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Feb 19th, 2012 | syntax:
C++ | size: 1.19 KB | hits: 240 | expires: Never
From f0ac78f9790d1cde878e794aa67144508d21f258 Mon Sep 17 00:00:00 2001
From: ille <ille@ille>
Date: Sun, 19 Feb 2012 20:44:43 +0100
Subject: [PATCH 2/2] temporary comment out cast off triggered spells in
spell_generic_clone_weapon::HandleScriptEffect
---
src/server/scripts/Spells/spell_generic.cpp | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index b6a4ca8..97ca42a 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -984,8 +984,8 @@ class spell_generic_clone_weapon : public SpellScriptLoader
if (Unit* target = GetHitUnit())
{
- uint32 spellId = uint32(GetSpellInfo()->Effects[EFFECT_0].CalcValue());
- target->CastSpell(caster, spellId, true);
+ //uint32 spellId = uint32(GetSpellInfo()->Effects[EFFECT_0].CalcValue());
+ //target->CastSpell(caster, spellId, true);
if (target->GetTypeId() == TYPEID_PLAYER)
return;
--
1.7.7.1.msysgit.0