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- Starting new log file.
- Version: 1.161
- -- OS: Microsoft Windows Vista (build 6000), 64-bit
- -- RAM: Available physical RAM: 1023MB/1024MB
- -- CPU: AMD Athlon(tm) II X2 220 Processor (AuthenticAMD)
- - L1 cache size: 64K
- - L2 cache size: 512K
- - CPU Features: FPU MMX SSE SSE2 SSE3 HTT 3DNow! Ex3DNow! MmxExt
- - Number of CPUs: 2 ( Speed: ~2812MHz / ~2812MHz )
- -- GPU:
- - D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce G210
- - Texture Memory: 2258 ( Available Texture Memory: 2250 )
- Received stats and achievements from Steam
- Processing Ini File {
- Module_name = Calradia
- Num Hints = 0
- Setting Map Min X = -180.000000
- Setting Map Max X = 180.000000
- Setting Map Min Y = -145.000000
- Setting Map Max Y = 145.000000
- Setting Time Multiplier = 0.250000
- Setting Seeing Range Multiplier = 6.500000
- Setting Track Spotting Multiplier = 0.800000
- Setting player_wounded_treshold = 5.000000
- Setting hero_wounded_treshold = 15.000000
- Setting Skill Prisoner Management Bonus = 5
- Setting Skill Leadership Bonus = 3
- Setting Base Companion Limit = 20
- Setting player_xp_multiplier = 2.000000
- Setting hero_xp_multiplier = 2.000000
- Setting regulars_xp_multiplier = 3.000000
- Setting damage_interrupt_attack_treshold = 3.000000
- Setting damage_interrupt_attack_treshold_mp = 1.000000
- Setting armor_soak_factor_against_cut = 0.800000
- Setting armor_soak_factor_against_pierce = 0.650000
- Setting armor_soak_factor_against_blunt = 0.500000
- Setting armor_reduction_factor_against_cut = 1.000000
- Setting armor_reduction_factor_against_pierce = 0.500000
- Setting armor_reduction_factor_against_blunt = 0.750000
- Setting horse_charge_damage_multiplier = 1.000000
- Setting couched_lance_damage_multiplier = 0.650000
- Setting fall_damage_multiplier = 3.000000
- Setting shield_penetration_offset = 30.000000
- Setting shield_penetration_factor = 3.000000
- Setting missile_damage_speed_power = 1.900000
- Setting melee_damage_speed_power = 2.000000
- Scan Module Textures = 1
- Scan Module Sounds = 1
- Loading Module Resource textures_face_gen
- Loading Module Resource shaders
- Loading Module Resource mm_shaders
- Loading Module Resource textures
- Loading Module Resource mmtextures
- Loading Module Resource materials
- Loading Module Resource mmmaterials
- Loading Module Resource materials_face_gen
- Loading Module Resource meshes_face_gen
- Loading Module Resource helpers
- Loading Module Resource particle_meshes
- Loading Module Resource skeletons
- Loading Module Resource tree_meshes
- Loading Module Resource xtree_meshes
- Loading Module Resource grass_meshes
- Loading Module Resource plant_meshes
- Loading Module Resource body_meshes
- Loading Module Resource object_meshes
- Loading Module Resource object_bodies
- Loading Module Resource core_textures
- Loading Module Resource goods_meshes
- Loading Module Resource arabian_castle
- Loading Module Resource food
- Loading Module Resource beards
- Loading Module Resource village_houses
- Loading Module Resource village_houses_a
- Loading Module Resource interiors_a
- Loading Module Resource interiors_c
- Loading Module Resource arena
- Loading Module Resource castle_a
- Loading Module Resource dungeon
- Loading Module Resource snowy_houses
- Loading Module Resource square_keep
- Loading Module Resource xtree_meshes_b
- Loading Module Resource user_interface_b
- Loading Module Resource user_interface_c
- Loading Module Resource houses1
- Loading Module Resource wall_meshes1
- Loading Module Resource town_houses
- Loading Module Resource doors
- Loading Module Resource churches
- Loading Module Resource town_houses_b
- Loading Module Resource castle_c
- Loading Module Resource castle_e
- Loading Module Resource castle_f
- Loading Module Resource castle_g
- Loading Module Resource castle_h
- Loading Module Resource gatehouse
- Loading Module Resource viking_houses
- Loading Module Resource town_houses_c
- Loading Module Resource banners
- Loading Module Resource mmparticles
- Loading Module Resource particles_2
- Loading Module Resource prisons
- Loading Module Resource skyboxes
- Loading Module Resource object_b
- Loading Module Resource destroy
- Loading Module Resource grass_meshes_b
- Loading Module Resource interiors_steppe
- Loading Module Resource town_houses_d
- Loading Module Resource arabian_props
- Loading Module Resource horse_skeleton
- Loading Module Resource ani_horse_mounted
- Loading Module Resource ani_man_walk
- Loading Module Resource ani_death
- Loading Module Resource ani_human_mounted
- Loading Module Resource ani_man_cheer
- Loading Module Resource ani_stand_onhorse
- Loading Module Resource ani_strikes
- Loading Module Resource ani_equip_arms
- Loading Module Resource ani_run_p
- Loading Module Resource uni_strikes3
- Loading Module Resource ani_walk_sideways
- Loading Module Resource ani_run_sideways
- Loading Module Resource ani_stand
- Loading Module Resource ani_crouch_down
- Loading Module Resource ani_low_walk
- Loading Module Resource ani_turn_man
- Loading Module Resource ani_lancer
- Loading Module Resource ani_attacks
- Loading Module Resource ani_kicks
- Loading Module Resource ani_walk_backward
- Loading Module Resource ani_run_lookingsides
- Loading Module Resource ani_defends
- Loading Module Resource ani_walk_lookingsides
- Loading Module Resource ani_jump
- Loading Module Resource uni_jump
- Loading Module Resource uni_stances
- Loading Module Resource uni_equip
- Loading Module Resource uni_strike
- Loading Module Resource uni_throws
- Loading Module Resource uni_fistswing
- Loading Module Resource uni_defence
- Loading Module Resource uni_sideways
- Loading Module Resource uni_equip_musket
- Loading Module Resource rock
- Loading Module Resource raw_materials
- Loading Module Resource ui_server_filter
- Loading Module Resource ship
- Loading Module Resource arabian_houses
- Loading Module Resource tree_f
- Loading Module Resource arabian_village
- Loading Module Resource valleyProps
- Loading Module Resource workshops
- Loading Module Resource barrier_primitives
- Loading Module Resource town_houses_e
- Loading Module Resource wb_mp_objects_a
- Loading Module Resource mmweapons
- Loading Module Resource mmuniforms
- Loading Module Resource mm_french_swords
- Loading Module Resource mm_russian_swords
- Loading Module Resource mm_british_swords
- Loading Module Resource mm_german_swords
- Loading Module Resource mm_colours
- Loading Module Resource mmanimations
- Loading Module Resource nw_custom_anim
- Loading Module Resource mmsceneprops
- Loading Module Resource mm_cannons
- Loading Module Resource mm_cannon_items
- Loading Module Resource mmhorses
- Loading Module Resource mmplants
- Loading Module Resource mmspanishbuildings
- Loading Module Resource mmczechbuildings
- Loading Module Resource mmwallprops
- Loading Module Resource mm_waterloo
- Loading Module Resource mmfurniture
- Loading Module Resource terrain_borders
- Loading Module Resource mm_sapperbuildstuff
- Loading Module Resource mmmills
- Loading Module Resource mm_fortprops
- Loading Module Resource mm_spvillagehouse
- Loading Module Resource mm_uiobjects
- Loading Module Resource mm_oimprops
- Loading Module Resource mmwoodenwalls
- Loading Module Resource frigate
- Loading Module Resource shipcrew
- Loading Module Resource spain_props
- Loading Module Resource Carteles
- Loading Module Resource Libros
- Loading Module Resource Italian_Props
- Loading Module Resource nacionales
- Loading Module Resource republicanos
- Loading Module Resource armas
- Setting multiplayer_walk_enabled = 1
- } //Processing Ini File Finished
- Loading Music...
- Loading Textures...
- Finished Loading Textures...
- L8 Format is supported
- WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_troop_upgrades_button_clicked
- Loading Module...
- Loading item kinds...
- Loading dialogs...
- Loading mission templates...
- Loading party templates...
- loading time: 54547
- Finished All...
- load_map_data complete.
- Init_map complete.
- init_meta_mission complete.
- launch complete.
- vdt_regular discard_buffer()
- Main server response: 815888|1479438548176267354
- Entry points for scene 72 : 32 65 0 64 12 11 10 9 8 7 6 5 4 3 2 1 31 13 26 24 25 23 22 21 20 19 18 17 16 15 14 66
- Total entry points for scene 72 : 32
- [SERVER]: Welcome Dev_RB1936_Yebenoso to the server
- [SERVER]: Its nelly the donkey.
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