- 02:11:20: Creating resource group General
- 02:11:20: Creating resource group Internal
- 02:11:20: Creating resource group Autodetect
- 02:11:20: SceneManagerFactory for type 'DefaultSceneManager' registered.
- 02:11:20: Registering ResourceManager for type Material
- 02:11:20: Registering ResourceManager for type Mesh
- 02:11:20: Registering ResourceManager for type Skeleton
- 02:11:20: MovableObjectFactory for type 'ParticleSystem' registered.
- 02:11:20: OverlayElementFactory for type Panel registered.
- 02:11:20: OverlayElementFactory for type BorderPanel registered.
- 02:11:20: OverlayElementFactory for type TextArea registered.
- 02:11:20: Registering ResourceManager for type Font
- 02:11:20: ArchiveFactory for archive type FileSystem registered.
- 02:11:20: ArchiveFactory for archive type Zip registered.
- 02:11:20: ArchiveFactory for archive type EmbeddedZip registered.
- 02:11:20: DDS codec registering
- 02:11:20: FreeImage version: 3.15.1
- 02:11:20: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
- 02:11:20: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
- 02:11:20: Registering ResourceManager for type HighLevelGpuProgram
- 02:11:20: Registering ResourceManager for type Compositor
- 02:11:20: MovableObjectFactory for type 'Entity' registered.
- 02:11:20: MovableObjectFactory for type 'Light' registered.
- 02:11:20: MovableObjectFactory for type 'BillboardSet' registered.
- 02:11:20: MovableObjectFactory for type 'ManualObject' registered.
- 02:11:20: MovableObjectFactory for type 'BillboardChain' registered.
- 02:11:20: MovableObjectFactory for type 'RibbonTrail' registered.
- 02:11:20: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/RenderSystem_GL
- 02:11:20: Installing plugin: GL RenderSystem
- 02:11:20: OpenGL Rendering Subsystem created.
- 02:11:21: Plugin successfully installed
- 02:11:21: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/Plugin_ParticleFX
- 02:11:21: Installing plugin: ParticleFX
- 02:11:21: Particle Emitter Type 'Point' registered
- 02:11:21: Particle Emitter Type 'Box' registered
- 02:11:21: Particle Emitter Type 'Ellipsoid' registered
- 02:11:21: Particle Emitter Type 'Cylinder' registered
- 02:11:21: Particle Emitter Type 'Ring' registered
- 02:11:21: Particle Emitter Type 'HollowEllipsoid' registered
- 02:11:21: Particle Affector Type 'LinearForce' registered
- 02:11:21: Particle Affector Type 'ColourFader' registered
- 02:11:21: Particle Affector Type 'ColourFader2' registered
- 02:11:21: Particle Affector Type 'ColourImage' registered
- 02:11:21: Particle Affector Type 'ColourInterpolator' registered
- 02:11:21: Particle Affector Type 'Scaler' registered
- 02:11:21: Particle Affector Type 'Rotator' registered
- 02:11:21: Particle Affector Type 'DirectionRandomiser' registered
- 02:11:21: Particle Affector Type 'DeflectorPlane' registered
- 02:11:21: Plugin successfully installed
- 02:11:21: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/Plugin_BSPSceneManager
- 02:11:21: Installing plugin: BSP Scene Manager
- 02:11:21: Plugin successfully installed
- 02:11:21: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/Plugin_PCZSceneManager
- 02:11:21: Installing plugin: Portal Connected Zone Scene Manager
- 02:11:21: PCZone Factory Type 'ZoneType_Default' registered
- 02:11:21: Plugin successfully installed
- 02:11:21: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/Plugin_OctreeZone
- 02:11:21: Installing plugin: Octree Zone Factory
- 02:11:21: Plugin successfully installed
- 02:11:21: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/Plugin_OctreeSceneManager
- 02:11:21: Installing plugin: Octree Scene Manager
- 02:11:21: Plugin successfully installed
- 02:11:21: *-*-* OGRE Initialising
- 02:11:21: *-*-* Version 1.8.0 (Byatis)
- 02:11:21: Creating resource group Essential
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/thumbnails' of type 'FileSystem' to resource group 'Essential'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media' of type 'FileSystem' to resource group 'General'
- 02:11:21: Creating resource group Popular
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/fonts' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/programs' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/textures' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/models' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/particle' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/scripts/SSAO' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/textures/SSAO' of type 'FileSystem' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
- 02:11:21: Creating resource group Tests
- 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/../../Tests/Media' of type 'FileSystem' to resource group 'Tests'
- 02:11:25: CPU Identifier & Features
- 02:11:25: -------------------------
- 02:11:25: * CPU ID: GenuineIntel: Intel(R) Celeron(R) CPU 530 @ 1.73GHz
- 02:11:25: * SSE: yes
- 02:11:25: * SSE2: yes
- 02:11:25: * SSE3: yes
- 02:11:25: * MMX: yes
- 02:11:25: * MMXEXT: yes
- 02:11:25: * 3DNOW: no
- 02:11:25: * 3DNOWEXT: no
- 02:11:25: * CMOV: yes
- 02:11:25: * TSC: yes
- 02:11:25: * FPU: yes
- 02:11:25: * PRO: yes
- 02:11:25: * HT: no
- 02:11:25: -------------------------
- 02:11:25: ******************************
- *** Starting GLX Subsystem ***
- ******************************
- 02:11:25: Registering ResourceManager for type Texture
- 02:11:25: GLRenderSystem::_createRenderWindow "TutorialApplication Render Window", 1024x768 windowed miscParams: FSAA=0 displayFrequency=60 Hz gamma=No vsync=No
- 02:11:25: GLXWindow::create used FBConfigID = 104
- 02:11:25: GL_VERSION = 2.1 Mesa 8.0.3
- 02:11:25: GL_VENDOR = Tungsten Graphics, Inc
- 02:11:25: GL_RENDERER = Mesa DRI Intel(R) 965GM
- 02:11:25: GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_NV_vertex_program GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_vertex_program1_1 GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_MESA_texture_array GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_ARB_ES2_compatibility GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_robustness
- 02:11:25: Supported GLX extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap
- 02:11:25: ***************************
- 02:11:25: *** GL Renderer Started ***
- 02:11:25: ***************************
- 02:11:25: Registering ResourceManager for type GpuProgram
- 02:11:25: GLSL support detected
- 02:11:25: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
- 02:11:25: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:25: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:25: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:25: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:25: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:25: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
- 02:11:26: [GL] : Valid FBO targets PF_UNKNOWN PF_A8 PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R
- 02:11:26: RenderSystem capabilities
- 02:11:26: -------------------------
- 02:11:26: RenderSystem Name: OpenGL Rendering Subsystem
- 02:11:26: GPU Vendor: unknown
- 02:11:26: Device Name: Mesa DRI Intel(R) 965GM
- 02:11:26: Driver Version: 2.1.0.0
- 02:11:26: * Fixed function pipeline: yes
- 02:11:26: * Hardware generation of mipmaps: yes
- 02:11:26: * Texture blending: yes
- 02:11:26: * Anisotropic texture filtering: yes
- 02:11:26: * Dot product texture operation: yes
- 02:11:26: * Cube mapping: yes
- 02:11:26: * Hardware stencil buffer: yes
- 02:11:26: - Stencil depth: 8
- 02:11:26: - Two sided stencil support: yes
- 02:11:26: - Wrap stencil values: yes
- 02:11:26: * Hardware vertex / index buffers: yes
- 02:11:26: * Vertex programs: yes
- 02:11:26: * Number of floating-point constants for vertex programs: 4096
- 02:11:26: * Number of integer constants for vertex programs: 0
- 02:11:26: * Number of boolean constants for vertex programs: 0
- 02:11:26: * Fragment programs: yes
- 02:11:26: * Number of floating-point constants for fragment programs: 4096
- 02:11:26: * Number of integer constants for fragment programs: 0
- 02:11:26: * Number of boolean constants for fragment programs: 0
- 02:11:26: * Geometry programs: no
- 02:11:26: * Number of floating-point constants for geometry programs: 0
- 02:11:26: * Number of integer constants for geometry programs: 0
- 02:11:26: * Number of boolean constants for geometry programs: 0
- 02:11:26: * Supported Shader Profiles: arbfp1 arbvp1 glsl
- 02:11:26: * Texture Compression: yes
- 02:11:26: - DXT: no
- 02:11:26: - VTC: no
- 02:11:26: - PVRTC: no
- 02:11:26: * Scissor Rectangle: yes
- 02:11:26: * Hardware Occlusion Query: yes
- 02:11:26: * User clip planes: yes
- 02:11:26: * VET_UBYTE4 vertex element type: yes
- 02:11:26: * Infinite far plane projection: yes
- 02:11:26: * Hardware render-to-texture: yes
- 02:11:26: * Floating point textures: yes
- 02:11:26: * Non-power-of-two textures: yes
- 02:11:26: * Volume textures: yes
- 02:11:26: * Multiple Render Targets: 8
- 02:11:26: - With different bit depths: yes
- 02:11:26: * Point Sprites: yes
- 02:11:26: * Extended point parameters: yes
- 02:11:26: * Max Point Size: 255
- 02:11:26: * Vertex texture fetch: yes
- 02:11:26: * Number of world matrices: 0
- 02:11:26: * Number of texture units: 16
- 02:11:26: * Stencil buffer depth: 8
- 02:11:26: * Number of vertex blend matrices: 0
- 02:11:26: - Max vertex textures: 16
- 02:11:26: - Vertex textures shared: yes
- 02:11:26: * Render to Vertex Buffer : no
- 02:11:26: * GL 1.5 without VBO workaround: no
- 02:11:26: * Frame Buffer objects: yes
- 02:11:26: * Frame Buffer objects (ARB extension): no
- 02:11:26: * Frame Buffer objects (ATI extension): no
- 02:11:26: * PBuffer support: yes
- 02:11:26: * GL 1.5 without HW-occlusion workaround: no
- 02:11:26: * Separate shader objects: no
- 02:11:26: DefaultWorkQueue('Root') initialising on thread 0xd5d400.
- 02:11:26: Particle Renderer Type 'billboard' registered
- 02:11:26: SceneManagerFactory for type 'BspSceneManager' registered.
- 02:11:26: Registering ResourceManager for type BspLevel
- 02:11:26: SceneManagerFactory for type 'PCZSceneManager' registered.
- 02:11:26: MovableObjectFactory for type 'PCZLight' registered.
- 02:11:26: MovableObjectFactory for type 'Portal' registered.
- 02:11:26: MovableObjectFactory for type 'AntiPortal' registered.
- 02:11:26: PCZone Factory Type 'ZoneType_Octree' registered
- 02:11:26: SceneManagerFactory for type 'OctreeSceneManager' registered.
- 02:11:26: Parsing scripts for resource group Autodetect
- 02:11:26: Finished parsing scripts for resource group Autodetect
- 02:11:26: Creating resources for group Autodetect
- 02:11:26: All done
- 02:11:26: Parsing scripts for resource group Essential
- 02:11:26: DefaultWorkQueue('Root')::WorkerFunc - thread 0xfc4bf0 starting.
- 02:11:26: Parsing script SdkTrays.material
- 02:11:26: Parsing script SdkTrays.fontdef
- 02:11:26: Parsing script SdkTrays.overlay
- 02:11:26: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 02:11:26: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 02:11:26: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
- 02:11:26: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 02:11:26: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 02:11:26: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
- 02:11:26: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 02:11:26: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 02:11:26: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 02:11:26: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
- 02:11:26: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
- 02:11:26: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
- 02:11:26: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 02:11:26: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 02:11:26: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
- 02:11:26: Finished parsing scripts for resource group Essential
- 02:11:26: Creating resources for group Essential
- 02:11:26: All done
- 02:11:26: Parsing scripts for resource group General
- 02:11:26: Finished parsing scripts for resource group General
- 02:11:26: Creating resources for group General
- 02:11:26: All done
- 02:11:26: Parsing scripts for resource group Internal
- 02:11:26: Finished parsing scripts for resource group Internal
- 02:11:26: Creating resources for group Internal
- 02:11:26: All done
- 02:11:26: Parsing scripts for resource group Popular
- 02:11:26: Parsing script Instancing.program
- 02:11:26: Parsing script Examples.program
- 02:11:26: Parsing script DualQuaternion.program
- 02:11:26: Parsing script StdQuad_vp.program
- 02:11:26: Parsing script ShadowCaster.program
- 02:11:26: Parsing script deferred_post.program
- 02:11:26: Parsing script VTFInstancing.material
- 02:11:26: Parsing script Laplace.material
- 02:11:26: Parsing script DualQuaternion.material
- 02:11:26: Parsing script Tiling.material
- 02:11:26: Parsing script RZR-002.material
- 02:11:26: Parsing script Examples-Water.material
- 02:11:26: Parsing script facial.material
- 02:11:26: Parsing script Dither.material
- 02:11:26: Parsing script CompositorDemo.material
- 02:11:26: Parsing script CGSwizzle.material
- 02:11:26: Parsing script Ogre.material
- 02:11:26: Parsing script IsoSurf.material
- 02:11:26: Parsing script SharpenEdges.material
- 02:11:26: Parsing script HeatVision.material
- 02:11:26: Parsing script ASMSwizzle.material
- 02:11:26: Compiler error: object unsupported by render system in ASMSwizzle.material(1)
- 02:11:26: Parsing script DOF.material
- 02:11:26: Parsing script BlackAndWhite.material
- 02:11:26: Parsing script shadows.material
- 02:11:26: Parsing script Example-Water.material
- 02:11:26: Parsing script Halftone.material
- 02:11:26: Parsing script Bloom2.material
- 02:11:26: Parsing script DepthShadowmap.material
- 02:11:26: Parsing script OldMovie.material
- 02:11:26: Parsing script MRTtest.material
- 02:11:26: Parsing script ShaderInstancing.material
- 02:11:26: Parsing script Hurt.material
- 02:11:26: Parsing script Glass.material
- 02:11:26: Parsing script Embossed.material
- 02:11:26: Parsing script Invert.material
- 02:11:26: Parsing script InstancingMisc.material
- 02:11:26: Parsing script NightVision.material
- 02:11:26: Parsing script ShaderSystem.material
- 02:11:26: Parsing script Ocean.material
- 02:11:26: Parsing script Examples-DynTex.material
- 02:11:26: Parsing script MotionBlur.material
- 02:11:26: Parsing script HW_VTF_LUTInstancing.material
- 02:11:26: Parsing script HWInstancing.material
- 02:11:26: Parsing script instancing.material
- 02:11:26: Parsing script Examples.material
- 02:11:26: Parsing script sibenik.material
- 02:11:26: Parsing script OldTV.material
- 02:11:26: Parsing script pssm.material
- 02:11:26: Parsing script HW_VTFInstancing.material
- 02:11:26: Parsing script ParticleGS.material
- 02:11:26: Parsing script Penguin.material
- 02:11:26: Parsing script RadialBlur.material
- 02:11:26: Parsing script hdr.material
- 02:11:26: Parsing script OffsetMapping.material
- 02:11:26: Compiler error: object unsupported by render system in OffsetMapping.material(35)
- 02:11:26: Parsing script smoke.material
- 02:11:26: Parsing script Posterize.material
- 02:11:26: Parsing script Bloom.material
- 02:11:26: Parsing script Examples-Advanced.material
- 02:11:26: Compiler error: object unsupported by render system in Examples-Advanced.material(524)
- 02:11:26: Compiler error: object unsupported by render system in Examples-Advanced.material(787)
- 02:11:26: Parsing script ASCII.material
- 02:11:26: Parsing script VarianceShadowmap.material
- 02:11:26: Parsing script GLSLSwizzle.material
- 02:11:26: Parsing script deferreddemo.material
- 02:11:26: Parsing script deferred_post.material
- 02:11:26: Parsing script ssao.material
- 02:11:26: Parsing script ShadowCaster.material
- 02:11:26: Parsing script deferred_post_minilight.material
- 02:11:26: Parsing script ROOM.material
- 02:11:26: Parsing script DualQuaternionSkinning_Shadow.material
- 02:11:26: Parsing script RTShaderSystem.material
- 02:11:26: Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
- 02:11:26: Compiler error: unknown error in RTShaderSystem.material(52): token "rtshader_system" is not recognized
- 02:11:26: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
- 02:11:26: Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_system" is not recognized
- 02:11:26: Compiler error: unknown error in RTShaderSystem.material(146): token "rtshader_system" is not recognized
- 02:11:26: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
- 02:11:26: Compiler error: unknown error in RTShaderSystem.material(162): token "rtshader_system" is not recognized
- 02:11:26: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
- 02:11:26: Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_system" is not recognized
- 02:11:26: Compiler error: unknown error in RTShaderSystem.material(211): token "rtshader_system" is not recognized
- 02:11:26: Parsing script HardwareSkinningShadow.material
- 02:11:26: Parsing script ShowNormals.material
- 02:11:26: Parsing script HorizonBased.material
- 02:11:26: Parsing script HemisphereMC.material
- 02:11:26: Parsing script ShowDepth.material
- 02:11:26: Parsing script SSAOPost.material
- 02:11:26: Parsing script Volumetric.material
- 02:11:26: Parsing script UnsharpMask.material
- 02:11:26: Parsing script ShowViewPos.material
- 02:11:26: Parsing script Crytek.material
- 02:11:26: Parsing script GBuffer.material
- 02:11:26: Parsing script CreaseShading.material
- 02:11:26: Parsing script RomanBath.material
- 02:11:26: Parsing script Sinbad.material
- 02:11:26: Parsing script Examples-Water.particle
- 02:11:26: Parsing script smoke.particle
- 02:11:26: Parsing script emitted_emitter.particle
- 02:11:26: Parsing script Examples.particle
- 02:11:26: Parsing script Examples.compositor
- 02:11:26: Parsing script ssao.compositor
- 02:11:26: Parsing script deferred.compositor
- 02:11:26: Parsing script SSAO.compositor
- 02:11:26: Parsing script SSAOPost.compositor
- 02:11:26: Parsing script sample.fontdef
- 02:11:26: Finished parsing scripts for resource group Popular
- 02:11:26: Creating resources for group Popular
- 02:11:26: All done
- 02:11:26: Parsing scripts for resource group Tests
- 02:11:26: Parsing script glow.material
- 02:11:26: Finished parsing scripts for resource group Tests
- 02:11:26: Creating resources for group Tests
- 02:11:26: All done
- 02:11:26: Mesh: Loading ninja.mesh.
- 02:11:26: Skeleton: Loading ninja.skeleton
- 02:11:26: Texture: nskingr.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 02:11:26: Texture: rockwall.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
- 02:11:26: *** Initializing OIS ***
- 02:11:26: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.