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- public Move[] getPossibleMoves(Player p) {
- ArrayList<Move> arr = new ArrayList<>();
- for(int i = Board.NUM_COLS-1; i>=0; i--){
- for(int x = Board.NUM_ROWS-1; x>=0; x--){
- if(getTile(x, i)==null){
- arr.add(new Move(p, i));
- break;
- }
- }
- }
- return arr.toArray(new Move[arr.size()]);
- }
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