- fixme:ntoskrnl:KeInitializeTimerEx stub: 0x540b40 0
- ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory
- libGL: OpenDriver: trying /opt/xorg/lib64/dri/tls/r300_dri.so
- libGL: OpenDriver: trying /opt/xorg/lib64/dri/r300_dri.so
- libGL error: dlopen /opt/xorg/lib64/dri/r300_dri.so failed (/opt/xorg/lib64/dri/r300_dri.so: wrong ELF class: ELFCLASS64)
- libGL: OpenDriver: trying /opt/xorg/lib/dri/tls/r300_dri.so
- libGL: OpenDriver: trying /opt/xorg/lib/dri/r300_dri.so
- libGL: Warning in /home/users/evil/.drirc line 21, column 12: undefined option: allow_large_textures.
- libGL: Warning in /home/users/evil/.drirc line 21, column 12: undefined option: allow_large_textures.
- fixme:win:EnumDisplayDevicesW ((null),0,0x33f6b8,0x00000000), stub!
- fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
- libGL: Warning in /home/users/evil/.drirc line 21, column 12: undefined option: allow_large_textures.
- Fragment Program: Initial program:
- # Fragment Program/Shader 0
- 0: MOV OUTPUT[1], INPUT[1];
- 1: END
- Fragment Program: After native rewrite:
- # Radeon Compiler Program
- 0: MOV output[1], input[1];
- Fragment Program: After deadcode:
- # Radeon Compiler Program
- 0: MOV output[1], input[1];
- Compiler: after dataflow passes:
- # Radeon Compiler Program
- 0: MOV output[1], input[1];
- Compiler: after pair translate:
- # Radeon Compiler Program
- 0: src0.xyz = input[1], src0.w = input[1]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- Compiler: after pair scheduling:
- # Radeon Compiler Program
- 0: src0.xyz = input[1], src0.w = input[1]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- Compiler: after pair register allocation:
- # Radeon Compiler Program
- 0: src0.xyz = temp[0], src0.w = temp[0]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- R500 Fragment Program:
- --------
- 0 0:CMN_INST 0x00078005:OUT TEX_WAIT wmask: NONE omask: ARGB
- 1:RGB_ADDR 0x00000000:Addr0: 0t, Addr1: 0t, Addr2: 0t, srcp:0
- 2:ALPHA_ADDR 0x00000000:Addr0: 0t, Addr1: 0t, Addr2: 0t, srcp:0
- 3 RGB_INST: 0x00db0220:rgb_A_src:0 R/G/B 0 rgb_B_src:0 1/1/1 0
- 4 ALPHA_INST:0x00c0c000:MAD dest:0 alp_A_src:0 A 0 alp_B_src:0 1 0 w:0
- 5 RGBA_INST: 0x20490000:MAD dest:0 rgb_C_src:0 0/0/0 0 alp_C_src:0 0 0
- fixme:d3d:IWineD3DDeviceImpl_Release (0x135d10) Device released with resources still bound, acceptable but unexpected
- fixme:d3d:dumpResources Leftover resource 0x147c28 with type 1,WINED3DRTYPE_SURFACE
- fixme:d3d:dumpResources Leftover resource 0x131588 with type 1,WINED3DRTYPE_SURFACE
- err:d3d:IWineD3DDeviceImpl_Release Context array not freed!
- libGL: Warning in /home/users/evil/.drirc line 21, column 12: undefined option: allow_large_textures.
- fixme:win:EnumDisplayDevicesW ((null),0,0x33f6c0,0x00000000), stub!
- fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8
- fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
- Please configure the application to use double buffering (1 back buffer) if possible.
- fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
- libGL: Warning in /home/users/evil/.drirc line 21, column 12: undefined option: allow_large_textures.
- Fragment Program: Initial program:
- # Fragment Program/Shader 0
- 0: MOV OUTPUT[1], INPUT[1];
- 1: END
- Fragment Program: After native rewrite:
- # Radeon Compiler Program
- 0: MOV output[1], input[1];
- Fragment Program: After deadcode:
- # Radeon Compiler Program
- 0: MOV output[1], input[1];
- Compiler: after dataflow passes:
- # Radeon Compiler Program
- 0: MOV output[1], input[1];
- Compiler: after pair translate:
- # Radeon Compiler Program
- 0: src0.xyz = input[1], src0.w = input[1]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- Compiler: after pair scheduling:
- # Radeon Compiler Program
- 0: src0.xyz = input[1], src0.w = input[1]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- Compiler: after pair register allocation:
- # Radeon Compiler Program
- 0: src0.xyz = temp[0], src0.w = temp[0]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- R500 Fragment Program:
- --------
- 0 0:CMN_INST 0x00078005:OUT TEX_WAIT wmask: NONE omask: ARGB
- 1:RGB_ADDR 0x00000000:Addr0: 0t, Addr1: 0t, Addr2: 0t, srcp:0
- 2:ALPHA_ADDR 0x00000000:Addr0: 0t, Addr1: 0t, Addr2: 0t, srcp:0
- 3 RGB_INST: 0x00db0220:rgb_A_src:0 R/G/B 0 rgb_B_src:0 1/1/1 0
- 4 ALPHA_INST:0x00c0c000:MAD dest:0 alp_A_src:0 A 0 alp_B_src:0 1 0 w:0
- 5 RGBA_INST: 0x20490000:MAD dest:0 rgb_C_src:0 0/0/0 0 alp_C_src:0 0 0
- Falling back to sw for ReadPixels (format GL_ALPHA, type GL_UNSIGNED_BYTE)
- Fragment Program: Initial program:
- # Fragment Program/Shader 0
- 0: TXP TEMP[0], INPUT[4], texture[0], RECT;
- 1: MOV OUTPUT[1], TEMP[0];
- 2: END
- Fragment Program: After native rewrite:
- # Radeon Compiler Program
- 0: TXP temp[0], input[4], RECT[0];
- 1: MOV output[1], temp[0];
- Fragment Program: After deadcode:
- # Radeon Compiler Program
- 0: TXP temp[0], input[4], RECT[0];
- 1: MOV output[1], temp[0];
- Compiler: after dataflow passes:
- # Radeon Compiler Program
- 0: TXP temp[0], input[4], RECT[0];
- 1: MOV output[1], temp[0];
- Compiler: after pair translate:
- # Radeon Compiler Program
- 0: TXP temp[0], input[4], RECT[0];
- 1: src0.xyz = temp[0], src0.w = temp[0]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- Compiler: after pair scheduling:
- # Radeon Compiler Program
- 0: BEGIN_TEX;
- 1: TXP temp[0], input[4], RECT[0];
- 2: src0.xyz = temp[0], src0.w = temp[0]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- Compiler: after pair register allocation:
- # Radeon Compiler Program
- 0: BEGIN_TEX;
- 1: TXP temp[0], temp[0], RECT[0];
- 2: src0.xyz = temp[0], src0.w = temp[0]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- R500 Fragment Program:
- --------
- 0 0:CMN_INST 0x00007807:TEX TEX_WAIT wmask: ARGB omask: NONE
- 1:TEX_INST: 0x0ec00000: id: 0 op:PROJ, ACQ, IGNUNC UNSCALED
- 2:TEX_ADDR: 0xe400e400: src: 0 R/G/B/A dst: 0 R/G/B/A
- 3:TEX_DXDY: 0x00000000
- 1 0:CMN_INST 0x00078005:OUT TEX_WAIT wmask: NONE omask: ARGB
- 1:RGB_ADDR 0x00000000:Addr0: 0t, Addr1: 0t, Addr2: 0t, srcp:0
- 2:ALPHA_ADDR 0x00000000:Addr0: 0t, Addr1: 0t, Addr2: 0t, srcp:0
- 3 RGB_INST: 0x00db0220:rgb_A_src:0 R/G/B 0 rgb_B_src:0 1/1/1 0
- 4 ALPHA_INST:0x00c0c000:MAD dest:0 alp_A_src:0 A 0 alp_B_src:0 1 0 w:0
- 5 RGBA_INST: 0x20490000:MAD dest:0 rgb_C_src:0 0/0/0 0 alp_C_src:0 0 0
- Fragment Program: Initial program:
- # Fragment Program/Shader 2
- 0: TXP TEMP[0], INPUT[4], texture[0], RECT;
- 1: MAD TEMP[0].w, TEMP[0].wwww, CONST[0].xxxx, CONST[0].yyyy;
- 2: TEX OUTPUT[1], TEMP[0].wwww, texture[1], 1D;
- 3: END
- Fragment Program: After native rewrite:
- # Radeon Compiler Program
- 0: TXP temp[0], input[4], RECT[0];
- 1: MAD temp[0].w, temp[0].wwww, const[0].xxxx, const[0].yyyy;
- 2: TEX temp[1], temp[0].wwww, 1D[1];
- 3: MOV output[1], temp[1];
- Fragment Program: After deadcode:
- # Radeon Compiler Program
- 0: TXP temp[0].w, input[4], RECT[0];
- 1: MAD temp[0].w, temp[0].___w, const[0].___x, const[0].___y;
- 2: TEX temp[1], temp[0].wwww, 1D[1];
- 3: MOV output[1], temp[1];
- Compiler: after dataflow passes:
- # Radeon Compiler Program
- 0: TXP temp[0].w, input[4], RECT[0];
- 1: MAD temp[0].w, temp[0].___w, const[0].___x, const[0].___y;
- 2: TEX temp[1], temp[0].wwww, 1D[1];
- 3: MOV output[1], temp[1];
- Compiler: after pair translate:
- # Radeon Compiler Program
- 0: TXP temp[0].w, input[4], RECT[0];
- 1: src0.xyz = const[0], src0.w = temp[0]
- MAD temp[0].w, src0.w, src0.x, src0.y
- 2: TEX temp[1], temp[0].wwww, 1D[1];
- 3: src0.xyz = temp[1], src0.w = temp[1]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- Compiler: after pair scheduling:
- # Radeon Compiler Program
- 0: BEGIN_TEX;
- 1: TXP temp[0].w, input[4], RECT[0];
- 2: src0.xyz = const[0], src0.w = temp[0]
- MAD temp[0].w, src0.w, src0.x, src0.y
- 3: BEGIN_TEX;
- 4: TEX temp[1], temp[0].wwww, 1D[1];
- 5: src0.xyz = temp[1], src0.w = temp[1]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- Compiler: after pair register allocation:
- # Radeon Compiler Program
- 0: BEGIN_TEX;
- 1: TXP temp[0].w, temp[0], RECT[0];
- 2: src0.xyz = const[0], src0.w = temp[0]
- MAD temp[0].w, src0.w, src0.x, src0.y
- 3: BEGIN_TEX;
- 4: TEX temp[0], temp[0].wwww, 1D[1];
- 5: src0.xyz = temp[0], src0.w = temp[0]
- MAD color[0].xyz, src0.xyz, src0.111, src0.000
- MAD color[0].w, src0.w, src0.1, src0.0
- R500 Fragment Program:
- --------
- 0 0:CMN_INST 0x00004007:TEX TEX_WAIT wmask: A omask: NONE
- 1:TEX_INST: 0x0ec00000: id: 0 op:PROJ, ACQ, IGNUNC UNSCALED
- 2:TEX_ADDR: 0xe400e400: src: 0 R/G/B/A dst: 0 R/G/B/A
- 3:TEX_DXDY: 0x00000000
- 1 0:CMN_INST 0x00004004:ALU TEX_WAIT wmask: A omask: NONE
- 1:RGB_ADDR 0x00000100:Addr0: 0c, Addr1: 0t, Addr2: 0t, srcp:0
- 2:ALPHA_ADDR 0x00000000:Addr0: 0t, Addr1: 0t, Addr2: 0t, srcp:0
- 3 RGB_INST: 0x00000000:rgb_A_src:0 R/R/R 0 rgb_B_src:0 R/R/R 0
- 4 ALPHA_INST:0x0000c000:MAD dest:0 alp_A_src:0 A 0 alp_B_src:0 R 0 w:0
- 5 RGBA_INST: 0x08000000:MAD dest:0 rgb_C_src:0 R/R/R 0 alp_C_src:0 G 0
- 2 0:CMN_INST 0x00007807:TEX TEX_WAIT wmask: ARGB omask: NONE
- 1:TEX_INST: 0x06410000: id: 1 op:LD, ACQ, IGNUNC SCALED
- 2:TEX_ADDR: 0xe400ff00: src: 0 A/A/A/A dst: 0 R/G/B/A
- 3:TEX_DXDY: 0x00000000
- 3 0:CMN_INST 0x00078005:OUT TEX_WAIT wmask: NONE omask: ARGB
- 1:RGB_ADDR 0x00000000:Addr0: 0t, Addr1: 0t, Addr2: 0t, srcp:0
- 2:ALPHA_ADDR 0x00000000:Addr0: 0t, Addr1: 0t, Addr2: 0t, srcp:0
- 3 RGB_INST: 0x00db0220:rgb_A_src:0 R/G/B 0 rgb_B_src:0 1/1/1 0
- 4 ALPHA_INST:0x00c0c000:MAD dest:0 alp_A_src:0 A 0 alp_B_src:0 1 0 w:0
- 5 RGBA_INST: 0x20490000:MAD dest:0 rgb_C_src:0 0/0/0 0 alp_C_src:0 0 0
- fixme:d3d_surface:surface_get_gl_buffer Higher back buffer, returning GL_BACK
- fixme:d3d_surface:surface_get_gl_buffer Higher back buffer, returning GL_BACK
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 320x240x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 320x240x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 400x256x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 400x256x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x200x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x200x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x350x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x350x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x400x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x400x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 512x256x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 512x256x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 320x240x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 320x240x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 400x256x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 400x256x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x200x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x200x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x350x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x350x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x400x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x400x32 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 512x256x16 @60! (desktop)
- err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 512x256x32 @60! (desktop)
