Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ---- Minecraft Crash Report ----
- // Would you like a cupcake?
- Time: 26/10/14 14:48
- Description: Registering texture
- bpy: Unable to fit: minecraft:mcpatcher/ctm/organic_and_soft_material/carpetmagenta/15.png - size: 32x32 - Maybe try a lowerresolution resourcepack?
- at bpv.c(SourceFile:56)
- at bpz.b(SourceFile:203)
- at bpz.a(SourceFile:90)
- at bqf.a(SourceFile:72)
- at bqf.a(SourceFile:61)
- at bqf.a(SourceFile:52)
- at bao.ag(SourceFile:439)
- at bao.f(SourceFile:713)
- at net.minecraft.client.main.Main.main(SourceFile:148)
- A detailed walkthrough of the error, its code path and all known details is as follows:
- ---------------------------------------------------------------------------------------
- -- Head --
- Stacktrace:
- at bpv.c(SourceFile:56)
- at bpz.b(SourceFile:203)
- at bpz.a(SourceFile:90)
- -- Resource location being registered --
- Details:
- Resource location: minecraft:textures/atlas/blocks.png
- Texture object class: bpz
- Stacktrace:
- at bqf.a(SourceFile:72)
- at bqf.a(SourceFile:61)
- at bqf.a(SourceFile:52)
- at bao.ag(SourceFile:439)
- -- Initialization --
- Details:
- Stacktrace:
- at bao.f(SourceFile:713)
- at net.minecraft.client.main.Main.main(SourceFile:148)
- -- System Details --
- Details:
- Minecraft Version: 1.7.10
- Operating System: Windows XP (x86) version 5.1
- Java Version: 1.7.0_51, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 184039824 bytes (175 MB) / 404168704 bytes (385 MB) up to 523501568 bytes (499 MB)
- JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
- Launched Version: 1.7.10-mcpatcher
- LWJGL: 2.9.1
- OpenGL: GeForce 6800/PCIe/SSE2 GL version 2.1.2, NVIDIA Corporation
- GL Caps: Using GL 1.3 multitexturing.
- Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
- Anisotropic filtering is supported and maximum anisotropy is 16.
- Shaders are available because OpenGL 2.1 is supported.
- Is Modded: Very likely; Jar signature invalidated
- Type: Client (map_client.txt)
- Resource Packs: [Conquest]
- Current Language: English (UK)
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- Anisotropic Filtering: Off (1)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement