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  1. /*
  2. For the AI Mission Compiled by blckeagls @ Zombieville.net
  3. Edited By -
  4. This file contains most constants that define mission parameters, AI behavior and loot for mission system.
  5. Last modified 30/08/15
  6. */
  7.     /**************************************************************
  8.    
  9.     BLACKLIST LOCATIONS
  10.    
  11.     **************************************************************/
  12.     // if true then missions will not spawn within 1000 m of spawn points for Altis, Bornholm, Cherno, Esseker or stratis.
  13.     blck_blacklistSpawns = true;
  14.     // list of locations that are protected against mission spawns 
  15.     blck_locationBlackList = [
  16.     //Add location as [xpos,ypos,0],minimumDistance],
  17.     // Note that there should not be a comma after the last item in this table
  18.         [[0,0,0],0]
  19.     ];
  20.    
  21.     /***********************************************************
  22.    
  23.     GENERAL MISSION SYSTEM CONFIGURATION
  24.    
  25.     ***********************************************************/
  26.    
  27.     // MISSION MARKER CONFIGURATION
  28.     // blck_labelMapMarkers: Determines if when the mission composition provides text labels, map markers with have a text label indicating the mission type
  29.     //When set to true,"arrow", text will be to the right of an arrow below the mission marker.
  30.     // When set to true,"dot", ext will be to the right of a black dot at the center the mission marker.
  31.     blck_labelMapMarkers = [true,"dot"];  
  32.     blck_preciseMapMarkers = true;  // Map markers are/are not centered at the loot crate
  33.    
  34.     // Options to spawn a smoking wreck near the mission.  When the first parameter is true, a wreck or junk pile will be spawned.
  35.     // It's position can be either "center" or "random".  smoking wreck will be spawned at a random location between 15 and 50 m from the mission.
  36.     blck_SmokeAtMissions = [false,"-"];  // set to [false,"anything here"] to disable this function altogether.
  37.     blck_useSignalEnd = true; // When true a smoke grenade will appear at the loot crate for 2 min after mission completion.
  38.    
  39.     // PLAYER PENALTIES
  40.     blck_RunGear = true;    // When set to true, AI that have been run over will ve stripped of gear, and the vehicle will be given blck_RunGearDamage of damage.
  41.     blck_RunGearDamage = 0.1; // Damage applied to player vehicle for each AI run over
  42.     blck_VK_Gear = true; // When set to true, AI that have been killed by a player in a vehicle in the list of forbidden vehicles or using a forbiden gun will be stripped of gear and the vehicle will be given blck_RunGearDamage of damage
  43.     blck_VK_RunoverDamage = true; // when the AI was run over blck_RunGearDamage of damage will be applied to the killer's vehicle.
  44.     blck_VK_GunnerDamage = true; // when the AI was killed by a gunner on a vehicle that is is in the list of forbidden vehicles, blck_RunGearDamage of damage will be applied to the killer's vehicle each time an AI is killed with a vehicle's gun.
  45.     blck_forbidenVehicles = ["B_MRAP_01_hmg_F","O_MRAP_02_hmg_F"]; // Add any vehicles for which you wish to forbid vehicle kills  
  46.     // For a listing of the guns mounted on various land vehicles see the following link: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Vehicle_Weapons
  47.     // HMG_M2 is mounted on the armed offroad that is spawned by Epoch 
  48.     blck_forbidenVehicleGuns = ["LMG_RCWS","LMG_M200","HMG_127","HMG_127_APC",/*"HMG_M2",*/"HMG_NSVT","GMG_40mm","GMG_UGV_40mm","autocannon_40mm_CTWS","autocannon_30mm_CTWS","autocannon_35mm","LMG_coax","autocannon_30mm"]; // Add any vehicles for which you wish to forbid vehicle kills, o
  49.    
  50.     // GLOBAL MISSION PARAMETERS
  51.     blck_useMines = false;   // when true mines are spawned around the mission area. these are cleaned up when a player reaches the crate.
  52.     blck_useVehiclePatrols = true; // When true vehicles will be spawned at missions and will patrol the mission area.
  53.     blck_killEmptyAIVehicles = false; // when true, the AI vehicle will be extensively damaged once all AI have gotten out.
  54.     blck_AIPatrolVehicles = ["Exile_Car_Offroad_Armed_Guerilla01"]; // Type of vehicle spawned to defend AI bases
  55.  
  56.     // AI VEHICLE PATROL PARAMETERS
  57.     //Defines how many AI Vehicles to spawn. Set this to -1 to disable spawning of static weapons or vehicles. To discourage players runniing with with vehicles, spawn more B_GMG_01_high
  58.     blck_SpawnVeh_Major = 2; // Number of static weapons at Orange Missions - Resupply Mission -CHANGE (Maybe)
  59.     blck_SpawnVeh_Major2 = 0; // Number of static weapons at Green Missions
  60.     blck_SpawnVeh_Minor = 0;  // Number of static weapons at Blue Missions
  61.     blck_SpawnVeh_Minor2 = 0;  // Number of static weapons at Red Missions
  62.  
  63.     // AI STATIC WEAPON PARAMETERS
  64.     blck_useStatic = false;  // When true, AI will man static weapons spawned 20-30 meters from the mission center. These are very effective against most vehicles
  65.     blck_staticWeapons = ["B_HMG_01_high_F"/*,"B_GMG_01_high_F","O_static_AT_F"*/];  // [0.50 cal, grenade launcher, AT Launcher]
  66.  
  67.     // Defines how many static weapons to spawn. Set this to -1 to disable spawning
  68.     blck_SpawnEmplaced_Major = 2; // Number of static weapons at Orange Missions
  69.     blck_SpawnEmplaced_Major2 = -1; // Number of static weapons at Green Missions
  70.     blck_SpawnEmplaced_Minor = -1;  // Number of static weapons at Blue Missions
  71.     blck_SpawnEmplaced_Minor2 = -1;  // Number of static weapons at Red Missions   
  72.  
  73.     // MISSION TIMERS
  74.     // Reduce to 1 sec for immediate spawns, or longer if you wish to space the missions out   
  75.     blck_TMin_Major = 300;
  76.     blck_TMin_Major2 = 0;
  77.     blck_TMin_Minor = 30;
  78.     blck_TMin_Minor2 = 180;
  79.    
  80.     //Maximum Spawn time between missions in seconds
  81.     blck_TMax_Major = 300;
  82.     blck_TMax_Major2 = 0;
  83.     blck_TMax_Minor = 180;
  84.     blck_TMax_Minor2 = 180;
  85.  
  86.     /****************************************************************
  87.    
  88.     GENERAL AI SETTINGS - // _exileNvg callStarray %5 ["Exile_Melee_NVG",1,5]
  89.    
  90.     ****************************************************************/
  91.     blck_useNVG = false; // When true, AI will be spawned with NVG if is dark
  92.     blck_useLaunchers = false;  // When true, some AI will be spawned with RPGs; they do not however fire on vehicles for some reason so I recommend this be set to false for now
  93.     //blck_launcherTypes = ["launch_NLAW_F","launch_RPG32_F","launch_B_Titan_F","launch_I_Titan_F","launch_O_Titan_F","launch_B_Titan_short_F","launch_I_Titan_short_F","launch_O_Titan_short_F"];
  94.     blck_launcherTypes = ["launch_RPG32_F"];
  95.     blck_backpack = ["B_Carryall_ocamo","B_Carryall_oucamo","B_Carryall_mcamo","B_Carryall_oli","B_Carryall_khk","B_Carryall_cbr" ];  
  96.     blck_launchersPerGroup = 1;  // Defines the number of AI per group spawned with a launcher
  97.     blck_launcherCleanup = true;// When true, launchers and launcher ammo are removed from dead AI.
  98.     blck_combatMode = "YELLOW"; // Change this to "YELLOW" if the AI wander too far from missions for your tastes.
  99.     blck_groupFormation = "VEE"; // Possibilities include "WEDGE","VEE","FILE","DIAMOND"
  100.     //This defines how long after an AI dies that it's body disappears.
  101.     blck_bodyCleanUpTimer = 1200; // time in seconds after which dead AI bodies are deleted
  102.     // Each time an AI is killed, the location of the killer will be revealed to all AI within this range of the killed AI, set to -1 to disable
  103.     // values are ordered as follows [blue, red, green, orange];
  104.     blck_AIAlertDistance = [500,100,100,100];
  105.     // How precisely player locations will be revealed to AI after an AI kill
  106.     // values are ordered as follows [blue, red, green, orange];
  107.     blck_AIIntelligence = [2, 1, 1, 1];  
  108.  
  109.     /***************************************************************
  110.    
  111.     MISSION TYPE SPECIFIC AI SETTINGS
  112.    
  113.     **************************************************************/
  114.     //This defines the skill, minimum/Maximum number of AI and how many AI groups are spawned for each mission type
  115.     // Orange Missions
  116.     blck_MinAI_Major = 15;
  117.     blck_MaxAI_Major = 20;
  118.     blck_AIGrps_Major = 3;
  119.     blck_SkillsOrange = [
  120.         ["aimingAccuracy",0.30],["aimingShake",0.3],["aimingSpeed",0.5],["endurance",1.00],["spotDistance",0.7],["spotTime",0.7],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]
  121.     ];
  122.    
  123.     // Green Missions
  124.     blck_MinAI_Major2 = 15;
  125.     blck_MaxAI_Major2 = 30;
  126.     blck_AIGrps_Major2 = 5;
  127.     blck_SkillsGreen = [
  128.         ["aimingAccuracy",0.1],["aimingShake",0.3],["aimingSpeed",0.4],["endurance",0.9],["spotDistance",0.6],["spotTime",0.6],["courage",85],["reloadSpeed",0.75],["commanding",0.9],["general",0.75]
  129.     ];
  130.    
  131.     // Red Missions
  132.     blck_MinAI_Minor2 = 6;
  133.     blck_MaxAI_Minor2 = 12;
  134.     blck_AIGrps_Minor2 = 3;
  135.     blck_SkillsRed = [
  136.         ["aimingAccuracy",0.15],["aimingShake",0.1],["aimingSpeed",0.3],["endurance",0.60],["spotDistance",0.4],["spotTime",0.4],["courage",0.70],["reloadSpeed",0.70],["commanding",0.8],["general",0.70]
  137.     ];
  138.    
  139.     // Blue Missions
  140.     blck_MinAI_Minor = 6;  
  141.     blck_MaxAI_Minor = 12;
  142.     blck_AIGrps_Minor = 3;
  143.     blck_SkillsBlue = [
  144.         ["aimingAccuracy",0.15],["aimingShake",0.1],["aimingSpeed",0.20],["endurance",0.50],["spotDistance",0.30],["spotTime",0.30],["courage",0.60],["reloadSpeed",0.60],["commanding",0.7],["general",0.60]
  145.     ];
  146.    
  147. /*********************************************************************************
  148.  
  149. AI WEAPONS, UNIFORMS, VESTS AND GEAR
  150.  
  151. **********************************************************************************/
  152.         _RifleSniper = [
  153.             "srifle_EBR_F","srifle_GM6_F","srifle_LRR_F"       
  154.         ];
  155.  
  156.         _RifleAssault = [
  157.             "arifle_Katiba_F","arifle_Katiba_C_F","arifle_Katiba_GL_F","arifle_MXC_F","arifle_MX_F","arifle_MX_GL_F","arifle_MXM_F","arifle_SDAR_F",
  158.             "arifle_TRG21_F","arifle_TRG20_F","arifle_TRG21_GL_F","arifle_Mk20_F","arifle_Mk20C_F","arifle_Mk20_GL_F","arifle_Mk20_plain_F","arifle_Mk20C_plain_F","arifle_Mk20_GL_plain_F",
  159.             "arifle_MXM_Black_F","arifle_MX_GL_Black_F","arifle_MX_Black_F","arifle_MXC_Black_F","arifle_MX_SW_F","arifle_MX_SW_Black_F"
  160.         ];
  161.  
  162.         _RifleLMG = [
  163.             "LMG_Mk200_F","LMG_Zafir_F"
  164.         ];
  165.  
  166.         _RifleOther = [
  167.             "SMG_01_F","SMG_02_F"
  168.         ];
  169.  
  170.         _Pistols = [
  171.             "hgun_PDW2000_F","hgun_ACPC2_F","hgun_Rook40_F","hgun_P07_F","hgun_Pistol_heavy_01_F","hgun_Pistol_heavy_02_F","hgun_Pistol_Signal_F"
  172.         ]; 
  173.        
  174.         _DLC_MMG = [
  175.             "MMG_01_hex_F","MMG_02_sand_F","MMG_01_tan_F","MMG_02_black_F","MMG_02_camo_F"
  176.         ];
  177.        
  178.         _DLC_Sniper = [
  179.             "srifle_DMR_02_camo_F","srifle_DMR_02_F","srifle_DMR_02_sniper_F","srifle_DMR_03_F","srifle_DMR_03_tan_F","srifle_DMR_04_F","srifle_DMR_04_Tan_F","srifle_DMR_05_blk_F","srifle_DMR_05_hex_F","srifle_DMR_05_tan_F","srifle_DMR_06_camo_F","srifle_DMR_06_olive_F"
  180.         ];
  181.        
  182.     //This defines the random weapon to spawn on the AI
  183.     //https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Weapons
  184.     blck_WeaponList_Orange = _RifleSniper + _RifleAssault + _RifleLMG + _DLC_Sniper + _DLC_MMG;
  185.     blck_WeaponList_Green = _RifleSniper +  _RifleAssault +_RifleLMG + _DLC_MMG;
  186.     blck_WeaponList_Blue = _RifleOther + _RifleAssault +_RifleLMG;
  187.     blck_WeaponList_Red = _RifleOther + _RifleSniper +  _RifleAssault + _RifleLMG;
  188.        
  189.     //This defines the skin list, some skins are disabled by default to permit players to have high visibility uniforms distinct from those of the AI.
  190.     blck_SkinList = [
  191.         //https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Equipment
  192.                 "U_B_CombatUniform_mcam","U_B_CombatUniform_mcam_tshirt","U_B_CombatUniform_mcam_vest",
  193.                 "U_B_GhillieSuit","U_B_SpecopsUniform_sgg","U_O_CombatUniform_oucamo",
  194.                 "U_O_SpecopsUniform_ocamo","U_O_OfficerUniform_ocamo","U_IG_Guerilla2_3"
  195.             ];
  196.  
  197.     blck_vests = [
  198.                 // DLC Vests
  199.                 "V_PlateCarrierIA2_dgtl","V_PlateCarrierSpec_mtp","V_PlateCarrierGL_blk","V_PlateCarrierGL_mtp","V_PlateCarrierIAGL_oli"
  200.             ];
  201.  
  202. /***************************************************************************************
  203. DEFAULT CONTENTS OF LOOT CRATES FOR EACH MISSION
  204. Note however that these configurations can be used in any way you like or replaced with mission-specific customized loot arrays
  205. for examples of how you can do this see \Major\Compositions.sqf
  206. ***************************************************************************************/           
  207.  
  208.     // values are: number of things from the weapons, magazines, optics, materials(cinder etc), items (food etc) and backpacks arrays to add, respectively.
  209.     blck_lootCountsMajor = [8,24,8,12,12,1];   // Orange
  210.     blck_lootCountsMajor2 = [7,16,6,10,10,1]; // Green
  211.     blck_lootCountsMinor2 = [5,12,4,6,6,1];  // Red
  212.     blck_lootCountsMinor = [4,10,3,6,6,1];   // Blue
  213.    
  214.     blck_BoxLoot_Major =
  215.         // Loot is grouped as [weapons],[magazines],[items] in order to be able to use the correct function to load the item into the crate later on.
  216.         // Each item consist of the following information ["ItemName",minNum, maxNum] where min is the smallest number added and min+max is the largest number added.
  217.        
  218.         [  
  219.             [// Weapons
  220.                 ["hgun_ACPC2_F"],
  221.                 ["hgun_P07_F"],
  222.                 ["hgun_Pistol_heavy_01_F"],
  223.                 ["hgun_Pistol_heavy_02_F"],
  224.                 ["hgun_Pistol_Signal_F"],
  225.                 ["hgun_Rook40_F"],
  226.                 ["hgun_PDW2000_F"],
  227.                 ["SMG_01_F"],
  228.                 ["SMG_02_F"],
  229.                 ["arifle_MX_SW_Black_F"],
  230.                 ["arifle_MX_SW_F"],
  231.                 ["LMG_Mk200_F"],
  232.                 ["LMG_Zafir_F"],
  233.                 ["MMG_01_hex_F"],
  234.                 ["MMG_01_tan_F"],
  235.                 ["MMG_02_black_F"],
  236.                 ["MMG_02_camo_F"],
  237.                 ["MMG_02_sand_F"],
  238.                 ["arifle_Katiba_C_F"],
  239.                 ["arifle_Katiba_F"],
  240.                 ["arifle_Katiba_GL_F"],
  241.                 ["arifle_Mk20_F"],
  242.                 ["arifle_Mk20_GL_F"],
  243.                 ["arifle_Mk20_GL_plain_F"],
  244.                 ["arifle_Mk20_plain_F"],
  245.                 ["arifle_Mk20C_F"],
  246.                 ["arifle_Mk20C_plain_F"],
  247.                 ["arifle_MX_Black_F"],
  248.                 ["arifle_MX_F"],
  249.                 ["arifle_MX_GL_Black_F"],
  250.                 ["arifle_MX_GL_F"],
  251.                 ["arifle_MXC_Black_F"],
  252.                 ["arifle_MXC_F"],
  253.                 ["arifle_SDAR_F"],
  254.                 ["arifle_TRG20_F"],
  255.                 ["arifle_TRG21_F"],
  256.                 ["arifle_TRG21_GL_F"],
  257.                 ["arifle_MXM_Black_F"],
  258.                 ["arifle_MXM_F"],
  259.                 ["srifle_DMR_01_F"],
  260.                 ["srifle_DMR_02_camo_F"],
  261.                 ["srifle_DMR_02_F"],
  262.                 ["srifle_DMR_02_sniper_F"],
  263.                 ["srifle_DMR_03_F"],
  264.                 ["srifle_DMR_03_khaki_F"],
  265.                 ["srifle_DMR_03_multicam_F"],
  266.                 ["srifle_DMR_03_tan_F"],
  267.                 ["srifle_DMR_03_woodland_F"],
  268.                 ["srifle_DMR_04_F"],
  269.                 ["srifle_DMR_04_Tan_F"],
  270.                 ["srifle_DMR_05_blk_F"],
  271.                 ["srifle_DMR_05_hex_F"],
  272.                 ["srifle_DMR_05_tan_f"],
  273.                 ["srifle_DMR_06_camo_F"],
  274.                 ["srifle_DMR_06_olive_F"],
  275.                 ["srifle_EBR_F"],
  276.                 ["srifle_GM6_camo_F"],
  277.                 ["srifle_GM6_F"],
  278.                 ["srifle_LRR_camo_F"],
  279.                 ["srifle_LRR_F"],
  280.                 ["Exile_Melee_Axe"]    
  281.             ],
  282.             [//Magazines
  283.                 ["100Rnd_65x39_caseless_mag",1,3],
  284.                 ["100Rnd_65x39_caseless_mag_Tracer",1,3],
  285.                 ["10Rnd_127x54_Mag",1,3],
  286.                 ["10Rnd_762x55_Mag",1,3],
  287.                 ["10Rnd_762x51_Mag",1,3],
  288.                 ["10Rnd_93x64_DMR_05_Mag",1,3],
  289.                 ["11Rnd_45ACP_Mag",1,3],
  290.                 ["150Rnd_762x54_Box",1,3],
  291.                 ["150Rnd_762x54_Box_Tracer",1,3],
  292.                 ["16Rnd_9x21_Mag",1,3],
  293.                 ["200Rnd_65x39_cased_Box",1,3],
  294.                 ["200Rnd_65x39_cased_Box_Tracer",1,3],
  295.                 ["150Rnd_93x64_Mag",1,3],
  296.                 ["130Rnd_338_Mag",1,3],
  297.                 ["20Rnd_556x45_UW_mag",1,3],
  298.                 ["20Rnd_762x51_Mag",1,3],
  299.                 ["30Rnd_45ACP_Mag_SMG_01",1,3],
  300.                 ["30Rnd_45ACP_Mag_SMG_01_Tracer_Green",1,3],
  301.                 ["30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow",1,3],
  302.                 ["30Rnd_45ACP_Mag_SMG_01_Tracer_Red",1,3],
  303.                 ["30Rnd_556x45_Stanag",1,3],
  304.                 ["30Rnd_556x45_Stanag_Tracer_Green",1,3],
  305.                 ["30Rnd_556x45_Stanag_green",1,3],
  306.                 ["30Rnd_556x45_Stanag_Tracer_Red",1,3],
  307.                 ["30Rnd_556x45_Stanag_Tracer_Yellow",1,3],
  308.                 ["30Rnd_556x45_Stanag_red",1,3],
  309.                 ["30Rnd_65x39_caseless_green",1,3],
  310.                 ["30Rnd_65x39_caseless_green_mag_Tracer",1,3],
  311.                 ["30Rnd_65x39_caseless_mag",1,3],
  312.                 ["30Rnd_65x39_caseless_mag_Tracer",1,3],
  313.                 ["30Rnd_9x21_Mag",1,3],
  314.                 ["5Rnd_127x108_APDS_Mag",1,3],
  315.                 ["5Rnd_127x108_Mag",1,3],
  316.                 ["6Rnd_45ACP_Cylinder",1,3],
  317.                 ["7Rnd_408_Mag",1,3],
  318.                 ["9Rnd_45ACP_Mag",1,3],
  319.                 ["Exile_Item_Matches",1,3],
  320.                 ["Exile_Item_CookingPot",1,1],
  321.                 ["Exile_Item_InstaDoc",1,5],
  322.                 ["Exile_Item_GloriousKnakworst",1,3],
  323.                 ["Exile_Item_Surstromming",1,3],
  324.                 ["Exile_Item_SausageGravy",1,3],
  325.                 ["Exile_Item_ChristmasTinner",1,3],
  326.                 ["Exile_Item_BBQSandwich",1,3],
  327.                 ["Exile_Item_Catfood"1,3]              
  328.             ],         
  329.             [// Optics
  330.                 ["optic_AMS",1,3],
  331.                 ["optic_AMS_khk",1,3],
  332.                 ["optic_AMS_snd",1,3],
  333.                 ["optic_Arco",1,3],
  334.                 ["optic_DMS",1,3],
  335.                 ["optic_Hamr",1,3],
  336.                 ["optic_Holosight",1,3],
  337.                 ["optic_Holosight_smg",1,3],
  338.                 ["optic_KHS_blk",1,3],
  339.                 ["optic_KHS_hex",1,3],
  340.                 ["optic_KHS_old",1,3],
  341.                 ["optic_KHS_tan",1,3],
  342.                 ["optic_LRPS",1,3],
  343.                 ["optic_MRCO",1,3],
  344.                 ["optic_MRD",1,3],
  345.                 ["optic_Nightstalker",1,3],
  346.                 ["optic_NVS",1,3],
  347.                 ["optic_SOS",1,3],
  348.                 ["optic_tws",1,3],
  349.                 ["optic_tws_mg",1,3],
  350.                 ["optic_Yorris",1,3]
  351.             ],
  352.             [//Items
  353.                 ["Rangefinder",1,3]
  354.             ],
  355.             [// Backpacks
  356.                 ["B_AssaultPack_blk",1,2],
  357.                 ["B_AssaultPack_cbr",1,1],
  358.                 ["B_AssaultPack_dgtl",1,1],
  359.                 ["B_AssaultPack_khk",1,2],
  360.                 ["B_AssaultPack_mcamo",1,2],
  361.                 ["B_AssaultPack_rgr",1,2],
  362.                 ["B_AssaultPack_sgg",1,2],
  363.                 ["B_FieldPack_blk",1,2],
  364.                 ["B_FieldPack_cbr",1,2],
  365.                 ["B_FieldPack_ocamo",1,2],
  366.                 ["B_FieldPack_oucamo",1,2],
  367.                 ["B_TacticalPack_blk",1,2],
  368.                 ["B_TacticalPack_rgr",1,2],
  369.                 ["B_TacticalPack_ocamo",1,2],
  370.                 ["B_TacticalPack_mcamo",1,2],
  371.                 ["B_TacticalPack_oli",1,2],
  372.                 ["B_Kitbag_cbr",1,2],
  373.                 ["B_Kitbag_mcamo",1,2],
  374.                 ["B_Kitbag_sgg",1,2],
  375.                 ["B_Carryall_cbr",1,2],
  376.                 ["B_Carryall_khk",1,2],
  377.                 ["B_Carryall_mcamo",1,2],
  378.                 ["B_Carryall_ocamo",1,2],
  379.                 ["B_Carryall_oli",1,2],
  380.                 ["B_Carryall_oucamo",1,2],
  381.                 ["B_Bergen_blk",1,2],
  382.                 ["B_Bergen_mcamo",1,2],
  383.                 ["B_Bergen_rgr",1,2],
  384.                 ["B_Bergen_sgg",1,2],
  385.                 ["B_HuntingBackpack",1,2],
  386.                 ["B_OutdoorPack_blk",1,2],
  387.                 ["B_OutdoorPack_blu",1,2],
  388.                 ["B_OutdoorPack_tan",1,2]
  389.             ],
  390.     ];     
  391.        
  392.     blck_BoxesLoot_Major2 =
  393.         [  
  394.             [// Weapons
  395.                 ["arifle_Katiba_F","30Rnd_65x39_caseless_green"],
  396.                 ["arifle_Katiba_GL_F","30Rnd_65x39_caseless_green"],
  397.                 ["arifle_Mk20_F","30Rnd_556x45_Stanag"],
  398.                 ["arifle_Mk20_plain_F","30Rnd_556x45_Stanag"],
  399.                 ["arifle_Mk20C_F","30Rnd_556x45_Stanag"],
  400.                 ["arifle_Mk20_GL_F","30Rnd_556x45_Stanag"],
  401.                 ["arifle_Mk20_GL_plain_F","30Rnd_556x45_Stanag"],
  402.                 ["arifle_MX_F","30Rnd_65x39_caseless_mag"],
  403.                 ["arifle_MXC_F","30Rnd_65x39_caseless_mag"],
  404.                 ["arifle_MXM_F","30Rnd_65x39_caseless_mag"],
  405.                 ["arifle_SDAR_F","20Rnd_556x45_UW_mag"],
  406.                 ["arifle_TRG20_F","30Rnd_556x45_Stanag"],
  407.                 ["Hgun_PDW2000_F","30Rnd_9x21_Mag"],               
  408.                 ["arifle_MXM_F","30Rnd_65x39_caseless_mag_Tracer"],
  409.                 ["arifle_MXM_Black_F","30Rnd_65x39_caseless_mag_Tracer"],                              
  410.                 ["srifle_DMR_01_F","10Rnd_762x51_Mag"],
  411.                 ["srifle_LRR_F","7Rnd_408_Mag"],
  412.                 ["srifle_EBR_F","20Rnd_762x51_Mag"],
  413.                 ["srifle_GM6_F","5Rnd_127x108_APDS_Mag"],
  414.                 ["LMG_Mk200_F","200Rnd_65x39_cased_Box_Tracer"],
  415.                 ["Arifle_MX_SW_F","100Rnd_65x39_caseless_mag_Tracer"],
  416.                 ["Arifle_MX_SW_Black_F","100Rnd_65x39_caseless_mag_Tracer"],
  417.                 ["LMG_Zafir_F","150Rnd_762x51_Box_Tracer"],
  418.                 ["MMG_01_hex_F","150Rnd_93x64_Mag"],
  419.                 ["MMG_01_tan_F","150Rnd_93x64_Mag"],
  420.                 ["MMG_02_black_F","150Rnd_93x64_Mag"],
  421.                 ["MMG_02_camo_F","150Rnd_93x64_Mag"],
  422.                 ["MMG_02_sand_F","150Rnd_93x64_Mag"],
  423.                 ["srifle_DMR_02_camo_F","10Rnd_338_Mag"],
  424.                 ["srifle_DMR_02_F","10Rnd_338_Mag"],
  425.                 ["srifle_DMR_02_sniper_F","10Rnd_338_Mag"],
  426.                 ["srifle_DMR_03_F","10Rnd_338_Mag"],
  427.                 ["srifle_DMR_03_tan_F","10Rnd_338_Mag"],
  428.                 ["srifle_DMR_04_Tan_F","10Rnd_338_Mag"],
  429.                 ["srifle_DMR_05_hex_F","10Rnd_338_Mag"],
  430.                 ["srifle_DMR_05_tan_F","10Rnd_338_Mag"],
  431.                 ["srifle_DMR_06_camo_F","10Rnd_338_Mag"],              
  432.                 ["srifle_DMR_04_F","10Rnd_127x54_Mag"],
  433.                 ["srifle_DMR_05_blk_F","10Rnd_93x64_DMR_05_Mag"],
  434.                 ["srifle_DMR_06_olive_F","20Rnd_762x51_Mag"]       
  435.             ],
  436.             [//Magazines
  437.                 ["3rnd_HE_Grenade_Shell",3,6],             
  438.                 ["30Rnd_65x39_caseless_green",3,6],
  439.                 ["30Rnd_556x45_Stanag",3,6],
  440.                 ["30Rnd_45ACP_Mag_SMG_01",3,6],
  441.                 ["20Rnd_556x45_UW_mag",3,6],
  442.                 ["20Rnd_762x51_Mag",7,14],
  443.                 ["200Rnd_65x39_cased_Box",3,6],
  444.                 ["100Rnd_65x39_caseless_mag_Tracer",3,6],
  445.                 ["3rnd_HE_Grenade_Shell",1,3],
  446.                 ["HandGrenade",1,4],
  447.                 // Marksman Pack Ammo
  448.                 ["10Rnd_338_Mag",1,4],
  449.                 ["10Rnd_338_Mag",1,4],             
  450.                 ["10Rnd_127x54_Mag" ,1,4],
  451.                 ["10Rnd_127x54_Mag",1,4],
  452.                 ["10Rnd_93x64_DMR_05_Mag" ,1,4],
  453.                 ["10Rnd_93x64_DMR_05_Mag" ,1,4]            
  454.             ],         
  455.             [  // Optics
  456.                 ["optic_SOS",1,2],
  457.                 ["optic_LRPS",1,2],
  458.                 ["optic_DMS",1,2],
  459.                 ["optic_Aco",1,3],
  460.                 ["optic_ACO_grn",1,3],
  461.                 ["optic_Holosight",1,3],
  462.                 ["acc_flashlight",1,3],
  463.                 ["acc_pointer_IR",1,3],
  464.                 ["optic_Arco",1,3],
  465.                 ["optic_Hamr",1,3],
  466.                 ["optic_Aco",1,3],
  467.                 ["optic_ACO_grn",1,3],
  468.                 ["optic_Aco_smg",1,3],
  469.                 ["optic_ACO_grn_smg",1,3],
  470.                 ["optic_Holosight",1,3],
  471.                 ["optic_Holosight_smg",1,3],
  472.                 ["optic_SOS",1,3],
  473.                 ["optic_MRCO",1,3],
  474.                 ["optic_DMS",1,3],
  475.                 ["optic_Yorris",1,3],
  476.                 ["optic_MRD",1,3],
  477.                 ["optic_LRPS",1,3],
  478.                 ["optic_NVS",1,3],
  479.                 ["optic_Nightstalker",1,2],
  480.                 ["optic_Nightstalker",1,2],
  481.                 ["optic_Nightstalker",1,2],
  482.                 ["optic_tws",1,3],
  483.                 ["optic_tws_mg",1,3],
  484.                 ["muzzle_snds_H",1,3],
  485.                 ["muzzle_snds_L",1,3],
  486.                 ["muzzle_snds_M",1,3],
  487.                 ["muzzle_snds_B",1,3],
  488.                 ["muzzle_snds_H_MG",1,3],
  489.                 ["muzzle_snds_acp",1,3],
  490.                 ["optic_AMS_khk",1,3],
  491.                 ["optic_AMS_snd",1,3],
  492.                 ["optic_KHS_blk",1,3],
  493.                 ["optic_KHS_hex",1,3],
  494.                 ["optic_KHS_old",1,3],
  495.                 ["optic_KHS_tan",1,3]
  496.             ],
  497.             [//Items
  498.                 ["Rangefinder",1,3]
  499.             ],
  500.             [ // Backpacks
  501.                 ["B_AssaultPack_dgtl",1,2],
  502.                 ["B_AssaultPack_khk",1,2],
  503.                 ["B_AssaultPack_mcamo",1,2],
  504.                 ["B_AssaultPack_ocamo",1,2],
  505.                 ["B_AssaultPack_rgr",1,2],
  506.                 ["B_AssaultPack_sgg",1,2],
  507.                 ["B_Carryall_cbr",1,2],
  508.                 ["B_Carryall_khk",1,2],
  509.                 ["B_Carryall_mcamo",1,2],
  510.                 ["B_Carryall_ocamo",1,2],
  511.                 ["B_Carryall_oli",1,2],
  512.                 ["B_Carryall_oucamo",1,2],
  513.                 ["B_FieldPack_blk",1,2],
  514.                 ["B_FieldPack_cbr",1,2],
  515.                 ["B_FieldPack_khk",1,2],
  516.                 ["B_FieldPack_ocamo",1,2],
  517.                 ["B_FieldPack_oli",1,2],
  518.                 ["B_FieldPack_oucamo",1,2],
  519.                 ["B_Kitbag_cbr",1,2],
  520.                 ["B_Kitbag_mcamo",1,2],
  521.                 ["B_Kitbag_rgr",1,2],
  522.                 ["B_Kitbag_sgg",1,2],
  523.                 ["B_Parachute",1,2],
  524.                 ["B_TacticalPack_blk",1,2],
  525.                 ["B_TacticalPack_mcamo",1,2],
  526.                 ["B_TacticalPack_ocamo",1,2],
  527.                 ["B_TacticalPack_oli",1,2],
  528.                 ["B_TacticalPack_rgr",1,2]
  529.             ]
  530.     ];
  531.        
  532.     blck_BoxesLoot_Minor =
  533.                 [  
  534.             [// Weapons
  535.                 ["arifle_Katiba_F","30Rnd_65x39_caseless_green"],
  536.                 ["arifle_Katiba_GL_F","30Rnd_65x39_caseless_green"],
  537.                 ["arifle_Mk20_F","30Rnd_556x45_Stanag"],
  538.                 ["arifle_Mk20_plain_F","30Rnd_556x45_Stanag"],
  539.                 ["arifle_Mk20C_F","30Rnd_556x45_Stanag"],
  540.                 ["arifle_Mk20_GL_F","30Rnd_556x45_Stanag"],
  541.                 ["arifle_Mk20_GL_plain_F","30Rnd_556x45_Stanag"],
  542.                 ["arifle_MX_F","30Rnd_65x39_caseless_mag"],
  543.                 ["arifle_MXC_F","30Rnd_65x39_caseless_mag"],
  544.                 ["arifle_MXM_F","30Rnd_65x39_caseless_mag"],
  545.                 ["arifle_SDAR_F","20Rnd_556x45_UW_mag"],
  546.                 ["arifle_TRG20_F","30Rnd_556x45_Stanag"],
  547.                 ["Hgun_PDW2000_F","30Rnd_9x21_Mag"],               
  548.                 ["arifle_MXM_F","30Rnd_65x39_caseless_mag_Tracer"],
  549.                 ["arifle_MXM_Black_F","30Rnd_65x39_caseless_mag_Tracer"],                              
  550.                 ["srifle_DMR_01_F","10Rnd_762x51_Mag"],
  551.                 ["srifle_LRR_F","7Rnd_408_Mag"],
  552.                 ["srifle_EBR_F","20Rnd_762x51_Mag"],
  553.                 ["srifle_GM6_F","5Rnd_127x108_APDS_Mag"],
  554.                 ["LMG_Mk200_F","200Rnd_65x39_cased_Box_Tracer"],
  555.                 ["Arifle_MX_SW_F","100Rnd_65x39_caseless_mag_Tracer"],
  556.                 ["Arifle_MX_SW_Black_F","100Rnd_65x39_caseless_mag_Tracer"],
  557.                 ["LMG_Zafir_F","150Rnd_762x51_Box_Tracer"],
  558.                 ["MMG_01_hex_F","150Rnd_93x64_Mag"],
  559.                 ["MMG_01_tan_F","150Rnd_93x64_Mag"],
  560.                 ["MMG_02_black_F","150Rnd_93x64_Mag"],
  561.                 ["MMG_02_camo_F","150Rnd_93x64_Mag"],
  562.                 ["MMG_02_sand_F","150Rnd_93x64_Mag"],
  563.                 ["srifle_DMR_02_camo_F","10Rnd_338_Mag"],
  564.                 ["srifle_DMR_02_F","10Rnd_338_Mag"],
  565.                 ["srifle_DMR_02_sniper_F","10Rnd_338_Mag"],
  566.                 ["srifle_DMR_03_F","10Rnd_338_Mag"],
  567.                 ["srifle_DMR_03_tan_F","10Rnd_338_Mag"],
  568.                 ["srifle_DMR_04_Tan_F","10Rnd_338_Mag"],
  569.                 ["srifle_DMR_05_hex_F","10Rnd_338_Mag"],
  570.                 ["srifle_DMR_05_tan_F","10Rnd_338_Mag"],
  571.                 ["srifle_DMR_06_camo_F","10Rnd_338_Mag"],              
  572.                 ["srifle_DMR_04_F","10Rnd_127x54_Mag"],
  573.                 ["srifle_DMR_05_blk_F","10Rnd_93x64_DMR_05_Mag"],
  574.                 ["srifle_DMR_06_olive_F","20Rnd_762x51_Mag"]       
  575.             ],
  576.             [//Magazines
  577.                 ["3rnd_HE_Grenade_Shell",3,6],             
  578.                 ["30Rnd_65x39_caseless_green",3,6],
  579.                 ["30Rnd_556x45_Stanag",3,6],
  580.                 ["30Rnd_45ACP_Mag_SMG_01",3,6],
  581.                 ["20Rnd_556x45_UW_mag",3,6],
  582.                 ["20Rnd_762x51_Mag",7,14],
  583.                 ["200Rnd_65x39_cased_Box",3,6],
  584.                 ["100Rnd_65x39_caseless_mag_Tracer",3,6],
  585.                 ["3rnd_HE_Grenade_Shell",1,3],
  586.                 ["HandGrenade",1,4],
  587.                 // Marksman Pack Ammo
  588.                 ["10Rnd_338_Mag",1,4],
  589.                 ["10Rnd_338_Mag",1,4],             
  590.                 ["10Rnd_127x54_Mag" ,1,4],
  591.                 ["10Rnd_127x54_Mag",1,4],
  592.                 ["10Rnd_93x64_DMR_05_Mag" ,1,4],
  593.                 ["10Rnd_93x64_DMR_05_Mag" ,1,4]            
  594.             ],         
  595.             [  // Optics
  596.                 ["optic_SOS",1,2],
  597.                 ["optic_LRPS",1,2],
  598.                 ["optic_DMS",1,2],
  599.                 ["optic_Aco",1,3],
  600.                 ["optic_ACO_grn",1,3],
  601.                 ["optic_Holosight",1,3],
  602.                 ["acc_flashlight",1,3],
  603.                 ["acc_pointer_IR",1,3],
  604.                 ["optic_Arco",1,3],
  605.                 ["optic_Hamr",1,3],
  606.                 ["optic_Aco",1,3],
  607.                 ["optic_ACO_grn",1,3],
  608.                 ["optic_Aco_smg",1,3],
  609.                 ["optic_ACO_grn_smg",1,3],
  610.                 ["optic_Holosight",1,3],
  611.                 ["optic_Holosight_smg",1,3],
  612.                 ["optic_SOS",1,3],
  613.                 ["optic_MRCO",1,3],
  614.                 ["optic_DMS",1,3],
  615.                 ["optic_Yorris",1,3],
  616.                 ["optic_MRD",1,3],
  617.                 ["optic_LRPS",1,3],
  618.                 ["optic_NVS",1,3],
  619.                 ["optic_Nightstalker",1,2],
  620.                 ["optic_Nightstalker",1,2],
  621.                 ["optic_Nightstalker",1,2],
  622.                 ["optic_tws",1,3],
  623.                 ["optic_tws_mg",1,3],
  624.                 ["muzzle_snds_H",1,3],
  625.                 ["muzzle_snds_L",1,3],
  626.                 ["muzzle_snds_M",1,3],
  627.                 ["muzzle_snds_B",1,3],
  628.                 ["muzzle_snds_H_MG",1,3],
  629.                 ["muzzle_snds_acp",1,3],
  630.                 ["optic_AMS_khk",1,3],
  631.                 ["optic_AMS_snd",1,3],
  632.                 ["optic_KHS_blk",1,3],
  633.                 ["optic_KHS_hex",1,3],
  634.                 ["optic_KHS_old",1,3],
  635.                 ["optic_KHS_tan",1,3]
  636.             ],
  637.             [//Items
  638.                 ["Rangefinder",1,3]
  639.             ],
  640.             [ // Backpacks
  641.                 ["B_AssaultPack_dgtl",1,2],
  642.                 ["B_AssaultPack_khk",1,2],
  643.                 ["B_AssaultPack_mcamo",1,2],
  644.                 ["B_AssaultPack_ocamo",1,2],
  645.                 ["B_AssaultPack_rgr",1,2],
  646.                 ["B_AssaultPack_sgg",1,2],
  647.                 ["B_Carryall_cbr",1,2],
  648.                 ["B_Carryall_khk",1,2],
  649.                 ["B_Carryall_mcamo",1,2],
  650.                 ["B_Carryall_ocamo",1,2],
  651.                 ["B_Carryall_oli",1,2],
  652.                 ["B_Carryall_oucamo",1,2],
  653.                 ["B_FieldPack_blk",1,2],
  654.                 ["B_FieldPack_cbr",1,2],
  655.                 ["B_FieldPack_khk",1,2],
  656.                 ["B_FieldPack_ocamo",1,2],
  657.                 ["B_FieldPack_oli",1,2],
  658.                 ["B_FieldPack_oucamo",1,2],
  659.                 ["B_Kitbag_cbr",1,2],
  660.                 ["B_Kitbag_mcamo",1,2],
  661.                 ["B_Kitbag_rgr",1,2],
  662.                 ["B_Kitbag_sgg",1,2],
  663.                 ["B_Parachute",1,2],
  664.                 ["B_TacticalPack_blk",1,2],
  665.                 ["B_TacticalPack_mcamo",1,2],
  666.                 ["B_TacticalPack_ocamo",1,2],
  667.                 ["B_TacticalPack_oli",1,2],
  668.                 ["B_TacticalPack_rgr",1,2]
  669.             ]
  670.     ];
  671.    
  672.     blck_BoxesLoot_Minor2 =
  673.                 [  
  674.             [// Weapons
  675.                 ["arifle_Katiba_F","30Rnd_65x39_caseless_green"],
  676.                 ["arifle_Katiba_GL_F","30Rnd_65x39_caseless_green"],
  677.                 ["arifle_Mk20_F","30Rnd_556x45_Stanag"],
  678.                 ["arifle_Mk20_plain_F","30Rnd_556x45_Stanag"],
  679.                 ["arifle_Mk20C_F","30Rnd_556x45_Stanag"],
  680.                 ["arifle_Mk20_GL_F","30Rnd_556x45_Stanag"],
  681.                 ["arifle_Mk20_GL_plain_F","30Rnd_556x45_Stanag"],
  682.                 ["arifle_MX_F","30Rnd_65x39_caseless_mag"],
  683.                 ["arifle_MXC_F","30Rnd_65x39_caseless_mag"],
  684.                 ["arifle_MXM_F","30Rnd_65x39_caseless_mag"],
  685.                 ["arifle_SDAR_F","20Rnd_556x45_UW_mag"],
  686.                 ["arifle_TRG20_F","30Rnd_556x45_Stanag"],
  687.                 ["Hgun_PDW2000_F","30Rnd_9x21_Mag"],               
  688.                 ["arifle_MXM_F","30Rnd_65x39_caseless_mag_Tracer"],
  689.                 ["arifle_MXM_Black_F","30Rnd_65x39_caseless_mag_Tracer"],                              
  690.                 ["srifle_DMR_01_F","10Rnd_762x51_Mag"],
  691.                 ["srifle_LRR_F","7Rnd_408_Mag"],
  692.                 ["srifle_EBR_F","20Rnd_762x51_Mag"],
  693.                 ["srifle_GM6_F","5Rnd_127x108_APDS_Mag"],
  694.                 ["LMG_Mk200_F","200Rnd_65x39_cased_Box_Tracer"],
  695.                 ["Arifle_MX_SW_F","100Rnd_65x39_caseless_mag_Tracer"],
  696.                 ["Arifle_MX_SW_Black_F","100Rnd_65x39_caseless_mag_Tracer"],
  697.                 ["LMG_Zafir_F","150Rnd_762x51_Box_Tracer"],
  698.                 ["MMG_01_hex_F","150Rnd_93x64_Mag"],
  699.                 ["MMG_01_tan_F","150Rnd_93x64_Mag"],
  700.                 ["MMG_02_black_F","150Rnd_93x64_Mag"],
  701.                 ["MMG_02_camo_F","150Rnd_93x64_Mag"],
  702.                 ["MMG_02_sand_F","150Rnd_93x64_Mag"],
  703.                 ["srifle_DMR_02_camo_F","10Rnd_338_Mag"],
  704.                 ["srifle_DMR_02_F","10Rnd_338_Mag"],
  705.                 ["srifle_DMR_02_sniper_F","10Rnd_338_Mag"],
  706.                 ["srifle_DMR_03_F","10Rnd_338_Mag"],
  707.                 ["srifle_DMR_03_tan_F","10Rnd_338_Mag"],
  708.                 ["srifle_DMR_04_Tan_F","10Rnd_338_Mag"],
  709.                 ["srifle_DMR_05_hex_F","10Rnd_338_Mag"],
  710.                 ["srifle_DMR_05_tan_F","10Rnd_338_Mag"],
  711.                 ["srifle_DMR_06_camo_F","10Rnd_338_Mag"],              
  712.                 ["srifle_DMR_04_F","10Rnd_127x54_Mag"],
  713.                 ["srifle_DMR_05_blk_F","10Rnd_93x64_DMR_05_Mag"],
  714.                 ["srifle_DMR_06_olive_F","20Rnd_762x51_Mag"]       
  715.             ],
  716.             [//Magazines
  717.                 ["3rnd_HE_Grenade_Shell",3,6],             
  718.                 ["30Rnd_65x39_caseless_green",3,6],
  719.                 ["30Rnd_556x45_Stanag",3,6],
  720.                 ["30Rnd_45ACP_Mag_SMG_01",3,6],
  721.                 ["20Rnd_556x45_UW_mag",3,6],
  722.                 ["20Rnd_762x51_Mag",7,14],
  723.                 ["200Rnd_65x39_cased_Box",3,6],
  724.                 ["100Rnd_65x39_caseless_mag_Tracer",3,6],
  725.                 ["3rnd_HE_Grenade_Shell",1,3],
  726.                 ["HandGrenade",1,4],
  727.                 // Marksman Pack Ammo
  728.                 ["10Rnd_338_Mag",1,4],
  729.                 ["10Rnd_338_Mag",1,4],             
  730.                 ["10Rnd_127x54_Mag" ,1,4],
  731.                 ["10Rnd_127x54_Mag",1,4],
  732.                 ["10Rnd_93x64_DMR_05_Mag" ,1,4],
  733.                 ["10Rnd_93x64_DMR_05_Mag" ,1,4]            
  734.             ],         
  735.             [  // Optics
  736.                 ["optic_SOS",1,2],
  737.                 ["optic_LRPS",1,2],
  738.                 ["optic_DMS",1,2],
  739.                 ["optic_Aco",1,3],
  740.                 ["optic_ACO_grn",1,3],
  741.                 ["optic_Holosight",1,3],
  742.                 ["acc_flashlight",1,3],
  743.                 ["acc_pointer_IR",1,3],
  744.                 ["optic_Arco",1,3],
  745.                 ["optic_Hamr",1,3],
  746.                 ["optic_Aco",1,3],
  747.                 ["optic_ACO_grn",1,3],
  748.                 ["optic_Aco_smg",1,3],
  749.                 ["optic_ACO_grn_smg",1,3],
  750.                 ["optic_Holosight",1,3],
  751.                 ["optic_Holosight_smg",1,3],
  752.                 ["optic_SOS",1,3],
  753.                 ["optic_MRCO",1,3],
  754.                 ["optic_DMS",1,3],
  755.                 ["optic_Yorris",1,3],
  756.                 ["optic_MRD",1,3],
  757.                 ["optic_LRPS",1,3],
  758.                 ["optic_NVS",1,3],
  759.                 ["optic_Nightstalker",1,2],
  760.                 ["optic_Nightstalker",1,2],
  761.                 ["optic_Nightstalker",1,2],
  762.                 ["optic_tws",1,3],
  763.                 ["optic_tws_mg",1,3],
  764.                 ["muzzle_snds_H",1,3],
  765.                 ["muzzle_snds_L",1,3],
  766.                 ["muzzle_snds_M",1,3],
  767.                 ["muzzle_snds_B",1,3],
  768.                 ["muzzle_snds_H_MG",1,3],
  769.                 ["muzzle_snds_acp",1,3],
  770.                 ["optic_AMS_khk",1,3],
  771.                 ["optic_AMS_snd",1,3],
  772.                 ["optic_KHS_blk",1,3],
  773.                 ["optic_KHS_hex",1,3],
  774.                 ["optic_KHS_old",1,3],
  775.                 ["optic_KHS_tan",1,3]
  776.             ],
  777.             [//Items
  778.                 ["Rangefinder",1,3]
  779.             ],
  780.             [ // Backpacks
  781.                 ["B_AssaultPack_dgtl",1,2],
  782.                 ["B_AssaultPack_khk",1,2],
  783.                 ["B_AssaultPack_mcamo",1,2],
  784.                 ["B_AssaultPack_ocamo",1,2],
  785.                 ["B_AssaultPack_rgr",1,2],
  786.                 ["B_AssaultPack_sgg",1,2],
  787.                 ["B_Carryall_cbr",1,2],
  788.                 ["B_Carryall_khk",1,2],
  789.                 ["B_Carryall_mcamo",1,2],
  790.                 ["B_Carryall_ocamo",1,2],
  791.                 ["B_Carryall_oli",1,2],
  792.                 ["B_Carryall_oucamo",1,2],
  793.                 ["B_FieldPack_blk",1,2],
  794.                 ["B_FieldPack_cbr",1,2],
  795.                 ["B_FieldPack_khk",1,2],
  796.                 ["B_FieldPack_ocamo",1,2],
  797.                 ["B_FieldPack_oli",1,2],
  798.                 ["B_FieldPack_oucamo",1,2],
  799.                 ["B_Kitbag_cbr",1,2],
  800.                 ["B_Kitbag_mcamo",1,2],
  801.                 ["B_Kitbag_rgr",1,2],
  802.                 ["B_Kitbag_sgg",1,2],
  803.                 ["B_Parachute",1,2],
  804.                 ["B_TacticalPack_blk",1,2],
  805.                 ["B_TacticalPack_mcamo",1,2],
  806.                 ["B_TacticalPack_ocamo",1,2],
  807.                 ["B_TacticalPack_oli",1,2],
  808.                 ["B_TacticalPack_rgr",1,2]
  809.             ]
  810.     ];
  811.  
  812.  
  813.     // Time the marker remains after completing the mission in seconds - experimental not yet implemented
  814.  
  815.     blck_crateTypes = ["Box_NATO_Wps_F"];  // Default crate type.
  816.    
  817.     //diag_log "[blckeagls] Configurations Loaded";
  818.  
  819.     true;
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