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Feb 20th, 2017
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  1. Je veux indexer, call et draw des graphics.quad, mais pas moyen. Voici un énième essai:
  2.  
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  5.  
  6. function loop()
  7.   if loop == 1 then
  8.   love.graphics.draw(heroNormalSheet, heroNormalSheetCut.TopLeft)
  9.   elseif loop == 2 then  
  10.   love.graphics.draw(heroNormalSheet, heroNormalSheetCut.BottomLeft)
  11.   elseif loop == 3 then
  12.   love.graphics.draw(heroNormalSheet, heroNormalSheetCut.TopRight)
  13.   end
  14. loop = 1
  15.  
  16. end
  17.  
  18.  
  19.  
  20.  
  21. function love.load()
  22.  
  23. height = love.graphics.getHeight()
  24. width = love.graphics.getWidth()
  25.  
  26. heroNormalSheet = love.graphics.newImage("Images/hero.png")
  27.  
  28.  
  29. heroNormalSheetCut = {}
  30.   heroNormalSheetCut.TopLeft = love.graphics.newQuad(0,0,50,50,heroNormalSheet:getDimensions())
  31.   heroNormalSheetCut.BottomLeft = love.graphics.newQuad(0,50,50,100,heroNormalSheet:getDimensions())
  32.   heroNormalSheetCut.TopRight = love.graphics.newQuad(50,0,100,50,heroNormalSheet:getDimensions())
  33.          
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  35.  
  36.  
  37.  
  38.  
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  40.  
  41.  
  42. end
  43.  
  44. function love.update(dt)
  45.  
  46. elapsedTime = elapsedTime + dt
  47.  
  48.  
  49. end
  50.  
  51. function love.draw()
  52.  
  53. loop()
  54.  
  55.  
  56.  
  57. end
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