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By: a guest on Jul 10th, 2012  |  syntax: None  |  size: 28.99 KB  |  hits: 20  |  expires: Never
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  1. 02:11:20: Creating resource group General
  2. 02:11:20: Creating resource group Internal
  3. 02:11:20: Creating resource group Autodetect
  4. 02:11:20: SceneManagerFactory for type 'DefaultSceneManager' registered.
  5. 02:11:20: Registering ResourceManager for type Material
  6. 02:11:20: Registering ResourceManager for type Mesh
  7. 02:11:20: Registering ResourceManager for type Skeleton
  8. 02:11:20: MovableObjectFactory for type 'ParticleSystem' registered.
  9. 02:11:20: OverlayElementFactory for type Panel registered.
  10. 02:11:20: OverlayElementFactory for type BorderPanel registered.
  11. 02:11:20: OverlayElementFactory for type TextArea registered.
  12. 02:11:20: Registering ResourceManager for type Font
  13. 02:11:20: ArchiveFactory for archive type FileSystem registered.
  14. 02:11:20: ArchiveFactory for archive type Zip registered.
  15. 02:11:20: ArchiveFactory for archive type EmbeddedZip registered.
  16. 02:11:20: DDS codec registering
  17. 02:11:20: FreeImage version: 3.15.1
  18. 02:11:20: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
  19. 02:11:20: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
  20. 02:11:20: Registering ResourceManager for type HighLevelGpuProgram
  21. 02:11:20: Registering ResourceManager for type Compositor
  22. 02:11:20: MovableObjectFactory for type 'Entity' registered.
  23. 02:11:20: MovableObjectFactory for type 'Light' registered.
  24. 02:11:20: MovableObjectFactory for type 'BillboardSet' registered.
  25. 02:11:20: MovableObjectFactory for type 'ManualObject' registered.
  26. 02:11:20: MovableObjectFactory for type 'BillboardChain' registered.
  27. 02:11:20: MovableObjectFactory for type 'RibbonTrail' registered.
  28. 02:11:20: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/RenderSystem_GL
  29. 02:11:20: Installing plugin: GL RenderSystem
  30. 02:11:20: OpenGL Rendering Subsystem created.
  31. 02:11:21: Plugin successfully installed
  32. 02:11:21: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/Plugin_ParticleFX
  33. 02:11:21: Installing plugin: ParticleFX
  34. 02:11:21: Particle Emitter Type 'Point' registered
  35. 02:11:21: Particle Emitter Type 'Box' registered
  36. 02:11:21: Particle Emitter Type 'Ellipsoid' registered
  37. 02:11:21: Particle Emitter Type 'Cylinder' registered
  38. 02:11:21: Particle Emitter Type 'Ring' registered
  39. 02:11:21: Particle Emitter Type 'HollowEllipsoid' registered
  40. 02:11:21: Particle Affector Type 'LinearForce' registered
  41. 02:11:21: Particle Affector Type 'ColourFader' registered
  42. 02:11:21: Particle Affector Type 'ColourFader2' registered
  43. 02:11:21: Particle Affector Type 'ColourImage' registered
  44. 02:11:21: Particle Affector Type 'ColourInterpolator' registered
  45. 02:11:21: Particle Affector Type 'Scaler' registered
  46. 02:11:21: Particle Affector Type 'Rotator' registered
  47. 02:11:21: Particle Affector Type 'DirectionRandomiser' registered
  48. 02:11:21: Particle Affector Type 'DeflectorPlane' registered
  49. 02:11:21: Plugin successfully installed
  50. 02:11:21: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/Plugin_BSPSceneManager
  51. 02:11:21: Installing plugin: BSP Scene Manager
  52. 02:11:21: Plugin successfully installed
  53. 02:11:21: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/Plugin_PCZSceneManager
  54. 02:11:21: Installing plugin: Portal Connected Zone Scene Manager
  55. 02:11:21: PCZone Factory Type 'ZoneType_Default' registered
  56. 02:11:21: Plugin successfully installed
  57. 02:11:21: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/Plugin_OctreeZone
  58. 02:11:21: Installing plugin: Octree Zone Factory
  59. 02:11:21: Plugin successfully installed
  60. 02:11:21: Loading library /home/argoneus/sources/ogre_src_v1-8-0/build/lib/Plugin_OctreeSceneManager
  61. 02:11:21: Installing plugin: Octree Scene Manager
  62. 02:11:21: Plugin successfully installed
  63. 02:11:21: *-*-* OGRE Initialising
  64. 02:11:21: *-*-* Version 1.8.0 (Byatis)
  65. 02:11:21: Creating resource group Essential
  66. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/thumbnails' of type 'FileSystem' to resource group 'Essential'
  67. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
  68. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media' of type 'FileSystem' to resource group 'General'
  69. 02:11:21: Creating resource group Popular
  70. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/fonts' of type 'FileSystem' to resource group 'Popular'
  71. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/programs' of type 'FileSystem' to resource group 'Popular'
  72. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
  73. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/textures' of type 'FileSystem' to resource group 'Popular'
  74. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
  75. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/models' of type 'FileSystem' to resource group 'Popular'
  76. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/particle' of type 'FileSystem' to resource group 'Popular'
  77. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
  78. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
  79. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
  80. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
  81. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/scripts/SSAO' of type 'FileSystem' to resource group 'Popular'
  82. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/materials/textures/SSAO' of type 'FileSystem' to resource group 'Popular'
  83. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
  84. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
  85. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
  86. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
  87. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
  88. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
  89. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
  90. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
  91. 02:11:21: Creating resource group Tests
  92. 02:11:21: Added resource location '/home/argoneus/sources/ogre_src_v1-8-0/Samples/Media/../../Tests/Media' of type 'FileSystem' to resource group 'Tests'
  93. 02:11:25: CPU Identifier & Features
  94. 02:11:25: -------------------------
  95. 02:11:25:  *   CPU ID: GenuineIntel: Intel(R) Celeron(R) CPU          530  @ 1.73GHz
  96. 02:11:25:  *      SSE: yes
  97. 02:11:25:  *     SSE2: yes
  98. 02:11:25:  *     SSE3: yes
  99. 02:11:25:  *      MMX: yes
  100. 02:11:25:  *   MMXEXT: yes
  101. 02:11:25:  *    3DNOW: no
  102. 02:11:25:  * 3DNOWEXT: no
  103. 02:11:25:  *     CMOV: yes
  104. 02:11:25:  *      TSC: yes
  105. 02:11:25:  *      FPU: yes
  106. 02:11:25:  *      PRO: yes
  107. 02:11:25:  *       HT: no
  108. 02:11:25: -------------------------
  109. 02:11:25: ******************************
  110. *** Starting GLX Subsystem ***
  111. ******************************
  112. 02:11:25: Registering ResourceManager for type Texture
  113. 02:11:25: GLRenderSystem::_createRenderWindow "TutorialApplication Render Window", 1024x768 windowed  miscParams: FSAA=0 displayFrequency=60 Hz gamma=No vsync=No
  114. 02:11:25: GLXWindow::create used FBConfigID = 104
  115. 02:11:25: GL_VERSION = 2.1 Mesa 8.0.3
  116. 02:11:25: GL_VENDOR = Tungsten Graphics, Inc
  117. 02:11:25: GL_RENDERER = Mesa DRI Intel(R) 965GM
  118. 02:11:25: GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_NV_vertex_program GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_vertex_program1_1 GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_MESA_texture_array GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_ARB_ES2_compatibility GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_robustness
  119. 02:11:25: Supported GLX extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap
  120. 02:11:25: ***************************
  121. 02:11:25: *** GL Renderer Started ***
  122. 02:11:25: ***************************
  123. 02:11:25: Registering ResourceManager for type GpuProgram
  124. 02:11:25: GLSL support detected
  125. 02:11:25: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
  126. 02:11:25: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  127. 02:11:25: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  128. 02:11:25: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  129. 02:11:25: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  130. 02:11:25: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  131. 02:11:25: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  132. 02:11:26: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  133. 02:11:26: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  134. 02:11:26: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  135. 02:11:26: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  136. 02:11:26: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  137. 02:11:26: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  138. 02:11:26: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  139. 02:11:26: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  140. 02:11:26: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  141. 02:11:26: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  142. 02:11:26: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  143. 02:11:26: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  144. 02:11:26: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  145. 02:11:26: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  146. 02:11:26: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
  147. 02:11:26: [GL] : Valid FBO targets PF_UNKNOWN PF_A8 PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R
  148. 02:11:26: RenderSystem capabilities
  149. 02:11:26: -------------------------
  150. 02:11:26: RenderSystem Name: OpenGL Rendering Subsystem
  151. 02:11:26: GPU Vendor: unknown
  152. 02:11:26: Device Name: Mesa DRI Intel(R) 965GM
  153. 02:11:26: Driver Version: 2.1.0.0
  154. 02:11:26:  * Fixed function pipeline: yes
  155. 02:11:26:  * Hardware generation of mipmaps: yes
  156. 02:11:26:  * Texture blending: yes
  157. 02:11:26:  * Anisotropic texture filtering: yes
  158. 02:11:26:  * Dot product texture operation: yes
  159. 02:11:26:  * Cube mapping: yes
  160. 02:11:26:  * Hardware stencil buffer: yes
  161. 02:11:26:    - Stencil depth: 8
  162. 02:11:26:    - Two sided stencil support: yes
  163. 02:11:26:    - Wrap stencil values: yes
  164. 02:11:26:  * Hardware vertex / index buffers: yes
  165. 02:11:26:  * Vertex programs: yes
  166. 02:11:26:  * Number of floating-point constants for vertex programs: 4096
  167. 02:11:26:  * Number of integer constants for vertex programs: 0
  168. 02:11:26:  * Number of boolean constants for vertex programs: 0
  169. 02:11:26:  * Fragment programs: yes
  170. 02:11:26:  * Number of floating-point constants for fragment programs: 4096
  171. 02:11:26:  * Number of integer constants for fragment programs: 0
  172. 02:11:26:  * Number of boolean constants for fragment programs: 0
  173. 02:11:26:  * Geometry programs: no
  174. 02:11:26:  * Number of floating-point constants for geometry programs: 0
  175. 02:11:26:  * Number of integer constants for geometry programs: 0
  176. 02:11:26:  * Number of boolean constants for geometry programs: 0
  177. 02:11:26:  * Supported Shader Profiles: arbfp1 arbvp1 glsl
  178. 02:11:26:  * Texture Compression: yes
  179. 02:11:26:    - DXT: no
  180. 02:11:26:    - VTC: no
  181. 02:11:26:    - PVRTC: no
  182. 02:11:26:  * Scissor Rectangle: yes
  183. 02:11:26:  * Hardware Occlusion Query: yes
  184. 02:11:26:  * User clip planes: yes
  185. 02:11:26:  * VET_UBYTE4 vertex element type: yes
  186. 02:11:26:  * Infinite far plane projection: yes
  187. 02:11:26:  * Hardware render-to-texture: yes
  188. 02:11:26:  * Floating point textures: yes
  189. 02:11:26:  * Non-power-of-two textures: yes
  190. 02:11:26:  * Volume textures: yes
  191. 02:11:26:  * Multiple Render Targets: 8
  192. 02:11:26:    - With different bit depths: yes
  193. 02:11:26:  * Point Sprites: yes
  194. 02:11:26:  * Extended point parameters: yes
  195. 02:11:26:  * Max Point Size: 255
  196. 02:11:26:  * Vertex texture fetch: yes
  197. 02:11:26:  * Number of world matrices: 0
  198. 02:11:26:  * Number of texture units: 16
  199. 02:11:26:  * Stencil buffer depth: 8
  200. 02:11:26:  * Number of vertex blend matrices: 0
  201. 02:11:26:    - Max vertex textures: 16
  202. 02:11:26:    - Vertex textures shared: yes
  203. 02:11:26:  * Render to Vertex Buffer : no
  204. 02:11:26:  * GL 1.5 without VBO workaround: no
  205. 02:11:26:  * Frame Buffer objects: yes
  206. 02:11:26:  * Frame Buffer objects (ARB extension): no
  207. 02:11:26:  * Frame Buffer objects (ATI extension): no
  208. 02:11:26:  * PBuffer support: yes
  209. 02:11:26:  * GL 1.5 without HW-occlusion workaround: no
  210. 02:11:26:  * Separate shader objects: no
  211. 02:11:26: DefaultWorkQueue('Root') initialising on thread 0xd5d400.
  212. 02:11:26: Particle Renderer Type 'billboard' registered
  213. 02:11:26: SceneManagerFactory for type 'BspSceneManager' registered.
  214. 02:11:26: Registering ResourceManager for type BspLevel
  215. 02:11:26: SceneManagerFactory for type 'PCZSceneManager' registered.
  216. 02:11:26: MovableObjectFactory for type 'PCZLight' registered.
  217. 02:11:26: MovableObjectFactory for type 'Portal' registered.
  218. 02:11:26: MovableObjectFactory for type 'AntiPortal' registered.
  219. 02:11:26: PCZone Factory Type 'ZoneType_Octree' registered
  220. 02:11:26: SceneManagerFactory for type 'OctreeSceneManager' registered.
  221. 02:11:26: Parsing scripts for resource group Autodetect
  222. 02:11:26: Finished parsing scripts for resource group Autodetect
  223. 02:11:26: Creating resources for group Autodetect
  224. 02:11:26: All done
  225. 02:11:26: Parsing scripts for resource group Essential
  226. 02:11:26: DefaultWorkQueue('Root')::WorkerFunc - thread 0xfc4bf0 starting.
  227. 02:11:26: Parsing script SdkTrays.material
  228. 02:11:26: Parsing script SdkTrays.fontdef
  229. 02:11:26: Parsing script SdkTrays.overlay
  230. 02:11:26: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  231. 02:11:26: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
  232. 02:11:26: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
  233. 02:11:26: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  234. 02:11:26: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  235. 02:11:26: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
  236. 02:11:26: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
  237. 02:11:26: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  238. 02:11:26: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  239. 02:11:26: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
  240. 02:11:26: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
  241. 02:11:26: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
  242. 02:11:26: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  243. 02:11:26: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
  244. 02:11:26: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
  245. 02:11:26: Finished parsing scripts for resource group Essential
  246. 02:11:26: Creating resources for group Essential
  247. 02:11:26: All done
  248. 02:11:26: Parsing scripts for resource group General
  249. 02:11:26: Finished parsing scripts for resource group General
  250. 02:11:26: Creating resources for group General
  251. 02:11:26: All done
  252. 02:11:26: Parsing scripts for resource group Internal
  253. 02:11:26: Finished parsing scripts for resource group Internal
  254. 02:11:26: Creating resources for group Internal
  255. 02:11:26: All done
  256. 02:11:26: Parsing scripts for resource group Popular
  257. 02:11:26: Parsing script Instancing.program
  258. 02:11:26: Parsing script Examples.program
  259. 02:11:26: Parsing script DualQuaternion.program
  260. 02:11:26: Parsing script StdQuad_vp.program
  261. 02:11:26: Parsing script ShadowCaster.program
  262. 02:11:26: Parsing script deferred_post.program
  263. 02:11:26: Parsing script VTFInstancing.material
  264. 02:11:26: Parsing script Laplace.material
  265. 02:11:26: Parsing script DualQuaternion.material
  266. 02:11:26: Parsing script Tiling.material
  267. 02:11:26: Parsing script RZR-002.material
  268. 02:11:26: Parsing script Examples-Water.material
  269. 02:11:26: Parsing script facial.material
  270. 02:11:26: Parsing script Dither.material
  271. 02:11:26: Parsing script CompositorDemo.material
  272. 02:11:26: Parsing script CGSwizzle.material
  273. 02:11:26: Parsing script Ogre.material
  274. 02:11:26: Parsing script IsoSurf.material
  275. 02:11:26: Parsing script SharpenEdges.material
  276. 02:11:26: Parsing script HeatVision.material
  277. 02:11:26: Parsing script ASMSwizzle.material
  278. 02:11:26: Compiler error: object unsupported by render system in ASMSwizzle.material(1)
  279. 02:11:26: Parsing script DOF.material
  280. 02:11:26: Parsing script BlackAndWhite.material
  281. 02:11:26: Parsing script shadows.material
  282. 02:11:26: Parsing script Example-Water.material
  283. 02:11:26: Parsing script Halftone.material
  284. 02:11:26: Parsing script Bloom2.material
  285. 02:11:26: Parsing script DepthShadowmap.material
  286. 02:11:26: Parsing script OldMovie.material
  287. 02:11:26: Parsing script MRTtest.material
  288. 02:11:26: Parsing script ShaderInstancing.material
  289. 02:11:26: Parsing script Hurt.material
  290. 02:11:26: Parsing script Glass.material
  291. 02:11:26: Parsing script Embossed.material
  292. 02:11:26: Parsing script Invert.material
  293. 02:11:26: Parsing script InstancingMisc.material
  294. 02:11:26: Parsing script NightVision.material
  295. 02:11:26: Parsing script ShaderSystem.material
  296. 02:11:26: Parsing script Ocean.material
  297. 02:11:26: Parsing script Examples-DynTex.material
  298. 02:11:26: Parsing script MotionBlur.material
  299. 02:11:26: Parsing script HW_VTF_LUTInstancing.material
  300. 02:11:26: Parsing script HWInstancing.material
  301. 02:11:26: Parsing script instancing.material
  302. 02:11:26: Parsing script Examples.material
  303. 02:11:26: Parsing script sibenik.material
  304. 02:11:26: Parsing script OldTV.material
  305. 02:11:26: Parsing script pssm.material
  306. 02:11:26: Parsing script HW_VTFInstancing.material
  307. 02:11:26: Parsing script ParticleGS.material
  308. 02:11:26: Parsing script Penguin.material
  309. 02:11:26: Parsing script RadialBlur.material
  310. 02:11:26: Parsing script hdr.material
  311. 02:11:26: Parsing script OffsetMapping.material
  312. 02:11:26: Compiler error: object unsupported by render system in OffsetMapping.material(35)
  313. 02:11:26: Parsing script smoke.material
  314. 02:11:26: Parsing script Posterize.material
  315. 02:11:26: Parsing script Bloom.material
  316. 02:11:26: Parsing script Examples-Advanced.material
  317. 02:11:26: Compiler error: object unsupported by render system in Examples-Advanced.material(524)
  318. 02:11:26: Compiler error: object unsupported by render system in Examples-Advanced.material(787)
  319. 02:11:26: Parsing script ASCII.material
  320. 02:11:26: Parsing script VarianceShadowmap.material
  321. 02:11:26: Parsing script GLSLSwizzle.material
  322. 02:11:26: Parsing script deferreddemo.material
  323. 02:11:26: Parsing script deferred_post.material
  324. 02:11:26: Parsing script ssao.material
  325. 02:11:26: Parsing script ShadowCaster.material
  326. 02:11:26: Parsing script deferred_post_minilight.material
  327. 02:11:26: Parsing script ROOM.material
  328. 02:11:26: Parsing script DualQuaternionSkinning_Shadow.material
  329. 02:11:26: Parsing script RTShaderSystem.material
  330. 02:11:26: Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
  331. 02:11:26: Compiler error: unknown error in RTShaderSystem.material(52): token "rtshader_system" is not recognized
  332. 02:11:26: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
  333. 02:11:26: Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_system" is not recognized
  334. 02:11:26: Compiler error: unknown error in RTShaderSystem.material(146): token "rtshader_system" is not recognized
  335. 02:11:26: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
  336. 02:11:26: Compiler error: unknown error in RTShaderSystem.material(162): token "rtshader_system" is not recognized
  337. 02:11:26: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
  338. 02:11:26: Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_system" is not recognized
  339. 02:11:26: Compiler error: unknown error in RTShaderSystem.material(211): token "rtshader_system" is not recognized
  340. 02:11:26: Parsing script HardwareSkinningShadow.material
  341. 02:11:26: Parsing script ShowNormals.material
  342. 02:11:26: Parsing script HorizonBased.material
  343. 02:11:26: Parsing script HemisphereMC.material
  344. 02:11:26: Parsing script ShowDepth.material
  345. 02:11:26: Parsing script SSAOPost.material
  346. 02:11:26: Parsing script Volumetric.material
  347. 02:11:26: Parsing script UnsharpMask.material
  348. 02:11:26: Parsing script ShowViewPos.material
  349. 02:11:26: Parsing script Crytek.material
  350. 02:11:26: Parsing script GBuffer.material
  351. 02:11:26: Parsing script CreaseShading.material
  352. 02:11:26: Parsing script RomanBath.material
  353. 02:11:26: Parsing script Sinbad.material
  354. 02:11:26: Parsing script Examples-Water.particle
  355. 02:11:26: Parsing script smoke.particle
  356. 02:11:26: Parsing script emitted_emitter.particle
  357. 02:11:26: Parsing script Examples.particle
  358. 02:11:26: Parsing script Examples.compositor
  359. 02:11:26: Parsing script ssao.compositor
  360. 02:11:26: Parsing script deferred.compositor
  361. 02:11:26: Parsing script SSAO.compositor
  362. 02:11:26: Parsing script SSAOPost.compositor
  363. 02:11:26: Parsing script sample.fontdef
  364. 02:11:26: Finished parsing scripts for resource group Popular
  365. 02:11:26: Creating resources for group Popular
  366. 02:11:26: All done
  367. 02:11:26: Parsing scripts for resource group Tests
  368. 02:11:26: Parsing script glow.material
  369. 02:11:26: Finished parsing scripts for resource group Tests
  370. 02:11:26: Creating resources for group Tests
  371. 02:11:26: All done
  372. 02:11:26: Mesh: Loading ninja.mesh.
  373. 02:11:26: Skeleton: Loading ninja.skeleton
  374. 02:11:26: Texture: nskingr.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  375. 02:11:26: Texture: rockwall.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
  376. 02:11:26: *** Initializing OIS ***
  377. 02:11:26: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.