Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <SFML/Graphics.hpp>
- #include <iostream>
- #include "Level.h"
- using namespace std;
- using namespace sf;
- int main()
- {
- RenderWindow window(VideoMode(200, 200), "App");
- Level AppLevel;
- AppLevel.LoadFromFile("Resources/map.tmx");
- while (window.isOpen())
- {
- Event event;
- while (window.pollEvent(event))
- {
- if (event.type == Event::Closed)
- window.close();
- }
- AppLevel.Draw(window);
- window.display();
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement