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Aidiera

changelog

Mar 11th, 2015
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  1. <p>7 - Released 03/2015</p>
  2. <ul><li>compiled with flash 11.2</li>
  3. <li>cleaned up folder structure, moved columns to their own directory</li></ul>
  4. <p>6g - Released 10/2011</p>
  5. <ul><li>display state for showing button pressed</li>
  6. <li>demo circle and prev-run circle to show the "shadow" of the demo / previous run</li></ul>
  7. <p>6d - Released 12/2009</p>
  8. <ul><li>Way too many drone mods added :) all mods are in version 6c2 transparent update, and then packed into v6d.</li>
  9. <li>for all details visit <a href="https://forum.droni.es/viewtopic.php?f=45&t=355">the NReality thread</a></li></ul>
  10. <p>6c</p>
  11. <ul><li>Most important update: The Highscores is splitted into two versions. The default one is the "Original Mode", which highscores episodes 0-99 will load the metanet server scores tables. Another mode is "Legit Mode", if you want to change to "Legit Mode", please edit "legitmode.txt" and set the content from "0" to "1". Once "Legit Mode" is on, it will load the NReality Server scores table for highscores episodes 0-99, and the version 4 scores will be ranked lower. Also, when "Legit Mode" is on, your old version 4 runs will be replaced with any new runs that you make. In both modes, when you submit episode 0-99 highscores , the scores will be submitted to both Metanet server and NReality server. Please note that Metanet server scores only go up, so nothing to be worried about. NReality server, on the other hand, rank legit runs first, those version 4 runs will be always put under legit runs.</li>
  12. <li>Now the game uses your own runs as the demo runs.</li>
  13. <li>Now demo runs will display episode number and level number. The first demo run has a problem displaying its episode and level tho.</li>
  14. <li>Userlevels screen support both user level and numa map. It first loads in userlevels.txt. The runs of userlevels map will not be able to submit to NReality server. You can load numa map by typing numa map ID and click the load numa map button.</li>
  15. <li>Now it also shows numa map thumbnail and ranking table inside the userlevels screen.</li>
  16. <li>You can set a numa map as "privatecontest" map, which the players can only see his own scores, only the map author can see all players scores. For more information, please read numaMapHelp.txt</li></ul> 
  17. <p>6b</p>
  18. <ul><li>Fixed a score submission bugs. Now all version 5a,5b,6a,6b scores should be able to submit without any problems. You can re-submit your version 4 runs, but version 4 runs will always be ranked lower than version 5+ runs.</li></ul>
  19. <p>6a<p>
  20. <ul><li>Fixed the bug of non-login and different username score submission</li>
  21. <li>Added foreground image for custom map. To add it, put "|background_pic_url|foreground_pic_url" in front of the last # of the map data, like:
  22. #mapdata|background_pic_url|foreground_pic_url#
  23. Image dimension is 792x600, please note that the top left of the foreground image will cover the first row of the map, while the background image will be covered by the first row of the map.</li>
  24. <li>Support png/gif/jpg format for custom fore/background images.</li>
  25. <li>You can try speedmode even if you haven't cleared 6 columns. To try underclock mode you still need to clear 6 columns.</li>
  26. <li>All local version 4 or older runs will be replaced with new runs.</li>
  27. <li>NReality server now host its own legit episode 0-99 highscores.</li>
  28. <li>NReality server has removed all episode 100-199 version 4 runs, to ensure that all runs in NReality server is legit</li>
  29. <li>it doesn't load your userlevels.txt anymore. In userlevel screen, you can type the numa map ID, and then that numa map will be loaded for you</li>
  30. <li>ctrl-click your custom map highscores will submit your custom map highscores to NReality server, and then the ranking table of that map will be prompted</li></ul>
  31. <p>5b</p>
  32. <ul><li>fixed episode score update bug</li>
  33. <li>fixed flavours unlock bug</li></ul>
  34. <p>5a - Released 03/2009</p>
  35. <ul><li>Custom web background picture for user level: add "|http://www.yourdomain.com/yourpic.jpg" just before the last # of your map data. You can only use jpg as the picture format. Image dimension is 792x600, please note that the top left of the image will probably be covered by the first row of the map.</li>
  36. <li>Added two game modes: Speed-run and underclock mode. For speed-run mode, the less frames your run, the better your scores. For underclock mode, you can play levels with FBF fashion.</li>
  37. <li>Online highscores and speedrun and underclock ranking tables.</li>
  38. <li>goddy-enhanced security</li>
  39. <li>episode highscores recovery, level highscores recovery, and episode/level beaten recovery. All done by Ctrl-clicking your online top 20 highscores in the game</li>
  40. <li>frame count display</li></ul>
  41. <p>4b</p>
  42. <ul><li>now it will show the server time of the highscores for epi 100+</li></ul>
  43. <p>4a - Released 10/2008</p>
  44. <ul><li>fixed the problem that forced you to clear the entire episode to have the levels unlocked</li>
  45. <li>fixed the problem that caused the levels of last episodes impossible to be unlocked</li>
  46. <li>the grid button is not tab-able now</li></ul>
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