- Make CCSprite follow another CCSprite when touched?
- -(void)update:(CCTime)delta
- {
- if(condition == YES)
- {
- secondSprite.position = ccp ( firstSprite.position.x + xOffSet , firstSprite.position.y + yOffSet);
- }
- }
- @property (readwrite, nonatomic, assign) CCSprite *follower;
- @property (readwrite, nonatomic) BOOL followerActive;
- platform.follower = followerSprite;
- -(void) setPosition:(CGPoint)position {