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makke007

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Feb 22nd, 2017
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  1. 02/22/2017 16:06:35.098: SpecialK.log created
  2. -------------------------------------------------------------------------------------------
  3. 02/22/2017 16:06:35.098: >> (BlackOps3.exe) [SpecialK64.dll] <<
  4. 02/22/2017 16:06:35.099: Loading user preferences from SpecialK.ini... 02/22/2017 16:06:35.109: [ SpecialK ]
  5. Line 76 of src\ini.cpp (in iSK_INI::iSK_INI (...)):
  6. ------------------------
  7.  
  8. _wfsopen (filename, L"rb", _SH_DENYNO)
  9.  
  10. File: C:\Users\yuri0\Documents\My Mods\SpecialK\Profiles\BlackOps3.exe\SpecialK.ini
  11.  
  12. >> No such file or directory <<
  13. 02/22/2017 16:06:35.133: Loading user preferences from SpecialK.ini... failed!
  14. 02/22/2017 16:06:35.133: >> Writing base INI file, because none existed... done!
  15. -------------------------------------------------------------------------------------------
  16. 02/22/2017 16:06:40.354: Working Directory: D:\Steam\steamapps\common\Call of Duty Black Ops III
  17. 02/22/2017 16:06:40.354: System Directory: C:\WINDOWS\system32
  18. 02/22/2017 16:06:40.354: Loading default dxgi.dll: (dxgi.dll)
  19. -------------------------------------------------------------------------------------------
  20. 02/22/2017 16:06:40.355: [ Checksum ] Using Hardware (SSE 4.2) CRC32C Algorithm
  21. 02/22/2017 16:06:40.371: [ CEGUI ] Enabling CEGUI: (C:\Users\yuri0\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
  22. 02/22/2017 16:06:40.596: [ NvAPI ] Initializing NVIDIA API (NvAPI): Success
  23. 02/22/2017 16:06:40.610: [ NvAPI ] >> NVIDIA Driver Version: 378.49
  24. 02/22/2017 16:06:40.610: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 (0 are in SLI mode)
  25. 02/22/2017 16:06:40.610: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
  26. 02/22/2017 16:06:40.610: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
  27. 02/22/2017 16:06:40.615: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
  28. 02/22/2017 16:06:40.615: [ DXGI ] Importing CreateDXGIFactory{1|2}
  29. 02/22/2017 16:06:40.618: [ DXGI ] ================================
  30. 02/22/2017 16:06:40.618: [ DXGI 1.0 ] CreateDXGIFactory: 00007FFEFF3C07C0h { Hooked }
  31. 02/22/2017 16:06:40.618: [ DXGI 1.1 ] CreateDXGIFactory1: 00007FFEFF3C0780h { Hooked }
  32. 02/22/2017 16:06:40.618: [ DXGI 1.3 ] CreateDXGIFactory2: 00007FFEFF3C0740h { Hooked }
  33. 02/22/2017 16:06:40.657: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' d3d12.dll' <LoadLibraryW>
  34. 02/22/2017 16:06:40.658: [ DXGI ] Installing DXGI Hooks
  35. 02/22/2017 16:06:40.660: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (void) -- [ d3d11.dll <D3D11CreateDeviceAndSwapChain>, tid=0x0e14 ]
  36. 02/22/2017 16:06:40.660: [ D3D 11 ] <~> Preferred Feature Level(s): <0> - N/A
  37. 02/22/2017 16:06:40.661: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 000000000616F568h) -- [ d3d11.dll <D3D11CoreCreateDevice>, tid=0x0e14 ]
  38. 02/22/2017 16:06:40.663: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
  39. 02/22/2017 16:06:40.670: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\WINDOWS\system32\nvspcap64.dll' <LoadLibraryExW>
  40. 02/22/2017 16:06:40.691: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import (pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext) >
  41. 02/22/2017 16:06:40.691: [ D3D 11 ] >> Device = 00000000047466B0h (Feature Level: 11_0)
  42. 02/22/2017 16:06:40.691: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x27d8
  43. 02/22/2017 16:06:40.694: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x408, cookie=1
  44. 02/22/2017 16:06:40.694: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
  45. 02/22/2017 16:06:40.694: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2737 MiB - Budget: 1 / 5171 MiB)
  46. 02/22/2017 16:06:40.694: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3887 MiB - Budget: 0 / 7365 MiB)
  47. 02/22/2017 16:06:40.759: [ D3D 11 ] Hooking D3D11
  48. 02/22/2017 16:06:40.795: [ D3D 12 ] Hooking D3D12
  49. 02/22/2017 16:06:40.866: [API Detect] <!> [ Bootstrapping OpenGL (OpenGL32.dll) ] <!>
  50. 02/22/2017 16:06:40.873: [ OpenGL32 ] Additional OpenGL Initialization
  51. 02/22/2017 16:06:40.873: [ OpenGL32 ] ================================
  52. 02/22/2017 16:06:40.873: [ OpenGL32 ] Hooking OpenGL
  53. 02/22/2017 16:06:40.913: [ OpenGL32 ] @ 355 functions hooked
  54. 02/22/2017 16:06:40.914: [ DXGI ] [!] CreateDXGIFactory1 (IDXGIFactory, 000000000BAEFF00h) -- [ SpecialK64.dll <CreateDXGIFactory>, tid=0x27a4 ]
  55. 02/22/2017 16:06:40.916: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
  56. 02/22/2017 16:06:40.916: [ DXGI ] [!] IDXGIFactory4::EnumAdapters (000000000470FA20h, 0, 000000000BAEFF08h) -- [ SpecialK64.dll <SK_DXGI_SetPreferredAdapter>, tid=0x27a4 ]
  57. 02/22/2017 16:06:40.916: [ DXGI ] [!] IDXGIFactory4::EnumAdapters1 (000000000470FA20h, 0, 000000000BAEFE08h) -- [ dxgi.dll <ApplyCompatResolutionQuirking>, tid=0x27a4 ]
  58. 02/22/2017 16:06:40.917: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  59. 02/22/2017 16:06:40.917: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:000081D8) <Hardware>
  60. 02/22/2017 16:06:40.917: [ DXGI ] [@] Return: S_OK - < EnumAdapters_Original (This, Adapter, ppAdapter) >
  61. 02/22/2017 16:06:40.917: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:000081D8) <Hardware>
  62. 02/22/2017 16:06:40.917: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
  63. 02/22/2017 16:06:40.917: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2737 MiB - Budget: 0 / 5171 MiB)
  64. 02/22/2017 16:06:40.917: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3887 MiB - Budget: 0 / 7365 MiB)
  65. 02/22/2017 16:06:40.918: [ SpecialK ] === Initialization Finished! ===
  66. 02/22/2017 16:06:46.455: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' D:\Steam\steamclient64.dll' <LoadLibraryExW>
  67. 02/22/2017 16:06:48.083: [ DXGI ] [!] CreateDXGIFactory1 (IDXGIFactory1, 000000000014A3B8h) -- [ blackops3.exe, tid=0x1c68 ]
  68. 02/22/2017 16:06:48.084: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
  69. 02/22/2017 16:06:48.084: [ DXGI ] [!] IDXGIFactory4::EnumAdapters1 (000000000AFC2500h, 0, 000000000014A3A8h) -- [ blackops3.exe, tid=0x1c68 ]
  70. 02/22/2017 16:06:48.085: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  71. 02/22/2017 16:06:48.085: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:000081D8) <Hardware>
  72. 02/22/2017 16:06:48.085: [ DXGI ] [!] D3D11CreateDevice (void) -- [ blackops3.exe, tid=0x1c68 ]
  73. 02/22/2017 16:06:48.085: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
  74. 02/22/2017 16:06:48.085: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (void) -- [ d3d11.dll <D3D11CreateDeviceAndSwapChain>, tid=0x1c68 ]
  75. 02/22/2017 16:06:48.085: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
  76. 02/22/2017 16:06:48.134: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import (pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext) >
  77. 02/22/2017 16:06:48.134: [ D3D 11 ] >> Device = 000000000B02AA10h (Feature Level: 11_0)
  78. 02/22/2017 16:06:48.134: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
  79. 02/22/2017 16:06:48.134: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2737 MiB - Budget: 1 / 5171 MiB)
  80. 02/22/2017 16:06:48.134: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3887 MiB - Budget: 0 / 7365 MiB)
  81. 02/22/2017 16:06:48.134: [ DXGI ] [@] Return: S_OK - < D3D11CreateDevice_Import (pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, &ret_device, &ret_level, ppImmediateContext) >
  82. 02/22/2017 16:06:48.134: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
  83. 02/22/2017 16:06:48.134: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 2053 / 2737 MiB - Budget: 1 / 5171 MiB)
  84. 02/22/2017 16:06:48.134: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 2915 / 3887 MiB - Budget: 0 / 7365 MiB)
  85. 02/22/2017 16:06:48.279: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (000000000B148340h, EnumFormat=28, Flags=2, *pNumModes=60, 000000000B0E7B80h)
  86. 02/22/2017 16:06:48.283: [ DXGI ] >> 60 modes (0 removed)
  87. 02/22/2017 16:06:48.331: [ DXGI ] [!] CreateDXGIFactory1 (IDXGIFactory1, 0000000000149E30h) -- [ nvapi64.dll <nvapi_QueryInterface>, tid=0x1c68 ]
  88. 02/22/2017 16:06:48.334: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
  89. 02/22/2017 16:06:48.334: [ DXGI ] [!] IDXGIFactory4::EnumAdapters1 (000000000AFC2320h, 0, 0000000000149E20h) -- [ nvapi64.dll <nvapi_QueryInterface>, tid=0x1c68 ]
  90. 02/22/2017 16:06:48.335: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  91. 02/22/2017 16:06:48.335: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:000081D8) <Hardware>
  92. 02/22/2017 16:06:48.401: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded 'C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvStereoApiI64.dll' <LoadLibraryExW>
  93. 02/22/2017 16:06:48.415: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded 'C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll' <LoadLibraryA>
  94. 02/22/2017 16:06:48.502: [ DXGI ] [!] CreateDXGIFactory1 (IDXGIFactory, 0000000000149E38h) -- [ SpecialK64.dll <CreateDXGIFactory>, tid=0x1c68 ]
  95. 02/22/2017 16:06:48.503: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
  96. 02/22/2017 16:06:48.504: [ DXGI ] [!] IDXGIFactory4::EnumAdapters (000000000AFC17E0h, 0, 0000000000149C78h) -- [ dxgi.dll <ApplyCompatResolutionQuirking>, tid=0x1c68 ]
  97. 02/22/2017 16:06:48.504: [ DXGI ] [!] IDXGIFactory4::EnumAdapters1 (000000000AFC17E0h, 0, 0000000000149B98h) -- [ dxgi.dll <ApplyCompatResolutionQuirking>, tid=0x1c68 ]
  98. 02/22/2017 16:06:48.504: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
  99. 02/22/2017 16:06:48.504: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:000081D8) <Hardware>
  100. 02/22/2017 16:06:48.504: [ DXGI ] [@] Return: S_OK - < EnumAdapters_Original (This, Adapter, ppAdapter) >
  101. 02/22/2017 16:06:48.504: [ DXGI ] @ Returned Adapter 0: 'NVIDIA GeForce GTX 1060 6GB' (LUID: 00000000:000081D8) <Hardware>
  102. 02/22/2017 16:06:48.549: [ DXGI ] [!] IDXGIFactory4::CreateSwapChain (000000000B02AA10h, 000000000014A740h, 000000014DB189D8h) -- [ blackops3.exe, tid=0x0458 ]
  103. 02/22/2017 16:06:48.549: [ DXGI ] SwapChain: (1920x1080 @ 59.9 Hz - Scaling: Unspecified) - {Windowed} [2 Buffers] :: Flags=0x0002, SwapEffect: Discard
  104. 02/22/2017 16:06:48.590: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
  105. 02/22/2017 16:06:48.591: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
  106. 02/22/2017 16:06:48.592: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState (1, 000000000B156390h) -- [ blackops3.exe, tid=0x0458 ]
  107. 02/22/2017 16:06:48.598: [ DXGI ] [@] Return: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
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