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mission_mission0.xml

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Dec 28th, 2013
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  1. <Mission Name="Mission0" Description="" Time="09:00" PlayerEquipPack="" MusicScript="" Script="" CGFCount="60">
  2.  <Environment>
  3.   <Fog ViewDistance="8000" ViewDistanceLowSpec="1000" LDRGlobalDensMult="1"/>
  4.   <Terrain DetailLayersViewDistRatio="1"/>
  5.   <EnvState WindVector="1,0,0" BreezeGeneration="false" BreezeStrength="1" BreezeMovementSpeed="8" BreezeVariation="1" BreezeLifeTime="15" BreezeCount="4" BreezeSpawnRadius="25" BreezeSpread="0.f" BreezeRadius="5" ConsoleMergedMeshesPool="2750" ShowTerrainSurface="0" SunShadowsMinSpec="1" SunShadowsAdditionalCascadeMinSpec="0" SunShadowsClipPlaneRange="256" UseLayersActivation="0" SunLinkedToTOD="true"/>
  6.   <VolFogShadows Enable="false" EnableForClouds="false"/>
  7.   <CloudShadows CloudShadowTexture="" CloudShadowSpeed="0,0,0" CloudShadowTiling="1" CloudShadowBrightness="1" CloudShadowInvert="false"/>
  8.   <ParticleLighting AmbientMul="0.5" LightsMul="0.5" SunMul="1.0"/>
  9.   <SkyBox Material="Materials/Sky/Sky" MaterialLowSpec="Materials/Sky/Sky" Angle="0" Stretching="0.5"/>
  10.   <Ocean Material="" CausticDepth="8" CausticIntensity="1" CausticsTilling="1"/>
  11.   <OceanAnimation WindDirection="1" WindSpeed="4" WavesSpeed="1" WavesAmount="1.5" WavesSize="0.75"/>
  12.   <Moon Latitude="240" Longitude="45" Size="0.5" Texture=""/>
  13.   <HDRSetup BloomColor="79,77,145" BloomMul="1"/>
  14.   <DynTexSource Width="256" Height="256"/>
  15.   <Lighting SunRotation="180" SunHeight="80" Algorithm="3" Lighting="1" Shadows="1" ShadowIntensity="100" ILQuality="1" HemiSamplQuality="5" Longitude="150" DawnTime="355" DawnDuration="10" DuskTime="365" DuskDuration="10" SunVector="-5.2453665e-008,-0.59999996,-0.80000001"/>
  16.  </Environment>
  17.  <TimeOfDay Time="9" TimeStart="-1.0737418e+008" TimeEnd="-1.0737418e+008" TimeAnimSpeed="0">
  18.   <Variable Name="HDR dynamic power factor" Value="1.3">
  19.    <Spline Keys="0:0.5:0,0.25:0.5:0,0.270833:0.5:0,0.333333:1.5:0,0.375:1.3:0,0.5:2:0,0.666667:1.5:0,0.729167:0.5:0,0.75:0.5:0,1:0.5:0,"/>
  20.   </Variable>
  21.   <Variable Name="Lights HDR dynamic power factor" Value="0">
  22.    <Spline Keys="0:0:0,1:0:0,"/>
  23.   </Variable>
  24.   <Variable Name="Sky brightening (terrain occlusion)" Value="0">
  25.    <Spline Keys="0:0.5:0,0.375:0:0,0.5:0.5:0,1:0.5:0,"/>
  26.   </Variable>
  27.   <Variable Name="SSAO amount multiplier" Value="1.5">
  28.    <Spline Keys="0:2:0,0.375:1.5:0,0.5:2:0,1:2:0,"/>
  29.   </Variable>
  30.   <Variable Name="SSAO contrast multiplier" Value="1.2">
  31.    <Spline Keys="0:1:0,0.375:1.2:0,0.5:1:0,1:1:0,"/>
  32.   </Variable>
  33.   <Variable Name="Global illumination multiplier" Value="1.5">
  34.    <Spline Keys="0:1:0,0.375:1.5:0,0.5:1:0,1:1:0,"/>
  35.   </Variable>
  36.   <Variable Name="Sun color" Color="0.84337002,0.75929999,0.632043">
  37.    <Spline Keys="0:(0.686275:0.745098:0.788235):0,0.229167:(0.666667:0.729412:0.811765):0,0.270833:(0.894118:0.486275:0.117647):0,0.333333:(0.905882:0.847059:0.560784):0,0.375:(0.84337:0.7593:0.632043):0,0.5:(0.901961:0.823529:0.568627):0,0.666667:(0.905882:0.847059:0.560784):0,0.729167:(0.894118:0.486275:0.117647):0,0.770833:(0.666667:0.729412:0.811765):0,1:(0.686275:0.745098:0.788235):0,"/>
  38.   </Variable>
  39.   <Variable Name="Sun color multiplier" Value="5">
  40.    <Spline Keys="0:0.4:0,0.22894:0.400199:0,0.229167:0.4:0,0.270833:4:0,0.333333:6:0,0.375:5:0,0.416667:7:0,0.5:7:0,0.583333:7:0,0.666667:6:0,0.729167:5:0,0.770833:0.4:0,0.771021:0.400007:0,1:0.4:0,"/>
  41.   </Variable>
  42.   <Variable Name="Sun specular multiplier" Value="1">
  43.    <Spline Keys="0:0.75:0,0.249779:0.75:0,0.25:0.75:0,0.270833:1:0,0.375:1:0,0.416667:1:0,0.5:1:0,0.583333:1:0,0.729167:1:0,0.75:0.75:0,0.750225:0.749963:0,1:0.75:0,"/>
  44.   </Variable>
  45.   <Variable Name="Sky color" Color="0.447871,0.62534499,0.91575003">
  46.    <Spline Keys="0:(1:1:1):0,0.375:(0.447871:0.625345:0.91575):0,1:(1:1:1):0,"/>
  47.   </Variable>
  48.   <Variable Name="Sky color multiplier" Value="0.050000001">
  49.    <Spline Keys="0:0.3:0,0.228961:0.299964:0,0.229167:0.3:0,0.270833:1.5:0,0.333333:1.5:0,0.375:0.05:0,0.416667:1.5:0,0.5:1.5:0,0.583333:1.5:0,0.666667:1.5:0,0.729167:1.5:0,0.770833:0.3:0,0.771028:0.299987:0,1:0.3:0,"/>
  50.   </Variable>
  51.   <Variable Name="Ambient ground color" Color="0.627451,0.78431398,0.94117701">
  52.    <Spline Keys="0:(0.627451:0.784314:0.941177):0,0.5:(0.627451:0.784314:0.941177):0,1:(0.627451:0.784314:0.941177):0,"/>
  53.   </Variable>
  54.   <Variable Name="Ambient ground color multiplier" Value="0">
  55.    <Spline Keys="0:1:0,0.375:0:0,0.5:1:0,1:1:0,"/>
  56.   </Variable>
  57.   <Variable Name="Ambient min height" Value="0">
  58.    <Spline Keys="0:0:0,0.5:0:0,1:0:0,"/>
  59.   </Variable>
  60.   <Variable Name="Ambient max height" Value="1">
  61.    <Spline Keys="0:1:0,0.5:1:0,1:1:0,"/>
  62.   </Variable>
  63.   <Variable Name="Fog color" Color="0,0,0">
  64.    <Spline Keys="0:(0:0:0):0,0.166667:(0.137255:0.176471:0.211765):0,0.208333:(0.137255:0.176471:0.211765):0,0.229167:(0.137255:0.176471:0.211765):0,0.25:(0.482353:0.298039:0.168627):0,0.270833:(0.839216:0.439216:0.145098):0,0.333333:(0.776471:0.623529:0.4):0,0.375:(0:0:0):0,0.416667:(0.384314:0.627451:0.929412):0,0.5:(0.321569:0.65098:1):0,0.583333:(0.384314:0.627451:0.929412):0,0.666667:(0.776471:0.623529:0.4):0,0.729167:(0.839216:0.439216:0.145098):0,0.75:(0.482353:0.294118:0.164706):0,0.760953:(0.137255:0.176471:0.211765):0,0.791667:(0.137255:0.176471:0.211765):0,0.833333:(0.137255:0.176471:0.211765):0,1:(0:0:0):0,"/>
  65.   </Variable>
  66.   <Variable Name="Fog color multiplier" Value="0">
  67.    <Spline Keys="0.375:0:0,"/>
  68.   </Variable>
  69.   <Variable Name="Fog height (bottom)" Value="0">
  70.    <Spline Keys="0:0:0,1:0:0,"/>
  71.   </Variable>
  72.   <Variable Name="Fog layer density (bottom)" Value="1">
  73.    <Spline Keys="0:1:0,1:1:0,"/>
  74.   </Variable>
  75.   <Variable Name="Fog color (top)" Color="0,0,0">
  76.    <Spline Keys="0:(0:0:0):0,0.5:(0:0:0):0,1:(0:0:0):0,"/>
  77.   </Variable>
  78.   <Variable Name="Fog color (top) multiplier" Value="0">
  79.    <Spline Keys="0:0:0,0.270833:0:0,0.5:0:0,0.770833:0:0,1:0:0,"/>
  80.   </Variable>
  81.   <Variable Name="Fog height (top)" Value="4000">
  82.    <Spline Keys="0:4000:0,0.375:4000:0,1:4000:0,"/>
  83.   </Variable>
  84.   <Variable Name="Fog layer density (top)" Value="0">
  85.    <Spline Keys="0:0:0,1:0:0,"/>
  86.   </Variable>
  87.   <Variable Name="Fog color height offset" Value="0">
  88.    <Spline Keys="0:0:0,1:0:0,"/>
  89.   </Variable>
  90.   <Variable Name="Fog color (radial)" Color="0,0,0">
  91.    <Spline Keys="0:(0:0:0):0,1:(0:0:0):0,"/>
  92.   </Variable>
  93.   <Variable Name="Fog color (radial) multiplier" Value="0">
  94.    <Spline Keys="0:0:0,1:0:0,"/>
  95.   </Variable>
  96.   <Variable Name="Fog radial size" Value="0.75">
  97.    <Spline Keys="0:0.75:0,1:0.75:0,"/>
  98.   </Variable>
  99.   <Variable Name="Fog radial lobe" Value="0.5">
  100.    <Spline Keys="0:0.5:0,1:0.5:0,"/>
  101.   </Variable>
  102.   <Variable Name="Volumetric fog: Final density clamp" Value="1">
  103.    <Spline Keys="0:1:0,1:1:0,"/>
  104.   </Variable>
  105.   <Variable Name="Volumetric fog: Global density" Value="0">
  106.    <Spline Keys="0:0:0,"/>
  107.   </Variable>
  108.   <Variable Name="Volumetric fog: Ramp start" Value="0">
  109.    <Spline Keys="0:0:0,1:0:0,"/>
  110.   </Variable>
  111.   <Variable Name="Volumetric fog: Ramp end" Value="0">
  112.    <Spline Keys="0:100:0,0.375:0:0,1:100:0,"/>
  113.   </Variable>
  114.   <Variable Name="Volumetric fog: Ramp influence" Value="0">
  115.    <Spline Keys="0:0:0,1:0:0,"/>
  116.   </Variable>
  117.   <Variable Name="Volumetric fog: Shadow darkening" Value="0.25">
  118.    <Spline Keys="0:0.25:0,1:0.25:0,"/>
  119.   </Variable>
  120.   <Variable Name="Volumetric fog: Shadow darkening sun" Value="1">
  121.    <Spline Keys="0:1:0,1:1:0,"/>
  122.   </Variable>
  123.   <Variable Name="Volumetric fog: Shadow darkening ambient" Value="1">
  124.    <Spline Keys="0:1:0,1:1:0,"/>
  125.   </Variable>
  126.   <Variable Name="Volumetric fog: Shadow range" Value="0.1">
  127.    <Spline Keys="0:0.1:0,0.0673611:0.1:0,1:0.1:0,"/>
  128.   </Variable>
  129.   <Variable Name="Sky light: Sun intensity" Color="0.19751599,0.170138,0.080219299">
  130.    <Spline Keys="0:(0:0:0):0,0.229167:(0:0:0):0,0.270833:(0.839216:0.439216:0.141176):0,0.333333:(0.843137:0.615686:0.458824):0,0.375:(0.197516:0.170138:0.0802193):0,0.416667:(0.639216:0.74902:0.854902):0,0.5:(0.611765:0.788235:0.94902):0,0.583333:(0.639216:0.74902:0.854902):0,0.666667:(0.843137:0.615686:0.458824):0,0.729167:(0.839216:0.439216:0.141176):0,0.770833:(0:0:0):0,1:(0:0:0):0,"/>
  131.   </Variable>
  132.   <Variable Name="Sky light: Sun intensity multiplier" Value="10">
  133.    <Spline Keys="0:5:0,0.375:10:0,1:5:0,"/>
  134.   </Variable>
  135.   <Variable Name="Sky light: Mie scattering" Value="2">
  136.    <Spline Keys="0:10:0,0.25:10:0,0.375:2:0,0.75:10:0,1:10:0,"/>
  137.   </Variable>
  138.   <Variable Name="Sky light: Rayleigh scattering" Value="0">
  139.    <Spline Keys="0:1:0,0.375:0:0,1:1:0,"/>
  140.   </Variable>
  141.   <Variable Name="Sky light: Sun anisotropy factor" Value="-0.99989998">
  142.    <Spline Keys="0:-0.998:0,0.270833:-0.998:0,0.375:-0.9999:0,0.416667:-0.9999:0,0.583333:-0.9999:0,0.729167:-0.998:0,1:-0.998:0,"/>
  143.   </Variable>
  144.   <Variable Name="Sky light: Wavelength (R)" Value="780">
  145.    <Spline Keys="0:750:0,0.375:780:0,1:750:0,"/>
  146.   </Variable>
  147.   <Variable Name="Sky light: Wavelength (G)" Value="780">
  148.    <Spline Keys="0:650:0,0.375:780:0,1:650:0,187164:650:0,"/>
  149.   </Variable>
  150.   <Variable Name="Sky light: Wavelength (B)" Value="516.20001">
  151.    <Spline Keys="0:500:0,0.375:516.2:0,1:500:0,187164:500:0,"/>
  152.   </Variable>
  153.   <Variable Name="Night sky: Horizon color" Color="0,0,0">
  154.    <Spline Keys="0.229167:(0:0:0):0,"/>
  155.   </Variable>
  156.   <Variable Name="Night sky: Horizon color multiplier" Value="0">
  157.    <Spline Keys="0:2:0,0.375:0:0,1:2:0,"/>
  158.   </Variable>
  159.   <Variable Name="Night sky: Zenith color" Color="0,0,0">
  160.    <Spline Keys="0.229167:(0:0:0):0,"/>
  161.   </Variable>
  162.   <Variable Name="Night sky: Zenith color multiplier" Value="0">
  163.    <Spline Keys="0:0.3:0,0.228955:0.300005:0,0.229167:0.3:0,0.270833:1.5:0,0.375:0:0,0.416667:2:0,0.583333:2:0,0.729167:1.5:0,0.770833:0.3:0,0.771024:0.299988:0,1:0.3:0,"/>
  164.   </Variable>
  165.   <Variable Name="Night sky: Zenith shift" Value="0">
  166.    <Spline Keys="-0.00795429:0:0,0:0.2:0,0.208333:0.2:0,0.229167:0.2:0,0.270833:1:0,0.375:0:0,0.729167:1:0,0.770833:0.2:0,0.791667:0.2:0,1:0.2:0,"/>
  167.   </Variable>
  168.   <Variable Name="Night sky: Star intensity" Value="0.40000001">
  169.    <Spline Keys="-0.00795429:3:0,0.00795429:3.93462:0,0.229167:1:0,0.25:0:0,0.375:0.4:0,0.75:0:0,0.770833:1:0,1:1.25:0,"/>
  170.   </Variable>
  171.   <Variable Name="Night sky: Moon color" Color="0.81176502,0.77647102,0.670241">
  172.    <Spline Keys="0:(0.811765:0.776471:0.666667):0,0.270833:(0.811765:0.776471:0.670588):0,0.375:(0.811765:0.776471:0.670241):0,0.770833:(0.811765:0.776471:0.666667):0,1:(0.811765:0.776471:0.666667):0,"/>
  173.   </Variable>
  174.   <Variable Name="Night sky: Moon color multiplier" Value="0">
  175.    <Spline Keys="0:0.75:0,0.25:0.5:0,0.270833:0:0,0.729167:0:0,0.770833:0.5:0,1:0.75:0,"/>
  176.   </Variable>
  177.   <Variable Name="Night sky: Moon inner corona color" Color="0.77647102,0.74509799,0.70196098">
  178.    <Spline Keys="0:(0.776471:0.745098:0.701961):0,1:(0.776471:0.745098:0.701961):0,"/>
  179.   </Variable>
  180.   <Variable Name="Night sky: Moon inner corona color multiplier" Value="0">
  181.    <Spline Keys="0:0.05:0,0.375:0:0,1:0.05:0,"/>
  182.   </Variable>
  183.   <Variable Name="Night sky: Moon inner corona scale" Value="0.1">
  184.    <Spline Keys="0:0.1:0,1:0.1:0,"/>
  185.   </Variable>
  186.   <Variable Name="Night sky: Moon outer corona color" Color="0.77647102,0.74509799,0.70196098">
  187.    <Spline Keys="0:(0.776471:0.745098:0.701961):0,1:(0.776471:0.745098:0.701961):0,"/>
  188.   </Variable>
  189.   <Variable Name="Night sky: Moon outer corona color multiplier" Value="0">
  190.    <Spline Keys="0:0.05:0,0.375:0:0,1:0.05:0,"/>
  191.   </Variable>
  192.   <Variable Name="Night sky: Moon outer corona scale" Value="0.1">
  193.    <Spline Keys="0:0.1:0,1:0.1:0,"/>
  194.   </Variable>
  195.   <Variable Name="Cloud shading: Sun light multiplier" Value="0">
  196.    <Spline Keys="0:0.75:0,0.166667:0.75:0,0.25:1:0,0.270833:3:0,0.375:0:0,0.5:2:0,0.729167:3:0,0.75:1:0,0.833333:0.75:0,1:0.75:0,"/>
  197.   </Variable>
  198.   <Variable Name="Cloud shading: Sky light multiplier" Value="0">
  199.    <Spline Keys="0:0.75:0,0.166667:0.75:0,0.25:1:0,0.270833:1.5:0,0.375:0:0,0.5:2:0,0.729167:1.5:0,0.75:1:0,0.833333:0.75:0,1:0.75:0,"/>
  200.   </Variable>
  201.   <Variable Name="Cloud shading: Sun custom color" Color="0,0,0">
  202.    <Spline Keys="0:(0.843137:0.784314:0.666667):0,0.375:(0:0:0):0,1:(0.843137:0.784314:0.666667):0,"/>
  203.   </Variable>
  204.   <Variable Name="Cloud shading: Sun custom color multiplier" Value="0">
  205.    <Spline Keys="0:1:0,0.375:0:0,1:1:0,"/>
  206.   </Variable>
  207.   <Variable Name="Cloud shading: Sun custom color influence" Value="0">
  208.    <Spline Keys="0:0:0,0.375:0:0,1:0:0,"/>
  209.   </Variable>
  210.   <Variable Name="Cloud shading: Sky custom color" Color="0,0,0">
  211.    <Spline Keys="0:(0.627451:0.784314:0.941177):0,0.375:(0:0:0):0,1:(0.627451:0.784314:0.941177):0,"/>
  212.   </Variable>
  213.   <Variable Name="Cloud shading: Sky custom color multiplier" Value="0">
  214.    <Spline Keys="0:1:0,0.375:0:0,1:1:0,"/>
  215.   </Variable>
  216.   <Variable Name="Cloud shading: Sky custom color influence" Value="0">
  217.    <Spline Keys="0:0:0,0.375:0:0,1:0:0,"/>
  218.   </Variable>
  219.   <Variable Name="Sun shafts visibility" Value="1">
  220.    <Spline Keys="0:0:0,0.229167:0:0,0.25:0.25:0,0.270833:1:0,0.375:1:0,0.416667:1:0,0.5:1:0,0.583333:1:0,0.729167:1:0,0.770833:0:0,1:0:0,"/>
  221.   </Variable>
  222.   <Variable Name="Sun rays visibility" Value="2.3399999">
  223.    <Spline Keys="0:0:0,0.229167:0:0,0.25:0.25:0,0.270833:1.25:0,0.375:2.34:0,0.5:1.51279:0,0.729167:1.25:0,0.770833:0:0,1:0:0,"/>
  224.   </Variable>
  225.   <Variable Name="Sun rays attenuation" Value="3">
  226.    <Spline Keys="0:0:0,0.229167:0:0,0.270833:0.5:0,0.375:3:0,0.416667:0.5:0,0.5:0.5:0,0.583333:0.5:0,0.729167:0.5:0,0.770833:0:0,1:0:0,"/>
  227.   </Variable>
  228.   <Variable Name="Sun rays suncolor influence" Value="0.5">
  229.    <Spline Keys="0:1:0,0.375:0.5:0,0.5:1:0,1:1:0,"/>
  230.   </Variable>
  231.   <Variable Name="Sun rays custom color" Color="0.92399299,0.78175098,0.52952302">
  232.    <Spline Keys="0:(1:1:1):0,0.375:(0.923993:0.781751:0.529523):0,0.5:(1:1:1):0,1:(1:1:1):0,"/>
  233.   </Variable>
  234.   <Variable Name="Ocean fog color" Color="0,0,0">
  235.    <Spline Keys="0:(0.0745098:0.223529:0.34902):0,0.375:(0:0:0):0,0.5:(0.0745098:0.223529:0.34902):0,1:(0.0745098:0.223529:0.34902):0,"/>
  236.   </Variable>
  237.   <Variable Name="Ocean fog color multiplier" Value="0">
  238.    <Spline Keys="0:0:0,0.229167:0:0,0.25:0.1:0,0.270833:0.2:0,0.375:0:0,0.416667:0.2:0,0.5:0.2:0,0.583333:0.2:0,0.729167:0.2:0,0.770833:0:0,1:0:0,"/>
  239.   </Variable>
  240.   <Variable Name="Ocean fog density" Value="0">
  241.    <Spline Keys="0.375:0:0,"/>
  242.   </Variable>
  243.   <Variable Name="Skybox multiplier" Value="0">
  244.    <Spline Keys="0:0:0,"/>
  245.   </Variable>
  246.   <Variable Name="Film curve shoulder scale" Value="0.5">
  247.    <Spline Keys="0:2:0,0.375:0.5:0,1:2:0,"/>
  248.   </Variable>
  249.   <Variable Name="Film curve midtones scale" Value="0.60000002">
  250.    <Spline Keys="0:0.6:0,1:0.6:0,"/>
  251.   </Variable>
  252.   <Variable Name="Film curve toe scale" Value="0.60000002">
  253.    <Spline Keys="0:0.6:0,1:0.6:0,"/>
  254.   </Variable>
  255.   <Variable Name="Film curve whitepoint" Value="2">
  256.    <Spline Keys="0:2:0,1:2:0,"/>
  257.   </Variable>
  258.   <Variable Name="Saturation" Value="1">
  259.    <Spline Keys="0:1:0,1:1:0,"/>
  260.   </Variable>
  261.   <Variable Name="Color balance" Color="1,1,1">
  262.    <Spline Keys="0:(1:1:1):0,0.375:(1:1:1):0,1:(1:1:1):0,"/>
  263.   </Variable>
  264.   <Variable Name="Scene key" Value="0.18000001">
  265.    <Spline Keys="0:0.18:0,1:0.18:0,"/>
  266.   </Variable>
  267.   <Variable Name="Min exposure" Value="0.36000001">
  268.    <Spline Keys="0:0.36:0,1:0.36:0,"/>
  269.   </Variable>
  270.   <Variable Name="Max exposure" Value="2.8">
  271.    <Spline Keys="0:2.8:0,0.0673611:2.8:0,1:2.8:0,"/>
  272.   </Variable>
  273.   <Variable Name="Filters: grain" Value="0">
  274.    <Spline Keys="0:0:0,"/>
  275.   </Variable>
  276.   <Variable Name="Filters: photofilter color" Color="0.56049901,0.38891,0.201096">
  277.    <Spline Keys="0:(0.309804:0.470588:0.690196):0,0.229167:(0.309804:0.470588:0.690196):0,0.270833:(0.698039:0.45098:0.231373):0,0.375:(0.560499:0.38891:0.201096):0,0.416667:(0.501961:0.376471:0.219608):0,0.583333:(0.501961:0.376471:0.219608):0,0.729167:(0.698039:0.45098:0.231373):0,0.770833:(0.309804:0.470588:0.690196):0,1:(0.309804:0.470588:0.690196):0,"/>
  278.   </Variable>
  279.   <Variable Name="Filters: photofilter density" Value="0">
  280.    <Spline Keys="0:0.2:0,0.375:0:0,1:0.2:0,"/>
  281.   </Variable>
  282.   <Variable Name="Dof: focus range" Value="0">
  283.    <Spline Keys="0:400:0,0.229167:1000:0,0.375:0:0,1:400:0,"/>
  284.   </Variable>
  285.   <Variable Name="Dof: blur amount" Value="0">
  286.    <Spline Keys="0.229167:0:0,"/>
  287.   </Variable>
  288.   <Variable Name="Cascade 0: Bias" Value="1">
  289.    <Spline Keys="0:1:0,0.375:1:0,1:1:0,"/>
  290.   </Variable>
  291.   <Variable Name="Cascade 0: Slope Bias" Value="4">
  292.    <Spline Keys="0:4:0,0.375:4:0,1:4:0,"/>
  293.   </Variable>
  294.   <Variable Name="Cascade 1: Bias" Value="1">
  295.    <Spline Keys="0:1:0,0.375:1:0,1:1:0,"/>
  296.   </Variable>
  297.   <Variable Name="Cascade 1: Slope Bias" Value="2">
  298.    <Spline Keys="0:2:0,0.375:2:0,1:2:0,"/>
  299.   </Variable>
  300.   <Variable Name="Cascade 2: Bias" Value="1.9">
  301.    <Spline Keys="0:1.9:0,1:1.9:0,"/>
  302.   </Variable>
  303.   <Variable Name="Cascade 2: Slope Bias" Value="0.25">
  304.    <Spline Keys="0:0.24:0,0.375:0.25:0,1:0.24:0,"/>
  305.   </Variable>
  306.   <Variable Name="Cascade 3: Bias" Value="3">
  307.    <Spline Keys="0:3:0,0.375:3:0,1:3:0,"/>
  308.   </Variable>
  309.   <Variable Name="Cascade 3: Slope Bias" Value="0.25">
  310.    <Spline Keys="0:0.24:0,0.375:0.25:0,1:0.24:0,"/>
  311.   </Variable>
  312.   <Variable Name="Cascade 4: Bias" Value="2">
  313.    <Spline Keys="0:2:0,1:2:0,"/>
  314.   </Variable>
  315.   <Variable Name="Cascade 4: Slope Bias" Value="0.5">
  316.    <Spline Keys="0:0.5:0,1:0.5:0,"/>
  317.   </Variable>
  318.   <Variable Name="Cascade 5: Bias" Value="2">
  319.    <Spline Keys="0:2:0,1:2:0,"/>
  320.   </Variable>
  321.   <Variable Name="Cascade 5: Slope Bias" Value="0.5">
  322.    <Spline Keys="0:0.5:0,1:0.5:0,"/>
  323.   </Variable>
  324.   <Variable Name="Cascade 6: Bias" Value="2">
  325.    <Spline Keys="0:2:0,1:2:0,"/>
  326.   </Variable>
  327.   <Variable Name="Cascade 6: Slope Bias" Value="0.5">
  328.    <Spline Keys="0:0.5:0,1:0.5:0,"/>
  329.   </Variable>
  330.   <Variable Name="Cascade 7: Bias" Value="2">
  331.    <Spline Keys="0:2:0,1:2:0,"/>
  332.   </Variable>
  333.   <Variable Name="Cascade 7: Slope Bias" Value="0.5">
  334.    <Spline Keys="0:0.5:0,1:0.5:0,"/>
  335.   </Variable>
  336.   <Variable Name="Shadow jittering" Value="2.5">
  337.    <Spline Keys="0:2.5:0,1:2.5:0,"/>
  338.   </Variable>
  339.  </TimeOfDay>
  340.  <MiniMap CenterX="512" CenterY="512" ExtendsX="512" ExtendsY="512" TexWidth="1024" TexHeight="1024"/>
  341.  <Weapons>
  342.   <Used />
  343.   <Ammo />
  344.  </Weapons>
  345.  <Objects>
  346.   <Entity Name="Asteroid008" Pos="1337.0132,2005.2778,495.68457" EntityClass="RigidBodyEx" EntityId="30" EntityGuid="4B71EC97663E2500" CastShadowMinSpec="1" Layer="Environment">
  347.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  348.     <AI bUsedAsDynamicObstacle="1"/>
  349.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  350.     <MultiplayerOptions bNetworked="0"/>
  351.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="30000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  352.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  353.      <CGFPropsOverride player_can_break="">
  354.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  355.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  356.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  357.      </CGFPropsOverride>
  358.      <CollisionFiltering>
  359.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  360.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  361.      </CollisionFiltering>
  362.      <ForeignData bMovingPlatform="0"/>
  363.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  364.     </Physics>
  365.    </Properties>
  366.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  367.     <Nodes>
  368.      <Node Id="1" Class="Physics:ActionImpulse" pos="-40,-120,0" flags="0" GraphEntity="0">
  369.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  370.      </Node>
  371.      <Node Id="2" Class="Game:Start" pos="-320,-30,0" flags="0">
  372.       <Inputs InGame="1" InEditor="1"/>
  373.      </Node>
  374.     </Nodes>
  375.     <Edges>
  376.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  377.     </Edges>
  378.     <GraphTokens />
  379.    </FlowGraph>
  380.   </Entity>
  381.   <Entity Name="Vanduul_Scythe3" Pos="1282.5802,1427.8064,465.57153" Rotate="-4.3711388e-008,0,-0,-1" EntityClass="Vanduul_Scythe" EntityId="39" EntityGuid="480875010957110A" CastShadowMinSpec="1" Layer="Spaceships">
  382.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="Vanduul_Scythe" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/DefaultVanduulScythe.xml" leaderName="" material="" Modification="" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  383.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  384.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  385.     <Physics>
  386.      <CollisionFiltering>
  387.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  388.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  389.      </CollisionFiltering>
  390.     </Physics>
  391.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  392.    </Properties>
  393.    <Properties2 bAutoDisable="1" aibehavior_behaviour="ScytheIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  394.   </Entity>
  395.  
  396.  
  397.       <Entity Name="RSI_Bengal_Carrier" Pos="1365,1383.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="RSI_Bengal_Carrier" EntityId="70" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  398.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" leaderName="" material="" Modification="" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  399.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  400.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  401.     <Physics>
  402.      <CollisionFiltering>
  403.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  404.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  405.      </CollisionFiltering>
  406.     </Physics>
  407.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  408.    </Properties>
  409.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  410.   </Entity>
  411.  
  412.   <Entity Name="Asteroid17" Pos="1665.5907,2133.0061,546.33008" Rotate="0.91081595,-0.13157843,0.10868546,0.37588423" Scale="0.60000002,0.60000002,0.60000002" EntityClass="RigidBodyEx" EntityId="44" EntityGuid="40B70C350C1A4711" CastShadowMinSpec="1" Layer="Environment">
  413.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  414.     <AI bUsedAsDynamicObstacle="1"/>
  415.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  416.     <MultiplayerOptions bNetworked="0"/>
  417.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="5000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  418.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  419.      <CGFPropsOverride player_can_break="">
  420.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  421.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  422.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  423.      </CGFPropsOverride>
  424.      <CollisionFiltering>
  425.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  426.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  427.      </CollisionFiltering>
  428.      <ForeignData bMovingPlatform="0"/>
  429.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  430.     </Physics>
  431.    </Properties>
  432.   </Entity>
  433.   <Entity Name="Asteroid21" Pos="1571.9659,2299.2222,443.86768" Rotate="0.78206581,0.076713346,0.54585057,-0.29074958" EntityClass="RigidBodyEx" EntityId="46" EntityGuid="49FF2FC584C91712" CastShadowMinSpec="1" Layer="Environment">
  434.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  435.     <AI bUsedAsDynamicObstacle="1"/>
  436.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  437.     <MultiplayerOptions bNetworked="0"/>
  438.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="25000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  439.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  440.      <CGFPropsOverride player_can_break="">
  441.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  442.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  443.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  444.      </CGFPropsOverride>
  445.      <CollisionFiltering>
  446.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  447.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  448.      </CollisionFiltering>
  449.      <ForeignData bMovingPlatform="0"/>
  450.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  451.     </Physics>
  452.    </Properties>
  453.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  454.     <Nodes>
  455.      <Node Id="1" Class="Physics:ActionImpulse" pos="170,-210,0" flags="0" GraphEntity="0">
  456.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  457.      </Node>
  458.      <Node Id="2" Class="Game:Start" pos="-410,-140,0" flags="0">
  459.       <Inputs InGame="1" InEditor="1"/>
  460.      </Node>
  461.      <Node Id="3" Class="Math:Random" pos="-240,30,0" flags="0">
  462.       <Inputs min="40" max="80"/>
  463.      </Node>
  464.      <Node Id="4" Class="Math:Random" pos="-240,-60,0" flags="0">
  465.       <Inputs min="10" max="50"/>
  466.      </Node>
  467.      <Node Id="5" Class="Vec3:ToVec3" pos="-10,10,0" flags="0">
  468.       <Inputs x="0" y="0" z="0"/>
  469.      </Node>
  470.      <Node Id="8" Class="Math:Random" pos="-240,90,0" flags="0">
  471.       <Inputs min="40" max="80"/>
  472.      </Node>
  473.      <Node Id="9" Class="Math:Random" pos="-240,150,0" flags="0">
  474.       <Inputs min="40" max="80"/>
  475.      </Node>
  476.      <Node Id="10" Class="Math:Random" pos="-240,-130,0" flags="0">
  477.       <Inputs min="10" max="50"/>
  478.      </Node>
  479.      <Node Id="11" Class="Math:Random" pos="-240,-200,0" flags="0">
  480.       <Inputs min="10" max="50"/>
  481.      </Node>
  482.      <Node Id="12" Class="Vec3:ToVec3" pos="-20,-130,0" flags="0">
  483.       <Inputs x="0" y="0" z="0"/>
  484.      </Node>
  485.     </Nodes>
  486.     <Edges>
  487.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  488.      <Edge nodeIn="3" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  489.      <Edge nodeIn="4" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  490.      <Edge nodeIn="8" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  491.      <Edge nodeIn="9" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  492.      <Edge nodeIn="10" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  493.      <Edge nodeIn="11" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  494.      <Edge nodeIn="5" nodeOut="3" portIn="x" portOut="out" enabled="1"/>
  495.      <Edge nodeIn="12" nodeOut="4" portIn="z" portOut="out" enabled="1"/>
  496.      <Edge nodeIn="1" nodeOut="5" portIn="angImpulse" portOut="vec3" enabled="1"/>
  497.      <Edge nodeIn="5" nodeOut="8" portIn="y" portOut="out" enabled="1"/>
  498.      <Edge nodeIn="5" nodeOut="9" portIn="z" portOut="out" enabled="1"/>
  499.      <Edge nodeIn="12" nodeOut="10" portIn="y" portOut="out" enabled="1"/>
  500.      <Edge nodeIn="12" nodeOut="11" portIn="x" portOut="out" enabled="1"/>
  501.      <Edge nodeIn="1" nodeOut="12" portIn="impulse" portOut="vec3" enabled="1"/>
  502.     </Edges>
  503.     <GraphTokens />
  504.    </FlowGraph>
  505.   </Entity>
  506.   <Entity Name="Asteroid20" Pos="1566.5558,2086.0515,538.86768" Rotate="0.92541659,0.059391182,0.33682415,0.16317588" EntityClass="RigidBodyEx" EntityId="4" EntityGuid="40C531EAC4C81A1A" CastShadowMinSpec="1" Layer="Environment">
  507.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  508.     <AI bUsedAsDynamicObstacle="1"/>
  509.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  510.     <MultiplayerOptions bNetworked="0"/>
  511.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="5000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  512.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  513.      <CGFPropsOverride player_can_break="">
  514.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  515.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  516.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  517.      </CGFPropsOverride>
  518.      <CollisionFiltering>
  519.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  520.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  521.      </CollisionFiltering>
  522.      <ForeignData bMovingPlatform="0"/>
  523.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  524.     </Physics>
  525.    </Properties>
  526.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  527.     <Nodes>
  528.      <Node Id="1" Class="Physics:ActionImpulse" pos="-40,-120,0" flags="0" GraphEntity="0">
  529.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  530.      </Node>
  531.      <Node Id="2" Class="Game:Start" pos="-320,-30,0" flags="0">
  532.       <Inputs InGame="1" InEditor="1"/>
  533.      </Node>
  534.     </Nodes>
  535.     <Edges>
  536.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  537.     </Edges>
  538.     <GraphTokens />
  539.    </FlowGraph>
  540.   </Entity>
  541.   <Entity Name="Asteroid010" Pos="1411.1686,1971.7866,414.05396" EntityClass="RigidBodyEx" EntityId="5" EntityGuid="427EC5218DE8C522" CastShadowMinSpec="1" Layer="Environment">
  542.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  543.     <AI bUsedAsDynamicObstacle="1"/>
  544.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  545.     <MultiplayerOptions bNetworked="0"/>
  546.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  547.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  548.      <CGFPropsOverride player_can_break="">
  549.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  550.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  551.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  552.      </CGFPropsOverride>
  553.      <CollisionFiltering>
  554.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  555.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  556.      </CollisionFiltering>
  557.      <ForeignData bMovingPlatform="0"/>
  558.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  559.     </Physics>
  560.    </Properties>
  561.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  562.     <Nodes>
  563.      <Node Id="1" Class="Physics:ActionImpulse" pos="-40,-120,0" flags="0" GraphEntity="0">
  564.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  565.      </Node>
  566.      <Node Id="2" Class="Game:Start" pos="-320,-30,0" flags="0">
  567.       <Inputs InGame="1" InEditor="1"/>
  568.      </Node>
  569.     </Nodes>
  570.     <Edges>
  571.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  572.     </Edges>
  573.     <GraphTokens />
  574.    </FlowGraph>
  575.   </Entity>
  576.   <Entity Name="Hornet CockpitAmbientLight" Pos="1355.5134,1458.4642,2365.5239" EntityClass="Light" EntityId="6" EntityGuid="42FDFD140C04F322" CastShadowMinSpec="8" Layer="Spaceships">
  577.    <Properties bActive="1" _bCheapLight="1" bForceDisableCheapLight="0" Radius="2" _nVersion="0">
  578.     <Color clrDiffuse="0.88318,0.0231036,0.0289912" fDiffuseMultiplier="0.5" fHDRDynamic="1" fSpecularMultiplier="0.25"/>
  579.     <Options bAffectsThisAreaOnly="1" bAmbient="0" fAttenuationFalloffMax="1" nCastShadows="0" file_deferred_clip_geom="" texture_deferred_cubemap="" bDeferredClipBounds="0" bDisableX360Opto="0" bFakeLight="0" flare_Flare="" bFlareEnable="1" fFlareFOV="360" bIgnoresVisAreas="0" bIrradianceVolumes="0" fShadowBias="100" nShadowMinResPercent="0" fShadowSlopeBias="1" fShadowUpdateMinRadius="10" fShadowUpdateRatio="1" SortPriority="0"/>
  580.     <Projector bProjectInAllDirs="0" fProjectorFov="90" fProjectorNearPlane="0" texture_Texture=""/>
  581.     <Shape bAreaLight="0" fDiffuseSoftness="0.75" fLightFov="180" fPlaneHeight="1" fPlaneWidth="1" texture_Texture="" bTextureReflection="1" vFadeDimensionsBottom="0" vFadeDimensionsFar="0" vFadeDimensionsLeft="0" vFadeDimensionsNear="0" vFadeDimensionsRight="0" vFadeDimensionsTop="0"/>
  582.     <Style nAnimationPhase="0" fAnimationSpeed="1" bAttachToSun="0" lightanimation_LightAnimation="" nLightStyle="0" _fTimeScrubbed="0" bTimeScrubbingInTrackView="0"/>
  583.    </Properties>
  584.   </Entity>
  585.   <Entity Name="Asteroid18" Pos="1573.4824,2034.0972,598.49878" Rotate="0.844145,-0.089435421,-0.50721347,0.14884554" EntityClass="RigidBodyEx" EntityId="7" EntityGuid="4348343A9DD4DC24" CastShadowMinSpec="1" Layer="Environment">
  586.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  587.     <AI bUsedAsDynamicObstacle="1"/>
  588.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  589.     <MultiplayerOptions bNetworked="0"/>
  590.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="15000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  591.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  592.      <CGFPropsOverride player_can_break="">
  593.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  594.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  595.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  596.      </CGFPropsOverride>
  597.      <CollisionFiltering>
  598.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  599.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  600.      </CollisionFiltering>
  601.      <ForeignData bMovingPlatform="0"/>
  602.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  603.     </Physics>
  604.    </Properties>
  605.   </Entity>
  606.   <Entity Name="Vanduul_Scythe1" Pos="1340.254,1427.806,465.5715" Rotate="-4.3711388e-008,-0,0,1" EntityClass="Vanduul_Scythe" EntityId="8" EntityGuid="44E97B0185E3CC26" CastShadowMinSpec="1" Layer="Spaceships">
  607.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="Vanduul_Scythe" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/DefaultVanduulScythe.xml" leaderName="" material="" Modification="" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  608.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  609.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  610.     <Physics>
  611.      <CollisionFiltering>
  612.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  613.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  614.      </CollisionFiltering>
  615.     </Physics>
  616.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  617.    </Properties>
  618.    <Properties2 bAutoDisable="1" aibehavior_behaviour="ScytheIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  619.   </Entity>
  620.   <Entity Name="Asteroid006" Pos="1407.8721,2063.6321,634.16553" Rotate="0.59851933,-0.1944707,-0.73910969,-0.24015129" EntityClass="RigidBodyEx" EntityId="9" EntityGuid="467AF6882AD8AB34" CastShadowMinSpec="1" Layer="Environment">
  621.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  622.     <AI bUsedAsDynamicObstacle="1"/>
  623.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  624.     <MultiplayerOptions bNetworked="0"/>
  625.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  626.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  627.      <CGFPropsOverride player_can_break="">
  628.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  629.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  630.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  631.      </CGFPropsOverride>
  632.      <CollisionFiltering>
  633.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  634.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  635.      </CollisionFiltering>
  636.      <ForeignData bMovingPlatform="0"/>
  637.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  638.     </Physics>
  639.    </Properties>
  640.   </Entity>
  641.   <Entity Name="Horent Cockpit Display Ambient2" Pos="1356.0405,1458.3969,2365.2993" Rotate="0.70710683,0,0,0.70710677" EntityClass="Light" EntityId="10" EntityGuid="422A7AC9BB958437" CastShadowMinSpec="8" Layer="Spaceships">
  642.    <Properties bActive="1" _bCheapLight="1" bForceDisableCheapLight="0" Radius="0.8" _nVersion="0">
  643.     <Color clrDiffuse="0.0638149,0.541798,0.399293" fDiffuseMultiplier="2" fHDRDynamic="1" fSpecularMultiplier="1"/>
  644.     <Options bAffectsThisAreaOnly="1" bAmbient="0" fAttenuationFalloffMax="1" nCastShadows="0" file_deferred_clip_geom="" texture_deferred_cubemap="" bDeferredClipBounds="0" bDisableX360Opto="0" bFakeLight="0" flare_Flare="" bFlareEnable="1" fFlareFOV="360" bIgnoresVisAreas="0" bIrradianceVolumes="0" fShadowBias="100" nShadowMinResPercent="0" fShadowSlopeBias="1" fShadowUpdateMinRadius="10" fShadowUpdateRatio="1" SortPriority="0"/>
  645.     <Projector bProjectInAllDirs="0" fProjectorFov="50" fProjectorNearPlane="0" texture_Texture=""/>
  646.     <Shape bAreaLight="0" fDiffuseSoftness="0.75" fLightFov="180" fPlaneHeight="1" fPlaneWidth="1" texture_Texture="" bTextureReflection="1" vFadeDimensionsBottom="0" vFadeDimensionsFar="0" vFadeDimensionsLeft="0" vFadeDimensionsNear="0" vFadeDimensionsRight="0" vFadeDimensionsTop="0"/>
  647.     <Style nAnimationPhase="2" fAnimationSpeed="1" bAttachToSun="0" lightanimation_LightAnimation="" nLightStyle="23" _fTimeScrubbed="0" bTimeScrubbingInTrackView="0"/>
  648.    </Properties>
  649.   </Entity>
  650.   <Entity Name="ANVL_Hornet_F7CM" Pos="1365,1443.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="ANVL_Hornet" EntityId="11" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  651.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_ANVL_Hornet_F7CM.xml" leaderName="" material="" Modification="F7CM" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  652.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  653.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  654.     <Physics>
  655.      <CollisionFiltering>
  656.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  657.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  658.      </CollisionFiltering>
  659.     </Physics>
  660.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  661.    </Properties>
  662.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  663.   </Entity>
  664.  
  665.     <Entity Name="ANVL_Hornet_F7A" Pos="1365,1418.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="ANVL_Hornet" EntityId="64" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  666.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_ANVL_Hornet_F7A.xml" leaderName="" material="" Modification="F7A" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  667.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  668.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  669.     <Physics>
  670.      <CollisionFiltering>
  671.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  672.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  673.      </CollisionFiltering>
  674.     </Physics>
  675.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  676.    </Properties>
  677.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  678.   </Entity>
  679.       <Entity Name="ANVL_Hornet_F7A_Dogfight" Pos="1365,1393.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="ANVL_Hornet_Dogfight" EntityId="65" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  680.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_ANVL_Hornet_F7A_Dogfight.xml" leaderName="" material="" Modification="F7C" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  681.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  682.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  683.     <Physics>
  684.      <CollisionFiltering>
  685.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  686.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  687.      </CollisionFiltering>
  688.     </Physics>
  689.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  690.    </Properties>
  691.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  692.   </Entity>
  693.     <Entity Name="RSI_Aurora_MR" Pos="1425,1383.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="RSI_Aurora" EntityId="50" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  694.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_RSI_Aurora_MR.xml.xml" leaderName="" material="" Modification="MR" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  695.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  696.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  697.     <Physics>
  698.      <CollisionFiltering>
  699.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  700.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  701.      </CollisionFiltering>
  702.     </Physics>
  703.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  704.    </Properties>
  705.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  706.   </Entity>
  707.  
  708.       <Entity Name="RSI_Aurora_LX" Pos="1425,1398.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="RSI_Aurora" EntityId="51" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  709.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_RSI_Aurora_LX.xml" leaderName="" material="" Modification="LX" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  710.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  711.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  712.     <Physics>
  713.      <CollisionFiltering>
  714.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  715.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  716.      </CollisionFiltering>
  717.     </Physics>
  718.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  719.    </Properties>
  720.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  721.   </Entity>
  722.  
  723.       <Entity Name="RSI_Aurora_LN" Pos="1395,1383.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="RSI_Aurora" EntityId="52" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  724.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_RSI_Aurora_LN.xml" leaderName="" material="" Modification="LN" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  725.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  726.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  727.     <Physics>
  728.      <CollisionFiltering>
  729.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  730.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  731.      </CollisionFiltering>
  732.     </Physics>
  733.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  734.    </Properties>
  735.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  736.   </Entity>
  737.  
  738.       <Entity Name="RSI_Aurora_ES" Pos="1395,1398.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="RSI_Aurora" EntityId="53" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  739.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_RSI_Aurora_ES.xml" leaderName="" material="" Modification="ES" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  740.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  741.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  742.     <Physics>
  743.      <CollisionFiltering>
  744.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  745.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  746.      </CollisionFiltering>
  747.     </Physics>
  748.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  749.    </Properties>
  750.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  751.   </Entity>
  752.  
  753.       <Entity Name="RSI_Aurora_CL" Pos="1395,1413.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="RSI_Aurora" EntityId="54" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  754.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_RSI_Aurora_CL.xml" leaderName="" material="" Modification="CL" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  755.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  756.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  757.     <Physics>
  758.      <CollisionFiltering>
  759.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  760.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  761.      </CollisionFiltering>
  762.     </Physics>
  763.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  764.    </Properties>
  765.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  766.   </Entity>
  767.  
  768.         <Entity Name="OJ_300i" Pos="1395,1433.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="ORIG_300i" EntityId="55" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  769.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_ORIG_300i.xml" leaderName="" material="" Modification="300i" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  770.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  771.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  772.     <Physics>
  773.      <CollisionFiltering>
  774.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  775.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  776.      </CollisionFiltering>
  777.     </Physics>
  778.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  779.    </Properties>
  780.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  781.   </Entity>
  782.  
  783.         <Entity Name="OJ_325a" Pos="1395,1453.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="ORIG_300i" EntityId="56" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  784.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_ORIG_325a.xml" leaderName="" material="" Modification="325a" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  785.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  786.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  787.     <Physics>
  788.      <CollisionFiltering>
  789.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  790.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  791.      </CollisionFiltering>
  792.     </Physics>
  793.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  794.    </Properties>
  795.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  796.   </Entity>
  797.  
  798.         <Entity Name="OJ_315p" Pos="1395,1473.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="ORIG_300i" EntityId="57" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  799.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_ORIG_315p.xml" leaderName="" material="" Modification="315p" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  800.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  801.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  802.     <Physics>
  803.      <CollisionFiltering>
  804.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  805.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  806.      </CollisionFiltering>
  807.     </Physics>
  808.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  809.    </Properties>
  810.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  811.   </Entity>
  812.  
  813.         <Entity Name="OJ_350r" Pos="1395,1493.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="ORIG_300i" EntityId="58" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  814.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_ORIG_350r.xml" leaderName="" material="" Modification="350r" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  815.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  816.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  817.     <Physics>
  818.      <CollisionFiltering>
  819.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  820.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  821.      </CollisionFiltering>
  822.     </Physics>
  823.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  824.    </Properties>
  825.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  826.   </Entity>
  827.  
  828.           <Entity Name="RSI_Constellation" Pos="1395,1553.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="RSI_Constellation" EntityId="59" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  829.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/DefaultRSI_Constellation.xml" leaderName="" material="" Modification="" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  830.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  831.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  832.     <Physics>
  833.      <CollisionFiltering>
  834.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  835.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  836.      </CollisionFiltering>
  837.     </Physics>
  838.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  839.    </Properties>
  840.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  841.   </Entity>
  842.  
  843.           <Entity Name="MISC_Freelancer" Pos="1395,1523.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="MISC_Freelancer" EntityId="60" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  844.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/DefaultMISC_Freelance.xml" leaderName="" material="" Modification="" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  845.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  846.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  847.     <Physics>
  848.      <CollisionFiltering>
  849.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  850.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  851.      </CollisionFiltering>
  852.     </Physics>
  853.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  854.    </Properties>
  855.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  856.   </Entity>
  857.  
  858.             <Entity Name="ANVL_Hornet_F7C" Pos="1335,1523.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="ANVL_Hornet" EntityId="61" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  859.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_ANVL_Hornet_F7C.xml" leaderName="" material="" Modification="F7C" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  860.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  861.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  862.     <Physics>
  863.      <CollisionFiltering>
  864.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  865.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  866.      </CollisionFiltering>
  867.     </Physics>
  868.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  869.    </Properties>
  870.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  871.   </Entity>
  872.  
  873.               <Entity Name="GRIN_PTV" Pos="1365,1523.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="GRIN_PTV" EntityId="63" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  874.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" leaderName="" material="" Modification="" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  875.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  876.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  877.     <Physics>
  878.      <CollisionFiltering>
  879.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  880.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  881.      </CollisionFiltering>
  882.     </Physics>
  883.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  884.    </Properties>
  885.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  886.   </Entity>
  887.  
  888.             <Entity Name="AEGS_Avenger" Pos="1335,1553.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="AEGS_Avenger" EntityId="62" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  889.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_AEGS_Avenger_Transport.xml" leaderName="" material="" Modification="AEGS_Avenger_Transport" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  890.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  891.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  892.     <Physics>
  893.      <CollisionFiltering>
  894.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  895.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  896.      </CollisionFiltering>
  897.     </Physics>
  898.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  899.    </Properties>
  900.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  901.   </Entity>
  902.  
  903.               <Entity Name="AEGS_Avenger" Pos="1305,1553.123,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="AEGS_Avenger" EntityId="66" EntityGuid="43C911CA0DE1A938" CastShadowMinSpec="1" Layer="Spaceships">
  904.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_AEGS_Avenger.xml" leaderName="" material="" Modification="AEGS_Avenger" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  905.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  906.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  907.     <Physics>
  908.      <CollisionFiltering>
  909.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  910.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  911.      </CollisionFiltering>
  912.     </Physics>
  913.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  914.    </Properties>
  915.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  916.   </Entity>
  917.  
  918.   <Entity Name="SpawnPoint1" Pos="1332.1384,1456.9847,461.05151" Rotate="0.84339142,0,0,0.53729957" EntityClass="SpawnPoint" EntityId="12" EntityGuid="44362325BDF9003D" CastShadowMinSpec="1" Layer="Sandbox_Entities">
  919.    <Properties bDoVisTest="1" bEnabled="1" groupName="" bInitialSpawn="0" teamName=""/>
  920.    <FlowGraph Description="" Group="Player_Spawn" enabled="1" MultiPlayer="ClientServer">
  921.     <Nodes>
  922.      <Node Id="2" Class="entity:SpawnPoint" pos="-110,-200,0" flags="1" GraphEntity="0">
  923.       <Inputs entityId="0" Disable="0" Enable="0" Spawn="0"/>
  924.      </Node>
  925.      <Node Id="3" Class="Game:Start" pos="-290,-90,0" flags="0">
  926.       <Inputs InGame="1" InEditor="1"/>
  927.      </Node>
  928.      <Node Id="4" Class="Debug:DisplayMessage" pos="160,-230,0" flags="0">
  929.       <Inputs entityId="0" message="player spawn" DisplayTime="2" posX="50" posY="50" fontSize="2" clr_Color="1,1,1" centered="0"/>
  930.      </Node>
  931.      <Node Id="5" Class="Actor:LocalPlayer" pos="-60,-320,0" flags="0">
  932.       <Inputs />
  933.      </Node>
  934.     </Nodes>
  935.     <Edges>
  936.      <Edge nodeIn="4" nodeOut="2" portIn="Show" portOut="Spawn" enabled="1"/>
  937.      <Edge nodeIn="2" nodeOut="3" portIn="Spawn" portOut="output" enabled="1"/>
  938.      <Edge nodeIn="4" nodeOut="5" portIn="entityId" portOut="entityId" enabled="1"/>
  939.     </Edges>
  940.     <GraphTokens />
  941.    </FlowGraph>
  942.   </Entity>
  943.   <Entity Name="Horent Cockpit Display Ambient1" Pos="1354.9897,1458.4601,2365.3594" Rotate="0.70710683,0,0,-0.70710677" EntityClass="Light" EntityId="13" EntityGuid="443397787A99D244" CastShadowMinSpec="8" Layer="Spaceships">
  944.    <Properties bActive="1" _bCheapLight="1" bForceDisableCheapLight="0" Radius="0.8" _nVersion="0">
  945.     <Color clrDiffuse="0.0638149,0.541798,0.399293" fDiffuseMultiplier="2" fHDRDynamic="1" fSpecularMultiplier="1"/>
  946.     <Options bAffectsThisAreaOnly="1" bAmbient="0" fAttenuationFalloffMax="1" nCastShadows="0" file_deferred_clip_geom="" texture_deferred_cubemap="" bDeferredClipBounds="0" bDisableX360Opto="0" bFakeLight="0" flare_Flare="" bFlareEnable="1" fFlareFOV="360" bIgnoresVisAreas="0" bIrradianceVolumes="0" fShadowBias="100" nShadowMinResPercent="0" fShadowSlopeBias="1" fShadowUpdateMinRadius="10" fShadowUpdateRatio="1" SortPriority="0"/>
  947.     <Projector bProjectInAllDirs="0" fProjectorFov="50" fProjectorNearPlane="0" texture_Texture=""/>
  948.     <Shape bAreaLight="0" fDiffuseSoftness="0.75" fLightFov="180" fPlaneHeight="1" fPlaneWidth="1" texture_Texture="" bTextureReflection="1" vFadeDimensionsBottom="0" vFadeDimensionsFar="0" vFadeDimensionsLeft="0" vFadeDimensionsNear="0" vFadeDimensionsRight="0" vFadeDimensionsTop="0"/>
  949.     <Style nAnimationPhase="4" fAnimationSpeed="1" bAttachToSun="0" lightanimation_LightAnimation="" nLightStyle="23" _fTimeScrubbed="0" bTimeScrubbingInTrackView="0"/>
  950.    </Properties>
  951.   </Entity>
  952.   <Entity Name="Asteroid26" Pos="1600.9713,2280.3433,546.33008" Rotate="0.78206581,0.076713346,0.54585057,-0.29074958" EntityClass="RigidBodyEx" EntityId="14" EntityGuid="453D0B00CD0CF445" CastShadowMinSpec="1" Layer="Environment">
  953.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  954.     <AI bUsedAsDynamicObstacle="1"/>
  955.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  956.     <MultiplayerOptions bNetworked="0"/>
  957.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  958.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  959.      <CGFPropsOverride player_can_break="">
  960.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  961.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  962.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  963.      </CGFPropsOverride>
  964.      <CollisionFiltering>
  965.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  966.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  967.      </CollisionFiltering>
  968.      <ForeignData bMovingPlatform="0"/>
  969.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  970.     </Physics>
  971.    </Properties>
  972.   </Entity>
  973.   <Entity Name="Asteroid003" Pos="1408.859,2151.5547,619.33008" EntityClass="RigidBodyEx" EntityId="15" EntityGuid="47802728FA6DD75A" CastShadowMinSpec="1" Layer="Environment">
  974.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  975.     <AI bUsedAsDynamicObstacle="1"/>
  976.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  977.     <MultiplayerOptions bNetworked="0"/>
  978.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  979.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  980.      <CGFPropsOverride player_can_break="">
  981.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  982.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  983.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  984.      </CGFPropsOverride>
  985.      <CollisionFiltering>
  986.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  987.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  988.      </CollisionFiltering>
  989.      <ForeignData bMovingPlatform="0"/>
  990.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  991.     </Physics>
  992.    </Properties>
  993.   </Entity>
  994.   <Entity Name="Asteroid14" Pos="1600.1686,1975.7866,509.05396" Rotate="0.92541659,0.059391182,0.33682415,0.16317588" EntityClass="RigidBodyEx" EntityId="16" EntityGuid="484D6D8477673761" CastShadowMinSpec="1" Layer="Environment">
  995.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  996.     <AI bUsedAsDynamicObstacle="1"/>
  997.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  998.     <MultiplayerOptions bNetworked="0"/>
  999.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1000.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1001.      <CGFPropsOverride player_can_break="">
  1002.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1003.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1004.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1005.      </CGFPropsOverride>
  1006.      <CollisionFiltering>
  1007.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1008.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1009.      </CollisionFiltering>
  1010.      <ForeignData bMovingPlatform="0"/>
  1011.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1012.     </Physics>
  1013.    </Properties>
  1014.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1015.     <Nodes>
  1016.      <Node Id="1" Class="Physics:ActionImpulse" pos="-40,-120,0" flags="0" GraphEntity="0">
  1017.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1018.      </Node>
  1019.      <Node Id="2" Class="Game:Start" pos="-320,-30,0" flags="0">
  1020.       <Inputs InGame="1" InEditor="1"/>
  1021.      </Node>
  1022.     </Nodes>
  1023.     <Edges>
  1024.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1025.     </Edges>
  1026.     <GraphTokens />
  1027.    </FlowGraph>
  1028.   </Entity>
  1029.   <Entity Name="ANVL_Hornet_F7CR" Pos="1365,1496.147,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="ANVL_Hornet" EntityId="17" EntityGuid="44EF7A02E3687165" CastShadowMinSpec="1" Layer="Spaceships">
  1030.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_ANVL_Hornet_F7CR.xml" leaderName="" material="" Modification="F7CR" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  1031.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  1032.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  1033.     <Physics>
  1034.      <CollisionFiltering>
  1035.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1036.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1037.      </CollisionFiltering>
  1038.     </Physics>
  1039.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  1040.    </Properties>
  1041.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  1042.   </Entity>
  1043.   <Entity Name="Camera1" Pos="1339.1008,1453.4374,469.93286" Rotate="0.83057851,-0.1464534,-0.093301088,0.52913672" EntityClass="CameraSource" EntityId="48" EntityGuid="4149D73991C1E46A" CastShadowMinSpec="1" Layer="Sandbox_Entities">
  1044.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1045.     <Nodes>
  1046.      <Node Id="1" Class="Debug:InputKey" pos="-90,-190,0" flags="0">
  1047.       <Inputs entityId="0" Key="i" NonDevMode="0"/>
  1048.      </Node>
  1049.      <Node Id="2" Class="Debug:InputKey" pos="-90,-90,0" flags="0">
  1050.       <Inputs entityId="0" Key="o" NonDevMode="0"/>
  1051.      </Node>
  1052.      <Node Id="3" Class="Animations:PlaySequence" pos="268,-159,0" flags="0">
  1053.       <Inputs seqid_SequenceId="1" BreakOnStop="0" BlendPosSpeed="0" BlendRotSpeed="0" PerformBlendOut="0" StartTime="0" PlaySpeed="1" JumpToTime="0" seq_Sequence_File=""/>
  1054.      </Node>
  1055.      <Node Id="4" Class="Debug:InputKey" pos="-90,160,0" flags="0">
  1056.       <Inputs entityId="0" Key="n" NonDevMode="0"/>
  1057.      </Node>
  1058.      <Node Id="5" Class="Debug:InputKey" pos="-90,260,0" flags="1">
  1059.       <Inputs entityId="0" Key="m" NonDevMode="0"/>
  1060.      </Node>
  1061.      <Node Id="6" Class="Vehicle:VehicleAnimation" pos="260,120,0" flags="0" EntityGUID="{6A7DBF7E-5D07-4942-8F63-6AF99CF4D443}" EntityGUID_64="49425D076A7DBF7E">
  1062.       <Inputs entityId="0" vAnim_Animation="deploy_left_LCD" vAnimstate_State="deploy" Trigger="-1" Manual="0" Frame="0" Initialize="0" Force="0"/>
  1063.      </Node>
  1064.      <Node Id="7" Class="Vehicle:VehicleAnimation" pos="260,280,0" flags="0" EntityGUID="{6A7DBF7E-5D07-4942-8F63-6AF99CF4D443}" EntityGUID_64="49425D076A7DBF7E">
  1065.       <Inputs entityId="0" vAnim_Animation="deploy_left_LCD" vAnimstate_State="retract" Trigger="-1" Manual="0" Frame="0" Initialize="0" Force="0"/>
  1066.      </Node>
  1067.     </Nodes>
  1068.     <Edges>
  1069.      <Edge nodeIn="3" nodeOut="1" portIn="Trigger" portOut="Pressed" enabled="1"/>
  1070.      <Edge nodeIn="3" nodeOut="2" portIn="Stop" portOut="Pressed" enabled="1"/>
  1071.      <Edge nodeIn="6" nodeOut="4" portIn="Start" portOut="Pressed" enabled="1"/>
  1072.      <Edge nodeIn="7" nodeOut="5" portIn="Start" portOut="Pressed" enabled="1"/>
  1073.     </Edges>
  1074.     <GraphTokens />
  1075.    </FlowGraph>
  1076.   </Entity>
  1077.   <Entity Name="TagPoint2" Pos="1358.6631,1447.0702,2364.7144" EntityClass="TagPoint" EntityId="3" EntityGuid="41F42783B73F1C6B" CastShadowMinSpec="1" Layer="Sandbox_Entities"/>
  1078.   <Entity Name="GravityBox2" Pos="1316.953,1480.032,465" EntityClass="GravityBox" EntityId="19" EntityGuid="4FD0923A11C50D6C" CastShadowMinSpec="1" Layer="Sandbox_Entities">
  1079.    <Properties bActive="1" bUniform="1">
  1080.     <BoxMax x="100" y="100" z="100"/>
  1081.     <BoxMin x="-100" y="-100" z="-100"/>
  1082.     <Falloff x="0" y="0" z="0"/>
  1083.     <Gravity x="0" y="0" z="-9.8"/>
  1084.    </Properties>
  1085.   </Entity>
  1086.   <Entity Name="Asteroid25" Pos="1538.7828,2219.0273,576.85034" Rotate="0.78206575,0.076713368,0.54585063,-0.29074952" Scale="1.1799999,1.1799999,1.1799999" EntityClass="RigidBodyEx" EntityId="20" EntityGuid="45C5644208C5C26C" CastShadowMinSpec="1" Layer="Environment">
  1087.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1088.     <AI bUsedAsDynamicObstacle="1"/>
  1089.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1090.     <MultiplayerOptions bNetworked="0"/>
  1091.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1092.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1093.      <CGFPropsOverride player_can_break="">
  1094.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1095.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1096.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1097.      </CGFPropsOverride>
  1098.      <CollisionFiltering>
  1099.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1100.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1101.      </CollisionFiltering>
  1102.      <ForeignData bMovingPlatform="0"/>
  1103.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1104.     </Physics>
  1105.    </Properties>
  1106.   </Entity>
  1107.   <Entity Name="Asteroid22" Pos="1438.036,2283.6382,495.68457" Rotate="0.78206581,0.076713346,0.54585057,-0.29074958" EntityClass="RigidBodyEx" EntityId="21" EntityGuid="49B5564A69D34573" CastShadowMinSpec="1" Layer="Environment">
  1108.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1109.     <AI bUsedAsDynamicObstacle="1"/>
  1110.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1111.     <MultiplayerOptions bNetworked="0"/>
  1112.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="30000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1113.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1114.      <CGFPropsOverride player_can_break="">
  1115.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1116.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1117.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1118.      </CGFPropsOverride>
  1119.      <CollisionFiltering>
  1120.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1121.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1122.      </CollisionFiltering>
  1123.      <ForeignData bMovingPlatform="0"/>
  1124.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1125.     </Physics>
  1126.    </Properties>
  1127.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1128.     <Nodes>
  1129.      <Node Id="1" Class="Physics:ActionImpulse" pos="-40,-120,0" flags="0" GraphEntity="0">
  1130.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1131.      </Node>
  1132.      <Node Id="2" Class="Game:Start" pos="-320,-30,0" flags="0">
  1133.       <Inputs InGame="1" InEditor="1"/>
  1134.      </Node>
  1135.     </Nodes>
  1136.     <Edges>
  1137.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1138.     </Edges>
  1139.     <GraphTokens />
  1140.    </FlowGraph>
  1141.   </Entity>
  1142.   <Entity Name="Asteroid009" Pos="1338.9484,2090.3796,538.86768" EntityClass="RigidBodyEx" EntityId="22" EntityGuid="4728F3777B5BC377" CastShadowMinSpec="1" Layer="Environment">
  1143.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1144.     <AI bUsedAsDynamicObstacle="1"/>
  1145.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1146.     <MultiplayerOptions bNetworked="0"/>
  1147.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="25000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1148.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1149.      <CGFPropsOverride player_can_break="">
  1150.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1151.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1152.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1153.      </CGFPropsOverride>
  1154.      <CollisionFiltering>
  1155.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1156.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1157.      </CollisionFiltering>
  1158.      <ForeignData bMovingPlatform="0"/>
  1159.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1160.     </Physics>
  1161.    </Properties>
  1162.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1163.     <Nodes>
  1164.      <Node Id="1" Class="Physics:ActionImpulse" pos="-30,-100,0" flags="0" GraphEntity="0">
  1165.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1166.      </Node>
  1167.      <Node Id="2" Class="Game:Start" pos="-410,-140,0" flags="0">
  1168.       <Inputs InGame="1" InEditor="1"/>
  1169.      </Node>
  1170.      <Node Id="3" Class="Math:Random" pos="-360,-40,0" flags="0">
  1171.       <Inputs min="40" max="80"/>
  1172.      </Node>
  1173.     </Nodes>
  1174.     <Edges>
  1175.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1176.      <Edge nodeIn="3" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1177.      <Edge nodeIn="1" nodeOut="3" portIn="angImpulse" portOut="outRounded" enabled="1"/>
  1178.      <Edge nodeIn="1" nodeOut="3" portIn="impulse" portOut="outRounded" enabled="1"/>
  1179.     </Edges>
  1180.     <GraphTokens />
  1181.    </FlowGraph>
  1182.   </Entity>
  1183.   <Entity Name="Asteroid004" Pos="1476.5907,2129.0061,451.33008" Rotate="0.93301272,-0.066987298,-0.25,0.25" Scale="0.60000002,0.60000002,0.60000002" EntityClass="RigidBodyEx" EntityId="18" EntityGuid="456EA573A56C557A" CastShadowMinSpec="1" Layer="Environment">
  1184.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1185.     <AI bUsedAsDynamicObstacle="1"/>
  1186.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1187.     <MultiplayerOptions bNetworked="0"/>
  1188.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="5000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1189.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1190.      <CGFPropsOverride player_can_break="">
  1191.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1192.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1193.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1194.      </CGFPropsOverride>
  1195.      <CollisionFiltering>
  1196.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1197.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1198.      </CollisionFiltering>
  1199.      <ForeignData bMovingPlatform="0"/>
  1200.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1201.     </Physics>
  1202.    </Properties>
  1203.   </Entity>
  1204.   <Entity Name="Asteroid12" Pos="1526.0132,2009.2778,495.68457" Rotate="0.92541659,0.059391182,0.33682415,0.16317588" EntityClass="RigidBodyEx" EntityId="24" EntityGuid="4AAB521D6E1F727C" CastShadowMinSpec="1" Layer="Environment">
  1205.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1206.     <AI bUsedAsDynamicObstacle="1"/>
  1207.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1208.     <MultiplayerOptions bNetworked="0"/>
  1209.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="30000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1210.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1211.      <CGFPropsOverride player_can_break="">
  1212.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1213.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1214.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1215.      </CGFPropsOverride>
  1216.      <CollisionFiltering>
  1217.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1218.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1219.      </CollisionFiltering>
  1220.      <ForeignData bMovingPlatform="0"/>
  1221.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1222.     </Physics>
  1223.    </Properties>
  1224.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1225.     <Nodes>
  1226.      <Node Id="1" Class="Physics:ActionImpulse" pos="-40,-120,0" flags="0" GraphEntity="0">
  1227.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1228.      </Node>
  1229.      <Node Id="2" Class="Game:Start" pos="-320,-30,0" flags="0">
  1230.       <Inputs InGame="1" InEditor="1"/>
  1231.      </Node>
  1232.     </Nodes>
  1233.     <Edges>
  1234.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1235.     </Edges>
  1236.     <GraphTokens />
  1237.    </FlowGraph>
  1238.   </Entity>
  1239.   <Entity Name="DRAK_Cutlass" Pos="1327,1463.9756,464.26343" Rotate="-0.043619379,0,0,0.99904823" EntityClass="DRAK_Cutlass" EntityId="25" EntityGuid="49425D076A7DBF7E" CastShadowMinSpec="1" Layer="Spaceships">
  1240.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_DRAK_Cutlass.xml" leaderName="" material="" Modification="" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  1241.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  1242.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  1243.     <Physics>
  1244.      <CollisionFiltering>
  1245.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1246.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1247.      </CollisionFiltering>
  1248.     </Physics>
  1249.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  1250.    </Properties>
  1251.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  1252.   </Entity>
  1253.   <Entity Name="Asteroid16" Pos="1597.859,2155.5547,451.33008" Rotate="0.92541659,0.059391178,0.33682415,0.16317587" EntityClass="RigidBodyEx" EntityId="26" EntityGuid="4A66D36DE4E8E77F" CastShadowMinSpec="1" Layer="Environment">
  1254.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1255.     <AI bUsedAsDynamicObstacle="1"/>
  1256.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1257.     <MultiplayerOptions bNetworked="0"/>
  1258.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1259.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1260.      <CGFPropsOverride player_can_break="">
  1261.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1262.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1263.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1264.      </CGFPropsOverride>
  1265.      <CollisionFiltering>
  1266.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1267.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1268.      </CollisionFiltering>
  1269.      <ForeignData bMovingPlatform="0"/>
  1270.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1271.     </Physics>
  1272.    </Properties>
  1273.   </Entity>
  1274.   <Entity Name="Asteroid24" Pos="1439.0219,2202.2769,582.05396" Rotate="0.78206581,0.076713346,0.54585057,-0.29074958" EntityClass="RigidBodyEx" EntityId="27" EntityGuid="4DD3327D26ACA888" CastShadowMinSpec="1" Layer="Environment">
  1275.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1276.     <AI bUsedAsDynamicObstacle="1"/>
  1277.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1278.     <MultiplayerOptions bNetworked="0"/>
  1279.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1280.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1281.      <CGFPropsOverride player_can_break="">
  1282.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1283.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1284.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1285.      </CGFPropsOverride>
  1286.      <CollisionFiltering>
  1287.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1288.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1289.      </CollisionFiltering>
  1290.      <ForeignData bMovingPlatform="0"/>
  1291.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1292.     </Physics>
  1293.    </Properties>
  1294.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1295.     <Nodes>
  1296.      <Node Id="1" Class="Physics:ActionImpulse" pos="-40,-120,0" flags="0" GraphEntity="0">
  1297.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1298.      </Node>
  1299.      <Node Id="2" Class="Game:Start" pos="-320,-30,0" flags="0">
  1300.       <Inputs InGame="1" InEditor="1"/>
  1301.      </Node>
  1302.     </Nodes>
  1303.     <Edges>
  1304.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1305.     </Edges>
  1306.     <GraphTokens />
  1307.    </FlowGraph>
  1308.   </Entity>
  1309.   <Entity Name="Asteroid007" Pos="1377.5558,2082.0515,538.86768" EntityClass="RigidBodyEx" EntityId="28" EntityGuid="44CCEFD3386B918E" CastShadowMinSpec="1" Layer="Environment">
  1310.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1311.     <AI bUsedAsDynamicObstacle="1"/>
  1312.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1313.     <MultiplayerOptions bNetworked="0"/>
  1314.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="5000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1315.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1316.      <CGFPropsOverride player_can_break="">
  1317.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1318.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1319.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1320.      </CGFPropsOverride>
  1321.      <CollisionFiltering>
  1322.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1323.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1324.      </CollisionFiltering>
  1325.      <ForeignData bMovingPlatform="0"/>
  1326.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1327.     </Physics>
  1328.    </Properties>
  1329.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1330.     <Nodes>
  1331.      <Node Id="1" Class="Physics:ActionImpulse" pos="-40,-120,0" flags="0" GraphEntity="0">
  1332.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1333.      </Node>
  1334.      <Node Id="2" Class="Game:Start" pos="-320,-30,0" flags="0">
  1335.       <Inputs InGame="1" InEditor="1"/>
  1336.      </Node>
  1337.     </Nodes>
  1338.     <Edges>
  1339.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1340.     </Edges>
  1341.     <GraphTokens />
  1342.    </FlowGraph>
  1343.   </Entity>
  1344.   <Entity Name="ANVL_Hornet_F7CS" Pos="1365,1468.976,464.3118" Rotate="0.70710677,0,0,-0.70710677" EntityClass="ANVL_Hornet" EntityId="23" EntityGuid="4C967431E0E04890" CastShadowMinSpec="1" Layer="Spaceships">
  1345.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/Default_Loadout_ANVL_Hornet_F7CS.xml" leaderName="" material="" Modification="F7CS" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  1346.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  1347.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  1348.     <Physics>
  1349.      <CollisionFiltering>
  1350.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1351.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1352.      </CollisionFiltering>
  1353.     </Physics>
  1354.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  1355.    </Properties>
  1356.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  1357.   </Entity>
  1358.   <Entity Name="Asteroid29" Pos="1520.8693,2244.0801,634.16553" Rotate="0.53024596,-0.37157547,-0.016825948,-0.7618975" EntityClass="RigidBodyEx" EntityId="29" EntityGuid="4199E348D6029A95" CastShadowMinSpec="1" Layer="Environment">
  1359.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1360.     <AI bUsedAsDynamicObstacle="1"/>
  1361.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1362.     <MultiplayerOptions bNetworked="0"/>
  1363.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1364.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1365.      <CGFPropsOverride player_can_break="">
  1366.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1367.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1368.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1369.      </CGFPropsOverride>
  1370.      <CollisionFiltering>
  1371.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1372.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1373.      </CollisionFiltering>
  1374.      <ForeignData bMovingPlatform="0"/>
  1375.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1376.     </Physics>
  1377.    </Properties>
  1378.   </Entity>
  1379.   <Entity Name="Asteroid001" Pos="1379.491,2133.2454,611.86768" EntityClass="RigidBodyEx" EntityId="31" EntityGuid="493A8A00B493C5B5" CastShadowMinSpec="1" Layer="Environment">
  1380.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1381.     <AI bUsedAsDynamicObstacle="1"/>
  1382.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1383.     <MultiplayerOptions bNetworked="0"/>
  1384.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="25000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1385.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1386.      <CGFPropsOverride player_can_break="">
  1387.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1388.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1389.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1390.      </CGFPropsOverride>
  1391.      <CollisionFiltering>
  1392.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1393.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1394.      </CollisionFiltering>
  1395.      <ForeignData bMovingPlatform="0"/>
  1396.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1397.     </Physics>
  1398.    </Properties>
  1399.    <FlowGraph Description="" Group="rock_impulse" enabled="1" MultiPlayer="ClientServer">
  1400.     <Nodes>
  1401.      <Node Id="1" Class="Physics:ActionImpulse" pos="170,-210,0" flags="0" GraphEntity="0">
  1402.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1403.      </Node>
  1404.      <Node Id="2" Class="Game:Start" pos="-410,-140,0" flags="0">
  1405.       <Inputs InGame="1" InEditor="1"/>
  1406.      </Node>
  1407.      <Node Id="3" Class="Math:Random" pos="-240,30,0" flags="0">
  1408.       <Inputs min="40" max="80"/>
  1409.      </Node>
  1410.      <Node Id="4" Class="Math:Random" pos="-240,-60,0" flags="0">
  1411.       <Inputs min="10" max="50"/>
  1412.      </Node>
  1413.      <Node Id="5" Class="Vec3:ToVec3" pos="-10,10,0" flags="0">
  1414.       <Inputs x="0" y="0" z="0"/>
  1415.      </Node>
  1416.      <Node Id="8" Class="Math:Random" pos="-240,90,0" flags="0">
  1417.       <Inputs min="40" max="80"/>
  1418.      </Node>
  1419.      <Node Id="9" Class="Math:Random" pos="-240,150,0" flags="0">
  1420.       <Inputs min="40" max="80"/>
  1421.      </Node>
  1422.      <Node Id="10" Class="Math:Random" pos="-240,-130,0" flags="0">
  1423.       <Inputs min="10" max="50"/>
  1424.      </Node>
  1425.      <Node Id="11" Class="Math:Random" pos="-240,-200,0" flags="0">
  1426.       <Inputs min="10" max="50"/>
  1427.      </Node>
  1428.      <Node Id="12" Class="Vec3:ToVec3" pos="-20,-130,0" flags="0">
  1429.       <Inputs x="0" y="0" z="0"/>
  1430.      </Node>
  1431.     </Nodes>
  1432.     <Edges>
  1433.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1434.      <Edge nodeIn="3" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1435.      <Edge nodeIn="4" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1436.      <Edge nodeIn="8" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1437.      <Edge nodeIn="9" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1438.      <Edge nodeIn="10" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1439.      <Edge nodeIn="11" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1440.      <Edge nodeIn="5" nodeOut="3" portIn="x" portOut="out" enabled="1"/>
  1441.      <Edge nodeIn="12" nodeOut="4" portIn="z" portOut="out" enabled="1"/>
  1442.      <Edge nodeIn="1" nodeOut="5" portIn="angImpulse" portOut="vec3" enabled="1"/>
  1443.      <Edge nodeIn="5" nodeOut="8" portIn="y" portOut="out" enabled="1"/>
  1444.      <Edge nodeIn="5" nodeOut="9" portIn="z" portOut="out" enabled="1"/>
  1445.      <Edge nodeIn="12" nodeOut="10" portIn="y" portOut="out" enabled="1"/>
  1446.      <Edge nodeIn="12" nodeOut="11" portIn="x" portOut="out" enabled="1"/>
  1447.      <Edge nodeIn="1" nodeOut="12" portIn="impulse" portOut="vec3" enabled="1"/>
  1448.     </Edges>
  1449.     <GraphTokens />
  1450.    </FlowGraph>
  1451.   </Entity>
  1452.   <Entity Name="Asteroid30" Pos="1524.7506,2279.3406,538.86768" Rotate="0.78206581,0.076713346,0.54585057,-0.29074958" EntityClass="RigidBodyEx" EntityId="32" EntityGuid="4B613DC7204788B7" CastShadowMinSpec="1" Layer="Environment">
  1453.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1454.     <AI bUsedAsDynamicObstacle="1"/>
  1455.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1456.     <MultiplayerOptions bNetworked="0"/>
  1457.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="5000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1458.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1459.      <CGFPropsOverride player_can_break="">
  1460.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1461.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1462.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1463.      </CGFPropsOverride>
  1464.      <CollisionFiltering>
  1465.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1466.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1467.      </CollisionFiltering>
  1468.      <ForeignData bMovingPlatform="0"/>
  1469.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1470.     </Physics>
  1471.    </Properties>
  1472.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1473.     <Nodes>
  1474.      <Node Id="1" Class="Physics:ActionImpulse" pos="-40,-120,0" flags="0" GraphEntity="0">
  1475.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1476.      </Node>
  1477.      <Node Id="2" Class="Game:Start" pos="-320,-30,0" flags="0">
  1478.       <Inputs InGame="1" InEditor="1"/>
  1479.      </Node>
  1480.     </Nodes>
  1481.     <Edges>
  1482.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1483.     </Edges>
  1484.     <GraphTokens />
  1485.    </FlowGraph>
  1486.   </Entity>
  1487.   <Entity Name="Asteroid27" Pos="1609.1598,2209.4277,546.33008" Rotate="0.84645045,-0.25115934,0.41920665,-0.211439" Scale="0.60000002,0.60000002,0.60000002" EntityClass="RigidBodyEx" EntityId="33" EntityGuid="498803CCFA1097BF" CastShadowMinSpec="1" Layer="Environment">
  1488.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1489.     <AI bUsedAsDynamicObstacle="1"/>
  1490.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1491.     <MultiplayerOptions bNetworked="0"/>
  1492.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="5000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1493.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1494.      <CGFPropsOverride player_can_break="">
  1495.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1496.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1497.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1498.      </CGFPropsOverride>
  1499.      <CollisionFiltering>
  1500.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1501.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1502.      </CollisionFiltering>
  1503.      <ForeignData bMovingPlatform="0"/>
  1504.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1505.     </Physics>
  1506.    </Properties>
  1507.   </Entity>
  1508.   <Entity Name="Asteroid28" Pos="1480.5914,2251.106,503.49878" Rotate="0.72547877,-0.40706527,-0.11812849,-0.54223996" EntityClass="RigidBodyEx" EntityId="34" EntityGuid="4D7A929F88CF9DC3" CastShadowMinSpec="1" Layer="Environment">
  1509.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1510.     <AI bUsedAsDynamicObstacle="1"/>
  1511.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1512.     <MultiplayerOptions bNetworked="0"/>
  1513.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="15000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1514.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1515.      <CGFPropsOverride player_can_break="">
  1516.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1517.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1518.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1519.      </CGFPropsOverride>
  1520.      <CollisionFiltering>
  1521.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1522.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1523.      </CollisionFiltering>
  1524.      <ForeignData bMovingPlatform="0"/>
  1525.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1526.     </Physics>
  1527.    </Properties>
  1528.   </Entity>
  1529.   <Entity Name="Asteroid23" Pos="1515.9821,2317.8501,538.86768" Rotate="0.78206581,0.076713346,0.54585057,-0.29074958" EntityClass="RigidBodyEx" EntityId="35" EntityGuid="4516D5ED80F3EDC5" CastShadowMinSpec="1" Layer="Environment">
  1530.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1531.     <AI bUsedAsDynamicObstacle="1"/>
  1532.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1533.     <MultiplayerOptions bNetworked="0"/>
  1534.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="25000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1535.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1536.      <CGFPropsOverride player_can_break="">
  1537.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1538.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1539.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1540.      </CGFPropsOverride>
  1541.      <CollisionFiltering>
  1542.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1543.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1544.      </CollisionFiltering>
  1545.      <ForeignData bMovingPlatform="0"/>
  1546.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1547.     </Physics>
  1548.    </Properties>
  1549.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1550.     <Nodes>
  1551.      <Node Id="1" Class="Physics:ActionImpulse" pos="-30,-100,0" flags="0" GraphEntity="0">
  1552.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1553.      </Node>
  1554.      <Node Id="2" Class="Game:Start" pos="-410,-140,0" flags="0">
  1555.       <Inputs InGame="1" InEditor="1"/>
  1556.      </Node>
  1557.      <Node Id="3" Class="Math:Random" pos="-360,-40,0" flags="0">
  1558.       <Inputs min="40" max="80"/>
  1559.      </Node>
  1560.     </Nodes>
  1561.     <Edges>
  1562.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1563.      <Edge nodeIn="3" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1564.      <Edge nodeIn="1" nodeOut="3" portIn="angImpulse" portOut="outRounded" enabled="1"/>
  1565.      <Edge nodeIn="1" nodeOut="3" portIn="impulse" portOut="outRounded" enabled="1"/>
  1566.     </Edges>
  1567.     <GraphTokens />
  1568.    </FlowGraph>
  1569.   </Entity>
  1570.   <Entity Name="Constraint1" Pos="1552.7522,961.65869,506.25183" EntityClass="Constraint" EntityId="49" EntityGuid="424A61145125D1C8" CastShadowMinSpec="1" Layer="Sandbox_Entities">
  1571.    <Properties bConstrainFully="1" bConstrainToLine="0" bConstrainToPlane="0" damping="0" max_bend_torque="0" max_pull_force="0" bNoRotation="0" bNoSelfCollisions="1" radius="6.4" bUseEntityFrame="1">
  1572.     <Limits x_max="0" x_min="0" yz_max="0" yz_min="0"/>
  1573.    </Properties>
  1574.   </Entity>
  1575.   <Entity Name="Asteroid19" Pos="1596.8721,2067.6321,634.16553" Rotate="0.85356641,-0.18413581,-0.46491855,-0.14618191" EntityClass="RigidBodyEx" EntityId="37" EntityGuid="4669293A7F3B9FC9" CastShadowMinSpec="1" Layer="Environment">
  1576.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1577.     <AI bUsedAsDynamicObstacle="1"/>
  1578.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1579.     <MultiplayerOptions bNetworked="0"/>
  1580.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1581.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1582.      <CGFPropsOverride player_can_break="">
  1583.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1584.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1585.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1586.      </CGFPropsOverride>
  1587.      <CollisionFiltering>
  1588.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1589.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1590.      </CollisionFiltering>
  1591.      <ForeignData bMovingPlatform="0"/>
  1592.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1593.     </Physics>
  1594.    </Properties>
  1595.   </Entity>
  1596.   <Entity Name="Asteroid002" Pos="1438.1482,2069.28,576.85034" Scale="1.1799999,1.1799999,1.1799999" EntityClass="RigidBodyEx" EntityId="38" EntityGuid="4FED171597A4A9CB" CastShadowMinSpec="1" Layer="Environment">
  1597.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1598.     <AI bUsedAsDynamicObstacle="1"/>
  1599.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1600.     <MultiplayerOptions bNetworked="0"/>
  1601.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1602.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1603.      <CGFPropsOverride player_can_break="">
  1604.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1605.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1606.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1607.      </CGFPropsOverride>
  1608.      <CollisionFiltering>
  1609.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1610.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1611.      </CollisionFiltering>
  1612.      <ForeignData bMovingPlatform="0"/>
  1613.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1614.     </Physics>
  1615.    </Properties>
  1616.   </Entity>
  1617.   <Entity Name="RSI_Bengal_Carrier1" Pos="839.97784,1912.6445,498.08154" EntityClass="RSI_Bengal_Carrier" EntityId="40" EntityGuid="49F2D2CBC10852D0" CastShadowMinSpec="1" Layer="Spaceships">
  1618.    <Properties accuracy="1" attackrange="100" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="Tank" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/DefaultBendalCarrier.xml" leaderName="" material="" Modification="" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  1619.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  1620.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  1621.     <Physics>
  1622.      <CollisionFiltering>
  1623.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1624.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1625.      </CollisionFiltering>
  1626.     </Physics>
  1627.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  1628.    </Properties>
  1629.    <Properties2 bAutoDisable="1" aibehavior_behaviour="BengalIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  1630.   </Entity>
  1631.   <Entity Name="Asteroid11" Pos="1568.491,2137.2454,538.86768" Rotate="0.92541659,0.059391182,0.33682415,0.16317588" EntityClass="RigidBodyEx" EntityId="41" EntityGuid="4DBAABF2B6E79CD3" CastShadowMinSpec="1" Layer="Environment">
  1632.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1633.     <AI bUsedAsDynamicObstacle="1"/>
  1634.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1635.     <MultiplayerOptions bNetworked="0"/>
  1636.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="25000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1637.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1638.      <CGFPropsOverride player_can_break="">
  1639.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1640.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1641.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1642.      </CGFPropsOverride>
  1643.      <CollisionFiltering>
  1644.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1645.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1646.      </CollisionFiltering>
  1647.      <ForeignData bMovingPlatform="0"/>
  1648.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1649.     </Physics>
  1650.    </Properties>
  1651.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1652.     <Nodes>
  1653.      <Node Id="1" Class="Physics:ActionImpulse" pos="170,-210,0" flags="0" GraphEntity="0">
  1654.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1655.      </Node>
  1656.      <Node Id="2" Class="Game:Start" pos="-410,-140,0" flags="0">
  1657.       <Inputs InGame="1" InEditor="1"/>
  1658.      </Node>
  1659.      <Node Id="3" Class="Math:Random" pos="-240,30,0" flags="0">
  1660.       <Inputs min="40" max="80"/>
  1661.      </Node>
  1662.      <Node Id="4" Class="Math:Random" pos="-240,-60,0" flags="0">
  1663.       <Inputs min="10" max="50"/>
  1664.      </Node>
  1665.      <Node Id="5" Class="Vec3:ToVec3" pos="-10,10,0" flags="0">
  1666.       <Inputs x="0" y="0" z="0"/>
  1667.      </Node>
  1668.      <Node Id="8" Class="Math:Random" pos="-240,90,0" flags="0">
  1669.       <Inputs min="40" max="80"/>
  1670.      </Node>
  1671.      <Node Id="9" Class="Math:Random" pos="-240,150,0" flags="0">
  1672.       <Inputs min="40" max="80"/>
  1673.      </Node>
  1674.      <Node Id="10" Class="Math:Random" pos="-240,-130,0" flags="0">
  1675.       <Inputs min="10" max="50"/>
  1676.      </Node>
  1677.      <Node Id="11" Class="Math:Random" pos="-240,-200,0" flags="0">
  1678.       <Inputs min="10" max="50"/>
  1679.      </Node>
  1680.      <Node Id="12" Class="Vec3:ToVec3" pos="-20,-130,0" flags="0">
  1681.       <Inputs x="0" y="0" z="0"/>
  1682.      </Node>
  1683.     </Nodes>
  1684.     <Edges>
  1685.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1686.      <Edge nodeIn="3" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1687.      <Edge nodeIn="4" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1688.      <Edge nodeIn="8" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1689.      <Edge nodeIn="9" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1690.      <Edge nodeIn="10" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1691.      <Edge nodeIn="11" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1692.      <Edge nodeIn="5" nodeOut="3" portIn="x" portOut="out" enabled="1"/>
  1693.      <Edge nodeIn="12" nodeOut="4" portIn="z" portOut="out" enabled="1"/>
  1694.      <Edge nodeIn="1" nodeOut="5" portIn="angImpulse" portOut="vec3" enabled="1"/>
  1695.      <Edge nodeIn="5" nodeOut="8" portIn="y" portOut="out" enabled="1"/>
  1696.      <Edge nodeIn="5" nodeOut="9" portIn="z" portOut="out" enabled="1"/>
  1697.      <Edge nodeIn="12" nodeOut="10" portIn="y" portOut="out" enabled="1"/>
  1698.      <Edge nodeIn="12" nodeOut="11" portIn="x" portOut="out" enabled="1"/>
  1699.      <Edge nodeIn="1" nodeOut="12" portIn="impulse" portOut="vec3" enabled="1"/>
  1700.     </Edges>
  1701.     <GraphTokens />
  1702.    </FlowGraph>
  1703.   </Entity>
  1704.   <Entity Name="Asteroid15" Pos="1627.1482,2073.28,649.85034" Rotate="0.92541659,0.059391178,0.33682415,0.16317588" Scale="1.1799999,1.1799999,1.1799999" EntityClass="RigidBodyEx" EntityId="36" EntityGuid="47C5C3CD5FBE11D6" CastShadowMinSpec="1" Layer="Environment">
  1705.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1706.     <AI bUsedAsDynamicObstacle="1"/>
  1707.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1708.     <MultiplayerOptions bNetworked="0"/>
  1709.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="10000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1710.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1711.      <CGFPropsOverride player_can_break="">
  1712.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1713.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1714.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1715.      </CGFPropsOverride>
  1716.      <CollisionFiltering>
  1717.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1718.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1719.      </CollisionFiltering>
  1720.      <ForeignData bMovingPlatform="0"/>
  1721.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1722.     </Physics>
  1723.    </Properties>
  1724.   </Entity>
  1725.   <Entity Name="Asteroid13" Pos="1527.9484,2094.3796,443.86768" Rotate="0.92541659,0.059391182,0.33682415,0.16317588" EntityClass="RigidBodyEx" EntityId="43" EntityGuid="4B4687502C6946D6" CastShadowMinSpec="1" Layer="Environment">
  1726.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1727.     <AI bUsedAsDynamicObstacle="1"/>
  1728.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1729.     <MultiplayerOptions bNetworked="0"/>
  1730.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="25000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1731.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1732.      <CGFPropsOverride player_can_break="">
  1733.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1734.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1735.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1736.      </CGFPropsOverride>
  1737.      <CollisionFiltering>
  1738.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1739.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1740.      </CollisionFiltering>
  1741.      <ForeignData bMovingPlatform="0"/>
  1742.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1743.     </Physics>
  1744.    </Properties>
  1745.    <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ClientServer">
  1746.     <Nodes>
  1747.      <Node Id="1" Class="Physics:ActionImpulse" pos="-30,-100,0" flags="0" GraphEntity="0">
  1748.       <Inputs entityId="0" impulse="0,10,0" angImpulse="0,40,0" Point="0,0,0" partIndex="0" CoordSys="1"/>
  1749.      </Node>
  1750.      <Node Id="2" Class="Game:Start" pos="-410,-140,0" flags="0">
  1751.       <Inputs InGame="1" InEditor="1"/>
  1752.      </Node>
  1753.      <Node Id="3" Class="Math:Random" pos="-360,-40,0" flags="0">
  1754.       <Inputs min="40" max="80"/>
  1755.      </Node>
  1756.     </Nodes>
  1757.     <Edges>
  1758.      <Edge nodeIn="1" nodeOut="2" portIn="activate" portOut="output" enabled="1"/>
  1759.      <Edge nodeIn="3" nodeOut="2" portIn="generate" portOut="output" enabled="1"/>
  1760.      <Edge nodeIn="1" nodeOut="3" portIn="angImpulse" portOut="outRounded" enabled="1"/>
  1761.      <Edge nodeIn="1" nodeOut="3" portIn="impulse" portOut="outRounded" enabled="1"/>
  1762.     </Edges>
  1763.     <GraphTokens />
  1764.    </FlowGraph>
  1765.   </Entity>
  1766.   <Entity Name="Asteroid005" Pos="1384.4824,2030.0972,598.49878" Rotate="0.62932044,0,-0.77714592,0" EntityClass="RigidBodyEx" EntityId="45" EntityGuid="4EFF80F69BF995D9" CastShadowMinSpec="1" Layer="Environment">
  1767.    <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="1" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="1" bInteractLargeObject="1" bMissionCritical="0" object_Model="objects/brush/space/organic/asteroids/asteroid02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1768.     <AI bUsedAsDynamicObstacle="1"/>
  1769.     <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1770.     <MultiplayerOptions bNetworked="0"/>
  1771.     <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="15000" bPhysicalize="1" bPushableByPlayers="1" bResting="0" bRigidBody="1" bRigidBodyActive="1">
  1772.      <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1773.      <CGFPropsOverride player_can_break="">
  1774.       <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1775.       <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1776.       <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1777.      </CGFPropsOverride>
  1778.      <CollisionFiltering>
  1779.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1780.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1781.      </CollisionFiltering>
  1782.      <ForeignData bMovingPlatform="0"/>
  1783.      <Simulation damping="0" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1784.     </Physics>
  1785.    </Properties>
  1786.   </Entity>
  1787.   <Entity Name="Physics_Boundaries" Pos="4096,4096,0" EntityClass="AreaBox" EntityId="2" EntityGuid="4B5067A791FE8FF1" CastShadowMinSpec="1" Layer="Area_Boundaries">
  1788.    <Area Id="-1" Group="0" Proximity="0" Priority="0" BoxMin="-4096,-4096,0" BoxMax="4096,4096,2048">
  1789.     <SoundData>
  1790.      <Side1 ObstructSound="0"/>
  1791.      <Side2 ObstructSound="0"/>
  1792.      <Side3 ObstructSound="0"/>
  1793.      <Side4 ObstructSound="0"/>
  1794.      <Side5 ObstructSound="0"/>
  1795.      <Side6 ObstructSound="0"/>
  1796.     </SoundData>
  1797.    </Area>
  1798.   </Entity>
  1799.   <Entity Name="Red_StarFighter1" Pos="1310.8091,1455.2891,468.90112" EntityClass="Red_StarFighter" EntityId="47" EntityGuid="4C5CE35302D169F9" CastShadowMinSpec="1" Layer="Spaceships">
  1800.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="StarFighter" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/DefaultRedStarFighter.xml" leaderName="" material="" Modification="" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  1801.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  1802.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  1803.     <Physics>
  1804.      <CollisionFiltering>
  1805.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1806.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1807.      </CollisionFiltering>
  1808.     </Physics>
  1809.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  1810.    </Properties>
  1811.    <Properties2 bAutoDisable="1" aibehavior_behaviour="StarFighterIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  1812.   </Entity>
  1813.   <Entity Name="Vanduul_Scythe2" Pos="1312.4854,1427.8064,465.57153" Rotate="-4.3711388e-008,0,-0,-1" EntityClass="Vanduul_Scythe" EntityId="42" EntityGuid="4C0EB26F87008CF9" CastShadowMinSpec="1" Layer="Spaceships">
  1814.    <Properties accuracy="1" attackrange="320" bAutoGenAIHidePts="0" bCanUsePrimaryWeapon="1" bCanUseSecondaryWeapon="0" aicharacter_character="Vanduul_Scythe" commrange="100" bDisableEngine="0" esFaction="" bFactionHostility="1" followDistance="5" bFrozen="0" FrozenModel="" bHeavyObject="0" bInteractLargeObject="0" sItemLoadout="Scripts/Vehicles/DefaultVanduulScythe.xml" leaderName="" material="" Modification="" esNavigationType="VehicleMedium" Paint="" bProvideAICover="1" soclasses_SmartObjectClass="" bSyncPhysics="1" teamName="">
  1815.     <AIPressureAOE bFriendlyEnable="0" friendlyPressureDec="0" friendlyRadius="0" bHostileEnable="0" hostilePressureInc="0" hostileRadius="0"/>
  1816.     <Perception camoScale="1" FOVPrimary="-1" FOVSecondary="-1" persistence="60" sightrange="200" sightrangeVehicle="-1" stanceScale="1" velBase="1" velScale="0.5"/>
  1817.     <Physics>
  1818.      <CollisionFiltering>
  1819.       <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1820.       <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1821.      </CollisionFiltering>
  1822.     </Physics>
  1823.     <Respawn bAbandon="1" nAbandonTimer="90" bRespawn="0" nTimer="30" bUnique="0"/>
  1824.    </Properties>
  1825.    <Properties2 bAutoDisable="1" aibehavior_behaviour="ScytheIdle" bCircularPath="0" FormationType="" groupid="173" PathName="" bProvideAICover="1"/>
  1826.   </Entity>
  1827.  
  1828.   <!--BUGGY TRACK doesn't work
  1829.  
  1830.     <Object Type="Entity"  Id="{06B6CF01-1EED-49D8-A4B1-58C9ED8A2A1B}" Name="RigidBodyEx-083" Pos="1297.33351,1547.21037,464.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  1831.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1832.       <AI bUsedAsDynamicObstacle="1"/>
  1833.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1834.       <MultiplayerOptions bNetworked="0"/>
  1835.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  1836.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1837.        <CGFPropsOverride player_can_break="">
  1838.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1839.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1840.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1841.        </CGFPropsOverride>
  1842.        <CollisionFiltering>
  1843.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1844.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1845.        </CollisionFiltering>
  1846.        <ForeignData bMovingPlatform="0"/>
  1847.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1848.       </Physics>
  1849.      </Properties>
  1850.     </Object>
  1851.     <Object Type="Entity"  Id="{07B84304-6DB9-440A-89AD-81674A65642D}" Name="RigidBodyEx-062" Pos="1297.33351,1547.71037,469.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  1852.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1853.       <AI bUsedAsDynamicObstacle="1"/>
  1854.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1855.       <MultiplayerOptions bNetworked="0"/>
  1856.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  1857.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1858.        <CGFPropsOverride player_can_break="">
  1859.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1860.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1861.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1862.        </CGFPropsOverride>
  1863.        <CollisionFiltering>
  1864.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1865.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1866.        </CollisionFiltering>
  1867.        <ForeignData bMovingPlatform="0"/>
  1868.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1869.       </Physics>
  1870.      </Properties>
  1871.     </Object>
  1872.     <Object Type="Entity"  Id="{1FD8260B-8F16-461E-9694-18AE7C049CCF}" Name="RigidBodyEx-053" Pos="1299.5,1520,464.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="0" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  1873.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_01.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1874.       <AI bUsedAsDynamicObstacle="1"/>
  1875.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1876.       <MultiplayerOptions bNetworked="0"/>
  1877.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="100" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  1878.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1879.        <CGFPropsOverride player_can_break="">
  1880.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1881.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1882.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1883.        </CGFPropsOverride>
  1884.        <CollisionFiltering>
  1885.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1886.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1887.        </CollisionFiltering>
  1888.        <ForeignData bMovingPlatform="0"/>
  1889.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1890.       </Physics>
  1891.      </Properties>
  1892.     </Object>
  1893.     <Object Type="Entity"  Id="{8BC45E0C-A53F-46A3-9402-CBF7C7DF8C23}" Name="RigidBodyEx-081" Pos="1297.33351,1545.71037,465.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  1894.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1895.       <AI bUsedAsDynamicObstacle="1"/>
  1896.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1897.       <MultiplayerOptions bNetworked="0"/>
  1898.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  1899.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1900.        <CGFPropsOverride player_can_break="">
  1901.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1902.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1903.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1904.        </CGFPropsOverride>
  1905.        <CollisionFiltering>
  1906.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1907.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1908.        </CollisionFiltering>
  1909.        <ForeignData bMovingPlatform="0"/>
  1910.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1911.       </Physics>
  1912.      </Properties>
  1913.     </Object>
  1914.     <Object Type="Entity"  Id="{C300680C-1696-4D62-9B6F-BCFEDF9E1904}" Name="RigidBodyEx-048" Pos="1298.5,1519,464.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="0" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  1915.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_01.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1916.       <AI bUsedAsDynamicObstacle="1"/>
  1917.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1918.       <MultiplayerOptions bNetworked="0"/>
  1919.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="100" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  1920.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1921.        <CGFPropsOverride player_can_break="">
  1922.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1923.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1924.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1925.        </CGFPropsOverride>
  1926.        <CollisionFiltering>
  1927.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1928.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1929.        </CollisionFiltering>
  1930.        <ForeignData bMovingPlatform="0"/>
  1931.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1932.       </Physics>
  1933.      </Properties>
  1934.     </Object>
  1935.     <Object Type="Entity"  Id="{A6616111-2289-4CA4-A9EA-139FCCBC3019}" Name="RigidBodyEx-076" Pos="1297.33351,1551.71037,467.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  1936.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1937.       <AI bUsedAsDynamicObstacle="1"/>
  1938.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1939.       <MultiplayerOptions bNetworked="0"/>
  1940.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  1941.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1942.        <CGFPropsOverride player_can_break="">
  1943.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1944.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1945.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1946.        </CGFPropsOverride>
  1947.        <CollisionFiltering>
  1948.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1949.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1950.        </CollisionFiltering>
  1951.        <ForeignData bMovingPlatform="0"/>
  1952.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1953.       </Physics>
  1954.      </Properties>
  1955.     </Object>
  1956.     <Object Type="Brush"  Id="{29302A16-C9E6-4012-AA1D-B74376DF555E}" Name="ramp_worn_deluxe_prop_uee_01-012" Pos="1245.5,1520,464.3118" FloorNumber="-1" Rotate="0.70710671,0,0,-0.70710683" ColorRGB="16777215" MatLayersMask="0" Prefab="Objects/brush/planet/uee/ramp/ramp_worn_deluxe_prop_uee_01.cgf" OutdoorOnly="0" CastShadowMaps="1" RainOccluder="1" SupportSecondVisarea="0" Hideable="0" LodRatio="100" ViewDistRatio="100" NotTriangulate="0" AIRadius="-1" NoStaticDecals="1" NoAmnbShadowCaster="0" RecvWind="0" Occluder="0" DrawLast="0" RndFlags="1610874888">
  1957.      <CollisionFiltering>
  1958.       <Type collision_class_terrain="0" collision_class_wheeled="0" collision_class_living="0" collision_class_articulated="0" collision_class_soft="0" collision_class_particle="0" gcc_player_capsule="0" gcc_player_body="0" gcc_vehicle="0" gcc_large_kickable="0" gcc_ragdoll="0" gcc_rigid="0" gcc_vtol="0" gcc_ai="0"/>
  1959.       <Ignore collision_class_terrain="0" collision_class_wheeled="0" collision_class_living="0" collision_class_articulated="0" collision_class_soft="0" collision_class_particle="0" gcc_player_capsule="0" gcc_player_body="0" gcc_vehicle="0" gcc_large_kickable="0" gcc_ragdoll="0" gcc_rigid="0" gcc_vtol="0" gcc_ai="0"/>
  1960.      </CollisionFiltering>
  1961.     </Object>
  1962.     <Object Type="Entity"  Id="{91D90F1B-9D40-4D4B-8BDA-289AA5369F4E}" Name="RigidBodyEx-073" Pos="1297.33351,1549.71037,467.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  1963.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1964.       <AI bUsedAsDynamicObstacle="1"/>
  1965.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1966.       <MultiplayerOptions bNetworked="0"/>
  1967.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  1968.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1969.        <CGFPropsOverride player_can_break="">
  1970.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1971.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1972.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1973.        </CGFPropsOverride>
  1974.        <CollisionFiltering>
  1975.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1976.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1977.        </CollisionFiltering>
  1978.        <ForeignData bMovingPlatform="0"/>
  1979.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  1980.       </Physics>
  1981.      </Properties>
  1982.     </Object>
  1983.     <Object Type="Entity"  Id="{9D85271F-B1D4-4E5D-BAB7-61D85FC65551}" Name="RigidBodyEx-057" Pos="1297.33351,1545.21037,468.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  1984.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  1985.       <AI bUsedAsDynamicObstacle="1"/>
  1986.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  1987.       <MultiplayerOptions bNetworked="0"/>
  1988.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  1989.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  1990.        <CGFPropsOverride player_can_break="">
  1991.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  1992.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  1993.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  1994.        </CGFPropsOverride>
  1995.        <CollisionFiltering>
  1996.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1997.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  1998.        </CollisionFiltering>
  1999.        <ForeignData bMovingPlatform="0"/>
  2000.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2001.       </Physics>
  2002.      </Properties>
  2003.     </Object>
  2004.     <Object Type="Entity"  Id="{EC5E551F-1DEC-4E7A-AFE3-9F43F79CE1C1}" Name="RigidBodyEx-084" Pos="1297.33351,1549.21037,464.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2005.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2006.       <AI bUsedAsDynamicObstacle="1"/>
  2007.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2008.       <MultiplayerOptions bNetworked="0"/>
  2009.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2010.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2011.        <CGFPropsOverride player_can_break="">
  2012.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2013.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2014.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2015.        </CGFPropsOverride>
  2016.        <CollisionFiltering>
  2017.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2018.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2019.        </CollisionFiltering>
  2020.        <ForeignData bMovingPlatform="0"/>
  2021.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2022.       </Physics>
  2023.      </Properties>
  2024.     </Object>
  2025.     <Object Type="Entity"  Id="{608E463A-9CFB-46FA-B868-E5D1A1875FD9}" Name="RigidBodyEx-072" Pos="1297.33351,1547.71037,467.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2026.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2027.       <AI bUsedAsDynamicObstacle="1"/>
  2028.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2029.       <MultiplayerOptions bNetworked="0"/>
  2030.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2031.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2032.        <CGFPropsOverride player_can_break="">
  2033.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2034.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2035.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2036.        </CGFPropsOverride>
  2037.        <CollisionFiltering>
  2038.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2039.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2040.        </CollisionFiltering>
  2041.        <ForeignData bMovingPlatform="0"/>
  2042.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2043.       </Physics>
  2044.      </Properties>
  2045.     </Object>
  2046.     <Object Type="Entity"  Id="{70244F3C-524B-4FA3-8E14-910DA1679AE3}" Name="RigidBodyEx-088" Pos="1297.33351,1553.21037,464.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2047.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2048.       <AI bUsedAsDynamicObstacle="1"/>
  2049.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2050.       <MultiplayerOptions bNetworked="0"/>
  2051.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2052.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2053.        <CGFPropsOverride player_can_break="">
  2054.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2055.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2056.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2057.        </CGFPropsOverride>
  2058.        <CollisionFiltering>
  2059.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2060.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2061.        </CollisionFiltering>
  2062.        <ForeignData bMovingPlatform="0"/>
  2063.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2064.       </Physics>
  2065.      </Properties>
  2066.     </Object>
  2067.     <Object Type="Brush"  Id="{CF89C13E-0C1A-48A8-A598-37C4B166B140}" Name="ramp_worn_deluxe_prop_uee_01-009" Pos="1252.5,1549,464.3118" FloorNumber="-1" Rotate="0.70710671,0,0,-0.70710683" ColorRGB="16777215" MatLayersMask="0" Prefab="Objects/brush/planet/uee/ramp/ramp_worn_deluxe_prop_uee_01.cgf" OutdoorOnly="0" CastShadowMaps="1" RainOccluder="1" SupportSecondVisarea="0" Hideable="0" LodRatio="100" ViewDistRatio="100" NotTriangulate="0" AIRadius="-1" NoStaticDecals="1" NoAmnbShadowCaster="0" RecvWind="0" Occluder="0" DrawLast="0" RndFlags="1610874888">
  2068.      <CollisionFiltering>
  2069.       <Type collision_class_terrain="0" collision_class_wheeled="0" collision_class_living="0" collision_class_articulated="0" collision_class_soft="0" collision_class_particle="0" gcc_player_capsule="0" gcc_player_body="0" gcc_vehicle="0" gcc_large_kickable="0" gcc_ragdoll="0" gcc_rigid="0" gcc_vtol="0" gcc_ai="0"/>
  2070.       <Ignore collision_class_terrain="0" collision_class_wheeled="0" collision_class_living="0" collision_class_articulated="0" collision_class_soft="0" collision_class_particle="0" gcc_player_capsule="0" gcc_player_body="0" gcc_vehicle="0" gcc_large_kickable="0" gcc_ragdoll="0" gcc_rigid="0" gcc_vtol="0" gcc_ai="0"/>
  2071.      </CollisionFiltering>
  2072.     </Object>
  2073.     <Object Type="Entity"  Id="{FF3FFB45-249B-4D2F-A42C-EC47BEBB54BB}" Name="RigidBodyEx-070" Pos="1297.33351,1545.21037,466.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2074.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2075.       <AI bUsedAsDynamicObstacle="1"/>
  2076.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2077.       <MultiplayerOptions bNetworked="0"/>
  2078.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2079.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2080.        <CGFPropsOverride player_can_break="">
  2081.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2082.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2083.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2084.        </CGFPropsOverride>
  2085.        <CollisionFiltering>
  2086.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2087.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2088.        </CollisionFiltering>
  2089.        <ForeignData bMovingPlatform="0"/>
  2090.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2091.       </Physics>
  2092.      </Properties>
  2093.     </Object>
  2094.     <Object Type="Entity"  Id="{5CEDDE4A-F9B6-4471-BD62-C349A45CB7DE}" Name="RigidBodyEx-078" Pos="1297.33351,1543.21037,464.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2095.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2096.       <AI bUsedAsDynamicObstacle="1"/>
  2097.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2098.       <MultiplayerOptions bNetworked="0"/>
  2099.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2100.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2101.        <CGFPropsOverride player_can_break="">
  2102.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2103.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2104.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2105.        </CGFPropsOverride>
  2106.        <CollisionFiltering>
  2107.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2108.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2109.        </CollisionFiltering>
  2110.        <ForeignData bMovingPlatform="0"/>
  2111.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2112.       </Physics>
  2113.      </Properties>
  2114.     </Object>
  2115.     <Object Type="Entity"  Id="{62EAF54F-2B75-4514-9453-2E2F5121533B}" Name="RigidBodyEx-066" Pos="1297.33351,1548.21037,471.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2116.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2117.       <AI bUsedAsDynamicObstacle="1"/>
  2118.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2119.       <MultiplayerOptions bNetworked="0"/>
  2120.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2121.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2122.        <CGFPropsOverride player_can_break="">
  2123.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2124.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2125.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2127.        <CollisionFiltering>
  2128.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2129.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
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  2131.        <ForeignData bMovingPlatform="0"/>
  2132.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2133.       </Physics>
  2134.      </Properties>
  2135.     </Object>
  2136.     <Object Type="Entity"  Id="{05FDD760-9F3F-4248-B95B-1764F8954871}" Name="RigidBodyEx-065" Pos="1297.33351,1547.21037,470.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2137.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2138.       <AI bUsedAsDynamicObstacle="1"/>
  2139.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2140.       <MultiplayerOptions bNetworked="0"/>
  2141.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2142.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2143.        <CGFPropsOverride player_can_break="">
  2144.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2145.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2146.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2148.        <CollisionFiltering>
  2149.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
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  2151.        </CollisionFiltering>
  2152.        <ForeignData bMovingPlatform="0"/>
  2153.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2154.       </Physics>
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  2156.     </Object>
  2157.     <Object Type="Entity"  Id="{E46E3968-5EA3-4458-B2EF-282BF928FAB6}" Name="RigidBodyEx-051" Pos="1300.5,1521,464.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="0" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2158.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_01.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2159.       <AI bUsedAsDynamicObstacle="1"/>
  2160.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2161.       <MultiplayerOptions bNetworked="0"/>
  2162.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="100" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2163.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2164.        <CGFPropsOverride player_can_break="">
  2165.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2166.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2167.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2169.        <CollisionFiltering>
  2170.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
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  2173.        <ForeignData bMovingPlatform="0"/>
  2174.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2175.       </Physics>
  2176.      </Properties>
  2177.     </Object>
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  2179.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2180.       <AI bUsedAsDynamicObstacle="1"/>
  2181.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2182.       <MultiplayerOptions bNetworked="0"/>
  2183.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2184.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2185.        <CGFPropsOverride player_can_break="">
  2186.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2187.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2188.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2189.        </CGFPropsOverride>
  2190.        <CollisionFiltering>
  2191.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2192.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2193.        </CollisionFiltering>
  2194.        <ForeignData bMovingPlatform="0"/>
  2195.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2196.       </Physics>
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  2200.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2201.       <AI bUsedAsDynamicObstacle="1"/>
  2202.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2203.       <MultiplayerOptions bNetworked="0"/>
  2204.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2205.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2206.        <CGFPropsOverride player_can_break="">
  2207.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2208.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2209.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2213.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
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  2215.        <ForeignData bMovingPlatform="0"/>
  2216.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2217.       </Physics>
  2218.      </Properties>
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  2221.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2222.       <AI bUsedAsDynamicObstacle="1"/>
  2223.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2224.       <MultiplayerOptions bNetworked="0"/>
  2225.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2226.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2227.        <CGFPropsOverride player_can_break="">
  2228.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2229.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2230.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2233.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2234.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
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  2236.        <ForeignData bMovingPlatform="0"/>
  2237.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
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  2242.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
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  2244.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2245.       <MultiplayerOptions bNetworked="0"/>
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  2247.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2248.        <CGFPropsOverride player_can_break="">
  2249.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2250.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
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  2255.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
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  2257.        <ForeignData bMovingPlatform="0"/>
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  2263.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_01.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2264.       <AI bUsedAsDynamicObstacle="1"/>
  2265.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2266.       <MultiplayerOptions bNetworked="0"/>
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  2268.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2269.        <CGFPropsOverride player_can_break="">
  2270.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2271.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
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  2278.        <ForeignData bMovingPlatform="0"/>
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  2283.     <Object Type="Entity"  Id="{BBC68C81-EC15-4B7C-A7AF-659947A84C48}" Name="RigidBodyEx-047" Pos="1299.5,1522,464.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="0" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2284.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_01.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2285.       <AI bUsedAsDynamicObstacle="1"/>
  2286.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2287.       <MultiplayerOptions bNetworked="0"/>
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  2289.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2290.        <CGFPropsOverride player_can_break="">
  2291.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
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  2299.        <ForeignData bMovingPlatform="0"/>
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  2310.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2311.        <CGFPropsOverride player_can_break="">
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  2320.        <ForeignData bMovingPlatform="0"/>
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  2328.       <Ignore collision_class_terrain="0" collision_class_wheeled="0" collision_class_living="0" collision_class_articulated="0" collision_class_soft="0" collision_class_particle="0" gcc_player_capsule="0" gcc_player_body="0" gcc_vehicle="0" gcc_large_kickable="0" gcc_ragdoll="0" gcc_rigid="0" gcc_vtol="0" gcc_ai="0"/>
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  2332.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2333.       <AI bUsedAsDynamicObstacle="1"/>
  2334.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2335.       <MultiplayerOptions bNetworked="0"/>
  2336.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2337.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2338.        <CGFPropsOverride player_can_break="">
  2339.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2340.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2341.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2344.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2345.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
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  2347.        <ForeignData bMovingPlatform="0"/>
  2348.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
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  2350.      </Properties>
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  2353.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2354.       <AI bUsedAsDynamicObstacle="1"/>
  2355.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2356.       <MultiplayerOptions bNetworked="0"/>
  2357.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2358.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2359.        <CGFPropsOverride player_can_break="">
  2360.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2361.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2362.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2365.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2366.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
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  2368.        <ForeignData bMovingPlatform="0"/>
  2369.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
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  2374.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2375.       <AI bUsedAsDynamicObstacle="1"/>
  2376.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2377.       <MultiplayerOptions bNetworked="0"/>
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  2379.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2380.        <CGFPropsOverride player_can_break="">
  2381.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2382.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
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  2389.        <ForeignData bMovingPlatform="0"/>
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  2395.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
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  2397.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2398.       <MultiplayerOptions bNetworked="0"/>
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  2400.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
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  2410.        <ForeignData bMovingPlatform="0"/>
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  2416.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_01.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2417.       <AI bUsedAsDynamicObstacle="1"/>
  2418.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2419.       <MultiplayerOptions bNetworked="0"/>
  2420.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="100" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2421.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2422.        <CGFPropsOverride player_can_break="">
  2423.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2424.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
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  2431.        <ForeignData bMovingPlatform="0"/>
  2432.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
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  2436.     <Object Type="Entity"  Id="{5998ABA6-65EE-4985-86B2-FA35AE102620}" Name="RigidBodyEx-075" Pos="1297.33351,1543.21037,466.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2437.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2438.       <AI bUsedAsDynamicObstacle="1"/>
  2439.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2440.       <MultiplayerOptions bNetworked="0"/>
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  2442.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2443.        <CGFPropsOverride player_can_break="">
  2444.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2445.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2446.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2448.        <CollisionFiltering>
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  2452.        <ForeignData bMovingPlatform="0"/>
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  2456.     </Object>
  2457.     <Object Type="Brush"  Id="{ACBD35B3-9D11-4D09-992F-5E93B99EC27F}" Name="ramp_worn_deluxe_prop_uee_01-007" Pos="1243,1485.5,464.3118" FloorNumber="-1" Rotate="0.70710671,0,0,-0.70710683" ColorRGB="16777215" MatLayersMask="0" Prefab="Objects/brush/planet/uee/ramp/ramp_worn_deluxe_prop_uee_01.cgf" OutdoorOnly="0" CastShadowMaps="1" RainOccluder="1" SupportSecondVisarea="0" Hideable="0" LodRatio="100" ViewDistRatio="100" NotTriangulate="0" AIRadius="-1" NoStaticDecals="1" NoAmnbShadowCaster="0" RecvWind="0" Occluder="0" DrawLast="0" RndFlags="1610874888">
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  2465.       <AI bUsedAsDynamicObstacle="1"/>
  2466.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2467.       <MultiplayerOptions bNetworked="0"/>
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  2469.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2470.        <CGFPropsOverride player_can_break="">
  2471.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2472.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2473.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2477.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2478.        </CollisionFiltering>
  2479.        <ForeignData bMovingPlatform="0"/>
  2480.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
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  2485.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_01.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2486.       <AI bUsedAsDynamicObstacle="1"/>
  2487.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2488.       <MultiplayerOptions bNetworked="0"/>
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  2490.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2491.        <CGFPropsOverride player_can_break="">
  2492.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2493.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2494.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2498.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2499.        </CollisionFiltering>
  2500.        <ForeignData bMovingPlatform="0"/>
  2501.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
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  2506.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2507.       <AI bUsedAsDynamicObstacle="1"/>
  2508.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2509.       <MultiplayerOptions bNetworked="0"/>
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  2511.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2512.        <CGFPropsOverride player_can_break="">
  2513.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2514.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2515.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
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  2519.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2520.        </CollisionFiltering>
  2521.        <ForeignData bMovingPlatform="0"/>
  2522.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
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  2527.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2528.       <AI bUsedAsDynamicObstacle="1"/>
  2529.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
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  2532.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2533.        <CGFPropsOverride player_can_break="">
  2534.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2535.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
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  2540.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
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  2542.        <ForeignData bMovingPlatform="0"/>
  2543.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
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  2548.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2549.       <AI bUsedAsDynamicObstacle="1"/>
  2550.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2551.       <MultiplayerOptions bNetworked="0"/>
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  2553.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2554.        <CGFPropsOverride player_can_break="">
  2555.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2556.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
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  2563.        <ForeignData bMovingPlatform="0"/>
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  2568.     <Object Type="Entity"  Id="{52AA0CD7-064E-41F4-AB76-C60605C2E052}" Name="RigidBodyEx-074" Pos="1297.33351,1543.71037,467.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2569.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2570.       <AI bUsedAsDynamicObstacle="1"/>
  2571.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2572.       <MultiplayerOptions bNetworked="0"/>
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  2574.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2575.        <CGFPropsOverride player_can_break="">
  2576.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2577.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
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  2589.     <Object Type="Entity"  Id="{CDF3A6EB-7695-4BD7-B6C7-68A0215EE9FF}" Name="RigidBodyEx-049" Pos="1299.5,1518,464.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="0" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2590.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_01.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
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  2595.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2596.        <CGFPropsOverride player_can_break="">
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  2610.     <Object Type="Entity"  Id="{91B37AEE-8539-4EE3-923E-65F09D72D44E}" Name="RigidBodyEx-052" Pos="1294.5,1520,464.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="0" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2611.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_01.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
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  2614.       <MultiplayerOptions bNetworked="0"/>
  2615.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="100" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2616.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2617.        <CGFPropsOverride player_can_break="">
  2618.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2619.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2620.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2621.        </CGFPropsOverride>
  2622.        <CollisionFiltering>
  2623.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2624.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2625.        </CollisionFiltering>
  2626.        <ForeignData bMovingPlatform="0"/>
  2627.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2628.       </Physics>
  2629.      </Properties>
  2630.     </Object>
  2631.     <Object Type="Entity"  Id="{7D0C13F3-D34A-40D9-927D-681B8FC09949}" Name="RigidBodyEx-085" Pos="1297.33351,1549.71037,465.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2632.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2633.       <AI bUsedAsDynamicObstacle="1"/>
  2634.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2635.       <MultiplayerOptions bNetworked="0"/>
  2636.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2637.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2638.        <CGFPropsOverride player_can_break="">
  2639.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2640.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2641.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2642.        </CGFPropsOverride>
  2643.        <CollisionFiltering>
  2644.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2645.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2646.        </CollisionFiltering>
  2647.        <ForeignData bMovingPlatform="0"/>
  2648.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2649.       </Physics>
  2650.      </Properties>
  2651.     </Object>
  2652.     <Object Type="Entity"  Id="{893480F6-6C50-4CEC-A516-44B32CCAAA53}" Name="RigidBodyEx-067" Pos="1297.33351,1551.21037,466.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2653.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2654.       <AI bUsedAsDynamicObstacle="1"/>
  2655.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2656.       <MultiplayerOptions bNetworked="0"/>
  2657.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2658.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2659.        <CGFPropsOverride player_can_break="">
  2660.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2661.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2662.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2663.        </CGFPropsOverride>
  2664.        <CollisionFiltering>
  2665.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2666.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2667.        </CollisionFiltering>
  2668.        <ForeignData bMovingPlatform="0"/>
  2669.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2670.       </Physics>
  2671.      </Properties>
  2672.     </Object>
  2673.     <Object Type="Entity"  Id="{A5DBEDFA-3548-4E97-99F5-37C8A1DD9EB3}" Name="RigidBodyEx-063" Pos="1297.33351,1549.71037,469.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2674.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2675.       <AI bUsedAsDynamicObstacle="1"/>
  2676.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2677.       <MultiplayerOptions bNetworked="0"/>
  2678.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2679.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2680.        <CGFPropsOverride player_can_break="">
  2681.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2682.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2683.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2684.        </CGFPropsOverride>
  2685.        <CollisionFiltering>
  2686.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2687.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2688.        </CollisionFiltering>
  2689.        <ForeignData bMovingPlatform="0"/>
  2690.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2691.       </Physics>
  2692.      </Properties>
  2693.     </Object>
  2694.     <Object Type="Entity"  Id="{68BC0FFE-D77D-41BF-9E0E-5CE3B92F8AB4}" Name="RigidBodyEx-079" Pos="1297.33351,1543.71037,465.3118" FloorNumber="-1" Rotate="0.70710677,0,0,-0.70710677" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" CastShadowMinspec="1" LodRatio="100" ViewDistRatio="225" HiddenInGame="0" RecvWind="0" RenderNearest="0" NoStaticDecals="1" CreatedThroughPool="0" EntityClass="RigidBodyEx">
  2695.      <Properties bCanTriggerAreas="0" bDamagesPlayerOnCollisionSP="0" DmgFactorWhenCollidingAI="1" bExcludeCover="0" esFaction="" bHeavyObject="0" bInteractLargeObject="0" bMissionCritical="0" object_Model="objects/brush/planet/uee/fuelcontainer/fuelcontainer_worn_deluxe_prop_uee_02.cgf" bPickable="0" bSerialize="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="">
  2696.       <AI bUsedAsDynamicObstacle="1"/>
  2697.       <Health bInvulnerable="1" MaxHealth="500" bOnlyEnemyFire="1"/>
  2698.       <MultiplayerOptions bNetworked="0"/>
  2699.       <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="150" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="1" bRigidBodyActive="1">
  2700.        <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2701.        <CGFPropsOverride player_can_break="">
  2702.         <Constraint constraint_collides="" constraint_damping="" constraint_limit="" constraint_maxang="" constraint_minang=""/>
  2703.         <Deformable explosion_scale="" hardness="" max_impulse="" max_stretch="" skin_dist="" stiffness="" thickness=""/>
  2704.         <Joint bend="" limit="" pull="" push="" shift="" twist=""/>
  2705.        </CGFPropsOverride>
  2706.        <CollisionFiltering>
  2707.         <collisionIgnore bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2708.         <collisionType bT_collision_class_articulated="0" bT_collision_class_living="0" bT_collision_class_particle="0" bT_collision_class_soft="0" bT_collision_class_terrain="0" bT_collision_class_wheeled="0" bT_gcc_ai="0" bT_gcc_large_kickable="0" bT_gcc_player_body="0" bT_gcc_player_capsule="0" bT_gcc_ragdoll="0" bT_gcc_rigid="0" bT_gcc_vehicle="0" bT_gcc_vtol="0"/>
  2709.        </CollisionFiltering>
  2710.        <ForeignData bMovingPlatform="0"/>
  2711.        <Simulation damping="0.5" bFixedDamping="0" max_time_step="0.02" sleep_speed="0.04" bUseSimpleSolver="0"/>
  2712.       </Physics>
  2713.      </Properties>
  2714.     </Object>
  2715. -->
  2716.  
  2717.  </Objects>
  2718. </Mission>
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