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By: a guest on May 5th, 2012  |  syntax: C++  |  size: 0.18 KB  |  hits: 14  |  expires: Never
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  1. class GameEngine
  2.         : public Engine
  3. {
  4. public:
  5.  // init, update, etc.
  6.  
  7. private:
  8.         // have this as a Singleton or composed of the GameEngine?
  9.         GraphicsEngine graphicsEngine;
  10. };