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By: a guest on Aug 17th, 2012  |  syntax: None  |  size: 3.26 KB  |  hits: 10  |  expires: Never
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  1. It's very time consuming and detailed to make a budget for colo
  2. [1:03:10 AM] MinecraftLayer: hours and hours for something relatively straightforward
  3. [1:03:45 AM] Peter M: Interesting never thought it would be
  4. [1:04:03 AM] MinecraftLayer: So many little factors
  5. [1:04:12 AM] Peter M: Ah
  6. [1:04:16 AM] MinecraftLayer: And you have to make formulas to auto-calculate costs
  7. [1:04:20 AM] MinecraftLayer: Like for instance
  8. [1:04:36 AM] MinecraftLayer: If I assume our MC nodes on average use 10Mbps bandwidth per month
  9. [1:04:43 AM] MinecraftLayer: And 1Mbps costs me $1.25/mo
  10. [1:05:06 AM] MinecraftLayer: Then I have to take that and make a formula that figures out how many servers we have at the moment and then multiples those all together
  11. [1:05:07 AM] MinecraftLayer: But
  12. [1:05:18 AM] MinecraftLayer: Bandwidth is bought on what's called a commit
  13. [1:05:26 AM] MinecraftLayer: So I have to commit to 1Gbps on a 10Gbps line
  14. [1:05:34 AM] MinecraftLayer: Which means I pay $1250/mo no matter what
  15. [1:05:48 AM] Peter M: Whoa
  16. [1:05:54 AM] MinecraftLayer: Then once my usage goes over 1Gbps based on 95th percentile billing
  17. [1:06:07 AM] MinecraftLayer: I have to calculate $1.25/mbps on top of that $1250
  18. [1:06:22 AM | Edited 1:06:24 AM] MinecraftLayer: And that has to be automatic because it plays into other similar factors
  19. [1:06:31 AM] Peter M: Wow
  20. [1:06:35 AM] MinecraftLayer: I've spent literally whole days and nights making these spreadsheets
  21. [1:07:27 AM] Peter M: Now are you saving a lot more than you would renting or will it take a while to pay off?
  22. [1:07:42 AM] MinecraftLayer: That's the tricky part
  23. [1:07:55 AM] MinecraftLayer: For RamNode I honestly might make more renting
  24. [1:08:02 AM] MinecraftLayer: But there are a lot of factors that make colo better
  25. [1:08:17 AM] MinecraftLayer: Not the least of which is that potential clients generally don't like knowing their provider rents
  26. [1:08:28 AM] MinecraftLayer: If I buy the hardware myself then I'm fully in charge of it
  27. [1:08:36 AM] MinecraftLayer: Plus I'm tied to it - harder to just up and disappear
  28. [1:08:48 AM] MinecraftLayer: But the cost difference isn't substantial in the long run
  29. [1:08:49 AM] Peter M: True
  30. [1:08:59 AM] Peter M: Ok
  31. [1:09:08 AM] MinecraftLayer: The problem is I go from sub $900 setup/ $180/mo with renting
  32. [1:09:26 AM] MinecraftLayer: To $1700 capital expense, $67/mo colo costs
  33. [1:09:29 AM] MinecraftLayer: Per server
  34. [1:09:36 AM] MinecraftLayer: Eventually it evens out
  35. [1:09:52 AM] MinecraftLayer: But whereas it's easy to afford the first option (with my MCLayer income)
  36. [1:09:52 AM] Peter M: Gotcha
  37. [1:09:57 AM] MinecraftLayer: The second takes lots of capital
  38. [1:10:07 AM] MinecraftLayer: Which is why most hosts rent
  39. [1:10:18 AM] MinecraftLayer: Plus no one likes waiting for the ROI (return on investment)
  40. [1:10:26 AM] Peter M: Yep
  41. [1:10:29 AM] MinecraftLayer: With RamNode it's fairly quick - 3 months or so
  42. [1:10:38 AM] Peter M: Nice
  43. [1:10:42 AM] MinecraftLayer: But if I just rented out dedis to other poeple, it would be 6+ months
  44. [1:10:47 AM] MinecraftLayer: Which requires about 4 times the capital
  45. [1:10:52 AM] MinecraftLayer: Which is why I'm not doing that ha
  46. [1:11:01 AM] Peter M: Haha
  47. [1:11:42 AM] MinecraftLayer: $200k vs $55k
  48. [1:12:01 AM] Peter M: Wow
  49. [1:12:13 AM] MinecraftLayer: Yeah