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- #include <stdio.h>
- #include <stdarg.h>
- #include <psp2/net/net.h>
- static void DEBUG(const char *fmt, ...)
- {
- char sendbuf[1024];
- va_list args;
- int sock;
- SceNetSockaddrIn target;
- sock = sceNetSocket("netdbg", PSP2_NET_AF_INET, PSP2_NET_SOCK_DGRAM, 0);
- target.sin_family = PSP2_NET_AF_INET;
- target.sin_port = sceNetHtons(3490);
- sceNetInetPton(PSP2_NET_AF_INET, "192.168.1.33", &target.sin_addr);
- va_start(args, fmt);
- vsnprintf(sendbuf, sizeof(sendbuf), fmt, args);
- sceNetSendto(sock, sendbuf, strlen(sendbuf), PSP2_NET_MSG_DONTWAIT,
- (SceNetSockaddr *)&target, sizeof(target));
- va_end(args);
- sceNetSocketClose(sock);
- }
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