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Feb 10th, 2016
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  1. jun = game.Players.LocalPlayer
  2. ----------------------------------------------------
  3. function Chat(msg)
  4. game:service("Chat"):Chat(jun.Character.Head,msg,Enum.ChatColor.Red)
  5. end
  6. --------------------------------------
  7.  
  8. Chat("do you wanna have a bad time?")
  9. wait(3)
  10.  
  11. Chat("'cause if you take one more step, you're really not gonna like what happens next.")
  12. wait(3)
  13.  
  14. Chat("this is why i don't do promises.")
  15. wait(3)
  16.  
  17. Chat("look, i gave up trying to go back along time ago")
  18. wait(3)
  19. ------------------------------
  20. local s = Instance.new("Sound")
  21.  
  22. s.Name = "Sound"
  23. s.SoundId = "http://www.roblox.com/asset/?id=358251170"
  24. s.Volume = 2
  25. s.Looped = false
  26. s.archivable = false
  27.  
  28. s.Parent = game.Workspace
  29.  
  30. wait(1)
  31.  
  32. s:play()
  33. -------------------------------------
  34. pls = game:GetService'Players'
  35. rs = game:GetService'RunService'
  36. uinps = game:GetService'UserInputService'
  37. lp = pls.LocalPlayer
  38. mouse = lp:GetMouse()
  39. c = lp.Character
  40. human = c.Humanoid
  41. human.MaxHealth = 50
  42. wait()
  43. human.Health = 50
  44. c.Health:Destroy()
  45.  
  46. --------------------------------------------------------
  47.  
  48. Debounces = {
  49. AnimationCycles = 0;
  50. FPS = 0;
  51. scalingDamage = false;
  52. damageLevel = 0;
  53. attackNumber = 0;
  54. isAttacking = false;
  55. isMoving = false;
  56. isSprinting = false;
  57. isBoosting = false;
  58. isPassive = false;
  59. isTyping = false;
  60. }
  61.  
  62. --------------------------------------------------------
  63.  
  64. numLerp = function(start, goal, alpha)
  65. return(((goal - start) * alpha) + start)
  66. end
  67.  
  68. CFrameZero = function()
  69. return CFrame.new(Vector3.new())
  70. end
  71.  
  72. rad = function(value)
  73. return math.rad(value)
  74. end
  75.  
  76. CFAngles = function(Vector)
  77. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  78. end
  79.  
  80. --------------------------------------------------------
  81.  
  82. AnimStat = {
  83. lerpSpeed = .2;
  84. lerpSpeed2 = .35;
  85. lerpTween = 0;
  86. }
  87.  
  88. Joints = {
  89. c.HumanoidRootPart.RootJoint;
  90. c.Torso.Neck;
  91. c.Torso['Left Shoulder'];
  92. c.Torso['Right Shoulder'];
  93. c.Torso['Left Hip'];
  94. c.Torso['Right Hip'];
  95. }
  96.  
  97. JointTargets = {
  98. CFrameZero();
  99. CFrameZero();
  100. CFrameZero();
  101. CFrameZero();
  102. CFrameZero();
  103. CFrameZero();
  104. }
  105. Chat("Now please, JUST. DIE.")
  106. wait(3)
  107.  
  108. --------------------------------------------------------
  109.  
  110. BodyColors = {
  111. HeadColor = BrickColor.new("Institutional white");
  112. LeftArmColor = BrickColor.new("Institutional white");
  113. RightArmColor = BrickColor.new("Institutional white");
  114. LeftLegColor = BrickColor.new("Institutional white");
  115. RightLegColor = BrickColor.new("Institutional white");
  116. TorsoColor = BrickColor.new("Mid gray");
  117. }
  118.  
  119. Customs = {
  120. Face = "http://www.roblox.com/asset/?id=8560915";
  121. Shirt = "http://www.roblox.com/asset/?id=334781688";
  122. Pants = "http://www.roblox.com/asset/?id=335237283";
  123. }
  124.  
  125. --------------------------------------------------------
  126.  
  127. prepareCharacter = function()
  128. local transPoints = {
  129. NumberSequenceKeypoint.new(0,.819,.0375),
  130. NumberSequenceKeypoint.new(.207,.594,.0187),
  131. NumberSequenceKeypoint.new(.4,.55,.031),
  132. NumberSequenceKeypoint.new(.57,.619,.05),
  133. NumberSequenceKeypoint.new(.76,.8,.0375),
  134. NumberSequenceKeypoint.new(1,1,0),
  135. }
  136. local sizePoints = {
  137. NumberSequenceKeypoint.new(0,.687,0),
  138. NumberSequenceKeypoint.new(.111,.875,0),
  139. NumberSequenceKeypoint.new(.327,1.19,0),
  140. NumberSequenceKeypoint.new(.646,1.56,0),
  141. NumberSequenceKeypoint.new(.805,1.37,0),
  142. NumberSequenceKeypoint.new(.905,1.06,0),
  143. NumberSequenceKeypoint.new(.968,.938,0),
  144. NumberSequenceKeypoint.new(.984,1.13,0),
  145. NumberSequenceKeypoint.new(1,1.62,0),
  146. }
  147. local Size = NumberSequence.new(sizePoints)
  148. local Transparency = NumberSequence.new(transPoints)
  149. rayModel = Instance.new("Model",c)
  150. efxBlock = Instance.new("Part",c)
  151. efxBlock.BrickColor = BrickColor.new("Cyan")
  152. efxBlock.Material = "Neon"
  153. efxBlock.FormFactor = "Custom"
  154. efxBlock.Transparency = .3
  155. efxBlock.Size = Vector3.new(.3,.3,.3)
  156. local mesh = Instance.new("SpecialMesh",efxBlock)
  157. mesh.MeshType = Enum.MeshType.Sphere
  158. mesh.Scale = Vector3.new(1,1,1)
  159. light = Instance.new("PointLight",c.Head)
  160. light.Range = 10
  161. light.Color = Color3.new(0,200/255,1)
  162. light.Shadows = false
  163. local particles = Instance.new("ParticleEmitter",efxBlock)
  164. particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255))
  165. particles.LightEmission = .95
  166. particles.Size = Size
  167. particles.Name = "Fire"
  168. particles.Transparency = Transparency
  169. particles.LockedToPart = true
  170. particles.VelocityInheritance = .5
  171. particles.LockedToPart = true
  172. particles.Rate = 70
  173. particles.Texture = "rbxassetid://56561915"
  174. particles.Lifetime = NumberRange.new(2,2)
  175. particles.RotSpeed = NumberRange.new(100,100)
  176. particles.Speed = NumberRange.new(7,7)
  177. script.Parent = efxBlock
  178. fire = particles
  179. local offset = Vector3.new(-0.11, .23, -0.5)
  180. local weld = Instance.new("Weld",c.Head)
  181. weld.Part0 = c.Head
  182. weld.Part1 = efxBlock
  183. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  184. efxBlock.Parent = c
  185. local music = Instance.new("Sound",c)
  186. music.SoundId = "rbxassetid://316012176"
  187. music.Looped = true
  188. music.Volume = 0
  189. fight = music
  190. local music2 = Instance.new("Sound",c)
  191. music2.SoundId = "rbxassetid://316014309"
  192. music2.Looped = true
  193. music2.Volume = 0
  194. sans = music2
  195. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  196. pointGyro.P = 1e7
  197. pointGyro.D = 1e3
  198. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  199. animator = c.Humanoid:FindFirstChild("Animator")
  200. if animator then
  201. animator:Destroy()
  202. end
  203. c.Torso.roblox:Destroy()
  204. for i,v in pairs (c.Head:children()) do
  205. if v.ClassName == "Sound" then
  206. v:Destroy()
  207. end
  208. end
  209. for i = 1,#Joints do
  210. Joints[i].C1 = CFrame.new(Vector3.new())
  211. end
  212. human.WalkSpeed = 0
  213. human.JumpPower = 0
  214. end
  215.  
  216. uinps.InputBegan:connect(function(InputObject)
  217. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  218. Debounces.isPassive = not Debounces.isPassive
  219. end
  220. end)
  221.  
  222. setJointCFrames = function(table)
  223. for i = 1,#table do
  224. JointTargets[i] = table[i]
  225. end
  226. AnimationCycles = 0
  227. end
  228.  
  229. setLerp = function(speed)
  230. AnimStat.lerpSpeed = speed
  231. end
  232.  
  233. setTween = function(tween)
  234. AnimStat.lerpTween = tween
  235. end
  236.  
  237. takeDamage = function(position,damage,distance,platformStand)
  238. for i,v in pairs (pls:children()) do
  239. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  240. local torso = v.Character:FindFirstChild("Torso")
  241. if torso and (torso.Position - position).magnitude < distance then
  242. v.Character.Humanoid:TakeDamage(damage)
  243. if platformStand == true then
  244. v.Character.PlatformStand = platformStand
  245. end
  246. end
  247. end
  248. end
  249. end
  250.  
  251. --------------------------------------------------------
  252.  
  253. prepareCharacter()
  254.  
  255. --------------------------------------------------------
  256.  
  257. spawn(function()
  258. local sine = 0
  259. while wait() do
  260. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  261. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  262. setLerp(.1)
  263. if Debounces.isPassive == true then
  264. setJointCFrames({
  265. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  266. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  267. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  268. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  269. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  270. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  271. })
  272. else
  273. setJointCFrames({
  274. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  275. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  276. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  277. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  278. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  279. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  280. })
  281. end
  282. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  283. sine = sine + math.rad(12)
  284. human.WalkSpeed = 15
  285. setLerp(.15)
  286. setJointCFrames({
  287. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  288. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  289. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  290. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  291. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  292. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  293. })
  294. end
  295. if Debounces.scalingDamage == true then
  296. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  297. end
  298. end
  299. end)
  300.  
  301. human.Changed:connect(function(prop)
  302. if prop == "MoveDirection" then
  303. if human.MoveDirection.magnitude > .02 then
  304. Debounces.isMoving = true
  305. else
  306. Debounces.isMoving = false
  307. end
  308. end
  309. end)
  310.  
  311. uinps.InputBegan:connect(function(InputObject)
  312. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  313. Debounces.isBoosting = true
  314. Debounces.damageLevel = 10
  315. Debounces.scalingDamage = true
  316. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  317. setLerp(.15)
  318. setJointCFrames({
  319. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  320. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  321. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  322. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  323. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  324. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  325. })
  326. local boostSpeed = 250
  327. local efx = Instance.new("Sound",c.Head)
  328. efx.SoundId = "rbxassetid://200632875"
  329. efx.Pitch = math.random(1100,1300)/1000
  330. efx.Volume = .5
  331. efx:Play()
  332. spawn(function()
  333. wait(5)
  334. efx:Destroy()
  335. end)
  336. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  337. vel.P = 1e3
  338. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  339. wait(.15)
  340. vel.P = 1000
  341. vel.MaxForce = Vector3.new(3000,0,3000)
  342. vel.Velocity = Vector3.new()
  343. wait(.3)
  344. setLerp(.3)
  345. setJointCFrames({
  346. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  347. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  348. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  349. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  350. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  351. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  352. })
  353. wait(.2)
  354. vel:Destroy()
  355. Debounces.damageLevel = 0
  356. Debounces.scalingDamage = false
  357. Debounces.isBoosting = false
  358. end
  359. end)
  360.  
  361. uinps.InputBegan:connect(function(InputObject)
  362. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  363. Debounces.isBoosting = true
  364. Debounces.damageLevel = 10
  365. Debounces.scalingDamage = true
  366. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  367. setLerp(.15)
  368. setJointCFrames({
  369. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  370. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  371. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  372. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  373. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  374. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  375. })
  376. local boostSpeed = 250
  377. local efx = Instance.new("Sound",c.Head)
  378. efx.SoundId = "rbxassetid://200632875"
  379. efx.Pitch = math.random(1100,1300)/1000
  380. efx.Volume = .5
  381. efx:Play()
  382. spawn(function()
  383. wait(5)
  384. efx:Destroy()
  385. end)
  386. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  387. vel.P = 1e3
  388. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  389. wait(.15)
  390. vel.P = 1000
  391. vel.MaxForce = Vector3.new(3000,0,3000)
  392. vel.Velocity = Vector3.new()
  393. wait(.3)
  394. setLerp(.3)
  395. setJointCFrames({
  396. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  397. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  398. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  399. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  400. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  401. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  402. })
  403. wait(.2)
  404. vel:Destroy()
  405. Debounces.damageLevel = 0
  406. Debounces.scalingDamage = false
  407. Debounces.isBoosting = false
  408. end
  409. end)
  410.  
  411. uinps.InputBegan:connect(function(InputObject)
  412. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  413. Debounces.isBoosting = true
  414. Debounces.damageLevel = .01
  415. Debounces.scalingDamage = true
  416. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  417. setLerp(.15)
  418. setJointCFrames({
  419. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  420. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  421. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  422. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  423. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  424. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  425. })
  426. local boostSpeed = 250
  427. local efx = Instance.new("Sound",c.Head)
  428. efx.SoundId = "rbxassetid://200632875"
  429. efx.Pitch = math.random(1100,1300)/1000
  430. efx.Volume = .5
  431. efx:Play()
  432. spawn(function()
  433. wait(5)
  434. efx:Destroy()
  435. end)
  436. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  437. vel.P = 1e3
  438. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  439. wait(.15)
  440. vel.P = 1000
  441. vel.MaxForce = Vector3.new(3000,0,3000)
  442. vel.Velocity = Vector3.new()
  443. wait(.3)
  444. setLerp(.3)
  445. setJointCFrames({
  446. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  447. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  448. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  449. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  450. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  451. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  452. })
  453. wait(.2)
  454. vel:Destroy()
  455. Debounces.damageLevel = 0
  456. Debounces.scalingDamage = false
  457. Debounces.isBoosting = false
  458. end
  459. end)
  460.  
  461. uinps.InputBegan:connect(function(InputObject)
  462. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  463. Debounces.isBoosting = true
  464. Debounces.damageLevel = 10
  465. Debounces.scalingDamage = true
  466. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  467. setLerp(.15)
  468. setJointCFrames({
  469. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  470. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  471. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  472. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  473. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  474. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  475. })
  476. local boostSpeed = 150
  477. local boostSpeed = 250
  478. local efx = Instance.new("Sound",c.Head)
  479. efx.SoundId = "rbxassetid://200632875"
  480. efx.Pitch = math.random(1100,1300)/1000
  481. efx.Volume = .5
  482. efx:Play()
  483. spawn(function()
  484. wait(5)
  485. efx:Destroy()
  486. end)
  487. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  488. vel.P = 1e3
  489. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  490. wait(.15)
  491. vel.P = 1000
  492. vel.MaxForce = Vector3.new(3000,0,3000)
  493. vel.Velocity = Vector3.new()
  494. wait(.3)
  495. setLerp(.3)
  496. setJointCFrames({
  497. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  498. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  499. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  500. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  501. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  502. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  503. })
  504. wait(.2)
  505. vel:Destroy()
  506. Debounces.damageLevel = 0
  507. Debounces.scalingDamage = false
  508. Debounces.isBoosting = false
  509. end
  510. end)
  511.  
  512. uinps.InputBegan:connect(function(InputObject)
  513. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  514. local isLooping = true
  515. uinps.InputEnded:connect(function(InputObject2)
  516. if InputObject2.KeyCode == Enum.KeyCode.Q then
  517. isLooping = false
  518. end
  519. end)
  520. while true do
  521. if isLooping == false then
  522. break
  523. end
  524. Debounces.attackNumber = Debounces.attackNumber + 1
  525. local aimPos = mouse.Hit.p
  526. local head = Instance.new("Part",c)
  527. head.Size = Vector3.new(12,.2,12)
  528. head.CanCollide = false
  529. head.Anchored = true
  530. head.Transparency = 1
  531. for i = 1,2 do
  532. local decal = Instance.new("Decal",head)
  533. decal.Texture = "rbxassetid://323497117"
  534. if i == 1 then
  535. decal.Face = Enum.NormalId.Top
  536. else
  537. decal.Face = Enum.NormalId.Bottom
  538. end
  539. end
  540. if Debounces.attackNumber%2 == 1 then
  541. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  542. else
  543. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  544. end
  545. spawn(function()
  546. local timer = 0
  547. while rs.RenderStepped:wait() do
  548. if timer >= 1.55 then
  549. break
  550. end
  551. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  552. timer = timer + 1/30/(Debounces.FPS/60)
  553. end
  554. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  555. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  556. local hit, pos = workspace:FindPartOnRay(ray,c)
  557. local dis = (head.CFrame.p - pos).magnitude
  558. local rayPart = Instance.new("Part",rayModel)
  559. rayPart.Material = "Neon"
  560. rayPart.FormFactor = "Custom"
  561. rayPart.BrickColor = BrickColor.new(1,1,1)
  562. rayPart.Anchored = true
  563. rayPart.CanCollide = false
  564. rayPart.Size = Vector3.new(7,7,dis + 400)
  565. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  566. rayPart.CFrame = rayCFrame
  567. head:Destroy()
  568. end)
  569. wait()
  570. local s = Instance.new("Sound",head)
  571. s.Volume = 1
  572. s.SoundId = "rbxassetid://332223043"
  573. s:Play()
  574. wait(.04)
  575. end
  576. end
  577. end)
  578.  
  579. uinps.InputBegan:connect(function(InputObj)
  580. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  581. Debounces.isAttacking = true
  582. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  583. local head = Instance.new("Part",c)
  584. head.Size = Vector3.new(18,.2,18)
  585. head.CanCollide = false
  586. head.Anchored = true
  587. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  588. head.Transparency = 1
  589. for i = 1,2 do
  590. local decal = Instance.new("Decal",head)
  591. decal.Texture = "rbxassetid://323497117"
  592. if i == 1 then
  593. decal.Face = Enum.NormalId.Top
  594. else
  595. decal.Face = Enum.NormalId.Bottom
  596. end
  597. end
  598. setLerp(.1)
  599. setJointCFrames({
  600. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  601. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  602. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  603. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  604. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  605. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  606. })
  607. spawn(function()
  608. local timer = 0
  609. while rs.RenderStepped:wait() do
  610. if timer >= 1.55/.8 then
  611. break
  612. end
  613. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  614. timer = timer + 1/30/(Debounces.FPS/60)
  615. end
  616. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  617. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  618. local hit, pos = workspace:FindPartOnRay(ray,c)
  619. local dis = (head.CFrame.p - pos).magnitude
  620. local rayPart = Instance.new("Part",rayModel)
  621. rayPart.Material = "Neon"
  622. rayPart.FormFactor = "Custom"
  623. rayPart.Name = "Punch"
  624. rayPart.BrickColor = BrickColor.new(1,1,1)
  625. rayPart.Anchored = true
  626. rayPart.CanCollide = false
  627. rayPart.Size = Vector3.new(28,28,dis + 400)
  628. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  629. rayPart.CFrame = rayCFrame
  630. head:Destroy()
  631. end)
  632. wait()
  633. local s = Instance.new("Sound",head)
  634. s.Volume = 1
  635. s.SoundId = "rbxassetid://332223043"
  636. s.Pitch = .8
  637. s:Play()
  638. wait(.75)
  639. setLerp(.17)
  640. setJointCFrames({
  641. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  642. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  643. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  644. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  645. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  646. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  647. })
  648. wait(.5)
  649. Debounces.isAttacking = false
  650. end
  651. end)
  652.  
  653. reflect = function(d,n)
  654. local i, n = -1 * d.unit, n.unit
  655. local dot = n:Dot(i)
  656. return 2*dot*n - i
  657. end
  658.  
  659. makeReflectionBeam = function(pos,look,isCrit)
  660. local ray = Ray.new(pos,look)
  661. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  662. local e = Instance.new("Part",rayModel)
  663. e.Anchored = true
  664. e.CanCollide = false
  665. e.BrickColor = BrickColor.new("White")
  666. e.Material = "Neon"
  667. e.FormFactor = "Custom"
  668. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  669. if isCrit == true then
  670. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  671. e.Name = "Punch"
  672. end
  673. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  674. local e = Instance.new("Sound",c)
  675. if isCrit == true then
  676. e.Volume = .5
  677. else
  678. e.Volume = .3
  679. e.Pitch = 1.5
  680. end
  681. e.SoundId = "rbxassetid://200632875"
  682. e:Play()
  683. spawn(function()
  684. wait(6)
  685. e:Destroy()
  686. end)
  687. wait(.05)
  688. if hit ~= nil then
  689. newDir = reflect(look.unit,norm,isCrit)
  690. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  691. end
  692. end
  693.  
  694. uinps.InputBegan:connect(function(InputObject)
  695. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  696. local isLooping = true
  697. uinps.InputEnded:connect(function(InputObject2)
  698. if InputObject2.KeyCode == Enum.KeyCode.Q then
  699. isLooping = false
  700. end
  701. end)
  702. while true do
  703. if isLooping == false then
  704. break
  705. end
  706. Debounces.attackNumber = Debounces.attackNumber + 1
  707. local aimPos = mouse.Hit.p
  708. local head = Instance.new("Part",c)
  709. head.Size = Vector3.new(12,.2,12)
  710. head.CanCollide = false
  711. head.Anchored = true
  712. head.Transparency = 1
  713. for i = 1,2 do
  714. local decal = Instance.new("Decal",head)
  715. decal.Texture = "rbxassetid://323497117"
  716. if i == 1 then
  717. decal.Face = Enum.NormalId.Top
  718. else
  719. decal.Face = Enum.NormalId.Bottom
  720. end
  721. end
  722. if Debounces.attackNumber%2 == 1 then
  723. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  724. else
  725. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  726. end
  727. spawn(function()
  728. local timer = 0
  729. while rs.RenderStepped:wait() do
  730. if timer >= 1.55 then
  731. break
  732. end
  733. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  734. timer = timer + 1/30/(Debounces.FPS/60)
  735. end
  736. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  737. head:Destroy()
  738. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  739. end)
  740.  
  741. wait()
  742. local s = Instance.new("Sound",head)
  743. s.Volume = 1
  744. s.SoundId = "rbxassetid://332223043"
  745. s.Pitch = 1.02
  746. s:Play()
  747. wait(.2)
  748. end
  749. end
  750. end)
  751.  
  752. uinps.InputBegan:connect(function(InputObj)
  753. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  754. Debounces.isAttacking = true
  755. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  756. local head = Instance.new("Part",c)
  757. head.Size = Vector3.new(18,.2,18)
  758. head.CanCollide = false
  759. head.Anchored = true
  760. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  761. head.Transparency = 1
  762. for i = 1,2 do
  763. local decal = Instance.new("Decal",head)
  764. decal.Texture = "rbxassetid://323497117"
  765. if i == 1 then
  766. decal.Face = Enum.NormalId.Top
  767. else
  768. decal.Face = Enum.NormalId.Bottom
  769. end
  770. end
  771. setLerp(.1)
  772. setJointCFrames({
  773. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  774. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  775. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  776. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  777. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  778. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  779. })
  780. spawn(function()
  781. local timer = 0
  782. while rs.RenderStepped:wait() do
  783. if timer >= 1.55/.8 then
  784. break
  785. end
  786. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  787. timer = timer + 1/30/(Debounces.FPS/60)
  788. end
  789. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  790. head:Destroy()
  791. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  792. end)
  793. wait()
  794. local s = Instance.new("Sound",head)
  795. s.Volume = 2
  796. s.SoundId = "rbxassetid://332223043"
  797. s.Pitch = .8
  798. s:Play()
  799. wait(.75)
  800. setLerp(.17)
  801. setJointCFrames({
  802. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  803. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  804. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  805. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  806. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  807. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  808. })
  809. wait(.5)
  810. Debounces.isAttacking = false
  811. end
  812. end)
  813.  
  814. uinps.InputBegan:connect(function(InputObj)
  815. if InputObj.KeyCode == Enum.KeyCode.Slash then
  816. local finishEvent = nil
  817. Debounces.isTyping = true
  818. finishEvent = uinps.InputBegan:connect(function(InputObj)
  819. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  820. Debounces.isTyping = false
  821. finishEvent:disconnect()
  822. end
  823. end)
  824. end
  825. end)
  826.  
  827. uinps.InputBegan:connect(function(InputObj)
  828. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  829. Debounces.isSprinting = true
  830. end
  831. end)
  832.  
  833. uinps.InputEnded:connect(function(InputObj)
  834. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  835. Debounces.isSprinting = false
  836. end
  837. end)
  838.  
  839. rs.RenderStepped:connect(function()
  840. Debounces.FPS = 1/rs.RenderStepped:wait()
  841. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  842. if Debounces.isPassive == false then
  843. fire.Enabled = false
  844. light.Range = 0
  845. fight:Pause()
  846. sans:Resume()
  847. efxBlock.Transparency = 1
  848. else
  849. fire.Enabled = true
  850. light.Range = 10
  851. fight:Resume()
  852. sans:Pause()
  853. efxBlock.Transparency = 0
  854. end
  855. for i,v in pairs (rayModel:children()) do
  856. if v.Transparency >= 1 then
  857. v:Destroy()
  858. else
  859. v.CanCollide = true
  860. local parts = v:GetTouchingParts()
  861. v.CanCollide = false
  862. for i = 1,#parts do
  863. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  864. parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  865. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  866. parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  867. end
  868. end
  869. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  870. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  871. end
  872. end
  873. for i = 1,#Joints do
  874. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  875. end
  876. local sineval = math.sin(tick() * 2) * 3
  877. fire.Acceleration = Vector3.new(sineval,1,sineval)
  878. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  879. end)
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