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Arcanum_SK

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Sep 3rd, 2015
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  1. ; This file contains the parameters of the room
  2. ; Allowed key / values are :
  3. ;
  4. ; NbMaxPlayer : Specify how many players can play during a game
  5. ; Allowed values : NbMaxPlayer <= 20, default value is 20
  6. ;
  7. ; ServerName : Specify the name of the server
  8. ; Allowed values : Text, default value is "Default Server Name"
  9. ;
  10. ; GameType : Specify the mode opposition mode.
  11. ; Allowed values : 0 (NATO vs PACT), 1 (NATO vs NATO), 2 (PACT vs PACT), default value is 0
  12. ;
  13. ; InitMoney : Specify the amount of money which will be shared between players
  14. ; Allowed values : All, default value is 4000
  15. ;
  16. ; TimeLimit : Specify the time of the fight in seconds
  17. ; Allowed values : All, 0 means unlimited, default value is 1200
  18. ;
  19. ; ScoreLimit : Specify the score to reach to win
  20. ; Allowed values : All, default value is 4000
  21. ;
  22. ; VictoryCond : Specify the victory condition
  23. ; Allowed values : 1 (Destruction), 2 (Siege), 3 (Economy), 4 (Conquest), default value is 1
  24. ;
  25. ; NbMinPlayer: Specify the number of players needed to start the countdown
  26. ; Allowed values : NbMinPlayer < 20 and NbMinPlayer < NbMaxPlayer, default value is 10
  27. ;
  28. ; WarmupCountdown : Specify the time in seconds before launch the game when NbMinPlayers is reached
  29. ; Allowed values : WarmupCountdown > 10, default value is 120
  30. ;
  31. ; LoadingTimeMax : Specify the time max in seconds between the end of the countdown and the beginning of the deployment
  32. ; Allowed values : LoadingTimeMax > 60, default value is 120
  33. ;
  34. ; DeploiementTimeMax : Specify the time in seconds before deployment end
  35. ; Allowed values : DeploiementTimeMax > 10, default value is 120
  36. ;
  37. ; DebriefingTimeMax : Specify the time max in seconds of the debriefing, players have DebriefingTimeMax seconds to click on the "Next Game" button if they want to stay on the server
  38. ; Allowed values : All values, default value is 30
  39. ;
  40. ; DeltaMaxTeamSize : Specify the delta max of players between the 2 teams
  41. ; Allowed values : All values, default value is 10
  42. ;
  43. ; MaxTeamSize : Specify the size max of the teams
  44. ; Allowed values : All values, default value is 10
  45. ;
  46. ; IncomeRate : Specify the income rate
  47. ; Allowed values : 0 (None), 1 (Very low), 2 (Low), 3 (Normal), 4 (High), 5 (VeryHigh), default value is 3
  48. ;
  49. ; NationConstraint : Specify the deck nation constraint
  50. ; Allowed values : -1 (None), 0 (Any), 1 (Nation), 2 (Coalition), default value is -1
  51. ;
  52. ; ThematicConstraint : Specify the deck thematic constraint
  53. ; Allowed values : -1 (None), -2 (Any), 0 (Motorized), 1 (Armored), 2 (Support), 3 (Marine), 4 (Mechanized), 5 (Airborne), 6 (Naval), default value is -1
  54. ;
  55. ; DateConstraint : Specify the deck date constraint
  56. ; Allowed values : -1 (None), 0 (1981 to 1985), 1 (1980 and less), default value is -1
  57. ;
  58. ; Map : Specify the Id of the map
  59. ; Allowed values (Format "Id : Name visible in lobby") :
  60. ; Destruction_2x2_port_Wonsan_Terrestre : 1vs1 Wonsan harbour (Destruction, Economy)
  61. ; Destruction_2x2_port_Wonsan : 1vs1 Wonsan harbour (Land/Sea) (Destruction, Economy)
  62. ; Destruction_2x3_Hwaseong : 1vs1 Nuclear winter is coming (Destruction, Economy)
  63. ; Destruction_2x3_Esashi : 1vs1 Tropic Thunder (Destruction, Economy)
  64. ; Destruction_2x3_Boseong : 1vs1 Apocalypse Imminent (Destruction, Economy)
  65. ; Destruction_2x3_Tohoku : 2vs2 Paddy Field (Destruction, Economy)
  66. ; Destruction_2x3_Anbyon : 2vs2 Hop and Glory (Destruction, Economy)
  67. ; Destruction_2x3_Montagne_2 : 3vs3 Cliff Hanger (Destruction, Economy)
  68. ; Destruction_3x2_Boryeong_Terrestre : 2vs2 Gunboat diplomacy (Destruction, Economy)
  69. ; Destruction_3x2_Haenam : 3vs3 Back to Inchon (Destruction, Economy)
  70. ; Destruction_3x3_Marine_2 : 4vs4 Smoke in the water (Land/Sea) (Destruction, Economy)
  71. ; Destruction_3x3_Marine_3 : 3vs3 Another D-Day in paradise (Land/Sea) (Destruction, Economy)
  72. ; Destruction_3x2_Boryeong : 3vs3 Gunboat diplomacy (Land/Sea) (Destruction, Economy)
  73. ; Destruction_3x2_Taean : 3vs3 Bloody Ridge (Destruction, Economy)
  74. ; Destruction_3x2_Taebuko : 2vs2 Jungle LAW (Destruction, Economy)
  75. ; Destruction_3x2_Sangju : 2vs2 Tough Jungle (Destruction, Economy)
  76. ; Destruction_3x2_Montagne_3 : 2vs2 Chosin Reservoir (Destruction, Economy)
  77. ; Destruction_3x3_Muju : 1vs1 Plunjing Valley (Destruction, Economy)
  78. ; Destruction_3x3_Pyeongtaek : 3vs3 38th Parallel (Destruction, Economy)
  79. ; Destruction_3x3_Marine_3_Terrestre : 2vs2 Another D-Day in paradise (Destruction, Economy)
  80. ; Destruction_3x3_Montagne_1 : 4vs4 Cold War Z (Destruction, Economy)
  81. ; Destruction_3x3_Montagne_4 : 3vs3 A Maze in Japan (Destruction, Economy)
  82. ; Destruction_3x3_Chongju : 4vs4 Korea Rocks (Destruction, Economy)
  83. ; Destruction_3x3_Gangjin : 4vs4 Floods (Destruction, Economy)
  84. ; Destruction_4x4_Marine_6 : 1vs1 Out of the blue (Destruction, Economy)
  85. ; Destruction_4x4_Marine_7 : 1vs1 Standoff in Barents (Destruction, Economy)
  86. ; Destruction_4x4_Marine_9 : 2vs2 Bulldogs and Vampires (Destruction, Economy)
  87. ; Destruction_4x4_Marine_10 : 2vs2 Alea Jacta West (Destruction, Economy)
  88. ; Destruction_4x4_Marine_4 : 3vs3 Atoll Inbound (Destruction, Economy)
  89. ; Destruction_4x4_Marine_5 : 3vs3 Waterworld (Destruction, Economy)
  90. ; Destruction_5x3_Marine_1_small_Terrestre : 1vs1 Strait to the point (small) (Destruction, Economy)
  91. ; Destruction_5x3_Marine_1_small : 2vs2 Strait to the point (small) (Land/Sea) (Destruction, Economy)
  92. ; Destruction_5x3_Marine_1_Terrestre : 3vs3 Strait to the point (Destruction, Economy)
  93. ; Destruction_5x3_Marine_1 : 4vs4 Strait to the point (Land/Sea) (Destruction, Economy)
  94. ; Destruction_5x3_Asgard_10v10 : 10vs10 Asgard (Destruction, Economy)
  95. ; Destruction_5x3_Gjoll_10v10 : 10vs10 Gjoll (Conquest)
  96. ; Conquete_2x2_port_Wonsan_Terrestre : 1vs1 Wonsan harbour (Conquest)
  97. ; Conquete_2x2_port_Wonsan : 1vs1 Wonsan harbour (Land/Sea) (Conquest)
  98. ; Conquete_2x3_Hwaseong : 1vs1 Nuclear winter is coming (Conquest)
  99. ; Conquete_2x3_Boseong : 1vs1 Apocalypse Imminent (Conquest)
  100. ; Conquete_2x3_Esashi : 1vs1 Tropic Thunder (Conquest)
  101. ; Conquete_2x3_Tohoku : 2vs2 Paddy Field (Conquest)
  102. ; Conquete_2x3_Anbyon : 2vs2 Hop and Glory (Conquest)
  103. ; Conquete_2x3_Montagne_2 : 3vs3 Cliff Hanger (Conquest)
  104. ; Conquete_3x2_Boryeong_Terrestre : 2vs2 Gunboat diplomacy (Conquest)
  105. ; Conquete_3x2_Montagne_3 : 2vs2 Chosin Reservoir (Conquest)
  106. ; Conquete_3x2_Sangju : 2vs2 Tough Jungle (Conquest)
  107. ; Conquete_3x2_Taebuko : 2vs2 Jungle LAW (Conquest)
  108. ; Conquete_3x2_Boryeong : 3vs3 Gunboat diplomacy (Land/Sea) (Conquest)
  109. ; Conquete_3x2_Taean : 3vs3 Bloody Ridge (Conquest)
  110. ; Conquete_3x2_Haenam : 3vs3 Back to Inchon (Conquest)
  111. ; Conquete_3x3_Marine_2 : 4vs4 Smoke in the water (Land/Sea) (Conquest)
  112. ; Conquete_3x3_Marine_3 : 3vs3 Another D-Day in paradise (Land/Sea) (Conquest)
  113. ; Conquete_3x3_Muju : 1vs1 Plunjing Valley (Conquest)
  114. ; Conquete_3x3_Pyeongtaek : 3vs3 38th Parallel (Conquest)
  115. ; Conquete_3x3_Marine_3_Terrestre : 2vs2 Another D-Day in paradise (Conquest)
  116. ; Conquete_3x3_Montagne_1 : 4vs4 Cold War Z (Conquest)
  117. ; Conquete_3x3_Montagne_4 : 3vs3 A Maze in Japan (Conquest)
  118. ; Conquete_3x3_Chongju : 4vs4 Korea Rocks (Conquest)
  119. ; Conquete_3x3_Gangjin : 4vs4 Floods (Conquest)
  120. ; Conquete_4x4_Marine_6 : 1vs1 Out of the blue (Conquest)
  121. ; Conquete_4x4_Marine_7 : 1vs1 Standoff in Barents (Conquest)
  122. ; Conquete_4x4_Marine_9 : 2vs2 Bulldogs and Vampires (Conquest)
  123. ; Conquete_4x4_Marine_10 : 2vs2 Alea Jacta West (Conquest)
  124. ; Conquete_4x4_Marine_4 : 3vs3 Atoll Inbound (Conquest)
  125. ; Conquete_4x4_Marine_5 : 3vs3 Waterworld (Conquest)
  126. ; Conquete_5x3_Marine_1_small_Terrestre : 1vs1 Strait to the point (small) (Conquest)
  127. ; Conquete_5x3_Marine_1_small : 2vs2 Strait to the point (small) (Land/Sea) (Conquest)
  128. ; Conquete_5x3_Marine_1_Terrestre : 3vs3 Strait to the point (Conquest)
  129. ; Conquete_5x3_Marine_1 : 4vs4 Strait to the point (Land/Sea) (Conquest)
  130. ; Conquete_5x3_Asgard_10v10 : 10vs10 Asgard (Conquest)
  131. ; Conquete_5x3_Gjoll_10v10 : 10vs10 Gjoll (Conquest)
  132. ;
  133.  
  134. ServerName = "417RCT"
  135. NbMaxPlayer = 20
  136. GameType = 0
  137. Map = Destruction_5x3_Asgard_10v10
  138. InitMoney = 10000
  139. ScoreLimit = 20000
  140. VictoryCond = 1
  141. NbMinPlayer = 18
  142. DebriefingTimeMax = 180
  143. DeploiementTimeMax = 120
  144. WarmupCountdown = 15
  145. TimeLimit = 3600
  146. DeltaMaxTeamSize = 10
  147. MaxTeamSize = 10
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