Advertisement
Guest User

Untitled

a guest
Mar 26th, 2017
67
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
YAML 5.06 KB | None | 0 0
  1. # Rankup configuration file.
  2. # Created by: Okx
  3. # All rights reserved.
  4.  
  5. ranks: # Defines ranks and their prices
  6. - Wanderer:0
  7. - Traveller:100
  8. - Merchant:500
  9. - Citizen:1000
  10. - Sentinel:5000
  11. - Warrior:20000
  12. - Knight:50000
  13. - King:250000
  14. - Emperor:1000000
  15. prestige: # Defines prestige ranks and their prices
  16. #- P1:100000
  17. #- P2:200000
  18. messages:
  19.   noMoneyToRankup: |- # Message to send when player doesn't have enough money to rankup
  20.     &4&lError: &cNot enough money!
  21.     &eYou need $%AMOUNTTOTAL%
  22.   highestRank: '&aGood work! You''re at the highest rank (%RANK%)!' # Sent when the player cannot rankup anymore and prestiging is off
  23.   highestRankToPrestige: '&aYou need to prestige to get to a higher rank!' # Sent when the player cannot rankup but can prestige
  24.   successfullRankupPrivate: '&aYou successfully ranked up to: &d%RANK%' # Sent to the player when the player successfully runs /rankup
  25.   successfullRankupPublic: '&a%PLAYER% &esuccessfully ranked up to: &d%RANK%' # Sent to everyone on the server when someone ranks up (configurable)
  26.   successfullPrestigePrivate: '&aYou successfully prestiged up to: &d%RANK%' # Sent to the player when the player successfully runs /prestige
  27.   successfullPrestigePublic: '&a%PLAYER% &esuccessfully prestiged up to: &d%RANK%' # Sent to everyone on the server when someone prestiges (configurable)
  28.   notInLadder: '&cCould not get group from config; please check the Rankup FAQ if
  29.     you are an administrator.' # Sent to the player when they are not in a group specified in ranks
  30.   listRanks: # Configures how ranks are listed
  31.     default: "&r%OLDRANK% &e\xbb &r%RANK% &efor &r%AMOUNT%"
  32.     complete: "&7%OLDRANK% &8\xbb &7%RANK% &8for &7%AMOUNT%"
  33.     inProgress: "&c%OLDRANK% &e\xbb &c%RANK% &efor &c%AMOUNT% &e(%PERCENTDONE%%)"
  34.     custom: # This section should only be needed for very advanced configurations (this can be used for headers)
  35.       A: "&rA &e\xbb &r%RANK% &efor &r%AMOUNT%"
  36.       options:
  37.         overrideComplete: false
  38.         overrideInProgress: false
  39.         overrideDefault: true
  40.   rankTooLowToPrestige: '&cYou cannot prestige to %RANK%, your rank isn''t high enough' # Sent to a player when they cannot prestige
  41.   noMoneyToPrestige: '&cYou cannot prestige to %RANK%, you need %AMOUNTTOTAL%' # Sent to the player when they don't have enough moolah to prestige
  42.   highestPrestigeGroup: '&aGood work! You are at the highest prestige rank (%RANK%)!' # Sent to the plaer when they attempt to prestige but cannot
  43.   noPrestigeRank: none # Placeholder for when a player hasn't prestiged
  44.   publicMessage: true # Should we send the message successfullRankupPublic?
  45.   publicPrestigeMessage: true # Should we send the message successfullPrestigePublic?
  46. options:
  47.   removePointZero: true # Should we remove the .0 at the end of prices?
  48.   prestigeDisabled: false # Should we disable prestiging?
  49.   prestigeToRank: A # When someone prestiges, what rank should we set them to
  50.   prestigeAtRanks: D # At what rank can someone prestige? (can be multiple ranks, eg if you write D,E)
  51.   prestigeRankMultiplier: 1.5 # Multiply the rankup prices by this when someone prestiges (set to 1 to disable) (do not set to less than 1)
  52.   prestigeChangeRank: true # You should leave this at true
  53. runCommands: {} # These are some examples of what you can do with runCommands. They are commented out so they don't run. Remove the {} when you want to add a command
  54. #- CONSOLE:RANKUP:say console rankup (this will make the console run this command when a player ranks up)
  55. #- PLAYER:RANKUP:say player rankup (this will make the player run this command when that player ranks up)
  56. #- CONSOLE:PRESTIGE:say console prestige (this will make the console run this command when a player prestiges)
  57. #- PLAYER:PRESTIGE:say player prestige (this will make the player run this command when that player prestiges)
  58. #- PLAYER:B:say I ranked up to rank B (this will make the player run this command when they rank up to rank B)
  59. #- CONSOLE:P2:say %PLAYER% prestiged to P2 (this will make the console run this command when a player prestiges to P2)
  60. gui: # How should the GUI be made
  61.   size: 9 # The size of the GUI. Must be a multiple of nine.
  62.   'yes': # Options specifying the 'yes i want to rankup' block
  63.     material: EMERALD_BLOCK
  64.     lore: ' '
  65.     index: 0-3
  66.     name: '&a&lRankup'
  67.   'no': # Options specifying the 'no i don't want to rankup - cancel' block
  68.     material: REDSTONE_BLOCK
  69.     lore: ' '
  70.     index: 5-8
  71.     name: '&cCancel'
  72.   fill: # What block we should use to fill the spaces in the GUI
  73.     name: ' '
  74.     lore: ' '
  75.     material: STAINED_GLASS_PANE:15
  76.   name: '&cRankup to %RANK% for %AMOUNT%' # The name of the GUI at the top (cannot be longer than 32 characters or an error will be thrown)
  77. placeholders:
  78.   currentRankCostFormat: '0.00'
  79.   nextRankCostFormat: '0.00'
  80.   useShortening: true # Whether we should shorten rank prices (eg turn $1000 into $1k)
  81.   shortened:
  82.  - k
  83.   - M
  84.   - B
  85.   - T
  86.   percentDoneFormat: '#.##'
  87.   percentLeftFormat: '#.##'
  88.   allowNegativePercent: false
  89.   highestRank: 'None' # What should be used as a placeholder for ranks above the highest rank
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement