Advertisement
Guest User

Untitled

a guest
Nov 26th, 2015
70
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.11 KB | None | 0 0
  1. import pygame
  2.  
  3. def main():
  4. pygame.init()
  5. clock = pygame.time.Clock()
  6.  
  7. #Create Screen
  8. screenSize = (500, 500)
  9. screen = pygame.display.set_mode((screenSize[0], screenSize[1]))
  10. pygame.display.set_caption("Paint")
  11.  
  12. FPS = 60
  13.  
  14. color = pygame.Color("Blue")
  15.  
  16. pygame.display.update()
  17.  
  18. while(True):
  19. for event in pygame.event.get():
  20. if event.type == pygame.QUIT:
  21. pygame.quit()
  22. sys.exit()
  23.  
  24. if pygame.mouse.get_pressed()[0]:
  25. draw(screen, event.pos, color)
  26.  
  27. keys = pygame.key.get_pressed()
  28. if keys[pygame.K_r]:
  29. color = pygame.Color("Red")
  30. elif keys[pygame.K_b]:
  31. color = pygame.Color("Blue")
  32. elif keys[pygame.K_e]:
  33. clear(screen)
  34.  
  35. clock.tick(FPS)
  36. pygame.display.update()
  37.  
  38. def draw(screen, position, color):
  39. print(position)
  40. pygame.draw.circle(screen, color, position, 10, 0)
  41.  
  42. def clear(screen):
  43. screen.fill(pygame.Color("Black"))
  44.  
  45. main()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement