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megamerp

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Oct 22nd, 2014
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  1. Mega Man Boss Test:
  2. Ideal bosses to try and test my MMF2 skills when to get better.
  3.  
  4. Recommendations by myself:
  5. Robot Masters:
  6. Heat Man: Simple boss, could teach better gravity and trajectory coding.
  7. Metal Man: Another simple boss, could teach stage-changing events and buster-enemy reactions.
  8. Wood Man: Could teach circular rotations (unless I go the old-school choppy route with the animation) and shields.
  9. Gemini Man: Bouncy projectiles, splitting enemy.
  10. Hard Man/Guts Man: Freezing the player for both, and exploding objects for Guts.
  11. Snake Man: Ground-Traveling projectiles
  12. Toad Man: Full-Screen attacks.
  13. Stone Man: Rotating attack, invincibilty states.
  14. Blizzard Man: Bouncing enemy, arena-placed snowflakes.
  15. Mercury: Weapon-stealing effects, splitting blob attack.
  16. Mars: Speeding rocket, homing projectiles, and laying mines.
  17. Fortress Bosses:
  18. (I'M NOT DOING YELLOW DEVIL NO)
  19. Mecha Dragon: Moving arena at start, weakspots, huge boss.
  20. Quint: He's so simple it would be impossible to screw it up. Unless I do, like usual. Also, bouncing and floor-based projectiles.
  21. World Machine 2: Multiple phase fights, homing missile. Also, it's a fairly easy boss in general.
  22. Wily 1 from 5: Moving ground, working with crushers.
  23. Wily 1 from 3: Objects moving while staying attached to the main object, and weakpoint expermentation.
  24. Terra: Homing missile, many factors from robot masters, teleportation.
  25. Sunstar: Combines many factors from the Robot Masters section, and also a multi-phased fight.
  26. Misc:
  27. (Not entirely from the classic series, but could be attempted. More advanced stuff here.)
  28. Storm Eagle: One of the harder bosses to recreate on this list. Huge arena, Enemy-movement attacks, replicating sprites from the tornado, spawning enemies, etc.
  29. Compass Man: Seperating enemy body, spreading projectiles.
  30. Konro Man: Timing-based attacks, destroyable projectiles, linear path movement.
  31. Mega Man 3 Protoman: Bounces and fires. Nothing too hard.
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