Advertisement
Guest User

Untitled

a guest
Sep 17th, 2014
183
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.75 KB | None | 0 0
  1. RegisterLuaAnimation('mariostancenormal', {
  2. FrameData = {
  3. {
  4. BoneInfo = {
  5. ['ValveBiped.head'] = {
  6. MU = 100
  7. },
  8. ['RightForeArm'] = {
  9. RR = -16
  10. },
  11. ['Pelvis'] = {
  12. },
  13. ['RightArm'] = {
  14. RR = -64
  15. },
  16. ['LeftArm'] = {
  17. RR = 64
  18. },
  19. ['LeftForeArm'] = {
  20. RR = 16
  21. },
  22. ['Head'] = {
  23. RU = 37.1616
  24. }
  25. },
  26. FrameRate = 1
  27. },
  28. {
  29. BoneInfo = {
  30. ['RightArm'] = {
  31. RR = -60
  32. },
  33. ['RightForeArm'] = {
  34. RR = -16
  35. },
  36. ['ValveBiped.head'] = {
  37. },
  38. ['LeftArm'] = {
  39. RR = 60
  40. },
  41. ['LeftForeArm'] = {
  42. RR = 10
  43. },
  44. ['Pelvis'] = {
  45. },
  46. ['Head'] = {
  47. RU = -29.0733
  48. }
  49. },
  50. FrameRate = 1
  51. },
  52. {
  53. BoneInfo = {
  54. ['ValveBiped.head'] = {
  55. },
  56. ['RightForeArm'] = {
  57. RR = -16
  58. },
  59. ['Pelvis'] = {
  60. },
  61. ['LeftArm'] = {
  62. RR = 64
  63. },
  64. ['LeftForeArm'] = {
  65. RR = 16
  66. },
  67. ['RightArm'] = {
  68. RR = -64
  69. },
  70. ['Head'] = {
  71. }
  72. },
  73. FrameRate = 1
  74. },
  75. {
  76. BoneInfo = {
  77. ['Pelvis'] = {
  78. },
  79. ['RightForeArm'] = {
  80. RR = -16
  81. },
  82. ['ValveBiped.head'] = {
  83. },
  84. ['RightArm'] = {
  85. RR = -60
  86. },
  87. ['LeftForeArm'] = {
  88. RR = 16
  89. },
  90. ['LeftArm'] = {
  91. RR = 60
  92. },
  93. ['Head'] = {
  94. RF = -2.3625
  95. }
  96. },
  97. FrameRate = 1
  98. },
  99. {
  100. BoneInfo = {
  101. ['ValveBiped.head'] = {
  102. },
  103. ['RightForeArm'] = {
  104. RR = -20
  105. },
  106. ['Pelvis'] = {
  107. },
  108. ['LeftForeArm'] = {
  109. RR = 20
  110. },
  111. ['LeftArm'] = {
  112. RR = 60
  113. },
  114. ['RightArm'] = {
  115. RR = -64
  116. },
  117. ['Head'] = {
  118. }
  119. },
  120. FrameRate = 1
  121. }
  122. },
  123. Type = TYPE_STANCE
  124. })
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement