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- import org.bukkit.Material;
- inv.clear();
- List<ItemStack> contents = new ArrayList<ItemStack>();
- ItemStack helm = new ItemStack(Material.LEATHER_HELMET);
- LeatherArmorMeta hmeta = (LeatherArmorMeta) helm.getItemMeta();
- Color c = Color.fromBGR(r.nextInt(255), r.nextInt(255), r.nextInt(255));
- hmeta.setColor(c);
- helm.setItemMeta(hmeta);
- ItemStack brust = new ItemStack(Material.LEATHER_CHESTPLATE);
- LeatherArmorMeta bmeta = (LeatherArmorMeta) brust.getItemMeta();
- Color c2 = Color.fromBGR(r.nextInt(255), r.nextInt(255), r.nextInt(255));
- bmeta.setColor(c2);
- brust.setItemMeta(bmeta);
- ItemStack hose = new ItemStack(Material.LEATHER_HELMET);
- LeatherArmorMeta hosemeta = (LeatherArmorMeta) hose.getItemMeta();
- Color c3 = Color.fromBGR(r.nextInt(255), r.nextInt(255), r.nextInt(255));
- hosemeta.setColor(c3);
- hose.setItemMeta(hosemeta);
- ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);
- LeatherArmorMeta boometa = (LeatherArmorMeta) boots.getItemMeta();
- Color c4 = Color.fromBGR(r.nextInt(255), r.nextInt(255), r.nextInt(255));
- boometa.setColor(c4);
- boots.setItemMeta(boometa);
- contents.add(helm);
- contents.add(brust);
- contents.add(hose);
- contents.add(boots);
- contents.add(helm);
- contents.add(brust);
- contents.add(hose);
- contents.add(boots);
- contents.add(helm);
- contents.add(brust);
- contents.add(hose);
- contents.add(boots);
- contents.add(helm);
- contents.add(brust);
- contents.add(hose);
- contents.add(boots);
- contents.add(helm);
- contents.add(brust);
- contents.add(hose);
- contents.add(boots);
- contents.add(helm);
- contents.add(brust);
- contents.add(hose);
- contents.add(boots);
- contents.add(helm);
- contents.add(brust);
- contents.add(hose);
- contents.add(boots);
- contents.add(helm);
- contents.add(brust);
- contents.add(hose);
- contents.add(boots);
- contents.add(new ItemStack(Material.APPLE));
- contents.add(new ItemStack(Material.COOKED_BEEF));
- contents.add(new ItemStack(Material.COOKED_CHICKEN));
- contents.add(new ItemStack(Material.COOKED_FISH));
- contents.add(new ItemStack(Material.COOKIE));
- contents.add(new ItemStack(Material.MUSHROOM_SOUP));
- contents.add(new ItemStack(Material.POISONOUS_POTATO));
- contents.add(new ItemStack(Material.POTATO_ITEM));
- contents.add(new ItemStack(Material.CARROT_ITEM));
- contents.add(new ItemStack(Material.APPLE));
- contents.add(new ItemStack(Material.COOKED_BEEF));
- contents.add(new ItemStack(Material.COOKED_CHICKEN));
- contents.add(new ItemStack(Material.COOKED_FISH));
- contents.add(new ItemStack(Material.COOKIE));
- contents.add(new ItemStack(Material.MUSHROOM_SOUP));
- contents.add(new ItemStack(Material.POISONOUS_POTATO));
- contents.add(new ItemStack(Material.POTATO_ITEM));
- contents.add(new ItemStack(Material.CARROT_ITEM));
- contents.add(new ItemStack(Material.APPLE));
- contents.add(new ItemStack(Material.COOKED_BEEF));
- contents.add(new ItemStack(Material.COOKED_CHICKEN));
- contents.add(new ItemStack(Material.COOKED_FISH));
- contents.add(new ItemStack(Material.COOKIE));
- contents.add(new ItemStack(Material.MUSHROOM_SOUP));
- contents.add(new ItemStack(Material.POISONOUS_POTATO));
- contents.add(new ItemStack(Material.POTATO_ITEM));
- contents.add(new ItemStack(Material.CARROT_ITEM));
- contents.add(new ItemStack(Material.APPLE));
- contents.add(new ItemStack(Material.COOKED_BEEF));
- contents.add(new ItemStack(Material.COOKED_CHICKEN));
- contents.add(new ItemStack(Material.COOKED_FISH));
- contents.add(new ItemStack(Material.COOKIE));
- contents.add(new ItemStack(Material.MUSHROOM_SOUP));
- contents.add(new ItemStack(Material.POISONOUS_POTATO));
- contents.add(new ItemStack(Material.POTATO_ITEM));
- contents.add(new ItemStack(Material.CARROT_ITEM));
- contents.add(new ItemStack(Material.APPLE));
- contents.add(new ItemStack(Material.COOKED_BEEF));
- contents.add(new ItemStack(Material.COOKED_CHICKEN));
- contents.add(new ItemStack(Material.COOKED_FISH));
- contents.add(new ItemStack(Material.COOKIE));
- contents.add(new ItemStack(Material.MUSHROOM_SOUP));
- contents.add(new ItemStack(Material.POISONOUS_POTATO));
- contents.add(new ItemStack(Material.POTATO_ITEM));
- contents.add(new ItemStack(Material.CARROT_ITEM));
- contents.add(new ItemStack(Material.APPLE));
- contents.add(new ItemStack(Material.COOKED_BEEF));
- contents.add(new ItemStack(Material.COOKED_CHICKEN));
- contents.add(new ItemStack(Material.COOKED_FISH));
- contents.add(new ItemStack(Material.COOKIE));
- contents.add(new ItemStack(Material.MUSHROOM_SOUP));
- contents.add(new ItemStack(Material.POISONOUS_POTATO));
- contents.add(new ItemStack(Material.POTATO_ITEM));
- contents.add(new ItemStack(Material.CARROT_ITEM));
- contents.add(new ItemStack(Material.APPLE));
- contents.add(new ItemStack(Material.COOKED_BEEF));
- contents.add(new ItemStack(Material.COOKED_CHICKEN));
- contents.add(new ItemStack(Material.COOKED_FISH));
- contents.add(new ItemStack(Material.COOKIE));
- contents.add(new ItemStack(Material.MUSHROOM_SOUP));
- contents.add(new ItemStack(Material.POISONOUS_POTATO));
- contents.add(new ItemStack(Material.POTATO_ITEM));
- contents.add(new ItemStack(Material.CARROT_ITEM));
- contents.add(new ItemStack(Material.APPLE));
- contents.add(new ItemStack(Material.COOKED_BEEF));
- contents.add(new ItemStack(Material.COOKED_CHICKEN));
- contents.add(new ItemStack(Material.COOKED_FISH));
- contents.add(new ItemStack(Material.COOKIE));
- contents.add(new ItemStack(Material.MUSHROOM_SOUP));
- contents.add(new ItemStack(Material.POISONOUS_POTATO));
- contents.add(new ItemStack(Material.POTATO_ITEM));
- contents.add(new ItemStack(Material.CARROT_ITEM));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.WOOD_AXE));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.STONE_AXE));
- contents.add(new ItemStack(Material.GOLD_SWORD));
- contents.add(new ItemStack(Material.WOOD_SWORD));
- contents.add(new ItemStack(Material.STONE_SWORD));
- contents.add(new ItemStack(Material.WOOD_SWORD));
- contents.add(new ItemStack(Material.STONE_SWORD));
- contents.add(new ItemStack(Material.WOOD_SWORD));
- contents.add(new ItemStack(Material.STONE_SWORD));
- contents.add(new ItemStack(Material.WOOD_SWORD));
- contents.add(new ItemStack(Material.STONE_SWORD));
- contents.add(new ItemStack(Material.WOOD_SWORD));
- contents.add(new ItemStack(Material.STONE_SWORD));
- contents.add(new ItemStack(Material.WOOD_SWORD));
- contents.add(new ItemStack(Material.STONE_SWORD));
- contents.add(new ItemStack(Material.TNT));
- contents.add(new ItemStack(Material.WEB));
- contents.add(new ItemStack(Material.FISHING_ROD));
- contents.add(new ItemStack(Material.TNT));
- contents.add(new ItemStack(Material.WEB));
- contents.add(new ItemStack(Material.FISHING_ROD));
- contents.add(new ItemStack(Material.TNT));
- contents.add(new ItemStack(Material.WEB));
- contents.add(new ItemStack(Material.FISHING_ROD));
- contents.add(new ItemStack(Material.TNT));
- contents.add(new ItemStack(Material.WEB));
- contents.add(new ItemStack(Material.FISHING_ROD));
- contents.add(new ItemStack(Material.TNT));
- contents.add(new ItemStack(Material.WEB));
- contents.add(new ItemStack(Material.FISHING_ROD));
- contents.add(new ItemStack(Material.TNT));
- contents.add(new ItemStack(Material.WEB));
- contents.add(new ItemStack(Material.FISHING_ROD));
- contents.add(new ItemStack(Material.STICK));
- contents.add(new ItemStack(Material.STICK));
- contents.add(new ItemStack(Material.STICK));
- contents.add(new ItemStack(Material.STICK));
- contents.add(new ItemStack(Material.STICK));
- contents.add(new ItemStack(Material.STICK));
- contents.add(new ItemStack(Material.STICK));
- contents.add(new ItemStack(Material.STICK));
- contents.add(new ItemStack(Material.STICK));
- contents.add(new ItemStack(Material.STICK));
- contents.add(new ItemStack(Material.IRON_INGOT));
- contents.add(new ItemStack(Material.IRON_INGOT));
- contents.add(new ItemStack(Material.IRON_INGOT));
- contents.add(new ItemStack(Material.IRON_INGOT));
- contents.add(new ItemStack(Material.IRON_INGOT));
- contents.add(new ItemStack(Material.IRON_INGOT));
- contents.add(new ItemStack(Material.DIAMOND));
- contents.add(new ItemStack(Material.DIAMOND));
- contents.add(new ItemStack(Material.DIAMOND));
- contents.add(new ItemStack(Material.DIAMOND_CHESTPLATE));
- contents.add(new ItemStack(Material.DIAMOND_CHESTPLATE));
- contents.add(new ItemStack(Material.IRON_HELMET));
- contents.add(new ItemStack(Material.IRON_HELMET));
- contents.add(new ItemStack(Material.IRON_CHESTPLATE));
- contents.add(new ItemStack(Material.IRON_CHESTPLATE));
- contents.add(new ItemStack(Material.IRON_LEGGINGS));
- contents.add(new ItemStack(Material.IRON_LEGGINGS));
- contents.add(new ItemStack(Material.IRON_BOOTS));
- contents.add(new ItemStack(Material.IRON_BOOTS));
- contents.add(new ItemStack(Material.LEATHER_HELMET));
- contents.add(new ItemStack(Material.LEATHER_HELMET));
- contents.add(new ItemStack(Material.LEATHER_HELMET));
- contents.add(new ItemStack(Material.LEATHER_CHESTPLATE));
- contents.add(new ItemStack(Material.LEATHER_CHESTPLATE));
- contents.add(new ItemStack(Material.LEATHER_CHESTPLATE));
- contents.add(new ItemStack(Material.LEATHER_LEGGINGS));
- contents.add(new ItemStack(Material.LEATHER_LEGGINGS));
- contents.add(new ItemStack(Material.LEATHER_LEGGINGS));
- contents.add(new ItemStack(Material.LEATHER_BOOTS));
- contents.add(new ItemStack(Material.LEATHER_BOOTS));
- contents.add(new ItemStack(Material.BOW));
- contents.add(new ItemStack(Material.BOW));
- contents.add(new ItemStack(Material.BOW));
- contents.add(new ItemStack(Material.ARROW, 2));
- contents.add(new ItemStack(Material.ARROW));
- contents.add(new ItemStack(Material.ARROW));
- contents.add(new ItemStack(Material.ARROW));
- contents.add(new ItemStack(Material.ARROW));
- contents.add(new ItemStack(Material.ARROW), 3);
- contents.add(new ItemStack(Material.ARROW));
- contents.add(new ItemStack(Material.ARROW));
- contents.add(new ItemStack(Material.ARROW), 5);
- contents.add(new ItemStack(Material.ARROW));
- contents.add(new ItemStack(Material.ARROW));
- contents.add(new ItemStack(Material.ARROW));
- contents.add(new ItemStack(Material.ARROW, 3));
- contents.add(new ItemStack(Material.ARROW, 4));
- contents.add(new ItemStack(Material.ARROW));
- Random rnd = new Random();
- int amount = rnd.nextInt(3) + 1;
- while(amount != 0) {
- Random randy = new Random();
- int platz = randy.nextInt(26) +1;
- amount--;
- Random rnd2 = new Random();
- int item = rnd2.nextInt(contents.size());
- inv.setItem(platz, contents.get(item));
- }
- return inv;
- }
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