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By: a guest on Sep 24th, 2012  |  syntax: Java  |  size: 0.57 KB  |  hits: 31  |  expires: Never
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  1.   if (curBlockDamageMP >= (Regen.Speedmine ? 0.65F : 1.0F))
  2.             {
  3.                 isHittingBlock = false;
  4.                 netClientHandler.addToSendQueue(new Packet14BlockDig(2, par1, par2, par3, par4));
  5.                 onPlayerDestroyBlock(par1, par2, par3, par4);
  6.                 curBlockDamageMP = 0.0F;
  7.                 prevBlockDamageMP = 0.0F;
  8.                 stepSoundTickCounter = 0.0F;
  9.                 blockHitDelay = Regen.Speedmine ? 0 : 5;
  10.             }
  11.         }
  12.         else
  13.         {
  14.             clickBlock(par1, par2, par3, par4);
  15.         }
  16.     }