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- /execute @a[score_timer_min=1,score_timer=1] ~ ~ ~ /entitydata @e[type=Rabbit,r=100] {CustomName:"Bunny",RabbitType:2}
- /execute @a[score_timer_min=2] ~ ~ ~ /entitydata @e[type=Rabbit,r=10] {RabbitType:99}
- /scoreboard players remove @a[score_timer_min=1] timer 1
- /scoreboard players set @a timer 3 {Inventory:[{tag:{display:{Name:"Bunny Egg"}}}]}
- /execute @r[type=Rabbit,c=1] ~ ~ ~ /summon Item ~ ~ ~ {Item:{id:egg,Count:1,tag:{display:{Name:"Bunny Egg"}}}}
- /scoreboard players reset bunny
- /scoreboard players test bunny timer 500
- /scoreboard players add bunny timer 1
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