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May 6th, 2016
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  1. Player = game:GetService("Players").Cobalt1164
  2. Character = Player.Character
  3. PlayerGui = Player.PlayerGui
  4. Backpack = Player.Backpack
  5. Torso = Character.Torso
  6. Head = Character.Head
  7. LeftArm = Character["Left Arm"]
  8. LeftLeg = Character["Left Leg"]
  9. RightArm = Character["Right Arm"]
  10. RightLeg = Character["Right Leg"]
  11. LS = Torso["Left Shoulder"]
  12. LH = Torso["Left Hip"]
  13. RS = Torso["Right Shoulder"]
  14. RH = Torso["Right Hip"]
  15. bladecolor = BrickColor.new("New Yeller")
  16. attack = false
  17. attackdebounce = false
  18. readytoshoot = false
  19. Modes = {"Fists", "Minigun"}
  20. Number = 1
  21. mode = Modes[Number]
  22. --player
  23. player = nil
  24. --save shoulders
  25. RSH, LSH = nil, nil
  26. --welds
  27. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  28. --what anim
  29. anim = "none"
  30.  
  31.  
  32.  
  33. local model1 = Instance.new("Model")
  34. model1.Name = "Fists"
  35. local model2 = Instance.new("Model")
  36. model2.Name = "Minigun"
  37. local model3 = Instance.new("Model")
  38. model3.Name = "Sandvich"
  39.  
  40. local leftfist = LeftArm:Clone()
  41. leftfist.Parent = model1
  42. leftfist.Name = "Left Arm"
  43. local rightfist = RightArm:Clone()
  44. rightfist.Parent = model1
  45. rightfist.Name = "Right Arm"
  46. local hum = Instance.new("Humanoid")
  47. hum.Parent = model1
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