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- http://www.smogon.com/bw/types/
- HP – Hit Points
- Atk – Attack
- Def – Defense
- Satk – Special Attack
- Sdef – Special Defense
- Spd – Speed
- Priority levels:
- http://www.smogon.com/bw/articles/priority
- Priority
- Moves
- +7
- Pursuit (on a switch)
- +6
- Switching, rotating in rotation battles
- +5
- Helping Hand
- +4
- Detect, Magic Coat, Protect, Snatch
- +3
- Endure, Fake Out, Follow Me, Quick Guard, Rage Powder, Wide Guard
- +2
- ExtremeSpeed, Feint
- +1
- Ally Switch, Aqua Jet, Bide, Bullet Punch, Ice Shard, Mach Punch, Quick Attack, Shadow Sneak, Sucker Punch, Vacuum Wave
- 0
- All moves not listed
- -1
- Vital Throw
- -2
- none
- -3
- Focus Punch
- -4
- Avalanche, Revenge
- -5
- Counter, Mirror Coat
- -6
- Circle Throw, Dragon Tail, Roar, Whirlwind
- -7
- Magic Room, Trick Room, Wonder Room
- Hax: A term used to categorize side effects, Critical hits and other Luck Based RNG's.
- STAB: Same Type Attack Boost, a 50% boost on moves that are of the same type as user.
- Entry Hazards: When the opponent switches in, this will do damage to the opponent. Stealth rocks is a rock type entry hazard that does damage based on the type chart.
- ¼ = 3.125%
- ½ = 6.25%
- 1 = 12.5%
- 2 = 25%
- 4 = 50%
- SpinBlocking: As Rapid Spin is a normal type, Ghost types are immune to this move. This means that it will not have any effect, and opponents entry hazards is to stay.
- SpeedCreep: Adding enough speed to outspeed a certain pokemon.
- FakeOut (Ambipom) (M) @ Life Orb (Steals 10% of your hp to deal 30% more damage each turn)
- Trait: Technician (Boosts your attacks with less than 60 base power by 50%)
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Fake Out (Flinches the opponent, priority level +3)
- - U-turn (Pokemon deals damage, then switches out)
- - Beat Up (Does damage based on your remaining teammates)
- Low Sweep (Lowers opponents speed to -1)
- Overrated, not to be used.
- Defensive (Arcanine) (M) @ Leftovers (Heals you by 6.25% each turn)
- Trait: Intimidate (Lowers opponent attack stat by 1)
- EVs: 252 HP / 252 Def / 4 SDef
- Impish Nature (+Def, -SAtk)
- - Will-O-Wisp (Burns opponent, halving their attack stat)
- - Morning Sun (Healing 50%)
- - Flare Blitz (High power with recoil damage)
- -Extreme Speed (Priority level 2)
- Bulky pokemon, takes a lot of hits.
- Offensive (Arcanine) (M) @ Life Orb
- Trait: Intimidate
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Flare Blitz
- - Extreme Speed
- - Crunch / Morning sun
- Wild Charge / Morning sun
- Offensive pokemon that can use either Wild Charge to deal damage to bulky water types, Crunch to hit ghost types like Chandelure and Golurk, or Morning sun to heal of the recoil damage from Flare Blitz / Wild charge.
- Arcanine (M) @ Life Orb
- Trait: Flash Fire
- EVs: 192 Atk / 252 SAtk / 64 Spd
- Rash Nature (+SAtk, -SDef)
- - Overheat
- - Hidden Power [Grass]
- - Close Combat
- - ExtremeSpeed
- notes from creator:
- I so love this set. Basically just a mixed wallbreaking set utilizing Arcanine's horribly overlooked base 100 SAtk stat to shred through plenty of pokes with that STAB Overheat, netting surprise KOs on things like Hitmontop. HP Grass annihilates common switches such as Rhyperior and Swampert, while easily 2HKOing Slowbro. Walled by Chandelure with Close Combat, walled by Snorlax and P2 without it (although the latter takes like nothing anyway; download ones get beaten at least), so meep. EVs outspeed Adamant Honchkrow and stuffs. Also takes a button less recoil than the physical set which is another big draw.
- Set up (Azelf) @ Life Orb
- Trait: Levitate (Makes the pokemon immune to ground type moves)
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Nasty Plot (Boosts special attack by 2 (200%)
- - Psychic
- - Thunderbolt
- Flamethrower
- Sets up and sweeps, outspeeds every pokemon that is not scarfed in this metagame baring Certain Weaviles, Sceptiles, Crobats and Dugtrio. Speedties with Raikou and Ambipom.
- ScarfZelf (Azelf) @ Choice Scarf (150% speed, locks you into 1 move)
- Trait: Levitate
- EVs: 80 Atk / 252 SAtk / 176 Spd
- Hasty Nature (+Spd, -Def)
- - U-turn
- - Psychic
- - Trick (Changes your item with your opponent)
- Stealth Rock * / Fire Blast
- This set is basically there to outspeed scarfed Mienshao, which is one of the biggest threats in the tier ! If there are no pokemons that you'd like to outspeed with the Choice scarf, then trick it onto enemy wall. Umbreon is a common switch in to Azelf that doesn't like to get a choice scarf.
- Lead (Azelf) @ Focus Sash (If you're at 100% hp, then you will live the next hit no matter what)
- Trait: Levitate
- EVs: 4 Atk / 252 SAtk / 252 Spd
- Hasty Nature (+Spd, -Def)
- - Taunt (Makes opponent unable to use moves that doesn't do direct damage to you for 3 turns)
- - Psychic
- - U-turn
- Stealth Rock
- Sets up Stealth Rocks and Taunts the opponent.
- Lead2 (Azelf) @ Focus Sash
- Trait: Levitate
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Taunt
- - Zen Headbutt / U-turn
- - Explosion (Does heavy damage to the opponent, but kills you as well)
- Stealth Rock
- Suicide lead, Sets up Stealth rock, then explodes !
- Specs (Azelf) @ Choice Specs ( 150% Special attack boost, locks you into 1 move)
- Trait: Levitate
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Psychic
- - Fire Blast
- - Thunderbolt
- Grass Knot (Does damage based on the opponents weight)
- Just overall strong and fast.
- Spinner (Blastoise) (M) @ Leftovers
- Trait: Torrent (Boosts water type moves by 50% when below 30% hp)
- EVs: 252 HP / 252 Def / 4 SDef
- Bold Nature (+Def, -Atk)
- - Scald (30% burn chance)
- - Rapid Spin (Gets rid of entry hazards)
- - Toxic (Adds a badly poisoned effect to the opponent)
- - Roar (Phazes the opponent away) / Haze (Removes opponents stat changes, + & - )
- Gets rid of entry hazards, and is generally just bulky.
- Defensive(Bronzong) @ Leftovers
- Trait: Levitate
- EVs: 248 HP / 100 Def / 160 SDef
- Relaxed Nature (+Def, -Spd)
- - Gyro Ball (The slower you are, then more damage it deals)
- - Stealth Rock
- - Protect (Protects you for one turn) / Earthquake
- Toxic / Hidden Power [Ice]
- Someone tends to run just 252 HP / 252 Def or 252 HP / 252 Sdef .
- Sets up hazards. Takes hits.
- DualScreen (Bronzong) @ Light Clay (Makes screen moves last 8 turns)
- Trait: Levitate
- EVs: 248 HP / 252 Def / 8 SDef
- Relaxed Nature (+Def, -Spd)
- - Gyro Ball / Explosion
- - Stealth Rock / Explosion
- - Light Screen (Screen move, makes the opponent do 50% less Special damage for 5 turns)
- Reflect (Screen move, makes the opponent do 50% less Physical damage for 5 turns)
- Sets up what is referred to as 'Dual Screens', great if you need something to set up and sweep !
- NOTE: Bronzong can also run Trick Room, which is an effect that makes the slowest pokemon move first for 3-5 turns !
- Specs (Chandelure) (M) @ Choice Specs
- Trait: Flash Fire
- EVs: 4 Def / 252 SAtk / 252 Spd
- Modest Nature (+SAtk, -Atk)
- - Fire Blast
- - Shadow Ball
- - Energy Ball / Trick
- Hidden Power [Fighting] / Trick
- Just generally overpowered. Most notable set.
- SubSplit (Chandelure) (M) @ Life Orb / Leftovers
- Trait: Flash Fire
- EVs: 4 Def / 252 SAtk / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Fire Blast
- - Shadow Ball
- - Substitute (Creates a decoy out of 25% of it's health)
- - Pain Split (Makes you and your enemy have the same Hp remaining)
- Substitute, then split the damage.
- Defensive (Chandelure) (M) @ Leftovers
- Trait: Flame Body (30% chance to burn your opponent when he touches you)
- EVs: 252 HP / 56 Def / 200 Spd
- Bold Nature (+Def, -Atk)
- - Fire Blast / Flamethrower
- - Shadow Ball
- - Taunt
- - Will-O-Wisp
- Basically there to cripple the opponent and break down stall, and take hits from the common fighting types in the UU tier.
- NastyRoom (Cofagrigus) (M) @ Life Orb / Leftovers
- Trait: Mummy (When opponent touches you, it's ability will become Mummy as well)
- EVs: 240 HP / 16 Def / 252 SAtk
- Quiet Nature (+SAtk, -Spd)
- - Nasty Plot
- - Trick Room
- - Shadow Ball
- Hidden Power [Fighting]
- As little speed as possible, so that under Trick room you can outspeed everything.
- Bulky (Cofagrigus) (M) @ Leftovers
- Trait: Mummy
- EVs: 252 HP / 252 Def / 4 SDef
- Bold Nature (+Def, -Atk)
- - Will-O-Wisp
- - Night Shade (Does damage equal to your level, 100 hitpoints every time that is)
- - Pain Split
- Haze
- Takes hits, stops set up sweepers and is generally annoying.
- FastSub (Cresselia) (F) @ Leftovers
- Trait: Levitate
- EVs: 252 HP / 4 SAtk / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Substitute
- - Calm Mind (Boosts Satk and Sdef to +1)
- - Psyshock (uses your Special Attack stat and opponents Defense stat)
- - Moonlight (Heals you by 50%) / Hidden power [Fighting] / Signal beam
- Support (Cresselia) (F) @ Leftovers
- Trait: Levitate
- EVs: 252 HP / 252 Def / 4 Spd
- Bold Nature (+Def, -Atk)
- - Thunder Wave (Paralyzes opponent, lowering it's speed to ¼th of it's speed stat. May also be unable to move)
- - Ice Beam
- - Psyshock
- Moonlight
- Cripples the opponent, takes hits and slowly killing them off.
- NOTE: Can also set up Trick Room and Dual Screens.
- StallBreaker (Crobat) (F) @ Leftovers
- Trait: Inner Focus (Pokemon can't be flinched)
- EVs: 252 HP / 120 Atk / 136 Spd
- Jolly Nature (+Spd, -SAtk)
- - Brave Bird (Strong Flying type move with recoil damage)
- - Taunt
- - U-turn
- Roost (Heals you by 50%, and removes your flying type for 1 turn)
- Strong and fast
- CB (Crobat) (F) @ Choice Band (makes attack 150%, but locks you into 1 move)
- Trait: Inner Focus
- EVs: 120 HP / 252 Atk / 136 Spd
- Jolly Nature (+Spd, -SAtk)
- - Brave Bird
- - Sleep Talk (If you are asleep, then you can use this move to use a random move)
- U-turn
- Strong Sleep fodder. If opponent has a pokemon that can put you to sleep, then switch in this thing. With Sleep talk, you will either do massive damage with Brave bird, or switch out with U-Turn. That is why you only have 3 moves.
- Scarf (Darmanitan) (F) @ Choice Scarf
- Trait: Sheer Force (Boosts the power of moves with added effects, but also remove this effect)
- EVs: 252 Atk / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Flare Blitz
- - Superpower (Does heavy damage, but lowers attack and Defense to -1)
- - Earthquake
- U-turn
- Strong and fast. Flare Blitz gets a nice boost from Sheer Force.
- Trapper (Dugtrio) (F) @ Focus Sash
- Trait: Arena Trap (Makes grounded pokemons unable to switch out)
- EVs: 252 Atk / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Earthquake
- - Stone Edge
- - Sucker Punch (Priority level 1, but fails if opponent is not trying to hit you directly)
- Stealth Rock / Reversal (Does more damage the lower HP you have)
- Traps the opponent.
- Band (Durant) (F) @ Choice Band
- Trait: Hustle (Boosts attack by 50%, but lowers accuracy by 20%)
- EVs: 252 Atk / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - X-Scissor
- - Iron Head
- - Superpower
- Rock Slide
- Does a lot of damage really.
- Claws (Durant) (F) @ Choice Band
- Trait: Hustle
- EVs: 252 Atk / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - X-Scissor
- - Iron Head
- - Superpower / Rock slide
- Hone Claws (Boosts Atk and Accuracy by +1 )
- Sets up, then sweeps !
- Defensive (Empoleon) (M) @ Leftovers
- Trait: Torrent
- EVs: 252 HP / 4 SAtk / 252 SDef
- Calm Nature (+SDef, -Atk)
- - Stealth Rock
- - Scald
- - Roar
- Toxic / Ice beam
- Support really.
- Trojan (Empoleon) (M) @ Life Orb
- Trait: Torrent
- EVs: 48 HP / 252 SAtk / 208 Spd
- Modest Nature (+SAtk, -Atk)
- - Hydro Pump
- - Ice Beam
- - Grass Knot
- Stealth Rock
- Offensive SR, really strong, great coverage.
- Trojan (Empoleon) (M) @ Choice Specs
- Trait: Torrent
- EVs: 48 HP / 252 SAtk / 208 Spd
- Modest Nature (+SAtk, -Atk)
- - Hydro Pump
- - Ice Beam
- - Grass Knot
- Surf
- Basically same as above, just stronger !
- SubPetaya (Empoleon) (M) @ Petaya Berry (Boosts special attack by +1 when below 25% hp)
- Trait: Torrent
- EVs: 252 SAtk / 252 Spd
- Modest Nature (+SAtk, -Atk)
- - Substitute
- - Agility
- - Ice Beam / Grass knot
- Surf
- Abuses Torrent, decent typing and good coverage. Very good sweeper.
- Scarf (Flygon) (F) @ Choice Scarf
- Trait: Levitate
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Earthquake
- - Outrage (Locks you into this move for 2-3 turns, then becomes confused)
- - Aerial Ace / Fire Punch
- U-turn
- Fast and strong really
- Stai (Flygon) (M) @ Choice Band
- Trait: Levitate
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Earthquake
- - Outrage
- - U-turn
- Sleep Talk / Fire Punch
- Slower, but stronger !
- Defensive (Gligar) (F) @ Eviolite (Boosts Sdef and Def by +1 on not fully evolved pokemons)
- Trait: Immunity (It's impossible to poison this pokemon)
- EVs: 252 HP / 252 Def / 4 Spd
- Impish Nature (+Def, -SAtk)
- - Stealth Rock
- - Roost
- - Earthquake / Aerial Ace
- - U-turn / Taunt / Toxic
- Basically takes hits from the fighting types, and sets up hazards.
- Blackout (Golurk) @ Life Orb
- Trait: No Guard (Impossible to miss a move for this pokemon and opponent)
- EVs: 252 Atk / 4 SDef / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Rock Polish (Boosts your speed to +2)
- - Earthquake
- - Stone Edge
- Dynamic Punch (50% chance to hit (100% with No guard), confuses opponent. Heavy damage)
- Strong set up sweeper, can set up on common pokes like Mienshao and Heracross.
- Blackout2 (Golurk) @ Life Orb
- Trait: Iron Fist (Boosts punching attacks power)
- EVs: 252 Atk / 4 SDef / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Rock Polish
- - Earthquake
- - Drain Punch (Heals you by 50% of damage dealt)
- Shadow Punch
- Same set as above, just with other moves.
- Bulky (Golurk) @ Leftovers
- Trait: Iron Fist
- EVs: 212 HP / 252 Atk / 44 Def
- Adamant Nature (+Atk, -SAtk)
- - Ice Punch
- - Earthquake
- - Drain Punch
- Stealth Rock
- Sets up Stealth Rocks, takes hits.
- SubPunch (Golurk) @ Leftovers
- Trait: Iron Fist
- EVs: 248 HP / 252 Atk / 8 Spd
- Adamant Nature (+Atk, -SAtk)
- - Shadow Punch
- - Earthquake
- - Focus Punch (Strong move. If opponent hits you the turn you use it however, this attack will fail)
- Substitute
- Sets up a substitute, then uses Focus Punch. Hard to use but really effective.
- Pure (Heracross) (M) @ Choice Band
- Trait: Guts (Boosts attack if a status problem is added)
- EVs: 252 Atk / 4 SDef / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Close Combat
- - Night Slash / Pursuit (If opponent switches out, then this moves power will hit the pokemon that switches out for twice as much damage.)
- - Earthquake / Stone Edge
- Megahorn
- Strong as fuck
- Scarf (Heracross) (M) @ Choice Scarf
- Trait: Moxie (Boosts your attack by +1 when you kill a pokemon)
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Close Combat
- - Aerial Ace
- - Stone Edge
- Megahorn
- Good popular late game sweeper.
- Scarf (Heracross) (M) @ Salac Berry
- Trait: Moxie
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Close Combat / Reversal
- - Endure / Substitute
- - Swords Dance (Boosts attack by +2) / Substitute
- Megahorn
- Great late game sweeper.
- Spinner (Hitmontop) (M) @ Leftovers
- Trait: Intimidate
- EVs: 252 HP / 4 Atk / 252 Def
- Impish Nature (+Def, -SAtk)
- - Rapid Spin
- - Close Combat
- - Foresight (Makes you able to use normal and fighting moves on ghost types) / Sucker Punch
- Toxic
- Second best spinner in the tier.
- LateGame (Honchkrow) (M) @ Life Orb / Choice Band
- Trait: Moxie
- EVs: 252 Atk / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Sucker Punch
- - Brave Bird
- - Superpower
- Pursuit
- Abuses Moxie
- SubRoost (Honchkrow) (M) @ Leftovers / Life Orb
- Trait: Moxie
- EVs: 252 Atk / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Sucker Punch
- - Brave Bird
- - Substitute
- Roost
- StallBreaker
- Mixed (Honchkrow) (M) @ Life Orb
- Trait: Moxie
- EVs: 252 Atk / 4 SAtk / 252 Spd
- Lonely Nature (+Atk, -Def)
- - Sucker Punch
- - Brave Bird
- - Superpower
- - Heat Wave / Hidden Power [Grass]
- Same as first one, just mixed.
- ChestoRest (Kingdra) (M) @ Chesto Berry (Awakes you when you fall asleep)
- Trait: Swift Swim (Boosts speed 200% during rain)
- EVs: 252 Atk / 4 SDef / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Waterfall
- - Outrage
- - Dragon Dance (Boosts Atk and Spd by +1 each)
- - Rest (Heals 100% of your HP, but makes you fall asleep for 2 turns)
- Sets up, then heals and sweeps!
- SubDD (Kingdra) (M) @ Leftovers
- Trait: Swift Swim
- EVs: 136 HP / 172 Atk / 4 SDef / 196 Spd
- Adamant Nature (+Atk, -SAtk)
- - Waterfall
- - Outrage
- - Dragon Dance
- Substitute
- Sets up a sub and Dragon Dances. Hp Evs makes sure that Bronzong EQ doesn't break Subs.
- RainSweep (Kingdra) (M) @ Life Orb
- Trait: Swift Swim
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Modest Nature (+SAtk, -Atk)
- - Hydro Pump / Surf
- - Ice Beam
- - Dragon Pulse / Draco Meteor
- Rain Dance (Sets up rain for 5 turns)
- Sets up rain, then sweeps.
- RainSweep (Kingdra) (M) @ Choice Specs
- Trait: Swift Swim
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Modest Nature (+SAtk, -Atk)
- - Hydro Pump
- - Draco Meteor
- - Dragon Pulse
- Surf
- Just powerful !
- Support (Metagross) @ Leftovers
- Trait: Clear Body (Impossible to lower your stats)
- EVs: 252 HP / 252 Atk
- Adamant Nature (+Atk, -SAtk)
- - Stealth Rock
- - Meteor Mash
- - Earthquake / Explosion
- Bullet Punch (Priority level 1) / Explosion
- Sets up SR, then does a little damage.
- Support (Metagross) @ Choice Band
- Trait: Clear Body
- EVs: 252 HP / 252 Atk / 4 Spd
- Adamant Nature (+Atk, -SAtk)
- - Zen Headbutt / Explosion
- - Meteor Mash
- - Earthquake
- Bullet Punch
- Deals heavy damage !
- SD (Mew) @ Life Orb
- Trait: Synchronize (When someone adds a status condition to you, then the same status condition will be added to the someone)
- EVs: 252 Atk / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Swords Dance
- - Drain Punch
- - Sucker Punch
- Zen Headbutt
- Stallbreaker, sets up then hopefully sweeps.
- NP (Mew) @ Life Orb
- Trait: Synchronize
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Nasty Plot
- - Psychic
- - Ice Beam / Substitute
- Thunderbolt
- Stallbreaker as well.
- StallBreaker (Mew) @ Leftovers
- Trait: Synchronize
- EVs: 252 HP / 4 Def / 252 Spd
- Timid Nature (+Spd, -Atk) / Jolly Nature (+Spd, -SAtk)
- - Taunt
- - Soft-Boiled (Heals you by 50%)
- - Will-O-Wisp
- Psychic / U-Turn
- Pure stallbreaking
- NOTE: Mew can do a lot more, as it has a way too large movepool. These are the 3 most common sets.
- Rebel (Mienshao) (M) @ Choice Scarf
- Trait: Reckless (Boosts moves that can damage yourself by 20%)
- EVs: 4 Def / 252 Atk / 252 Spd
- Hasty Nature (+Spd, -Def)
- - High Jump Kick (If it misses, you lose 50% of your hp)
- - U-turn
- - Stone Edge
- Hidden Power [Ice]
- Fastest and strongest scarfer in the tier !
- Rebel (Mienshao) (M) @ Choice Scarf
- Trait: Reckless
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - High Jump Kick
- - U-turn
- - Stone Edge
- - Aerial Ace
- Same as above really.
- Bad set (Mienshao) (M) @ Life Orb
- Trait: Regenerator (Regenerates 30% HP when switching out)
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - High Jump Kick
- - U-turn
- - Stone Edge
- Fake Out
- Just a really bad set.
- Theresa (Nidoqueen) (F) @ Life Orb
- Trait: Sheer Force
- EVs: 136 HP / 252 SAtk / 120 Spd
- Modest Nature (+SAtk, -Atk)
- - Earth Power
- - Ice Beam
- - Focus Blast
- Toxic Spikes (When a grounded pokemon touches them, they get poisoned. Removed if a poison type touches them) / Stealth Rocks
- Strong and Bulky !
- Victoria (Nidoqueen) (F) @ Black Sludge (Heals poison types, does damage to everything else)
- Trait: Sheer Force
- EVs: 252 HP / 252 Def / 4 SAtk
- Bold Nature (+Def, -Atk)
- - Earth Power
- - Stealth Rock
- - Toxic Spikes / Ice Beam
- Roar / Dragon Tail
- Bulker than above, but does less damage !
- DownLoad (Porygon2) @ Eviolite
- Trait: Download (Gives a +1 in the attack stat that matches with opponents weakest defense stat)
- EVs: 252 HP / 252 SAtk / 4 SDef
- Modest Nature (+SAtk, -Atk)
- - Ice Beam
- - Thunderbolt
- - Recover (Heals you for 50%)
- Thunder Wave
- Takes hits and does really good damage !
- Trace (Porygon2) @ Eviolite
- Trait: Trace (Copies the oponents ability)
- EVs: 252 HP / 4 SAtk / 252 SDef
- Calm Nature (+SDef, -Atk)
- - Ice Beam / Tri Attack
- - Thunderbolt / Shadow Ball
- - Recover
- Thunder Wave / Shadow Ball
- Mainly there to take on Specs Chandelure, tracing the common Flash Fire ability. Some people choose to run Flame Body on their SpecsLure because of this.
- NOTE: Can effectively run Trick Room, and is one of the most common Trick Roomers along with Cofagrigus !
- Zpecs (Porygon-Z) @ Choice Specs
- Trait: Adaptability (Boosts STAB moves by 50% )
- EVs: 252 SAtk / 252 Spd
- Modest Nature (+SAtk, -Atk)
- - Tri Attack
- - Ice Beam / Hidden Power [Fighting]
- - Thunderbolt /Hidden Power [Fighting]
- Dark Pulse
- Basically does heavy damage to everything. Can add on Hyper Beam to kill of Umbreons from 70% !
- Agility (Porygon-Z) @ Life Orb
- Trait: Download
- EVs: 96 HP / 252 SAtk / 160 Spd
- Modest Nature (+SAtk, -Atk)
- - Tri Attack
- - Hidden Power [Fighting]
- - Dark Pulse
- Agility (Boosts speed to +2)
- Gets download boost, sets up Agility, then sweeps.
- NastyPlot (Porygon-Z) @ Life Orb
- Trait: Download
- EVs: 136 HP / 252 SAtk / 120 Spd
- Modest Nature (+SAtk, -Atk)
- - Tri Attack
- - Hidden Power [Fighting]
- - Dark Pulse
- Nasty Plot
- Alternate spread:
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- StallBreaker.
- SpikeSupport (Qwilfish) (F) @ Leftovers
- Trait: Intimidate
- EVs: 252 HP / 252 Def / 4 Spd
- Impish Nature (+Def, -SAtk)
- - Waterfall / Scald (With Bold Nature)
- - Spikes / Toxic Spikes
- - Pain Split / Rest / Toxic Spikes
- Thunder Wave / Haze
- Sets up spikes on Fighting and Fire types.
- SpecsKou (Raikou) @ Choice Specs
- Trait: Pressure (If opponent hits you with a move, that move will lose 2PP instead of 1)
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Thunderbolt
- - Volt Switch (Does damage, then switches out)
- - Hidden Power [Ice] / Hidden Power [Grass]
- Extrasensory / Shadow Ball
- Just a strong Volt-Switcher, often paired up with Mienshao.
- ScarfKou (Raikou) @ Choice Scarf
- Trait: Pressure
- EVs: 80 HP / 252 SAtk / 176 Spd
- Timid Nature (+Spd, -Atk)
- - Thunderbolt
- - Volt Switch
- - Hidden Power [Ice] / Hidden Power [Grass]
- Extrasensory
- Same goal as ScarfZelf (Scarf Azelf), take care of Scarf Mienshao.
- ScarfKou (Raikou) @ Choice Scarf
- Trait: Pressure
- EVs: 252 SAtk / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Substitute
- - Calm Mind
- - Thunderbolt
- Hidden Power [Ice]
- Sets up a sub then abuses Calm Mind. Often used to take care of CroCune (RestSleepTalk Calm Mind Suicune)
- Defensive (Rhyperior) (M) @ Leftovers
- Trait: Solid Rock (Super effective (2 and 4) moves that are aimed at this pokemon does 25% less damage)
- EVs: 252 HP / 4 Atk / 252 SDef
- Careful Nature (+SDef, -SAtk)
- - Stealth Rock
- - Rock Blast
- - Earthquake
- - Roar / Protect / Megahorn
- It's Physical defense is already so high that it doesn't need more, so people tend to abuse it's ability to tank Hp Ice from electric types like Zapdos and Raikou !
- Banded (Rhyperior) (M) @ Choice Band
- Trait: Solid Rock
- EVs: 252 HP / 252 Atk / 4 Def
- Adamant Nature (+Atk, -SAtk)
- - Megahorn / Stone Edge
- - Rock Blast
- - Earthquake
- - Ice Punch / Avalanche / Stone Edge
- Just a REALLY strong pokemon.
- NOTE: Can abuse Rock Polish, but not very effectively.
- BulkySupport (Roserade) (F) @ Leftovers
- Trait: Natural Cure ( Heals any status condition when switching out)
- EVs: 252 HP / 4 Def / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Spikes / Toxic Spikes
- - Giga Drain (Heals 50% of damage dealt)
- - Rest / Synthesis (Heals 50%, 66% during sun and 33% during sand/Rain/Hail)
- - Leech Seed (Adds a condition that zaps 12.5% of Opponents HP and adds them onto your HP) / Toxic Spikes / Sludge Bomb / Hidden Power [Fire]
- Bulky supporter !
- SAtkSupport (Roserade) (F) @ Life Orb
- Trait: Natural Cure
- EVs: 252 SAtk / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Toxic Spikes / Spikes
- - Giga Drain / Leaf Storm
- - Rest / Hidden Power [Fire] / Leaf Storm
- - Sludge Bomb
- Offensive support pokemon !
- Offense (Roserade) (F) @ Life Orb
- Trait: Natural Cure
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Sleep Powder (Puts opponent to sleep)
- - Giga Drain / Leaf Storm
- - Leaf Storm / Hidden Power [Ground] / Hidden Power [Fire]
- Sludge Bomb
- Strong offensive pivot, can act as a stallbreaker.
- Grasshole (Roserade) (M) @ Choice Specs
- Trait: Natural Cure
- EVs: 4 HP / 252 SAtk / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Leaf Storm
- - Sludge Bomb
- - Shadow Ball
- Hidden Power [Fire] / Hidden Power [Fire]
- Just a strong fucker!
- CockBlock (Rotom) @ Life Orb
- Trait: Levitate
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Thunderbolt
- - Shadow Ball
- - Substitute
- Pain Split
- Best SpinBlocker in the tier, as it can take on all the Spinners !
- NOTE: Can badly utilize a Specs/Scarf set.
- Specs-H (Rotom-H) @ Choice Specs
- Trait: Levitate
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Modest Nature (+SAtk, -Atk)
- - Overheat
- - Trick
- - Volt Switch
- Hidden Power [Grass]
- Just a very strong pokemon really.
- Specs-H (Rotom-H) @ Choice Scarf
- Trait: Levitate
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Overheat
- - Trick
- - Volt Switch
- - Hidden Power [Grass]
- Basically same set as above, just faster and weaker.
- SubSplit (Rotom-H) @ Leftovers
- Trait: Levitate
- EVs: 48 HP / 252 SAtk / 208 Spd
- Modest Nature (+SAtk, -Atk)
- - Substitute
- - Thunderbolt
- - Overheat
- - Pain Split
- Good SubSplit set, speedcreeps Nidoking and Banded Heracross.
- StallBreak (Sableye) (M) @ Leftovers
- Trait: Prankster (Gives moves that doesn't deal direct damage priority +1)
- EVs: 252 HP / 252 Def
- Bold Nature (+Def, -Atk)
- - Will-O-Wisp
- - Recover
- - Taunt
- - Foul Play (Does damage to the opponent using his attack stat) / Night Shade
- Is basically annoying.
- StallBreak (Sableye) (M) @ Choice Scarf / Iron Ball (Slows your pokemon, and makes Flying and Levitating pokemons grounded(The Roost effect).)
- Trait: Prankster
- EVs: 252 HP / 252 Def
- Bold Nature (+Def, -Atk)
- - Trick
- - Recover
- - Taunt
- - Foul Play / Night Shade
- Another way to cripple your opponent.
- NOTE: Can also abuse SubSwagger (Swagger gives your opponent a +2 atk stat, but confuses him as well), which is not reccomended using as it's purely luckbased!
- BulkUp (Scrafty) (F) @ Leftovers
- Trait: Shed Skin (25% chance each turn to get rid of a status condition)
- EVs: 252 HP / 4 Def / 252 SDef
- Careful Nature (+SDef, -SAtk)
- - Rest
- - Bulk Up (Gives your Attack and Defense stat a +1 boost)
- - Drain Punch
- - Crunch / Dragon Tail (Deals damage then phazes out the opponent)
- Really, Really bulky.
- BulkHulk (Scrafty) (M) @ Life Orb / Lum Berry (Heals a status condition)
- Trait: Moxie
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Dragon Dance
- - Crunch
- - High Jump Kick
- - Ice Punch / Drain Punch
- Good late game sweeper.
- BulkHulk (Scrafty) (M) @ Leftovers
- Trait: Shed Skin
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Dragon Dance
- - Crunch
- - Drain Punch
- - High Jump Kick / Ice Punch
- More of a stallBreaker.
- Physical (Sharpedo) (F) @ Life Orb
- Trait: Speed Boost (Boosts the speed stat by +1 after each turn)
- EVs: 252 Atk / 4 SDef / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Waterfall
- - Crunch
- - Earthquake
- - Protect / Aqua Jet
- Late Game Sweeper
- Special (Sharpedo) (F) @ Life Orb
- Trait: Speed Boost
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Modest Nature (+SAtk, -Atk)
- - Hydro Pump
- - Ice Beam
- - Dark Pulse
- Protect
- NOTE: Can effectively run a Mixed set as well!
- Grace (Shaymin) @ Life Orb
- Trait: Natural Cure
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Seed Flare
- - Earth Power
- - Air Slash / Psychic / Hidden Power [Ice]
- - Rest
- Very Good StallBreaker !
- SubSeed (Shaymin) @ Leftovers
- Trait: Natural Cure
- EVs: 252 HP / 236 SAtk / 20 Spd
- Modest Nature (+SAtk, -Atk)
- - Seed Flare
- - Substitute
- - Leech Seed
- Air Slash
- The best SubSeed Spread, tho most people tends to run:
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- or
- EVs: 252 HP / 4 SAtk / 252 Spd
- Timid Nature (+Spd, -Atk)
- SpecsMin (Shaymin) @ Choice Specs
- Trait: Natural Cure
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk) / Modest Nature (+Satk, -Atk)
- - Seed Flare
- - Earth Power
- - Air Slash
- - Rest / Leaf Storm
- Just really powerful. Can also be ran as a Scarf set.
- Bon voyage (Slowbro) (M) @ Leftovers / Rocky Helmet (Deals damage when opponent touches you)
- Trait: Regenerator
- EVs: 252 HP / 252 Def / 4 SAtk
- Bold Nature (+Def, -Atk)
- - Scald
- - Psychic / Psyshock
- - Fire Blast / Calm Mind
- - Slack Off (Heals 50%HP)
- Basically takes alot of hits from Fighting and Fire types in general.
- SpecsBro (Slowbro) (M) @ Choice Specs
- Trait: Regenerator
- EVs: 252 HP / 4 Def / 252 SAtk
- Modest Nature (+SAtk, -Atk)
- - Surf
- - Psyshock
- - Fire Blast / Focus Blast
- - Grass Knot / Trick
- Basically really strong and bulky !
- NOTE: Can effectively run Trick Room.
- ClassicRestTalk (Snorlax) (F) @ Leftovers
- Trait: Thick Fat (Fire and Ice moves does half the damage against this pokemon)
- EVs: 144 HP / 188 Def / 176 SDef
- Careful Nature (+SDef, -SAtk)
- - Rest
- - Sleep Talk
- - Body Slam (30% chance to paralyze opponent) / Return
- - Whirlwind (Phazes out the opponent)
- Bulky as fuck.
- BandLax (Snorlax) (F) @ Leftovers
- Trait: Thick Fat
- EVs: 252 Atk / 52 Def / 200 SDef / 4 Spd
- Adamant Nature (+Atk, -SAtk)
- - Return
- - Earthquake
- - Pursuit
- - Crunch / Fire Punch
- Just strong and bulky (On one side of the Spectrum)
- NOTE: Can run Curse, but that set basically died this generation.
- CroCune (Suicune) @ Leftovers
- Trait: Pressure
- EVs: 248 HP / 252 Def / 8 SDef
- Bold Nature (+Def, -Atk)
- - Calm Mind
- - Scald
- - Rest
- Sleep Talk
- Abuses RestTalk and Calm Mind.
- Offensive CM (Suicune) @ Leftovers / Life Orb
- Trait: Pressure
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Calm Mind
- - Hydro Pump
- - Ice Beam
- - Hidden Power [Electric]
- Basically offensive Calm Mind.
- Bulky (Suicune) @ Leftovers
- Trait: Pressure
- EVs: 248 HP / 252 Def / 8 SDef
- Bold Nature (+Def, -Atk)
- - Calm Mind
- - Scald
- - Substitute
- Roar
- Not too common, but higly effective.
- Support (Swampert) (F) @ Leftovers
- Trait: Torrent
- EVs: 252 HP / 216 Def / 40 SDef
- Relaxed Nature (+Def, -Spd)
- - Scald
- - Earthquake
- - Stealth Rock
- - Roar / Ice Beam
- Bulky Support
- BandPert (Swampert) (F) @ Choice Band
- Trait: Torrent
- EVs: 252 HP / 252 Atk / 4 Spd
- Adamant Nature (+Atk, -SAtk)
- - Waterfall
- - Earthquake
- - Ice Punch / Avalanche
- - Superpower
- Just strong and bulky.
- BAD (Togekiss) (M) @ Leftovers
- Trait: Serene Grace (Doubles the chance of side effects)
- EVs: 252 HP / 252 Def / 4 SDef
- Bold Nature (+Def, -Atk)
- - Thunder Wave (25% chance of Paralyze)
- - Air Slash (30% chance to flinch)
- - Roost
- Aura Sphere / Nasty Plot
- with 50% Para chance and 60% Flinch chance, Hax abusive.
- Better (Togekiss) (F) @ Leftovers
- Trait: Serene Grace
- EVs: 248 HP / 56 SAtk / 4 SDef / 200 Spd
- Timid Nature (+Spd, -Atk)
- - Air Slash
- - Nasty Plot
- - Heal Bell (Cures Status Conditions like Burn and Poison for all pokemons on the team)
- Roost
- StallBreaker set
- Swhirl (Togekiss) (M) @ Life Orb
- Trait: Hustle
- EVs: 248 HP / 252 Atk / 8 Spd
- Lonely Nature (+Atk, -Def)
- - Work Up
- - Extreme Speed
- - Drain Punch
- Grass Knot / Air Slash
- Strong on the Physical side, mixed pokemon.
- Choiced (Togekiss) (M) @ Choice Scarf / Choice Specs
- Trait: Serene Grace
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Air Slash
- - Fire Blast / Tri Attack
- - Trick
- - Grass Knot / Aura Sphere
- SemiStallBreaker !
- SubBulkUp (Tornadus) (M) @ Flying Gem (One time use, boosts the power of Flying type moves by 50%)
- Trait: Prankster
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Substitute
- - Bulk Up
- - Acrobatics (Does twice as much when you have no item)
- - Brick Break / Superpower
- Just strong and fast.
- SubBulkUp (Tornadus) (M) @ Damp Rock (Makes the effect of rain last 8 turns)
- Trait: Prankster
- EVs: 4 Atk / 252 SAtk / 252 Spd
- Hasty Nature (+Spd, -Def)
- - Rain Dance
- - Taunt
- - Hurricane (70% with no weather, 100% accuracy when Rain is in effect. 50% Accuracy in other weathers)
- - Superpower
- Sets up rain for lets say Kingdra.
- Minuit (Umbreon) (F) @ Leftovers
- Trait: Synchronize
- EVs: 252 HP / 252 SDef / 4 Spd
- Calm Nature (+SDef, -Atk)
- - Foul Play
- - Protect
- - Wish
- - Heal Bell
- Bulky as fuck.
- ScarfTini (Victini) @ Choice Scarf
- Trait: Victory Star (Boosts the accuracy of your moves by 5%)
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - V-create
- - U-turn
- - Zen Headbutt / Brick Break
- - Bolt Strike
- Fast and Strong.
- BandTini (Victini) @ Choice Band
- Trait: Victory Star
- EVs: 252 Atk / 4 SDef / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - V-create
- - U-turn
- - Zen Headbutt
- Bolt Strike
- Slower but stronger
- SpecialTini (Victini) @ Life Orb / Expert Belt / Choice Specs
- Trait: Victory Star
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Blue Flare
- - Thunder / Thunderbolt
- - Grass Knot
- Psychic / Psyshock
- Strong Special Attacker.
- NOTE: Can effectively run a Trick Room set !
- HObreaker (Weavile) (M) @ Life Orb
- Trait: Pressure
- EVs: 252 Atk / 4 SDef / 252 Spd
- Adamant Nature (+Atk, -SAtk)
- - Night Slash / Beat Up
- - Ice Shard (Priority level +1)
- - Swords Dance
- - Low Kick
- Very good for cleaning HO. Some tends to run Jolly Nature with a Focus Sash attached.
- Band (Weavile) (M) @ Choice Band
- Trait: Pressure
- EVs: 252 Atk / 4 SDef / 252 Spd
- Jolly Nature (+Spd, -SAtk)
- - Beat Up / Night Slash
- - Ice Shard
- - Ice Punch
- - Low Kick
- Immense power.
- Bulky (Xatu) (F) @ Rocky Helmet / Leftovers
- Trait: Magic Bounce (Bounces hazards and Status conditions back at the opponent)
- EVs: 252 HP / 252 Def / 4 Spd
- Bold Nature (+Def, -Atk)
- - U-turn
- - Psychic
- - Roost
- - Thunder Wave
- Well. The Ability is the main purpose of this set.
- Xatu (F) @ Rocky Helmet
- Trait: Magic Bounce
- EVs: 252 HP / 252 Def / 4 SDef
- Bold Nature (+Def, -Atk)
- - U-turn
- - Calm Mind
- - Stored Power
- - Roost
- Another version.
- Xatu (M) @ Life Orb / Choice Scarf / Choice Specs
- Trait: Magic Bounce
- EVs: 252 SAtk / 4 SDef / 252 Spd
- Timid Nature (+Spd, -Atk)
- - Heat Wave
- - Grass Knot
- - Psyshock
- - Roost / Trick
- Offensive.
- Sboost (Yanmega) (M) @ Life Orb
- Trait: Speed Boost
- EVs: 4 Def / 252 SAtk / 252 Spd
- Modest Nature (+SAtk, -Atk)
- - Protect
- - Bug Buzz
- - Air Slash
- - Hidden Power [Ground] / Giga Drain
- Great for late game sweeping.
- Sboost (Yanmega) (M) @ Choice Specs
- Trait: Tinted Lens (Boosts the power of Not Very effective (½ and ¼) moves)
- EVs: 4 Def / 252 SAtk / 252 Spd
- Modest Nature (+SAtk, -Atk)
- - U-turn
- - Bug Buzz
- - Air Slash
- Giga Drain
- Extremely powerful !
- Los Dios (Zapdos) @ Leftovers
- Trait: Pressure
- EVs: 248 HP / 84 Def / 176 Spd
- Timid Nature (+Spd, -Atk)
- - Substitute
- - Roost
- - Heat Wave
- Thunderbolt
- SubRoost PP stall !
- MoreOffense (Zapdos) @ Life Orb / Choice Specs
- Trait: Pressure
- EVs: 252 SAtk / 252 Spd
- Timid Nature (+Spd, -Atk) / Modest Nature (+Satk, -Atk)
- - Hidden Power [Ice] / Hidden Power [Flying]
- - Roost / Volt Switch
- - Heat Wave
- - Thunderbolt
- Basically really Strong.
- Defensive (Zapdos) @ Leftovers
- Trait: Pressure
- EVs: 248 HP / 236 Def / 24 Spd
- Bold Nature (+Def, -Atk)
- - Hidden Power [Flying] / Roar / Toxic
- - Roost
- - Substitute / Roar / Heat Wave
- Thunderbolt / Discharge (30% chance to Paralyze)
- Strong bulky Pivot that can easily take on Fighting types !
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