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  1. # BEGIN CONFIG VARIABLES
  2. g_debug = 0 # Sets the level of debug information (0 - none).
  3. g_locale = en # Sets the translation language - minimal support currently, more coming!
  4. g_externaleditor = # Sets the external script editor eg. for Sublime Text 'sublime_text.exe %s:%i:%i'
  5. k_rendersync = 1 # Sync rendering FPS with game ticks ~ 30FPS
  6. g_sort = 2 # Type of sorting in the server browser
  7. g_filterplayerlower = 0 # Lower bound of players to filter on in the server browser
  8. g_filterplayerupper = 100 # Upper bound of players to filter on in the server browser
  9. g_filtergold = 1 # How to filter on modded servers in the server browser
  10. g_filterpass = 2 # How to filter on passworded servers in the server browser
  11. g_filtermode = All # Which gamemode to filter on in the server browser
  12. g_filtercategory = 0 # Filter by Cooperative/Competitive game modes
  13. g_videorecording = 0 # If set to 1 will hide most of the interface for a clean video recording.
  14. m_width = 256 # Map generator width
  15. m_height = 128 # Map generator height
  16. m_seed = 0 # Map generator seed. Pick a random number. 0 will be random each time
  17. auth_autologin = 0 # Should authentication be automatic on game start with saved password.
  18. auth_login = merser433 # THD Account authentication login
  19. auth_remember = 0 # THD Account authentication remembered
  20. sv_gamemode = WAR # The gamemode launched on start of dedicated server. This usually is the DIRECTORY name under Base/Rules!
  21. sv_mapcycle = # The default map cycle loaded on server start. See Base/Maps/mapcycle.cfg.example for an example. Leave blank if you want Rules to load their own cycle.
  22. sv_mapcycle_shuffle = 0 # Shuffle the map cycle or use maps in order?
  23. sv_mapautocycle = 0 # Auto-cycle on next map to next map in list
  24. sv_gravity = 9.81 # Sets the global physics gravity.
  25. g_registrationtime = 1600139072 # Time of players account registration.
  26. sv_canpause = 1 # Determines whether the server can pause and sleep while there are no players to save CPU load.
  27. sv_test = 0 # This determines if the server is in development testing mode. For usage in scripts.
  28. sv_restart_on_update = 1 # The server closes and restarts itself if game update is detected - only done on map changes.
  29. g_measureperformance = 0 # Measures script performance. Reset to 0 after game restart. Use performance or performance2 console command to show.
  30. v_bpp = 32 # Requires v_restart to take effect.
  31. v_driver = 5 # Rendering driver (0 - null, 1 - software, 2 - software+, 5 - ogl).
  32. v_vsync = 1 # Vertical synchronization of video with monitor.
  33. v_uncapped = 0 # Set to 1 to not cap framerate at 30FPS; set to 0 if GPU is overheating
  34. v_showfps = 0 # Show the current FPS on screen.
  35. v_showminimap = 0 # Show minimap or not. Might solve performance issues.
  36. g_playerlistkey = 9 # The key used for showing the players list.
  37. g_screenshotkey = 115 # The key used for taking screenshots.
  38. g_reportbugkey = 116 # The key used for sending screen bug reports.
  39. g_tutorialkey = 112 # The key used for showing help.
  40. v_postprocess = 1 # Use fullscreen post processing effects.
  41. v_fastrender = 0 # Degrades visual quality for speed
  42. v_smoothsprites = 0 # Uses a filter to smoothen sprite pixels
  43. v_smoothmap = 0 # Uses a filter to smoothen map pixels
  44. v_screenshotquality = 100 # screenshotquality 92
  45. v_drawhud = 1 # v_drawhud 1
  46. g_fixedcamera = 0 # Uses a fixed camera on player. Disabling this makes the camera Soldat-like.
  47. g_kidssafe = 0 # Turns on/off violence & gore.
  48. g_noswears = 0 # Turns on/off the swear filter.
  49. cl_chatbubbles = 1 # Turns on/off chat bubbles hovering when players chat.
  50. v_camera_ints = 0 # Snaps camera position to whole integer value.
  51. v_no_renderscale = 1 # Disables the resolution scaling effects
  52. s_soundon = 1 # Determines if the sound engine starts or not. Requires restart to turn sound on/off.
  53. s_volume = 1 # Sets the overall sound volume.
  54. s_musicvolume = 0 # Sets the music volume.
  55. s_effects = 0 # Use sound effects or not.
  56. s_system = 0 # Sets the sound system (0 autodetect; 1 DirectSound 8; 2 DirectSound; 3 Win MM; 4 ALSA; 5 Core Audio; 6 No sound.
  57. s_showmixer = 0 # Shows the music mixer debug.
  58. s_gamemusic = 1 # Plays music in game
  59. s_ambientmusic = 0 # Ambient music while playing game.
  60. s_menumusic = 1 # Menu music on or off.
  61. s_swapchannels = 0 # Swaps audio channels.
  62. security_whitelist_active = 0 # Set to 1 to allow only the names in the whitelist or 0 to disallow the names in the blacklist
  63. security_whitelist = Security/whitelist.cfg # The file with the whitelist config
  64. security_blacklist = Security/blacklist.cfg # The file with the blacklist config
  65. security_ignorelist = Security/ignorelist.cfg # The file with the ignorelist config
  66. security_seclevs = Security/seclevs.cfg # The file with the seclev config
  67. security_banflags = griefer abuser impersonation # Ban flags to observe but be lenient about - once expired these users will be allowed back in.
  68. security_strictflags = hacker # Ban flags to observe absolutely, anyone with a history of these will be banned permanently.
  69. n_graph = 0 # Shows the network activity graph.
  70. sv_maxplayers = 4 # Maximum number of players allowed ingame.
  71. sv_enable_joinfull = 1 # If set to 1 then privileged users (join_full seclev feature) may join the server when full.
  72. sv_reservedslots = 0 # Number of reserved slots (additional slots on top of the max, accessible only to privileged players).
  73. sv_ip = 0 # Server communication IP address, this is where it listens for incoming clients. This is the IP address clients can connect to. Set to 0 for automatic detection.
  74. sv_tcpr = 0 # Whether to enable the TCP RCON server on sv_port. Default: 0.
  75. sv_tcpr_everything = 1 # Whether to print the entire console log to tcpr, or just stuff sent specifically from scripts with tcpr(). Default: 1
  76. sv_print_tcpr_specific = 0 # Whether to print tcpr specific stuff to the console. Default: 0
  77. sv_register = 1 # Whether or not to register this server with the master list. You likely only want this set to 0 if this is a firewalled private server.
  78. sv_sendminimap = 1 # Sends minimap to API. If this is set to 0 the minimap won't appear in servers browser.
  79. sv_port = 50301 # Server communication port, this is where it listens for incoming clients. Remember to open this port in your firewall.
  80. cl_port = 50328 # Client communication port.
  81. sv_password = # Sets the server password.
  82. sv_rconpassword = # Sets the server remote console password.
  83. disable_seclevoutput = 1 # If set to 1 then loading seclevs will not print them out.
  84. sv_allow_globals_mods = 1 # If set to 1 global moderators and admins can kick/ban players on server.
  85. sv_deltapos_modifier = 1 # Controls the threshold for delta packet updating. Value higher than 1 will reduce bandwidth, lower increase.
  86. sv_compression = 1 # Compress network data or not. Disabling compression may improve performance. DO NOT change this while running the server!
  87. sv_fastdeltas = 0 # Faster deltas mean less CPU intensive but more bandwidth used.
  88. cl_name = Mirsario # Sets the players nickname.
  89. cl_clantag = # Sets the players clan name.
  90. cl_classnum = 0 # Sets the players class number.
  91. cl_team = -1 # Sets the players team number.
  92. cl_sex = 0 #
  93. cl_head = 87 #
  94. cl_hat = 0 #
  95. cl_joinaddress = 127.0.0.1:50301 # Client only! Join address for the GUI box in menu.
  96. cl_password = boop # GUI: Join password.
  97. sv_maxping = 350 # Max ping allowed on server after which player is kicked. Large ping players will slow down server.
  98. sv_maxping_warnings = 600 # Because of ping spikes, warnings are issued if a player has ping over max number.
  99. sv_pingkick_time = 300 # The amount of time in seconds to kick someone for if they're over ping.
  100. sv_maxhack_warnings = 25 # Maximum amount of warnings where server thinks player is hacking.
  101. sv_alloweditor = 1 # If set to 1 players that have RCON can start map editor on server
  102. sv_name = Default Server # Sets the server name displayed in server browser.
  103. sv_info = # Sets the server info displayed in server browser.
  104. sv_global_bans = 0 # Determines whether the server uses the THD accounts global ban data.
  105. sv_verify_mods = 1 # Set to true to if you want this server's mods to be API-Verified (must be registered and distributed directly by the developer), else false.
  106. sv_visiblity_scale = 1.25 # Scales the area where other blobs are determined to be visible by the player.
  107. sv_max_localplayers = 1 # Maximum number of local players.
  108. sv_bots = 0 # Number of bots (might not be used by server).
  109. cl_ask_to_download = 0 # Prompts for mods download when joining server.
  110. cl_popup_shown = 1 # Manages offers on menu startup.
  111. u_transparency = 255 # Transparency of the game interface.
  112. u_showtutorial = 1 # Show controls tutorial
  113. u_shownames = 1 # Show team member names above head
  114. u_agreedterms = 1 # Agreed to terms
  115. c_dimension_x = 1 # Width of console in percents of screen.
  116. c_dimension_y = 0.9 # Height of console in percents of screen.
  117. c_linespacing = 1 # Space between lines in console.
  118. c_indent = 1 # Left indentation of messages in console.
  119. c_key = 36 # The key for opening and closing the console.
  120. c_history_size = 20 # Number of console commands stored in history.
  121. c_halign = 2 # Horizontal alignment of console 0-left, 1-center, 2-right.
  122. c_valign = 0 # Vertical alignment of console 0-top, 1-middle, 2-bottom.
  123. cc_linespacing = 1 # Space between lines in console.
  124. cc_indent = 8 # Left indentation of messages in console.
  125. cc_key = 84 # The key for opening and closing the chat.
  126. cc_key_team = 89 # The key for opening and closing the chat in team mode.
  127. cc_history_size = 25 # Number of console commands stored in history.
  128. cc_halign = 2 # Horizontal alignment of console 0-left, 1-center, 2-right.
  129. cc_valign = 2 # Vertical alignment of console 0-top, 1-middle, 2-bottom.
  130. cc_killfeed = 0 # Show kill feed in chat console?
  131. g_reloadfiles_count = 0 # How many files to tick forward the file reloader each frame. High numbers will cause lag.
  132. g_reloadfiles_wait = 0 # How long to wait between updates to the file reloader.
  133. g_rendergraph = 0 # Debug/optimization info. Turns on/off the rendering time graph.
  134. g_particlegraph = 0 # Debug/optimization info. Turns on/off particle performance graph.
  135. g_physicsgraph = 0 # Debug/optimization info. Turns on/off the physics time graph.
  136. g_scriptsgraph = 0 # Debug/optimization info. Turns on/off the scripts time graph.
  137. # END OF CONFIG
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