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- @EventHandler(priority = EventPriority.HIGHEST)
- public void onEntityExplodeEvent(EntityExplodeEvent event) {
- int x = event.getLocation().getBlockX();
- int y = event.getLocation().getBlockY();
- int z = event.getLocation().getBlockZ();
- event.blockList().clear();
- }
- @EventHandler(priority = EventPriority.NORMAL)
- public void HBE(HangingBreakEvent e){
- e.setCancelled(true);
- }
- @EventHandler(priority = EventPriority.HIGHEST)
- public void BEE (BlockBreakEvent e){
- e.setCancelled(true);
- Player p = e.getPlayer();
- if(p.isOp()){
- e.setCancelled(false);
- }
- }
- }
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