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Feb 26th, 2017
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  1. this enableSimulation false; this addAction[localize"STR_MAR_Cop_Item_Shop",life_fnc_virt_menu,"cop"]; this allowDamage false; this addAction[localize"STR_MAR_Cop_Clothing_Shop",life_fnc_clothingMenu,"cop"]; this addAction[localize"STR_MAR_Cadet_Weapon_Shop",life_fnc_weaponShopMenu,"cop_cadet"]; this addAction[localize"STR_MAR_Officer_Weapon_Shop",life_fnc_weaponShopMenu,"cop_officer"]; this addAction[localize"STR_MAR_Corporal_Weapon_Shop",life_fnc_weaponShopMenu,"cop_corporal"]; this addAction[localize"STR_MAR_Sergeant_Weapon_Shop",life_fnc_weaponShopMenu,"cop_sergeant"]; this addAction[localize"STR_MAR_Chief_Sergeant_Weapon_Shop",life_fnc_weaponShopMenu,"cop_chiefsergeant"]; this addAction[localize"STR_MAR_Department_Command_Weapon_Shop",life_fnc_weaponShopMenu,"cop_deptcommand"]; this addAction[localize"STR_MAR_Swat_Weapon_Shop",life_fnc_weaponShopMenu,"cop_swat"]; this addAction[localize"STR_MAR_State_Command_Weapon_Shop",life_fnc_weaponShopMenu,"cop_statecommand"]; this addAction[format["%1 ($%2)",localize (getText(missionConfigFile >> "Licenses" >> "cAir" >> "displayName")), [(getNumber(missionConfigFile >> "Licenses" >> "cAir" >> "price"))] call life_fnc_numberText],life_fnc_buyLicense,"cAir",0,false,false,"",' !license_cop_cAir && playerSide isEqualTo west ']; this addAction[format["%1 ($%2)",localize (getText(missionConfigFile >> "Licenses" >> "cg" >> "displayName")), [(getNumber(missionConfigFile >> "Licenses" >> "cg" >> "price"))] call life_fnc_numberText],life_fnc_buyLicense,"cg",0,false,false,"",' !license_cop_cg && playerSide isEqualTo west ']; this setObjectTextureGlobal [0,"images\logo.jpg"]; this allowDamage false
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