist] >= 15
  1030. //Single Res & Stats
  1031. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && ([Strength] >= 5 || [Dexterity] >= 5 || [MaxHP] >= 10) && [ColdResist] >= 20
  1032. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && ([Strength] >= 5 || [Dexterity] >= 5 || [MaxHP] >= 10) && [LightResist] >= 20
  1033. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && ([Strength] >= 5 || [Dexterity] >= 5 || [MaxHP] >= 10) && [FireResist] >= 20
  1034. //Single Res & Damage
  1035. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && ([MaxDamage] >= 7 || [MinDamage] >= 7) && [ColdResist] >= 20
  1036. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && ([MaxDamage] >= 7 || [MinDamage] >= 7) && [LightResist] >= 20
  1037. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && ([MaxDamage] >= 7 || [MinDamage] >= 7) && [FireResist] >= 20
  1038. //Single Res & AR
  1039. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && [ToHit] >= 75 && [ColdResist] >= 20
  1040. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && [ToHit] >= 75 && [LightResist] >= 20
  1041. [Type] == ring && [Quality] == rare # [LifeLeech] >= 3 && [ManaLeech] >= 3 && [ToHit] >= 75 && [FireResist] >= 20
  1042. //==================== Single Leech ====================
  1043. [Type] == ring && [Quality] == rare # ([LifeLeech] >= 3 || [ManaLeech] >= 3) && ([MaxDamage] >= 7 || [MinDamage] >= 7) && ([Strength] >= 5 || [Dexterity] >= 5 || [MaxHP] >= 10) && ([ToHit] >= 50 || [ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >=20)
  1044. [Type] == ring && [Quality] == rare # ([LifeLeech] >= 3 || [ManaLeech] >= 3) && ([MaxDamage] >= 7 || [MinDamage] >= 7) && ([Strength] >= 5 || [Dexterity] >= 5 || [MaxHP] >= 10) && ([ToHit] >= 50 || [ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >=20)
  1045. [Type] == ring && [Quality] == rare # ([LifeLeech] >= 3 || [ManaLeech] >= 3) && ([MaxDamage] >= 7 || [MinDamage] >= 7) && ([Strength] >= 5 || [Dexterity] >= 5 || [MaxHP] >= 10) && [ColdResist] >= 10 && [LightResist] >= 10
  1046. [Type] == ring && [Quality] == rare # ([LifeLeech] >= 3 || [ManaLeech] >= 3) && ([MaxDamage] >= 7 || [MinDamage] >= 7) && ([Strength] >= 5 || [Dexterity] >= 5 || [MaxHP] >= 10) && [FireResist] >= 10 && [LightResist] >= 10
  1047. [Type] == ring && [Quality] == rare # ([LifeLeech] >= 3 || [ManaLeech] >= 3) && ([MaxDamage] >= 7 || [MinDamage] >= 7) && ([Strength] >= 5 || [Dexterity] >= 5 || [MaxHP] >= 10) && [ColdResist] >= 10 && [FireResist] >= 10
  1048. //==================== Stats ====================
  1049. //Single Stats
  1050. [Type] == ring && [Quality] == rare # [Strength] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20
  1051. [Type] == ring && [Quality] == rare # [Strength] >= 10 && [LightResist] >= 20 && [ColdResist] >= 20
  1052. [Type] == ring && [Quality] == rare # [Strength] >= 10 && [FireResist] >= 20 && [LightResist] >= 20
  1053. [Type] == ring && [Quality] == rare # [Dexterity] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20
  1054. [Type] == ring && [Quality] == rare # [Dexterity] >= 10 && [LightResist] >= 20 && [ColdResist] >= 20
  1055. [Type] == ring && [Quality] == rare # [Dexterity] >= 10 && [FireResist] >= 20 && [LightResist] >= 20
  1056. [Type] == ring && [Quality] == rare # [MaxHP] >= 15 && [FireResist] >= 20 && [ColdResist] >= 20
  1057. [Type] == ring && [Quality] == rare # [MaxHP] >= 15 && [FireResist] >= 20 && [LightResist] >= 20
  1058. [Type] == ring && [Quality] == rare # [MaxHP] >= 15 && [ColdResist] >= 20 && [LightResist] >= 20
  1059. [Type] == ring && [Quality] == rare # ([Strength] >= 10 || [Dexterity] >= 10) && [MaxHp] >= 20 && [FireResist] >= 10 && [ColdResist] >= 10
  1060. [Type] == ring && [Quality] == rare # ([Strength] >= 10 || [Dexterity] >= 10) && [MaxHp] >= 20 && [LightResist] >= 10 && [ColdResist] >= 10
  1061. [Type] == ring && [Quality] == rare # ([Strength] >= 10 || [Dexterity] >= 10) && [MaxHp] >= 20 && [FireResist] >= 10 && [LightResist] >= 10
  1062. //Dual Stats
  1063. [Type] == ring && [Quality] == rare # [Strength] >= 7 && [Dexterity] >= 7 && [ColdResist] >= 20 && [LightResist] >= 20
  1064. [Type] == ring && [Quality] == rare # [Strength] >= 7 && [Dexterity] >= 7 && [ColdResist] >= 20 && [FireResist] >= 20
  1065. [Type] == ring && [Quality] == rare # [Strength] >= 7 && [Dexterity] >= 7 && [FireResist] >= 20 && [LightResist] >= 20
  1066. [Type] == ring && [Quality] == rare # [Strength] >= 7 && [Dexterity] >= 7 && [MaxHP] >= 20 && [ColdResist] >= 20
  1067. [Type] == ring && [Quality] == rare # [Strength] >= 7 && [Dexterity] >= 7 && [MaxHP] >= 20 && [LightResist] >= 20
  1068. [Type] == ring && [Quality] == rare # [Strength] >= 7 && [Dexterity] >= 7 && [MaxHP] >= 20 && [FireResist] >= 20
  1069. //==================== Min/Max ====================
  1070. [Type] == ring && [Quality] == rare # ([MaxDamage] >= 7 || [MinDamage] >= 7) && ([Strength] >= 10 || [Dexterity] >= 10) && [ToHit] >= 75 && [MaxHP] >= 20 && [ColdResist] >= 20
  1071. [Type] == ring && [Quality] == rare # ([MaxDamage] >= 7 || [MinDamage] >= 7) && ([Strength] >= 10 || [Dexterity] >= 10) && [ToHit] >= 75 && [MaxHP] >= 20 && [LightResist] >= 20
  1072. [Type] == ring && [Quality] == rare # ([MaxDamage] >= 7 || [MinDamage] >= 7) && ([Strength] >= 10 || [Dexterity] >= 10) && [ToHit] >= 75 && [MaxHP] >= 20 && [FireResist] >= 20
  1073. [Type] == ring && [Quality] == rare # ([MaxDamage] >= 5 || [MinDamage] >= 5) && [Strength] >= 10 && [Dexterity] >= 10 && [ToHit] >= 75 && [MaxHP] >= 20
  1074. [Type] == ring && [Quality] == rare # ([MaxDamage] >= 5 || [MinDamage] >= 5) && [Strength] >= 10 && [ToHit] >= 75 && [MaxHP] >= 20
  1075. //==================== BvA ====================
  1076. [Type] == ring && [Quality] == rare # [ToHit] >= 75 && ([Strength] >= 10 || [Dexterity] >= 10) && [ColdResist] >= 15 && [LightResist] >= 15
  1077. [Type] == ring && [Quality] == rare # [ToHit] >= 75 && ([Strength] >= 10 || [Dexterity] >= 10) && [ColdResist] >= 15 && [MaxHP] >= 20
  1078. [Type] == ring && [Quality] == rare # [ToHit] >= 75 && ([Strength] >= 10 || [Dexterity] >= 10) && [LightResist] >= 15 && [MaxHP] >= 20
  1079. //==================== EzPack BvA ====================
  1080. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ToHit] >= 90 && ([Strength] >= 10 || [Dexterity] >= 10 ||[MaxHP] >= 15 || [MinDamage] >= 7 || [MaxDamage] >= 7) && [LightResist] >= 20
  1081. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ToHit] >= 90 && ([Strength] >= 10 || [Dexterity] >= 10 ||[MaxHP] >= 15 || [MinDamage] >= 7 || [MaxDamage] >= 7) && [ColdResist] >= 20
  1082. [Type] == ring && [Quality] == rare # [FCR] == 10 && [ToHit] >= 90 && ([Strength] >= 10 || [Dexterity] >= 10 ||[MaxHP] >= 15 || [MinDamage] >= 7 || [MaxDamage] >= 7) && [FireResist] >= 20
  1083. //}
  1084.  
  1085. //=====================================================================================================
  1086. //============================================== AMULETS ==============================================
  1087. //=====================================================================================================
  1088. //{
  1089. //==================== Unid ====================
  1090. [Type] == amulet && [Quality] == rare && [Level] >= 90//Unid Ammy
  1091. //==========Precast Ammys==========
  1092. //[Type] == amulet && [Quality] == rare # [SorceressSkills] == 2
  1093. //[Type] == amulet && [Quality] == rare # [BarbarianSkills] == 2
  1094. //==========SvS==========
  1095. [Type] == amulet && [Quality] == rare # [SorceressSkills] == 2 && [ColdResist] >= 30 && [HPRegen] >= 3
  1096. //==================== 2 Skills ====================
  1097. //Priz
  1098. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 16
  1099. //Tri Res
  1100. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist] >= 10 && [LightResist] >= 10 && [ColdResist] >= 10
  1101. //Dual Res
  1102. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [ColdResist] >= 20 && [LightResist] >= 20
  1103. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist] >= 20 && [LightResist] >= 20
  1104. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist] >= 20 && [ColdResist] >= 20
  1105. //FCR (sorc)
  1106. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10
  1107. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  1108. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10
  1109. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [ColdResist] >= 15
  1110. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [LightResist] >= 15
  1111. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [FireResist] >= 15
  1112. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 15
  1113. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 10 && [MaxHP] >= 15 && [LightResist] >= 15
  1114. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 10 && [MaxHP] >= 15 && [FireResist] >= 15
  1115. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [MaxHP] >= 15
  1116. //FCR (din)
  1117. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [FCR] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10
  1118. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [FCR] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  1119. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [FCR] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10
  1120. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [ColdResist] >= 15
  1121. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [LightResist] >= 15
  1122. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [FireResist] >= 15
  1123. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [FCR] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 15
  1124. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [FCR] >= 10 && [MaxHP] >= 15 && [LightResist] >= 15
  1125. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [FCR] >= 10 && [MaxHP] >= 15 && [FireResist] >= 15
  1126. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [MaxHP] >= 15
  1127. //FCR (nec)
  1128. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 2 && [FCR] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10
  1129. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 2 && [FCR] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  1130. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 2 && [FCR] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10
  1131. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [ColdResist] >= 15
  1132. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [LightResist] >= 15
  1133. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [FireResist] >= 15
  1134. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 2 && [FCR] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 15
  1135. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 2 && [FCR] >= 10 && [MaxHP] >= 15 && [LightResist] >= 15
  1136. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 2 && [FCR] >= 10 && [MaxHP] >= 15 && [FireResist] >= 15
  1137. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 2 && [FCR] >= 10 && [Strength] >= 5 && [MaxHP] >= 15
  1138. //Single Stats
  1139. [Type] == amulet && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 15
  1140. [Type] == amulet && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10 && [Dexterity] >= 10
  1141. //Stat & Life
  1142. [Type] == amulet && [Quality] == rare # [BarbarianSkills] == 2 && [Strength] >= 10 && [MaxHP] >= 10
  1143. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [Strength] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 10 && [LightResist] >= 10
  1144. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [Strength] >= 10 && [MaxHP] >= 15 && [LightResist] >= 10 && [FireResist] >= 10
  1145. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 2 && [Strength] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 10 && [FireResist] >= 10
  1146. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Strength] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 10 && [LightResist] >= 10
  1147. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Strength] >= 10 && [MaxHP] >= 15 && [LightResist] >= 10 && [FireResist] >= 10
  1148. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Strength] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 10 && [FireResist] >= 10
  1149. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Dexterity] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 10 && [LightResist] >= 10
  1150. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Dexterity] >= 10 && [MaxHP] >= 15 && [LightResist] >= 10 && [FireResist] >= 10
  1151. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Dexterity] >= 10 && [MaxHP] >= 15 && [ColdResist] >= 10 && [FireResist] >= 10
  1152. //Dual Stat & Dual Res
  1153. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Strength] >= 10 && [Dexterity] >= 10 && [ColdResist] >= 10 && [LightResist] >= 10
  1154. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Strength] >= 10 && [Dexterity] >= 10 && [LightResist] >= 10 && [FireResist] >= 10
  1155. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Strength] >= 10 && [Dexterity] >= 10 && [ColdResist] >= 10 && [FireResist] >= 10
  1156. //Dual Stat & Life & Single Res
  1157. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Strength] >= 5 && [Dexterity] >= 5 && [MaxHP] >= 10 && [ColdResist] >= 10
  1158. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Strength] >= 5 && [Dexterity] >= 5 && [MaxHP] >= 10 && [LightResist] >= 10
  1159. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 2 && [Strength] >= 5 && [Dexterity] >= 5 && [MaxHP] >= 10 && [FireResist] >= 10
  1160. //==================== 1 Skill ====================
  1161. //Priz
  1162. //[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 1 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 16
  1163. //FCR
  1164. [Type] == amulet && [Quality] == rare # [SorceressSkills] >= 1 && [FCR] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 16
  1165. [Type] == amulet && [Quality] == rare # [PaladinSkills] >= 1 && [FCR] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 16
  1166. [Type] == amulet && [Quality] == rare # [NecromancerSkills] >= 1 && [FCR] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 16
  1167. //Stats
  1168. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 1 && [MaxHP] >= 20 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 16
  1169. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 1 && [MaxMana] >= 20 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 16
  1170. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 1 && [Strength] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 16
  1171. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 1 && [Dexterity] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 16
  1172. //LLD
  1173. [Type] == amulet && [Quality] == rare # [ItemLevelReq] <= 30 && [ItemAddClassSkills] >= 1 && [MaxHP] >= 45 && [FireResist] >= 15 && [LightResist] >= 15
  1174. [Type] == amulet && [Quality] == rare # [ItemLevelReq] <= 30 && [ItemAddClassSkills] >= 1 && [MaxHP] >= 45 && [ColdResist] >= 15 && [LightResist] >= 15
  1175. [Type] == amulet && [Quality] == rare # [ItemLevelReq] <= 30 && [ItemAddClassSkills] >= 1 && [MaxHP] >= 45 && [ColdResist] >= 15 && [FireResist] >= 15
  1176. [Type] == amulet && [Quality] == rare # [ItemLevelReq] <= 30 && [ItemAddClassSkills] >= 1 && [MaxHP] >= 45 && [FCR] == 10 && [ColdResist] >= 15
  1177. [Type] == amulet && [Quality] == rare # [ItemLevelReq] <= 30 && [ItemAddClassSkills] >= 1 && [MaxHP] >= 45 && [FCR] == 10 && [LightResist] >= 15
  1178. [Type] == amulet && [Quality] == rare # [ItemLevelReq] <= 30 && [ItemAddClassSkills] >= 1 && [MaxHP] >= 45 && [FCR] == 10 && [FireResist] >= 15
  1179. [Type] == amulet && [Quality] == rare # [ItemLevelReq] <= 30 && [ItemAddClassSkills] >= 1 && [MaxHP] >= 45 && ([Strength] >= 5 || [Dexterity] >= 5) && [ColdResist] >= 15
  1180. [Type] == amulet && [Quality] == rare # [ItemLevelReq] <= 30 && [ItemAddClassSkills] >= 1 && [MaxHP] >= 45 && ([Strength] >= 5 || [Dexterity] >= 5) && [LightResist] >= 15
  1181. [Type] == amulet && [Quality] == rare # [ItemLevelReq] <= 30 && [ItemAddClassSkills] >= 1 && [MaxHP] >= 45 && ([Strength] >= 5 || [Dexterity] >= 5) && [FireResist] >= 15
  1182. [Type] == amulet && [Quality] == rare # [ItemLevelReq] <= 30 && [ItemAddClassSkills] >= 1 && [FCR] == 10 && [MaxHP] >= 45 && ([Strength] >= 5 || [Dexterity] >= 5)
  1183. [name] == greaterhealingpotion
  1184. [name] == superhealingpotion
  1185. [name] == greatermanapotion
  1186. [name] == supermanapotion
  1187. [name] == rejuvenationpotion
  1188. [name] == fullrejuvenationpotion
  1189. //rings ------
  1190.  
  1191. //[name] == ring && [quality] == unique # [itemmagicbonus] == 30 // nagel
  1192. [name] == ring && [quality] == unique # [maxmana] == 20 // soj
  1193. //[name] == ring && [quality] == unique # [hpregen] == 8 && [manaleech] >= 7 // manald
  1194.  
  1195. //------ belts ------
  1196.  
  1197. //[name] == belt && [quality] == unique # [enhanceddefense] == 50
  1198. [name] == sash && [quality] == unique
  1199.  
  1200. //------ armor ------
  1201.  
  1202. //[name] == leatherarmor && [quality] == unique
  1203. //[name] == ancientarmor && [quality] == unique
  1204. //[name] == studdedleather && [quality] == unique //# # [maxquantity] == 1
  1205. //[name] == fullplatemail && [quality] == unique
  1206.  
  1207. //------ boots ------
  1208.  
  1209. //[name] == boots && [quality] == unique
  1210. //[name] == greaves && [quality] == unique # # [maxquantity] == 1
  1211. //[name] == lightplatedboots && [quality] == unique # [enhanceddefense] == 60
  1212.  
  1213. //------ gloves ------
  1214.  
  1215. //[name] == heavygloves && [quality] == unique # [enhanceddefense] == 20
  1216. //[name] == gauntlets && [quality] == unique //# [enhanceddefense] == 20
  1217. //[name] == lightgauntlets && [quality] == unique //# [enhanceddefense] == 30
  1218. //[name] == chaingloves && [quality] == unique # [itemmagicbonus] == 40
  1219.  
  1220. //------ helms ------
  1221.  
  1222. [name] == skullcap && [quality] == unique # [itemmagicbonus] >= 50
  1223. //[name] == skullcap && [quality] == unique # # [maxquantity] == 1
  1224.  
  1225. //------ weapons ------
  1226.  
  1227. //[name] == longbow && [quality] == unique
  1228. //[name] == blade && [quality] == unique //# # [maxquantity] == 1
  1229. [name] == maul && [quality] == unique # [enhanceddamage] == 300
  1230. //[name] == dagger && [quality] == unique
  1231.  
  1232. //------ shields ------
  1233.  
  1234. //[name] == kiteshield && [quality] == unique # [enhanceddefense] == 100
  1235. [name] == gothicshield && [quality] == unique # [fireresist] >= 50
  1236. //[name] == gothicshield && [quality] == unique
  1237.  
  1238. //[name] == crown && [quality] == set # [lightresist] == 30 && [fireresist] == 30 //# [maxquantity] == 1
  1239. //[type] == amulet && [quality] == set # [poisonresist] == 30 //# [maxquantity] == 1
  1240. //[name] == heavybelt && [quality] == set # [mindamage] == 5 //# [maxquantity] == 1
  1241. //[name] == lightgauntlets && [quality] == set # [coldresist] == 30 //# [maxquantity] == 1
  1242.  
  1243.  
  1244. //------ Angelic Raiment ------
  1245.  
  1246. //[name] == ringmail && [quality] == set # [enhanceddefense] == 40 # [maxquantity] == 1
  1247. //[name] == sabre && [quality] == set # [tohit] == 75 # [maxquantity] == 1
  1248. //[name] == ring && [quality] == set # [maxhp] == 20 # [maxquantity] == 2
  1249. //[name] == amulet && [quality] == set # [itemdamagetomana] == 20 # [maxquantity] == 1
  1250.  
  1251. //------ Arcanna's Tricks ------
  1252.  
  1253. //[name] == skullcap && [quality] == set # [hpregen] == 4
  1254. //[name] == lightplate && [quality] == set # [normaldamagereduction] == 3
  1255. //[name] == warstaff && [quality] == set # [sorceressskills] == 1
  1256. //[name] == amulet && [quality] == set # [maxmana] == 15
  1257.  
  1258. //------ Arctic Gear ------
  1259.  
  1260. //[name] == quiltedarmor && [quality] == set # [fireresist] == 10
  1261. //[name] == lightbelt && [quality] == set # [coldresist] == 40
  1262. //[name] == lightgauntlets && [quality] == set # [maxhp] == 20
  1263. //[name] == shortwarbow && [quality] == set # [enhanceddamage] == 50
  1264.  
  1265. //------ Berserker's Arsenal ------
  1266.  
  1267. //[name] == helm && [quality] == set # [fireresist] == 25
  1268. //[name] == splintmail && [quality] == set # [barbarianskills] == 1 # [maxquantity] == 1
  1269. //[name] == doubleaxe && [quality] == set # [manaleech] == 5
  1270.  
  1271. //------ Cathan's Traps ------
  1272.  
  1273. //[name] == chainmail && [quality] == set #
  1274.  
  1275. //------ Civerb's Vestments ------
  1276.  
  1277. //------ Cleglaw's Brace ------
  1278.  
  1279. //------ Death's Disguise ------
  1280. //[name] == leathergloves && [quality] == set
  1281. //[name] == sash && [quality] == set
  1282.  
  1283. //------ Hsarus' Defense ------
  1284.  
  1285. //[name] == chainboots && [quality] == set
  1286.  
  1287. //------ Infernal Tools ------
  1288.  
  1289. //------ Iratha's Finery ------
  1290.  
  1291. //[name] == crown && [quality] == set # [lightresist] == 30 && [fireresist] == 30 //# [maxquantity] == 1
  1292. //[type] == amulet && [quality] == set # [poisonresist] == 30 //# [maxquantity] == 1
  1293. //[name] == heavybelt && [quality] == set # [mindamage] == 5 //# [maxquantity] == 1
  1294. //[name] == lightgauntlets && [quality] == set # [coldresist] == 30 //# [maxquantity] == 1
  1295.  
  1296. //------ Isenhart's Armory ------
  1297.  
  1298. //------ Milabrega's Regalia ------
  1299.  
  1300. //------ Sigon's Complete Steel ------
  1301.  
  1302. //------ Tancred's Battlegear ------
  1303.  
  1304. //------ Vidala's Rig ------
  1305.  
  1306. //[name] == ringmail && [quality] == set # # [maxquantity] == 1
  1307. //[name] == Sabre && [quality] == set # # [maxquantity] == 1
  1308. //[type] == ring && [quality] == set # [maxhp] == 20 # [maxquantity] == 1
  1309. //[type] == amulet && [quality] == set # [itemdamagetomana] == 20 # [maxquantity] == 1
  1310.  
  1311.  
  1312. [type] == ring && [quality] == magic # ([fcr] == 10 || [itemmagicbonus] >= 15) && ([maxmana] >= 80 || [fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 40)
  1313. [type] == ring && [quality] == magic # [itemmagicbonus] >= 40
  1314.  
  1315. [type] == amulet && [quality] >= magic # [itemmagicbonus] >= 50
  1316.  
  1317. [Name] == PerfectAmethyst
  1318. [Name] == PerfectDiamond
  1319. [Name] == PerfectEmerald
  1320. [Name] == PerfectRuby
  1321. [Name] == PerfectSapphire
  1322. [Name] == PerfectSkull
  1323. [Name] == PerfectTopaz
  1324.  
  1325. [Type] == gold # [Gold] >= 1000
  1326.  
  1327. //ladder reset
  1328.  
  1329. //[type] == ring && [quality] == rare # [fcr] == 10 && [maxmana] >= 40
  1330.  
  1331. //[type] == armor && [quality] >= magic # [strength] > 100
  1332. //[type] == helm && [quality] >= magic # [strength] > 100
  1333. //[type] == shield && [quality] >= magic # [strength] > 100
  1334.  
  1335. //[type] == ring && [quality] <= rare # [maxmana] >= 35
  1336. //[type] == wand && [quality] <= rare # [maxmana] >= 35 && [fcr] == 20 # [maxquantity] == 1
  1337. //[type] == amulet && [quality] <= rare # [maxmana] >= 60
  1338. //[name] == mask && [quality] <= rare # [energy] == 9 # [maxquantity] == 1
  1339.  
  1340. //[name] == mask && [quality] == unique # # [maxquantity] == 1
  1341. //[name] == platedbelt && [quality] == set # # [maxquantity] == 1
  1342. //[name] == greaves && [quality] == set # # [maxquantity] == 1
  1343.  
  1344. //[name] == flawlessskull
  1345. //[name] == flawlessdiamond
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