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Apr 28th, 2016
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  1. // repositions the gunmodel to mimic CSS more closely.
  2.  
  3. viewmodel_fov "65"
  4. viewmodel_offset_x "2"
  5. viewmodel_offset_y "2"
  6. viewmodel_offset_z "-2"
  7.  
  8. cl_updaterate 127
  9.  
  10.  
  11. // removes the shifting of the arm when crouching down.
  12.  
  13. cl_viewmodel_shift_left_amt "0"
  14. cl_viewmodel_shift_right_amt "0"
  15. m_mousespeed 0
  16. m_mouseaccel 0
  17.  
  18.  
  19. r_drawtracers_firstperson "1"
  20.  
  21. // removes the bobbing of the weapon back and forth, when you run.
  22.  
  23. cl_bob_lower_amt "0"
  24. cl_bobamt_lat "0"
  25. cl_bobamt_vert "0"
  26.  
  27.  
  28.  
  29.  
  30. // scales the HUD depending on what resolution you use, 1 is max.
  31.  
  32. hud_scaling "1"
  33.  
  34. // lowers delay between sounds.
  35.  
  36. snd_mixahead "0.05"
  37.  
  38. // sets interpolation values.
  39.  
  40. cl_interp "0"
  41. cl_interp_ratio "1"
  42.  
  43. // ignores dedicated servers with pings above this value.
  44.  
  45. mm_dedicated_search_maxping
  46.  
  47. // usual rate commands
  48.  
  49. cl_cmdrate "128"
  50. cl_updaterate "128"
  51. rate "100000"
  52.  
  53. cl_bobcycle "0.98"
  54.  
  55. //
  56. hud_scaling 1
  57.  
  58. zoom_sensitivity_ratio 1.0
  59. m_customaccell 0
  60.  
  61.  
  62. //jumping binds
  63.  
  64. bind "MWHEELUP" "+jump"
  65. bind "MWHEELDOWN" "+jump"
  66. bind "SPACE" "+jump"
  67.  
  68.  
  69. //crosshair
  70.  
  71. cl_crosshairsize "2";
  72. cl_crosshairthickness "1";
  73. cl_crosshairusealpha "1";
  74. cl_crosshairalpha "200";
  75. cl_crosshairgap "-3";
  76. cl_crosshair_drawoutline "1";
  77. cl_crosshair_outlinethickness "0.5";
  78. cl_crosshairdot "1";
  79. cl_crosshairstyle "4";
  80. cl_crosshaircolor "5";
  81. cl_crosshaircolor_r "50";
  82. cl_crosshaircolor_g "250";
  83. cl_crosshaircolor_b "50";
  84.  
  85. //extra player model
  86.  
  87. cl_viewmodel_shift_left_amt "0"
  88. cl_viewmodel_shift_right_amt "0"
  89. cl_bob_lower_amt "0"
  90. cl_bobamt_lat "0"
  91. cl_bobamt_vert "0"
  92. cl_bobcycle "2"
  93.  
  94. viewmodel_fov "68"
  95. viewmodel_offset_x "2"
  96. viewmodel_offset_y "2"
  97. viewmodel_offset_z "-2"
  98.  
  99. volume .2
  100.  
  101.  
  102.  
  103. host_writeconfig
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