Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- class Player {
- String name;
- int level;
- int hp;
- int maxHp;
- int mp;
- int maxMp;
- int exp;
- int skillPoint;
- int job;
- Weapon[] weapons;
- public boolean isLive() {
- if (hp > 0) {
- return true;
- }
- return false;
- }
- }
- class Weapon {
- String name;
- int level;
- int damage;
- int type;
- }
- class Enemy {
- String name;
- int level;
- int hp;
- int maxHp;
- int mp;
- int maxMp;
- int aiType;
- int state;
- Weapon[] weapons;
- public boolean isLive() {
- if (hp > 0) {
- return true;
- }
- return false;
- }
- }
- class Boss {
- String name;
- int level;
- int hp;
- int maxHp;
- int mp;
- int maxMp;
- int aiType;
- int state;
- Enemy[] enemy;
- Weapon[] weapons;
- public boolean isLive() {
- if (hp > 0) {
- return true;
- }
- return false;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement