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Promoter baza by Djole Mapping @2017

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Jan 21st, 2017
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  1.  
  2. //====================Promoter baza BY Djole Mapping=========================//
  3. RemoveBuildingForPlayer(playerid, 726, 1013.0938, -1078.1719, 26.0859, 0.25);
  4.  
  5. //Promoter baza by Djole Mapping
  6.  
  7. new prombaza;
  8.  
  9. prombaza = CreateObject(18766, 977.60992, -1097.51746, 22.69042, 0.00000, 0.00000, 0.00000);
  10. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  11. prombaza = CreateObject(18766, 987.52399, -1097.51746, 22.69040, 0.00000, 0.00000, 0.00000);
  12. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  13. prombaza = CreateObject(18766, 995.62799, -1092.96167, 24.85870, 0.00000, 0.00000, 90.00000);
  14. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  15. prombaza = CreateObject(18766, 991.06543, -1097.51746, 22.69040, 0.00000, 0.00000, 0.00000);
  16. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  17. prombaza = CreateObject(18766, 1000.10596, -1080.59033, 24.85870, 0.00000, 0.00000, 0.00000);
  18. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  19. prombaza = CreateObject(18766, 995.62799, -1085.06409, 24.85870, 0.00000, 0.00000, 90.00000);
  20. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  21. prombaza = CreateObject(18766, 1038.16492, -1080.59033, 24.85870, 0.00000, 0.00000, 0.00000);
  22. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  23. prombaza = CreateObject(18766, 1009.90479, -1080.59033, 24.85870, 0.00000, 0.00000, 0.00000);
  24. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  25. prombaza = CreateObject(18766, 1019.03241, -1080.59033, 24.85870, 0.00000, 0.00000, 0.00000);
  26. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  27. prombaza = CreateObject(18766, 1028.49756, -1080.59033, 24.85870, 0.00000, 0.00000, 0.00000);
  28. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  29. prombaza = CreateObject(18766, 1048.37451, -1085.08569, 24.85870, 0.00000, 0.00000, 90.00000);
  30. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  31. prombaza = CreateObject(18766, 1043.85120, -1080.59033, 24.85870, 0.00000, 0.00000, 0.00000);
  32. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  33. prombaza = CreateObject(18766, 1048.37451, -1104.55737, 24.85870, 0.00000, 0.00000, 90.00000);
  34. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  35. prombaza = CreateObject(18766, 1048.37451, -1095.00305, 24.85870, 0.00000, 0.00000, 90.00000);
  36. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  37. prombaza = CreateObject(18762, 995.62799, -1080.57031, 27.62710, 0.00000, 0.00000, 0.00000);
  38. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  39. prombaza = CreateObject(18762, 973.13928, -1097.51746, 25.02740, 0.00000, 0.00000, 0.00000);
  40. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  41. prombaza = CreateObject(18762, 979.87158, -1097.51746, 25.02740, 0.00000, 0.00000, 0.00000);
  42. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  43. prombaza = CreateObject(18762, 987.71680, -1097.51746, 25.02740, 0.00000, 0.00000, 0.00000);
  44. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  45. prombaza = CreateObject(18762, 995.61810, -1097.47876, 27.73840, 0.00000, 0.00000, 0.00000);
  46. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  47. prombaza = CreateObject(18762, 995.59625, -1089.56189, 27.62710, 0.00000, 0.00000, 0.00000);
  48. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  49. prombaza = CreateObject(18762, 1048.37451, -1107.27539, 27.62710, 0.00000, 0.00000, 0.00000);
  50. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  51. prombaza = CreateObject(18762, 1004.63452, -1080.59033, 27.62710, 0.00000, 0.00000, 0.00000);
  52. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  53. prombaza = CreateObject(18762, 1013.81702, -1080.59033, 27.62710, 0.00000, 0.00000, 0.00000);
  54. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  55. prombaza = CreateObject(18762, 1024.56506, -1080.59033, 27.62710, 0.00000, 0.00000, 0.00000);
  56. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  57. prombaza = CreateObject(18762, 1035.48010, -1080.59033, 27.62710, 0.00000, 0.00000, 0.00000);
  58. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  59. prombaza = CreateObject(18762, 1048.31006, -1080.59033, 27.62710, 0.00000, 0.00000, 0.00000);
  60. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  61. prombaza = CreateObject(18762, 1048.37451, -1089.37561, 27.62710, 0.00000, 0.00000, 0.00000);
  62. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  63. prombaza = CreateObject(18762, 1048.37451, -1097.60547, 27.62710, 0.00000, 0.00000, 0.00000);
  64. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  65. prombaza = CreateObject(19377, 988.18414, -1102.82141, 22.83340, 0.00000, 90.00000, 0.00000);
  66. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  67. prombaza = CreateObject(19377, 977.98273, -1102.77051, 22.83340, 0.00000, 90.00000, 0.00000);
  68. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  69. prombaza = CreateObject(19377, 1008.72882, -1102.77600, 22.83340, 0.00000, 90.00000, 0.00000);
  70. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  71. prombaza = CreateObject(19377, 998.33594, -1102.78418, 22.83340, 0.00000, 90.00000, 0.00000);
  72. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  73. prombaza = CreateObject(19377, 1019.11426, -1102.77905, 22.83340, 0.00000, 90.00000, 0.00000);
  74. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  75. prombaza = CreateObject(19377, 1029.52368, -1102.77893, 22.83340, 0.00000, 90.00000, 0.00000);
  76. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  77. prombaza = CreateObject(19377, 1039.98657, -1102.76367, 22.83340, 0.00000, 90.00000, 0.00000);
  78. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  79. prombaza = CreateObject(19377, 1050.44751, -1102.75159, 22.83340, 0.00000, 90.00000, 0.00000);
  80. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  81. prombaza = CreateObject(19377, 1050.44153, -1093.22998, 22.83340, 0.00000, 90.00000, 0.00000);
  82. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  83. prombaza = CreateObject(19377, 1039.98657, -1093.22998, 22.83340, 0.00000, 90.00000, 0.00000);
  84. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  85. prombaza = CreateObject(19377, 1029.52368, -1093.22998, 22.83340, 0.00000, 90.00000, 0.00000);
  86. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  87. prombaza = CreateObject(19377, 1019.11432, -1093.22998, 22.83340, 0.00000, 90.00000, 0.00000);
  88. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  89. prombaza = CreateObject(19377, 1008.72882, -1093.22998, 22.83340, 0.00000, 90.00000, 0.00000);
  90. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  91. prombaza = CreateObject(19377, 998.33588, -1093.22998, 22.83340, 0.00000, 90.00000, 0.00000);
  92. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  93. prombaza = CreateObject(19377, 998.33588, -1112.17004, 22.83340, 0.00000, 90.00000, 0.00000);
  94. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  95. prombaza = CreateObject(19377, 998.36182, -1083.66528, 22.83340, 0.00000, 90.00000, 0.00000);
  96. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  97. prombaza = CreateObject(19377, 1008.72882, -1083.66528, 22.83340, 0.00000, 90.00000, 0.00000);
  98. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  99. prombaza = CreateObject(19377, 1019.11432, -1083.66528, 22.83340, 0.00000, 90.00000, 0.00000);
  100. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  101. prombaza = CreateObject(19377, 1029.52368, -1083.66528, 22.83340, 0.00000, 90.00000, 0.00000);
  102. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  103. prombaza = CreateObject(19377, 1039.98657, -1083.66528, 22.83340, 0.00000, 90.00000, 0.00000);
  104. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  105. prombaza = CreateObject(19377, 1050.44153, -1083.66528, 22.83340, 0.00000, 90.00000, 0.00000);
  106. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  107. prombaza = CreateObject(19377, 977.98651, -1112.17004, 22.83340, 0.00000, 90.00000, 0.00000);
  108. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  109. prombaza = CreateObject(19377, 988.18408, -1112.17004, 22.83340, 0.00000, 90.00000, 0.00000);
  110. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  111. prombaza = CreateObject(19377, 1008.72882, -1112.17004, 22.83340, 0.00000, 90.00000, 0.00000);
  112. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  113. prombaza = CreateObject(19377, 1029.52368, -1112.17004, 22.83340, 0.00000, 90.00000, 0.00000);
  114. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  115. prombaza = CreateObject(19377, 1039.98657, -1112.17004, 22.83340, 0.00000, 90.00000, 0.00000);
  116. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  117. prombaza = CreateObject(19377, 1050.44751, -1112.17004, 22.83340, 0.00000, 90.00000, 0.00000);
  118. SetObjectMaterial(prombaza, 0, 5730, "melrose05_lawn", "brickred", 0xFFFFFFFF);
  119. prombaza = CreateObject(19378, 977.65771, -1097.41711, 22.17395, 0.00000, 0.00000, 90.00000);
  120. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  121. prombaza = CreateObject(19378, 1000.76147, -1080.53357, 24.74240, 0.00000, 0.00000, 90.00000);
  122. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  123. prombaza = CreateObject(19431, 992.72192, -1097.41711, 25.69190, 0.00000, 0.00000, 90.00000);
  124. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  125. prombaza = CreateObject(19431, 994.23187, -1097.41711, 25.69190, 0.00000, 0.00000, 90.00000);
  126. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  127. prombaza = CreateObject(19431, 995.31073, -1097.41711, 25.69190, 0.00000, 0.00000, 90.00000);
  128. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  129. prombaza = CreateObject(19378, 987.23767, -1097.41711, 22.17390, 0.00000, 0.00000, 90.00000);
  130. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  131. prombaza = CreateObject(19378, 995.51935, -1092.50964, 24.74242, 0.00000, 0.00000, 0.00000);
  132. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  133. prombaza = CreateObject(19378, 995.51929, -1085.06079, 24.74240, 0.00000, 0.00000, 0.00000);
  134. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  135. prombaza = CreateObject(19378, 1010.38269, -1080.53357, 24.74240, 0.00000, 0.00000, 90.00000);
  136. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  137. prombaza = CreateObject(19378, 1029.71960, -1080.53357, 24.74240, 0.00000, 0.00000, 90.00000);
  138. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  139. prombaza = CreateObject(19378, 1019.95313, -1080.53357, 24.74240, 0.00000, 0.00000, 90.00000);
  140. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  141. prombaza = CreateObject(19378, 1048.32739, -1085.74915, 24.74240, 0.00000, 0.00000, 0.00000);
  142. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  143. prombaza = CreateObject(19431, 1044.75806, -1080.53357, 28.23810, 0.00000, 0.00000, 90.00000);
  144. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  145. prombaza = CreateObject(19431, 1046.30872, -1080.53357, 28.23810, 0.00000, 0.00000, 90.00000);
  146. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  147. prombaza = CreateObject(19431, 1047.86829, -1080.53357, 28.23810, 0.00000, 0.00000, 90.00000);
  148. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  149. prombaza = CreateObject(19378, 1039.34033, -1080.53357, 24.74240, 0.00000, 0.00000, 90.00000);
  150. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  151. prombaza = CreateObject(19378, 1048.32739, -1104.86450, 24.74240, 0.00000, 0.00000, 0.00000);
  152. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  153. prombaza = CreateObject(19378, 1048.32739, -1095.32996, 24.74240, 0.00000, 0.00000, 0.00000);
  154. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  155. CreateObject(19378, 1048.32739, -1095.32996, 24.74240, 0.00000, 0.00000, 0.00000);
  156. prombaza = CreateObject(18762, 973.15741, -1107.40063, 27.19800, 0.00000, 0.00000, 0.00000);
  157. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  158. prombaza = CreateObject(18766, 977.60992, -1107.40063, 22.69040, 0.00000, 0.00000, 0.00000);
  159. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  160. prombaza = CreateObject(18762, 979.87158, -1107.40063, 25.02740, 0.00000, 0.00000, 0.00000);
  161. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  162. prombaza = CreateObject(18766, 987.52399, -1107.40063, 22.69040, 0.00000, 0.00000, 0.00000);
  163. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  164. prombaza = CreateObject(18762, 987.71680, -1107.40063, 25.02740, 0.00000, 0.00000, 0.00000);
  165. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  166. prombaza = CreateObject(18766, 991.06543, -1107.40063, 22.69040, 0.00000, 0.00000, 0.00000);
  167. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  168. prombaza = CreateObject(18766, 1004.75537, -1106.25439, 22.72990, 0.00000, 0.00000, 90.00000);
  169. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  170. prombaza = CreateObject(18762, 1004.76520, -1107.40063, 25.02740, 0.00000, 0.00000, 0.00000);
  171. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  172. prombaza = CreateObject(18762, 995.61810, -1107.40063, 25.02740, 0.00000, 0.00000, 0.00000);
  173. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  174. prombaza = CreateObject(19378, 977.65771, -1107.40063, 22.17390, 0.00000, 0.00000, 90.00000);
  175. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  176. prombaza = CreateObject(19378, 987.23767, -1107.40063, 22.17390, 0.00000, 0.00000, 90.00000);
  177. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  178. prombaza = CreateObject(19378, 996.82629, -1107.40063, 22.17390, 0.00000, 0.00000, 90.00000);
  179. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  180. prombaza = CreateObject(19378, 1009.52820, -1101.74243, 22.17390, 0.00000, 0.00000, 90.00000);
  181. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  182. prombaza = CreateObject(18766, 1000.82172, -1107.40063, 22.72990, 0.00000, 0.00000, 0.00000);
  183. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  184. prombaza = CreateObject(18762, 1004.75537, -1101.71582, 25.02740, 0.00000, 0.00000, 0.00000);
  185. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  186. prombaza = CreateObject(18766, 1009.92230, -1101.72522, 22.72990, 0.00000, 0.00000, 0.00000);
  187. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  188. prombaza = CreateObject(18766, 1019.85248, -1101.72522, 22.72990, 0.00000, 0.00000, 0.00000);
  189. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  190. prombaza = CreateObject(18766, 1033.35413, -1107.18115, 22.72990, 0.00000, 0.00000, 0.00000);
  191. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  192. prombaza = CreateObject(18766, 1023.49573, -1101.72522, 22.72990, 0.00000, 0.00000, 0.00000);
  193. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  194. prombaza = CreateObject(18766, 1028.00635, -1106.75500, 22.72990, 0.00000, 0.00000, 90.00000);
  195. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  196. prombaza = CreateObject(18766, 1043.27441, -1107.18115, 22.72990, 0.00000, 0.00000, 0.00000);
  197. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  198. prombaza = CreateObject(18762, 1011.87451, -1101.71582, 25.02740, 0.00000, 0.00000, 0.00000);
  199. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  200. prombaza = CreateObject(18762, 1020.54211, -1101.71582, 25.02740, 0.00000, 0.00000, 0.00000);
  201. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  202. prombaza = CreateObject(18762, 1027.98474, -1101.71582, 25.02740, 0.00000, 0.00000, 0.00000);
  203. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  204. prombaza = CreateObject(18762, 1036.84290, -1107.23254, 25.02740, 0.00000, 0.00000, 0.00000);
  205. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  206. prombaza = CreateObject(18762, 1027.93872, -1107.23254, 25.02740, 0.00000, 0.00000, 0.00000);
  207. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  208. prombaza = CreateObject(18762, 1042.78809, -1107.23254, 25.02740, 0.00000, 0.00000, 0.00000);
  209. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  210. prombaza = CreateObject(19378, 1006.38782, -1107.40063, 22.17390, 0.00000, 0.00000, 90.00000);
  211. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  212. prombaza = CreateObject(19378, 1004.58252, -1106.23511, 22.17390, 0.00000, 0.00000, 0.00000);
  213. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  214. prombaza = CreateObject(19378, 1019.11298, -1101.74243, 22.17390, 0.00000, 0.00000, 90.00000);
  215. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  216. prombaza = CreateObject(19431, 1024.68323, -1101.74243, 25.66808, 0.00000, 0.00000, 90.00000);
  217. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  218. prombaza = CreateObject(19431, 1026.29187, -1101.74243, 25.66810, 0.00000, 0.00000, 90.00000);
  219. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  220. prombaza = CreateObject(19431, 1027.63477, -1101.74243, 25.66810, 0.00000, 0.00000, 90.00000);
  221. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  222. prombaza = CreateObject(19378, 1033.08911, -1107.23145, 22.17390, 0.00000, 0.00000, 90.00000);
  223. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  224. prombaza = CreateObject(19378, 1027.97266, -1106.10425, 22.17390, 0.00000, 0.00000, 0.00000);
  225. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  226. prombaza = CreateObject(19378, 1042.65234, -1107.23145, 22.17390, 0.00000, 0.00000, 90.00000);
  227. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  228. prombaza = CreateObject(19431, 1047.65137, -1107.23145, 25.67020, 0.00000, 0.00000, 90.00000);
  229. SetObjectMaterial(prombaza, 0, 10442, "graveyard_sfs", "ws_graveydfence", 0xFFFFFFFF);
  230. CreateObject(997, 1011.30133, -1083.88599, 23.32410, 0.00000, 0.00000, 90.00000);
  231. CreateObject(997, 998.58521, -1084.02527, 23.32410, 0.00000, 0.00000, 90.00000);
  232. CreateObject(997, 1003.12592, -1083.89148, 23.32410, 0.00000, 0.00000, 90.00000);
  233. CreateObject(997, 1007.32037, -1083.80811, 23.32410, 0.00000, 0.00000, 90.00000);
  234. CreateObject(997, 1015.48260, -1083.87439, 23.32410, 0.00000, 0.00000, 90.00000);
  235. CreateObject(997, 1019.98199, -1083.80481, 23.32410, 0.00000, 0.00000, 90.00000);
  236. CreateObject(997, 1036.79443, -1084.05664, 23.32410, 0.00000, 0.00000, 90.00000);
  237. CreateObject(997, 1024.19873, -1083.82703, 23.32410, 0.00000, 0.00000, 90.00000);
  238. CreateObject(997, 1028.42651, -1083.84521, 23.32410, 0.00000, 0.00000, 90.00000);
  239. CreateObject(997, 1032.76453, -1083.97571, 23.32410, 0.00000, 0.00000, 90.00000);
  240. CreateObject(3639, 1041.98889, -1098.39648, 26.91620, 0.00000, 0.00000, -90.00000);
  241. prombaza = CreateObject(18762, 973.13177, -1105.26257, 29.20290, 0.00000, 90.00000, 90.00000);
  242. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  243. prombaza = CreateObject(18762, 973.13177, -1100.42261, 29.20290, 0.00000, 90.00000, 90.00000);
  244. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
  245. prombaza = CreateObject(19436, 973.07977, -1102.09753, 30.42250, 90.00000, 0.00000, 0.00000);
  246. SetObjectMaterial(prombaza, 0, 16150, "ufo_bar", "GEwhite1_64", 0xFFFFFFFF);
  247. prombaza = CreateObject(18762, 973.12970, -1097.53516, 27.19800, 0.00000, 0.00000, 0.00000);
  248. SetObjectMaterial(prombaza, 0, 13734, "hillcliff_lahills", "des_ranchwall1", 0xFFFFFFFF);
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