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- wait(3)
- list = script.Parent:children(HerobrineKing27)
- for x = 1, #list do
- vamp = list[x]
- if (vamp.className == "Script") and (vamp ~= script) then
- print("No")
- script:remove()
- else
- print("Yes")
- end
- wait(0.0001)
- end
- wolf = false
- while true do
- if game.Lighting.TimeOfDay <= ("24:00:00") and game.Lighting.TimeOfDay >= ("18:30:00") and wolf == false then
- wolf = true
- script.Parent.Parent.Animate:remove()
- human = script.Parent.Parent:findFirstChild("Humanoid")
- head = script.Parent.Parent:findFirstChild("Head")
- torso = script.Parent.Parent:findFirstChild("Torso")
- larm = script.Parent.Parent:findFirstChild("Left Arm")
- rarm = script.Parent.Parent:findFirstChild("Right Arm")
- lleg = script.Parent.Parent:findFirstChild("Left Leg")
- rleg = script.Parent.Parent:findFirstChild("Right Leg")
- ls = script.Parent:findFirstChild("Left Shoulder")
- rs = script.Parent:findFirstChild("Right Shoulder")
- lh = script.Parent:findFirstChild("Left Hip")
- rh = script.Parent:findFirstChild("Right Hip")
- rs.MaxVelocity =1
- ls.MaxVelocity = 1
- rs.DesiredAngle = 1.57
- ls.DesiredAngle = -1.57
- local claw1 = Instance.new("Part")
- claw1.Parent = rarm.Parent
- claw1.Name = "Claw1"
- claw1.Size = Vector3.new(1, 1.2, 2)
- claw1.Anchored = false
- b = script.Mesh2:clone()
- b.Parent = claw1
- clawscript = script.ClawScript:clone()
- clawscript.Disabled = false
- clawscript.Parent = claw1
- claw1.Position = rarm.Position
- w = Instance.new("Weld")
- w.Parent = rarm
- w.Part0 = w.Parent
- w.Part1 = claw1
- w.C0 = CFrame.new(0.4,-1.75,-0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
- local claw2 = Instance.new("Part")
- claw2.Parent = larm.Parent
- claw2.Name = "Claw2"
- claw2.Size = Vector3.new(1, 1.2, 2)
- claw2.Anchored = false
- c = script.Mesh2:clone()
- c.Parent = claw2
- clawscript = script.ClawScript:clone()
- clawscript.Disabled = false
- clawscript.Parent = claw2
- claw2.Position = larm.Position
- x = Instance.new("Weld")
- x.Parent = larm
- x.Part0 = x.Parent
- x.Part1 = claw2
- x.C0 = CFrame.new(-0.4,-1.75,0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.pi)
- a = script.Mesh1:clone()
- a.Parent = head
- human.MaxHealth = 1000
- human.Health = 1000
- human.WalkSpeed = 35
- end
- if game.Lighting.TimeOfDay < ("18:30:00") and wolf == true then
- wolf = false
- human = script.Parent.Parent:findFirstChild("Humanoid")
- head = script.Parent.Parent:findFirstChild("Head")
- torso = script.Parent.Parent:findFirstChild("Torso")
- larm = script.Parent.Parent:findFirstChild("Left Arm")
- rarm = script.Parent.Parent:findFirstChild("Right Arm")
- lleg = script.Parent.Parent:findFirstChild("Left Leg")
- rleg = script.Parent.Parent:findFirstChild("Right Leg")
- head.Mesh1:remove()
- ani = script.Animate:clone()
- ani.Parent = human.Parent
- human.Parent.Claw1:remove()
- human.Parent.Claw2:remove()
- human.MaxHealth = 100
- human.Health = 75
- human.WalkSpeed = 16
- end
- wait(1)
- end
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