
Untitled
By: a guest on
Sep 24th, 2012 | syntax:
Java | size: 0.57 KB | hits: 31 | expires: Never
if (curBlockDamageMP >= (Regen.Speedmine ? 0.65F : 1.0F))
{
isHittingBlock = false;
netClientHandler.addToSendQueue(new Packet14BlockDig(2, par1, par2, par3, par4));
onPlayerDestroyBlock(par1, par2, par3, par4);
curBlockDamageMP = 0.0F;
prevBlockDamageMP = 0.0F;
stepSoundTickCounter = 0.0F;
blockHitDelay = Regen.Speedmine ? 0 : 5;
}
}
else
{
clickBlock(par1, par2, par3, par4);
}
}