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  1. [size=12][b]=Turn 3: Forum Phase 1/3=[/b][/size]
  2.  
  3. [u]Consuls[/u]
  4. FIELD CONSUL Publius Marius (Pyrrhus )
  5. ROME CONSUL Gaius Julius (GodofWar )
  6.  
  7. [u]Censor[/u]
  8. Herius Sertorius (Aetius)
  9.  
  10. [u]Pontifex Maximus[/u]
  11. Publius Marius (Pyrrhus )
  12. [i]temple collections [color=green]+5[/color] (roll 5)[/i]
  13.  
  14. [u]Praetor[/u]
  15. Quantius Maximus (GC)
  16.  
  17.  
  18.  
  19. 2) Players May buy equites with their wealth
  20.  
  21. [size=5]Status of the Early Republic[/size]
  22. [img]https://s14.postimg.org/r7k0mntxt/rome3.png[/img]
  23.  
  24. State Income
  25. [b]Savings[/b] 0
  26. Italy [color=green][i]+100 Talents[/i][/color]
  27. 7 Fleets [color=red][i]-14 Talents[/i][/color]
  28. 10 Legions[color=red][i]-20 Talents[/i][/color]
  29. First Punic War[color=red][i]-20 Talents[/i][/color]
  30. Aetius donation [color=green][i]+5 Talents[/i][/color]
  31. Phoenix donation [color=green][i]+1 Talents[/i][/color]
  32. Pyrrhus donation [color=green][i]+11 Talents[/i][/color] (+1 influence)
  33. GoW donation [color=green][i]+3 Talents[/i][/color]
  34. Ghost donation [color=green][i]+4 Talents[/i][/color]
  35. Mrarmy donation [color=green][i]+3 Talents[/i][/color]
  36. Resting Lime donation [color=green][i]+1 Talents[/i][/color]
  37. Phoenixking donation [color=green][i]+2 Talents[/i][/color]
  38. aurum/ donation [color=green][i]+4 Talents[/i][/color]
  39. Current Treasury: 80 Talents
  40.  
  41. Unrest Level Last turn:1
  42. +1 Illyrian pirates
  43. +0 (unrest roll 13, no change)
  44. -1 [color=green]Races of Caspiel Rex (Darth.)[/color]
  45. UNREST LEVEL: [color=red][b]1[/b][/color]
  46.  
  47. Event(s):
  48.  
  49. [u]Illyrian Pirates[/u]
  50. The Illyrian pirates continue their depredations upon our merchant marine. The Consuls may decide to declare war on the Illyrians, they are not a strong tribe, estimated to only have 5 armies but will require 3 fleets to transport out legions across the Adriatic.
  51.  
  52. Effects as long as this is ignored
  53. Piracy [color=red]+1 unrest[/color] grain concessions may be doubled
  54.  
  55. [u] Barbarian Leaders [/u]
  56. [s][url=http://www.amarriner.com/ror/cards/philipv.png]Philip V[/url]
  57. (6 military skill, eliminated when all four macedonian wars are beaten)[/s]
  58. Good news reaches rome of Philip V early death, he seems to have died of a hunting accident in the hills of upper macedonia. The throne will now likely pass to the brother of the current King, Antigonus III and follow his line.
  59.  
  60.  
  61. Active Wars:
  62. [u]First Punic War[/u]
  63. [img]https://s13.postimg.org/xfshdol7r/7b2fc21c7b245e4bfca3418fbfe96fc3.jpg[/img]
  64.  
  65.  
  66. [u]Naval Battle of Himera[/u]
  67. [b]Cossus Nipius Papus ( Death1816)[/b] [i](Flanking Maneuver)[/i]
  68. (11 fleets +5 command)=16 strength
  69. [b]Hamilcar[/b] [i](Direct Charge )[/i]
  70. (10 fleets +2 Syracusan fleets +3 command) = 15 strength
  71. [url=https://rolz.org/dr?room=Rome%20Atwar]Battle Roll: 12[/url] (+1 from greater strength)[color=red](-4 due to tactical failure)[/color] =9
  72. Result: Stalemate
  73.  
  74. As the Romans under Papus entered the harbour of Himara with their brand new ships, the Carthaginian fleet, commanded by Hamilcar was ready for them. At once the Carthaginian ships with their Syracusan allies led a swift attack upon the Roman fleet. Papus' plan to flank the enemy backfired as the inexperienced crews in the center panicked and fled under the onslaught. Papus was able to hit the Carthaginians in the side and capture a few ships but realized he had to withdraw or this would become a defeat.
  75.  
  76. Roman Losses:
  77. [color=red]-4 fleets[/color]
  78.  
  79. Carthaginian Losses:
  80. Fewer
  81.  
  82.  
  83.  
  84. [url=http://www.amarriner.com/ror/cards/1stpunicwar.png]First Punic War[/url] (Enemy Commander: Hamilcar +3, addds 8 and 12 to disaster rolls)
  85. COMMANDER: Cossus Nipius Papus ( Death1816)
  86. 7 Fleets
  87. 10 Legions
  88.  
  89. [list]
  90. [*]Carthage has 10 Fleets (must be defeated first), 10 Armies, and 5 Roman Fleets at min required to transport Legions to Sicily
  91. [*]For every turn this war is not resolved -20 Talents to the treasury, and if ignored +1 unrest
  92. [*]On a roll of 8 or 13 during any battle there will be a disaster for roman force, 11, 12, or 14 a lesser disaster
  93. [*]If Rome wins they gain the province of SICILY and SARDINIA-CORSICA as well as 35 Talents of war spoils
  94. [/list]
  95.  
  96. [u]First Gallic War[/u]
  97. The Gauls of cisalpine gaul, long hostile to Rome, have roused themselves to arms. Rumors have it they have done so in alliance with Carthage. Their army has breached our northern border and begun plundering Umbria.The Gallic Chieftains seem less interested in war and more in loot, if Rome will pay them 25 Talents they will return to gaul (there is no guarantee they won't declare war again at a later date however). This will cause +1 unrest however.
  98.  
  99. [url=http://www.amarriner.com/ror/cards/1stgallicwar.png]First Gallic War[/url]
  100. COMMANDER:
  101.  
  102. [list]
  103. [*]The Gauls have 10 Armies
  104. [*]For every turn this war is not resolved -20 Talents to the treasury, and if ignored +1 unrest
  105. [*]On a roll of 13 during any battle there will be a disaster for roman force, 15 a lesser disaster
  106. [*]If Rome wins they gain the province of CISALPINE GAUL as well as 20 Talents of war spoils
  107. [/list]
  108.  
  109.  
  110. [u]Concessions[/u]
  111. There are certain state-granted monopolies available to the elite of roman society, these are called "Concessions". Some of these Concessions are now up for distribution this turn. Every senator will be automatically nominated for next phase although the Consuls will pick which person he favors for the concession. Note, accepting a concession puts you at risk of prosecution because they are considered immoral.
  112.  
  113. There is 1 concessions to grant this turn:
  114.  
  115. [url=http://www.amarriner.com/ror/cards/armaments.png]Armaments[/url] (+2 per new legion formed)- Control over Rome's armament factories
  116.  
  117.  
  118.  
  119.  
  120.  
  121. [u]Free Cards[/u]
  122. A [url=http://www.amarriner.com/ror/cards/armaments.png]Tribune[/url] of the Plebians joins Vibius Caetronianus (MrArmy987)
  123.  
  124. A [url=http://www.amarriner.com/ror/cards/armaments.png]Tribune[/url] of the Plebians joins Vibius Gaius Marcus (Ghost)
  125.  
  126. [u]Other Events[/u]
  127.  
  128. Announcement of a new faction
  129.  
  130. [u]Virtus[/u]
  131. [b]Leader:[/b] Gaius Julius (GodofWar )
  132. Caspiel Rex (Darth.)
  133. Gaius Octavius (Tirpitz406)
  134.  
  135. Quantius Maximus (GC) has lost his concession of Land Commissioner for failing to grant land to his lobbyists.
  136.  
  137.  
  138. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  139.  
  140. Consuls will decide how to respond to these issues and create a ballot for the Senate to vote on. The Censor must pm his prosecutions now as well (if he has any). Governors should post if they roll for personal income from their provinces (will make you corrupt). If you are lucky enough to have a tribune you may pm me a proposal, or ask to be nominated for a position if you so desire. Also if you want to propose a Land Bill, post in the thread. First one to post gets the proposal.
  141.  
  142. Otherwise, go buy equites and stuff. ;) and suggest what should be done
  143.  
  144.  
  145.  
  146. Text dump of last turn http://pastebin.com/r8ZwbDwg
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