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By: a guest on May 8th, 2012  |  syntax: None  |  size: 0.13 KB  |  hits: 9  |  expires: Never
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  1. OnLoad
  2.  
  3. pinv=player.getInventory(36);
  4.  
  5. OnUpdate
  6.  
  7. if(pinv.getSlotContainingItem(317) == 36);
  8. player.getJumpsInAirLeft() == 0) {};