Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Rules of affixing
- ·Main weapon and fodders need to have the same ammount of slots
- ·If a weapon has 0 slots, first rule does not apply (fodders can have random slots)
- ·If you force slot, you will lose a low % of chances for success. For example, Power I got 100% chance of success, if i add it to a weapon that doesnt have slots, it will have 0% penalty
- · 0 slots = 0% (no penalty)
- · 1 slot = - 10%
- · 2 slots = -15%
- · 3 slots = -30%
- · 4 slots = -40%
- · 5 slots = coming soon.
- Now, the cheapest way to get the standard 3 slots
- Lets say your main weapon has 0 slots... what the heck do i do? Main target = Nothing
- Grab the cheapest soul (that boosts attack and spirita / stamina ) Fodder 1 = Quartz Soul
- And now grab an Attack 3 or Spirita / stamina 3 Fodder 2 = Power III
- Now add a +10% chance - - - > you will have 90% chance of success
- If you succeed...
- Your main weapon will have either Attack 3 or Spirita / Stamina 3
- You repeat the process, but now with the other stat Main Target = Power III
- Grab the cheapest soul fodder and grab the other stat Fodder 1 = Quartz soul
- Now add again a +10% - - - > you will have 82% chance of success on each affix Fodder 2 = Spirita III
- If you succeed...
- Your main weapon will have Attack 3 and Spirita / Stamina 3
- Now here's the risky part, Grab a soul receptor from the shop (100k for units, 30k for weapons as of 17-09-14)
- Grab the same soul from before and use a +10% ....
- - - - > You will have 95% chance of success on Soul affix, 78% on both Attack 3 and Spirita / Stamina 3
- If you succeed...
- Enjoy your weapon with +60 attack and + 7 spirita
- ------------------------------------------------------------
- How to 4 slots with boost
- Main target
- · Soul Attack 3 Spirita / Stamina 3
- Fodders
- · Soul receptor Junk Junk
- · Attack 3 Spirita / Stamina 3
- · Boosters
- This should give 70 70 70 70 to all the affixes
- use a +30 and walalala
- How to 3 slots modulator (and 4s rng with boost)
- Main target
- · Modulator - Attack 3 - junk
- Fodders IF 3s > Soul 100% Attack 100% Modulator 30%
- · Soul - Soul receptor - Junk IF 4s + boost > Soul 100% Attack 100% Modulator 51% boost 100%
- · Modulator - Attack 3 - Junk
- · Boosters
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement